1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/graphite2/src/call_machine.cpp Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,135 @@ 1.4 +/* GRAPHITE2 LICENSING 1.5 + 1.6 + Copyright 2010, SIL International 1.7 + All rights reserved. 1.8 + 1.9 + This library is free software; you can redistribute it and/or modify 1.10 + it under the terms of the GNU Lesser General Public License as published 1.11 + by the Free Software Foundation; either version 2.1 of License, or 1.12 + (at your option) any later version. 1.13 + 1.14 + This program is distributed in the hope that it will be useful, 1.15 + but WITHOUT ANY WARRANTY; without even the implied warranty of 1.16 + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 1.17 + Lesser General Public License for more details. 1.18 + 1.19 + You should also have received a copy of the GNU Lesser General Public 1.20 + License along with this library in the file named "LICENSE". 1.21 + If not, write to the Free Software Foundation, 51 Franklin Street, 1.22 + Suite 500, Boston, MA 02110-1335, USA or visit their web page on the 1.23 + internet at http://www.fsf.org/licenses/lgpl.html. 1.24 + 1.25 +Alternatively, the contents of this file may be used under the terms of the 1.26 +Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public 1.27 +License, as published by the Free Software Foundation, either version 2 1.28 +of the License or (at your option) any later version. 1.29 +*/ 1.30 +// This call threaded interpreter implmentation for machine.h 1.31 +// Author: Tim Eves 1.32 + 1.33 +// Build either this interpreter or the direct_machine implementation. 1.34 +// The call threaded interpreter is portable across compilers and 1.35 +// architectures as well as being useful to debug (you can set breakpoints on 1.36 +// opcodes) but is slower that the direct threaded interpreter by a factor of 2 1.37 + 1.38 +#include <cassert> 1.39 +#include <cstring> 1.40 +#include <graphite2/Segment.h> 1.41 +#include "inc/Machine.h" 1.42 +#include "inc/Segment.h" 1.43 +#include "inc/Slot.h" 1.44 +#include "inc/Rule.h" 1.45 + 1.46 +// Disable the unused parameter warning as th compiler is mistaken since dp 1.47 +// is always updated (even if by 0) on every opcode. 1.48 +#ifdef __GNUC__ 1.49 +#pragma GCC diagnostic ignored "-Wunused-parameter" 1.50 +#endif 1.51 + 1.52 +#define registers const byte * & dp, vm::Machine::stack_t * & sp, \ 1.53 + vm::Machine::stack_t * const sb, regbank & reg 1.54 + 1.55 +// These are required by opcodes.h and should not be changed 1.56 +#define STARTOP(name) bool name(registers) REGPARM(4);\ 1.57 + bool name(registers) { 1.58 +#define ENDOP return (sp - sb)/Machine::STACK_MAX==0; \ 1.59 + } 1.60 + 1.61 +#define EXIT(status) { push(status); return false; } 1.62 + 1.63 +// This is required by opcode_table.h 1.64 +#define do_(name) instr(name) 1.65 + 1.66 + 1.67 +using namespace graphite2; 1.68 +using namespace vm; 1.69 + 1.70 +struct regbank { 1.71 + slotref is; 1.72 + slotref * map; 1.73 + SlotMap & smap; 1.74 + slotref * const map_base; 1.75 + const instr * & ip; 1.76 + int8 flags; 1.77 +}; 1.78 + 1.79 +typedef bool (* ip_t)(registers); 1.80 + 1.81 +// Pull in the opcode definitions 1.82 +// We pull these into a private namespace so these otherwise common names dont 1.83 +// pollute the toplevel namespace. 1.84 +namespace { 1.85 +#define smap reg.smap 1.86 +#define seg smap.segment 1.87 +#define is reg.is 1.88 +#define ip reg.ip 1.89 +#define map reg.map 1.90 +#define mapb reg.map_base 1.91 +#define flags reg.flags 1.92 + 1.93 +#include "inc/opcodes.h" 1.94 + 1.95 +#undef smap 1.96 +#undef seg 1.97 +#undef is 1.98 +#undef ip 1.99 +#undef map 1.100 +#undef mapb 1.101 +#undef flags 1.102 +} 1.103 + 1.104 +Machine::stack_t Machine::run(const instr * program, 1.105 + const byte * data, 1.106 + slotref * & map) 1.107 + 1.108 +{ 1.109 + assert(program != 0); 1.110 + 1.111 + // Declare virtual machine registers 1.112 + const instr * ip = program-1; 1.113 + const byte * dp = data; 1.114 + stack_t * sp = _stack + Machine::STACK_GUARD, 1.115 + * const sb = sp; 1.116 + regbank reg = {*map, map, _map, _map.begin()+_map.context(), ip, 0}; 1.117 + 1.118 + // Run the program 1.119 + while ((reinterpret_cast<ip_t>(*++ip))(dp, sp, sb, reg)) {} 1.120 + const stack_t ret = sp == _stack+STACK_GUARD+1 ? *sp-- : 0; 1.121 + 1.122 + check_final_stack(sp); 1.123 + map = reg.map; 1.124 + *map = reg.is; 1.125 + return ret; 1.126 +} 1.127 + 1.128 +// Pull in the opcode table 1.129 +namespace { 1.130 +#include "inc/opcode_table.h" 1.131 +} 1.132 + 1.133 +const opcode_t * Machine::getOpcodeTable() throw() 1.134 +{ 1.135 + return opcode_table; 1.136 +} 1.137 + 1.138 +