1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/gl/SharedSurfaceEGL.cpp Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,212 @@ 1.4 +/* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#include "SharedSurfaceEGL.h" 1.10 +#include "GLContextEGL.h" 1.11 +#include "GLBlitHelper.h" 1.12 +#include "ScopedGLHelpers.h" 1.13 +#include "SharedSurfaceGL.h" 1.14 +#include "SurfaceFactory.h" 1.15 +#include "GLLibraryEGL.h" 1.16 +#include "TextureGarbageBin.h" 1.17 +#include "GLReadTexImageHelper.h" 1.18 + 1.19 +using namespace mozilla::gfx; 1.20 + 1.21 +namespace mozilla { 1.22 +namespace gl { 1.23 + 1.24 +SharedSurface_EGLImage* 1.25 +SharedSurface_EGLImage::Create(GLContext* prodGL, 1.26 + const GLFormats& formats, 1.27 + const gfx::IntSize& size, 1.28 + bool hasAlpha, 1.29 + EGLContext context) 1.30 +{ 1.31 + GLLibraryEGL* egl = &sEGLLibrary; 1.32 + MOZ_ASSERT(egl); 1.33 + MOZ_ASSERT(context); 1.34 + 1.35 + if (!HasExtensions(egl, prodGL)) { 1.36 + return nullptr; 1.37 + } 1.38 + 1.39 + MOZ_ALWAYS_TRUE(prodGL->MakeCurrent()); 1.40 + GLuint prodTex = CreateTextureForOffscreen(prodGL, formats, size); 1.41 + if (!prodTex) { 1.42 + return nullptr; 1.43 + } 1.44 + 1.45 + EGLClientBuffer buffer = reinterpret_cast<EGLClientBuffer>(prodTex); 1.46 + EGLImage image = egl->fCreateImage(egl->Display(), context, 1.47 + LOCAL_EGL_GL_TEXTURE_2D, buffer, 1.48 + nullptr); 1.49 + if (!image) { 1.50 + prodGL->fDeleteTextures(1, &prodTex); 1.51 + return nullptr; 1.52 + } 1.53 + 1.54 + return new SharedSurface_EGLImage(prodGL, egl, 1.55 + size, hasAlpha, 1.56 + formats, prodTex, image); 1.57 +} 1.58 + 1.59 + 1.60 +bool 1.61 +SharedSurface_EGLImage::HasExtensions(GLLibraryEGL* egl, GLContext* gl) 1.62 +{ 1.63 + return egl->HasKHRImageBase() && 1.64 + egl->IsExtensionSupported(GLLibraryEGL::KHR_gl_texture_2D_image) && 1.65 + gl->IsExtensionSupported(GLContext::OES_EGL_image_external); 1.66 +} 1.67 + 1.68 +SharedSurface_EGLImage::SharedSurface_EGLImage(GLContext* gl, 1.69 + GLLibraryEGL* egl, 1.70 + const gfx::IntSize& size, 1.71 + bool hasAlpha, 1.72 + const GLFormats& formats, 1.73 + GLuint prodTex, 1.74 + EGLImage image) 1.75 + : SharedSurface_GL(SharedSurfaceType::EGLImageShare, 1.76 + AttachmentType::GLTexture, 1.77 + gl, 1.78 + size, 1.79 + hasAlpha) 1.80 + , mMutex("SharedSurface_EGLImage mutex") 1.81 + , mEGL(egl) 1.82 + , mFormats(formats) 1.83 + , mProdTex(prodTex) 1.84 + , mImage(image) 1.85 + , mCurConsGL(nullptr) 1.86 + , mConsTex(0) 1.87 + , mSync(0) 1.88 +{} 1.89 + 1.90 +SharedSurface_EGLImage::~SharedSurface_EGLImage() 1.91 +{ 1.92 + mEGL->fDestroyImage(Display(), mImage); 1.93 + mImage = 0; 1.94 + 1.95 + mGL->MakeCurrent(); 1.96 + mGL->fDeleteTextures(1, &mProdTex); 1.97 + mProdTex = 0; 1.98 + 1.99 + if (mConsTex) { 1.100 + MOZ_ASSERT(mGarbageBin); 1.101 + mGarbageBin->Trash(mConsTex); 1.102 + mConsTex = 0; 1.103 + } 1.104 + 1.105 + if (mSync) { 1.106 + // We can't call this unless we have the ext, but we will always have 1.107 + // the ext if we have something to destroy. 1.108 + mEGL->fDestroySync(Display(), mSync); 1.109 + mSync = 0; 1.110 + } 1.111 +} 1.112 + 1.113 +void 1.114 +SharedSurface_EGLImage::Fence() 1.115 +{ 1.116 + MutexAutoLock lock(mMutex); 1.117 + mGL->MakeCurrent(); 1.118 + 1.119 + if (mEGL->IsExtensionSupported(GLLibraryEGL::KHR_fence_sync) && 1.120 + mGL->IsExtensionSupported(GLContext::OES_EGL_sync)) 1.121 + { 1.122 + if (mSync) { 1.123 + MOZ_ALWAYS_TRUE( mEGL->fDestroySync(Display(), mSync) ); 1.124 + mSync = 0; 1.125 + } 1.126 + 1.127 + mSync = mEGL->fCreateSync(Display(), 1.128 + LOCAL_EGL_SYNC_FENCE, 1.129 + nullptr); 1.130 + if (mSync) { 1.131 + mGL->fFlush(); 1.132 + return; 1.133 + } 1.134 + } 1.135 + 1.136 + MOZ_ASSERT(!mSync); 1.137 + mGL->fFinish(); 1.138 +} 1.139 + 1.140 +bool 1.141 +SharedSurface_EGLImage::WaitSync() 1.142 +{ 1.143 + MutexAutoLock lock(mMutex); 1.144 + if (!mSync) { 1.145 + // We must not be needed. 1.146 + return true; 1.147 + } 1.148 + MOZ_ASSERT(mEGL->IsExtensionSupported(GLLibraryEGL::KHR_fence_sync)); 1.149 + 1.150 + // Wait FOREVER, primarily because some NVIDIA (at least Tegra) drivers 1.151 + // have ClientWaitSync returning immediately if the timeout delay is anything 1.152 + // else than FOREVER. 1.153 + // 1.154 + // FIXME: should we try to use a finite timeout delay where possible? 1.155 + EGLint status = mEGL->fClientWaitSync(Display(), 1.156 + mSync, 1.157 + 0, 1.158 + LOCAL_EGL_FOREVER); 1.159 + 1.160 + if (status != LOCAL_EGL_CONDITION_SATISFIED) { 1.161 + return false; 1.162 + } 1.163 + 1.164 + MOZ_ALWAYS_TRUE( mEGL->fDestroySync(Display(), mSync) ); 1.165 + mSync = 0; 1.166 + 1.167 + return true; 1.168 +} 1.169 + 1.170 + 1.171 +EGLDisplay 1.172 +SharedSurface_EGLImage::Display() const 1.173 +{ 1.174 + return mEGL->Display(); 1.175 +} 1.176 + 1.177 +void 1.178 +SharedSurface_EGLImage::AcquireConsumerTexture(GLContext* consGL, GLuint* out_texture, GLuint* out_target) 1.179 +{ 1.180 + MutexAutoLock lock(mMutex); 1.181 + MOZ_ASSERT(!mCurConsGL || consGL == mCurConsGL); 1.182 + 1.183 + if (!mConsTex) { 1.184 + consGL->fGenTextures(1, &mConsTex); 1.185 + MOZ_ASSERT(mConsTex); 1.186 + 1.187 + ScopedBindTexture autoTex(consGL, mConsTex, LOCAL_GL_TEXTURE_EXTERNAL); 1.188 + consGL->fEGLImageTargetTexture2D(LOCAL_GL_TEXTURE_EXTERNAL, mImage); 1.189 + 1.190 + mCurConsGL = consGL; 1.191 + mGarbageBin = consGL->TexGarbageBin(); 1.192 + } 1.193 + 1.194 + MOZ_ASSERT(consGL == mCurConsGL); 1.195 + *out_texture = mConsTex; 1.196 + *out_target = LOCAL_GL_TEXTURE_EXTERNAL; 1.197 +} 1.198 + 1.199 + 1.200 +SurfaceFactory_EGLImage* 1.201 +SurfaceFactory_EGLImage::Create(GLContext* prodGL, 1.202 + const SurfaceCaps& caps) 1.203 +{ 1.204 + EGLContext context = GLContextEGL::Cast(prodGL)->GetEGLContext(); 1.205 + 1.206 + GLLibraryEGL* egl = &sEGLLibrary; 1.207 + if (!SharedSurface_EGLImage::HasExtensions(egl, prodGL)) { 1.208 + return nullptr; 1.209 + } 1.210 + 1.211 + return new SurfaceFactory_EGLImage(prodGL, context, caps); 1.212 +} 1.213 + 1.214 +} /* namespace gfx */ 1.215 +} /* namespace mozilla */