gfx/graphite2/src/NameTable.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/graphite2/src/NameTable.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,246 @@
     1.4 +/*  GRAPHITE2 LICENSING
     1.5 +
     1.6 +    Copyright 2010, SIL International
     1.7 +    All rights reserved.
     1.8 +
     1.9 +    This library is free software; you can redistribute it and/or modify
    1.10 +    it under the terms of the GNU Lesser General Public License as published
    1.11 +    by the Free Software Foundation; either version 2.1 of License, or
    1.12 +    (at your option) any later version.
    1.13 +
    1.14 +    This program is distributed in the hope that it will be useful,
    1.15 +    but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.16 +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    1.17 +    Lesser General Public License for more details.
    1.18 +
    1.19 +    You should also have received a copy of the GNU Lesser General Public
    1.20 +    License along with this library in the file named "LICENSE".
    1.21 +    If not, write to the Free Software Foundation, 51 Franklin Street,
    1.22 +    Suite 500, Boston, MA 02110-1335, USA or visit their web page on the
    1.23 +    internet at http://www.fsf.org/licenses/lgpl.html.
    1.24 +
    1.25 +Alternatively, the contents of this file may be used under the terms of the
    1.26 +Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
    1.27 +License, as published by the Free Software Foundation, either version 2
    1.28 +of the License or (at your option) any later version.
    1.29 +*/
    1.30 +#include "inc/Main.h"
    1.31 +#include "inc/Endian.h"
    1.32 +
    1.33 +#include "inc/NameTable.h"
    1.34 +#include "inc/UtfCodec.h"
    1.35 +
    1.36 +using namespace graphite2;
    1.37 +
    1.38 +NameTable::NameTable(const void* data, size_t length, uint16 platformId, uint16 encodingID)
    1.39 + : m_platformId(0), m_encodingId(0), m_languageCount(0),
    1.40 +   m_platformOffset(0), m_platformLastRecord(0), m_nameDataLength(0),
    1.41 +   m_table(0), m_nameData(NULL)
    1.42 +{
    1.43 +    void *pdata = gralloc<byte>(length);
    1.44 +    if (!pdata) return;
    1.45 +    memcpy(pdata, data, length);
    1.46 +    m_table = reinterpret_cast<const TtfUtil::Sfnt::FontNames*>(pdata);
    1.47 +
    1.48 +    if ((length > sizeof(TtfUtil::Sfnt::FontNames)) &&
    1.49 +        (length > sizeof(TtfUtil::Sfnt::FontNames) +
    1.50 +         sizeof(TtfUtil::Sfnt::NameRecord) * ( be::swap<uint16>(m_table->count) - 1)))
    1.51 +    {
    1.52 +        uint16 offset = be::swap<uint16>(m_table->string_offset);
    1.53 +        m_nameData = reinterpret_cast<const uint8*>(pdata) + offset;
    1.54 +        setPlatformEncoding(platformId, encodingID);
    1.55 +        m_nameDataLength = length - offset;
    1.56 +    }
    1.57 +    else
    1.58 +    {
    1.59 +        free(const_cast<TtfUtil::Sfnt::FontNames*>(m_table));
    1.60 +        m_table = NULL;
    1.61 +    }
    1.62 +}
    1.63 +
    1.64 +uint16 NameTable::setPlatformEncoding(uint16 platformId, uint16 encodingID)
    1.65 +{
    1.66 +    if (!m_nameData) return 0;
    1.67 +    uint16 i = 0;
    1.68 +    uint16 count = be::swap<uint16>(m_table->count);
    1.69 +    for (; i < count; i++)
    1.70 +    {
    1.71 +        if (be::swap<uint16>(m_table->name_record[i].platform_id) == platformId &&
    1.72 +            be::swap<uint16>(m_table->name_record[i].platform_specific_id) == encodingID)
    1.73 +        {
    1.74 +            m_platformOffset = i;
    1.75 +            break;
    1.76 +        }
    1.77 +    }
    1.78 +    while ((++i < count) &&
    1.79 +           (be::swap<uint16>(m_table->name_record[i].platform_id) == platformId) &&
    1.80 +           (be::swap<uint16>(m_table->name_record[i].platform_specific_id) == encodingID))
    1.81 +    {
    1.82 +        m_platformLastRecord = i;
    1.83 +    }
    1.84 +    m_encodingId = encodingID;
    1.85 +    m_platformId = platformId;
    1.86 +    return 0;
    1.87 +}
    1.88 +
    1.89 +void* NameTable::getName(uint16& languageId, uint16 nameId, gr_encform enc, uint32& length)
    1.90 +{
    1.91 +    uint16 anyLang = 0;
    1.92 +    uint16 enUSLang = 0;
    1.93 +    uint16 bestLang = 0;
    1.94 +    if (!m_table)
    1.95 +    {
    1.96 +        languageId = 0;
    1.97 +        length = 0;
    1.98 +        return NULL;
    1.99 +    }
   1.100 +    for (uint16 i = m_platformOffset; i <= m_platformLastRecord; i++)
   1.101 +    {
   1.102 +        if (be::swap<uint16>(m_table->name_record[i].name_id) == nameId)
   1.103 +        {
   1.104 +            uint16 langId = be::swap<uint16>(m_table->name_record[i].language_id);
   1.105 +            if (langId == languageId)
   1.106 +            {
   1.107 +                bestLang = i;
   1.108 +                break;
   1.109 +            }
   1.110 +            // MS language tags have the language in the lower byte, region in the higher
   1.111 +            else if ((langId & 0xFF) == (languageId & 0xFF))
   1.112 +            {
   1.113 +                bestLang = i;
   1.114 +            }
   1.115 +            else if (langId == 0x409)
   1.116 +            {
   1.117 +                enUSLang = i;
   1.118 +            }
   1.119 +            else
   1.120 +            {
   1.121 +                anyLang = i;
   1.122 +            }
   1.123 +        }
   1.124 +    }
   1.125 +    if (!bestLang)
   1.126 +    {
   1.127 +        if (enUSLang) bestLang = enUSLang;
   1.128 +        else
   1.129 +        {
   1.130 +            bestLang = anyLang;
   1.131 +            if (!anyLang)
   1.132 +            {
   1.133 +                languageId = 0;
   1.134 +                length = 0;
   1.135 +                return NULL;
   1.136 +            }
   1.137 +        }
   1.138 +    }
   1.139 +    const TtfUtil::Sfnt::NameRecord & nameRecord = m_table->name_record[bestLang];
   1.140 +    languageId = be::swap<uint16>(nameRecord.language_id);
   1.141 +    uint16 utf16Length = be::swap<uint16>(nameRecord.length);
   1.142 +    uint16 offset = be::swap<uint16>(nameRecord.offset);
   1.143 +    if(offset + utf16Length > m_nameDataLength)
   1.144 +    {
   1.145 +        languageId = 0;
   1.146 +        length = 0;
   1.147 +        return NULL;
   1.148 +    }
   1.149 +    utf16Length >>= 1; // in utf16 units
   1.150 +    utf16::codeunit_t * utf16Name = gralloc<utf16::codeunit_t>(utf16Length);
   1.151 +    if (!utf16Name)
   1.152 +    {
   1.153 +        languageId = 0;
   1.154 +        length = 0;
   1.155 +        return NULL;
   1.156 +    }
   1.157 +    const uint8* pName = m_nameData + offset;
   1.158 +    for (size_t i = 0; i < utf16Length; i++)
   1.159 +    {
   1.160 +        utf16Name[i] = be::read<uint16>(pName);
   1.161 +    }
   1.162 +    switch (enc)
   1.163 +    {
   1.164 +    case gr_utf8:
   1.165 +    {
   1.166 +        utf8::codeunit_t* uniBuffer = gralloc<utf8::codeunit_t>(3 * utf16Length + 1);
   1.167 +        if (!uniBuffer)
   1.168 +        {
   1.169 +            free(utf16Name);
   1.170 +            languageId = 0;
   1.171 +            length = 0;
   1.172 +            return NULL;
   1.173 +        }
   1.174 +        utf8::iterator d = uniBuffer;
   1.175 +        for (utf16::const_iterator s = utf16Name, e = utf16Name + utf16Length; s != e; ++s, ++d)
   1.176 +            *d = *s;
   1.177 +        length = d - uniBuffer;
   1.178 +        uniBuffer[length] = 0;
   1.179 +        free(utf16Name);
   1.180 +        return uniBuffer;
   1.181 +    }
   1.182 +    case gr_utf16:
   1.183 +        length = utf16Length;
   1.184 +        return utf16Name;
   1.185 +    case gr_utf32:
   1.186 +    {
   1.187 +        utf32::codeunit_t * uniBuffer = gralloc<utf32::codeunit_t>(utf16Length  + 1);
   1.188 +        if (!uniBuffer)
   1.189 +        {
   1.190 +            free(utf16Name);
   1.191 +            languageId = 0;
   1.192 +            length = 0;
   1.193 +            return NULL;
   1.194 +        }
   1.195 +        utf32::iterator d = uniBuffer;
   1.196 +        for (utf16::const_iterator s = utf16Name, e = utf16Name + utf16Length; s != e; ++s, ++d)
   1.197 +            *d = *s;
   1.198 +        length = d - uniBuffer;
   1.199 +        uniBuffer[length] = 0;
   1.200 +        free(utf16Name);
   1.201 +        return uniBuffer;
   1.202 +    }
   1.203 +    }
   1.204 +    free(utf16Name);
   1.205 +    languageId = 0;
   1.206 +    length = 0;
   1.207 +    return NULL;
   1.208 +}
   1.209 +
   1.210 +uint16 NameTable::getLanguageId(const char * bcp47Locale)
   1.211 +{
   1.212 +    size_t localeLength = strlen(bcp47Locale);
   1.213 +    uint16 localeId = m_locale2Lang.getMsId(bcp47Locale);
   1.214 +    if (m_table && (be::swap<uint16>(m_table->format) == 1))
   1.215 +    {
   1.216 +        const uint8 * pLangEntries = reinterpret_cast<const uint8*>(m_table) +
   1.217 +            sizeof(TtfUtil::Sfnt::FontNames)
   1.218 +            + sizeof(TtfUtil::Sfnt::NameRecord) * ( be::swap<uint16>(m_table->count) - 1);
   1.219 +        uint16 numLangEntries = be::read<uint16>(pLangEntries);
   1.220 +        const TtfUtil::Sfnt::LangTagRecord * langTag =
   1.221 +            reinterpret_cast<const TtfUtil::Sfnt::LangTagRecord*>(pLangEntries);
   1.222 +        if (pLangEntries + numLangEntries * sizeof(TtfUtil::Sfnt::LangTagRecord) <= m_nameData)
   1.223 +        {
   1.224 +            for (uint16 i = 0; i < numLangEntries; i++)
   1.225 +            {
   1.226 +                uint16 offset = be::swap<uint16>(langTag[i].offset);
   1.227 +                uint16 length = be::swap<uint16>(langTag[i].length);
   1.228 +                if ((offset + length <= m_nameDataLength) && (length == 2 * localeLength))
   1.229 +                {
   1.230 +                    const uint8* pName = m_nameData + offset;
   1.231 +                    bool match = true;
   1.232 +                    for (size_t j = 0; j < localeLength; j++)
   1.233 +                    {
   1.234 +                        uint16 code = be::read<uint16>(pName);
   1.235 +                        if ((code > 0x7F) || (code != bcp47Locale[j]))
   1.236 +                        {
   1.237 +                            match = false;
   1.238 +                            break;
   1.239 +                        }
   1.240 +                    }
   1.241 +                    if (match)
   1.242 +                        return 0x8000 + i;
   1.243 +                }
   1.244 +            }
   1.245 +        }
   1.246 +    }
   1.247 +    return localeId;
   1.248 +}
   1.249 +

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