1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/gl/SharedSurfaceGL.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,298 @@ 1.4 +/* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#ifndef SHARED_SURFACE_GL_H_ 1.10 +#define SHARED_SURFACE_GL_H_ 1.11 + 1.12 +#include "ScopedGLHelpers.h" 1.13 +#include "SharedSurface.h" 1.14 +#include "SurfaceFactory.h" 1.15 +#include "SurfaceTypes.h" 1.16 +#include "GLContextTypes.h" 1.17 +#include "nsAutoPtr.h" 1.18 +#include "gfxTypes.h" 1.19 +#include "mozilla/Mutex.h" 1.20 + 1.21 +#include <queue> 1.22 + 1.23 +// Forwards: 1.24 +namespace mozilla { 1.25 + namespace gl { 1.26 + class GLContext; 1.27 + } 1.28 + namespace gfx { 1.29 + class DataSourceSurface; 1.30 + } 1.31 +} 1.32 + 1.33 +namespace mozilla { 1.34 +namespace gl { 1.35 + 1.36 +class SurfaceFactory_GL; 1.37 + 1.38 +class SharedSurface_GL 1.39 + : public gfx::SharedSurface 1.40 +{ 1.41 +protected: 1.42 + typedef class gfx::SharedSurface SharedSurface; 1.43 + typedef gfx::SharedSurfaceType SharedSurfaceType; 1.44 + typedef gfx::APITypeT APITypeT; 1.45 + typedef gfx::AttachmentType AttachmentType; 1.46 + 1.47 + GLContext* const mGL; 1.48 + 1.49 + SharedSurface_GL(SharedSurfaceType type, 1.50 + AttachmentType attachType, 1.51 + GLContext* gl, 1.52 + const gfx::IntSize& size, 1.53 + bool hasAlpha) 1.54 + : SharedSurface(type, APITypeT::OpenGL, attachType, size, hasAlpha) 1.55 + , mGL(gl) 1.56 + {} 1.57 + 1.58 +public: 1.59 + static void ProdCopy(SharedSurface_GL* src, SharedSurface_GL* dest, 1.60 + SurfaceFactory_GL* factory); 1.61 + 1.62 + static SharedSurface_GL* Cast(SharedSurface* surf) { 1.63 + MOZ_ASSERT(surf->APIType() == APITypeT::OpenGL); 1.64 + 1.65 + return (SharedSurface_GL*)surf; 1.66 + } 1.67 + 1.68 + // For use when AttachType is correct. 1.69 + virtual GLuint ProdTexture() { 1.70 + MOZ_ASSERT(AttachType() == AttachmentType::GLTexture); 1.71 + MOZ_CRASH("Did you forget to override this function?"); 1.72 + } 1.73 + 1.74 + virtual GLenum ProdTextureTarget() const { 1.75 + return LOCAL_GL_TEXTURE_2D; 1.76 + } 1.77 + 1.78 + virtual GLuint ProdRenderbuffer() { 1.79 + MOZ_ASSERT(AttachType() == AttachmentType::GLRenderbuffer); 1.80 + MOZ_CRASH("Did you forget to override this function?"); 1.81 + } 1.82 + 1.83 + virtual bool ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, 1.84 + GLenum format, GLenum type, GLvoid *pixels) { 1.85 + return false; 1.86 + } 1.87 + 1.88 + virtual void LockProd() MOZ_OVERRIDE; 1.89 + virtual void UnlockProd() MOZ_OVERRIDE; 1.90 + 1.91 + GLContext* GL() const { 1.92 + return mGL; 1.93 + } 1.94 +}; 1.95 + 1.96 +class SurfaceFactory_GL 1.97 + : public gfx::SurfaceFactory 1.98 +{ 1.99 +protected: 1.100 + typedef struct gfx::SurfaceCaps SurfaceCaps; 1.101 + typedef class gfx::SurfaceFactory SurfaceFactory; 1.102 + typedef class gfx::SharedSurface SharedSurface; 1.103 + typedef gfx::SharedSurfaceType SharedSurfaceType; 1.104 + 1.105 + GLContext* const mGL; 1.106 + const GLFormats mFormats; 1.107 + 1.108 + SurfaceCaps mDrawCaps; 1.109 + SurfaceCaps mReadCaps; 1.110 + 1.111 + // This uses ChooseBufferBits to pick drawBits/readBits. 1.112 + SurfaceFactory_GL(GLContext* gl, 1.113 + SharedSurfaceType type, 1.114 + const SurfaceCaps& caps); 1.115 + 1.116 + virtual void ChooseBufferBits(const SurfaceCaps& caps, 1.117 + SurfaceCaps& drawCaps, 1.118 + SurfaceCaps& readCaps) const; 1.119 + 1.120 +public: 1.121 + GLContext* GL() const { 1.122 + return mGL; 1.123 + } 1.124 + 1.125 + const GLFormats& Formats() const { 1.126 + return mFormats; 1.127 + } 1.128 + 1.129 + const SurfaceCaps& DrawCaps() const { 1.130 + return mDrawCaps; 1.131 + } 1.132 + 1.133 + const SurfaceCaps& ReadCaps() const { 1.134 + return mReadCaps; 1.135 + } 1.136 +}; 1.137 + 1.138 +// For readback and bootstrapping: 1.139 +class SharedSurface_Basic 1.140 + : public SharedSurface_GL 1.141 +{ 1.142 +public: 1.143 + static SharedSurface_Basic* Create(GLContext* gl, 1.144 + const GLFormats& formats, 1.145 + const gfx::IntSize& size, 1.146 + bool hasAlpha); 1.147 + 1.148 + static SharedSurface_Basic* Cast(SharedSurface* surf) { 1.149 + MOZ_ASSERT(surf->Type() == SharedSurfaceType::Basic); 1.150 + 1.151 + return (SharedSurface_Basic*)surf; 1.152 + } 1.153 + 1.154 +protected: 1.155 + const GLuint mTex; 1.156 + GLuint mFB; 1.157 + 1.158 + RefPtr<gfx::DataSourceSurface> mData; 1.159 + 1.160 + SharedSurface_Basic(GLContext* gl, 1.161 + const gfx::IntSize& size, 1.162 + bool hasAlpha, 1.163 + gfx::SurfaceFormat format, 1.164 + GLuint tex); 1.165 + 1.166 +public: 1.167 + virtual ~SharedSurface_Basic(); 1.168 + 1.169 + virtual void LockProdImpl() MOZ_OVERRIDE {} 1.170 + virtual void UnlockProdImpl() MOZ_OVERRIDE {} 1.171 + 1.172 + 1.173 + virtual void Fence() MOZ_OVERRIDE; 1.174 + 1.175 + virtual bool WaitSync() MOZ_OVERRIDE { 1.176 + // Since we already store the data in Fence, we're always done already. 1.177 + return true; 1.178 + } 1.179 + 1.180 + virtual GLuint ProdTexture() MOZ_OVERRIDE { 1.181 + return mTex; 1.182 + } 1.183 + 1.184 + // Implementation-specific functions below: 1.185 + gfx::DataSourceSurface* GetData() { 1.186 + return mData; 1.187 + } 1.188 +}; 1.189 + 1.190 +class SurfaceFactory_Basic 1.191 + : public SurfaceFactory_GL 1.192 +{ 1.193 +public: 1.194 + SurfaceFactory_Basic(GLContext* gl, const SurfaceCaps& caps) 1.195 + : SurfaceFactory_GL(gl, SharedSurfaceType::Basic, caps) 1.196 + {} 1.197 + 1.198 + virtual SharedSurface* CreateShared(const gfx::IntSize& size) MOZ_OVERRIDE { 1.199 + bool hasAlpha = mReadCaps.alpha; 1.200 + return SharedSurface_Basic::Create(mGL, mFormats, size, hasAlpha); 1.201 + } 1.202 +}; 1.203 + 1.204 + 1.205 +// Using shared GL textures: 1.206 +class SharedSurface_GLTexture 1.207 + : public SharedSurface_GL 1.208 +{ 1.209 +public: 1.210 + static SharedSurface_GLTexture* Create(GLContext* prodGL, 1.211 + GLContext* consGL, 1.212 + const GLFormats& formats, 1.213 + const gfx::IntSize& size, 1.214 + bool hasAlpha, 1.215 + GLuint texture = 0); 1.216 + 1.217 + static SharedSurface_GLTexture* Cast(SharedSurface* surf) { 1.218 + MOZ_ASSERT(surf->Type() == SharedSurfaceType::GLTextureShare); 1.219 + 1.220 + return (SharedSurface_GLTexture*)surf; 1.221 + } 1.222 + 1.223 +protected: 1.224 + GLContext* mConsGL; 1.225 + const GLuint mTex; 1.226 + const bool mOwnsTex; 1.227 + GLsync mSync; 1.228 + mutable Mutex mMutex; 1.229 + 1.230 + SharedSurface_GLTexture(GLContext* prodGL, 1.231 + GLContext* consGL, 1.232 + const gfx::IntSize& size, 1.233 + bool hasAlpha, 1.234 + GLuint tex, 1.235 + bool ownsTex) 1.236 + : SharedSurface_GL(SharedSurfaceType::GLTextureShare, 1.237 + AttachmentType::GLTexture, 1.238 + prodGL, 1.239 + size, 1.240 + hasAlpha) 1.241 + , mConsGL(consGL) 1.242 + , mTex(tex) 1.243 + , mOwnsTex(ownsTex) 1.244 + , mSync(0) 1.245 + , mMutex("SharedSurface_GLTexture mutex") 1.246 + { 1.247 + } 1.248 + 1.249 +public: 1.250 + virtual ~SharedSurface_GLTexture(); 1.251 + 1.252 + virtual void LockProdImpl() MOZ_OVERRIDE {} 1.253 + virtual void UnlockProdImpl() MOZ_OVERRIDE {} 1.254 + 1.255 + 1.256 + virtual void Fence() MOZ_OVERRIDE; 1.257 + virtual bool WaitSync() MOZ_OVERRIDE; 1.258 + 1.259 + 1.260 + virtual GLuint ProdTexture() MOZ_OVERRIDE { 1.261 + return mTex; 1.262 + } 1.263 + 1.264 + // Custom: 1.265 + 1.266 + GLuint ConsTexture(GLContext* consGL); 1.267 + 1.268 + GLenum ConsTextureTarget() const { 1.269 + return ProdTextureTarget(); 1.270 + } 1.271 +}; 1.272 + 1.273 +class SurfaceFactory_GLTexture 1.274 + : public SurfaceFactory_GL 1.275 +{ 1.276 +protected: 1.277 + GLContext* const mConsGL; 1.278 + 1.279 +public: 1.280 + // If we don't know `consGL` at construction time, use `nullptr`, and call 1.281 + // `SetConsumerGL()` on each `SharedSurface_GLTexture` before calling its 1.282 + // `WaitSync()`. 1.283 + SurfaceFactory_GLTexture(GLContext* prodGL, 1.284 + GLContext* consGL, 1.285 + const SurfaceCaps& caps) 1.286 + : SurfaceFactory_GL(prodGL, SharedSurfaceType::GLTextureShare, caps) 1.287 + , mConsGL(consGL) 1.288 + { 1.289 + MOZ_ASSERT(consGL != prodGL); 1.290 + } 1.291 + 1.292 + virtual SharedSurface* CreateShared(const gfx::IntSize& size) MOZ_OVERRIDE { 1.293 + bool hasAlpha = mReadCaps.alpha; 1.294 + return SharedSurface_GLTexture::Create(mGL, mConsGL, mFormats, size, hasAlpha); 1.295 + } 1.296 +}; 1.297 + 1.298 +} /* namespace gfx */ 1.299 +} /* namespace mozilla */ 1.300 + 1.301 +#endif /* SHARED_SURFACE_GL_H_ */