gfx/layers/ImageContainer.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/layers/ImageContainer.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,919 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef GFX_IMAGECONTAINER_H
    1.10 +#define GFX_IMAGECONTAINER_H
    1.11 +
    1.12 +#include <stdint.h>                     // for uint32_t, uint8_t, uint64_t
    1.13 +#include <sys/types.h>                  // for int32_t
    1.14 +#include "gfxTypes.h"
    1.15 +#include "ImageTypes.h"                 // for ImageFormat, etc
    1.16 +#include "mozilla/Assertions.h"         // for MOZ_ASSERT_HELPER2
    1.17 +#include "mozilla/Mutex.h"              // for Mutex
    1.18 +#include "mozilla/ReentrantMonitor.h"   // for ReentrantMonitorAutoEnter, etc
    1.19 +#include "mozilla/TimeStamp.h"          // for TimeStamp
    1.20 +#include "mozilla/gfx/Point.h"          // For IntSize
    1.21 +#include "mozilla/layers/LayersTypes.h"  // for LayersBackend, etc
    1.22 +#include "mozilla/mozalloc.h"           // for operator delete, etc
    1.23 +#include "nsAutoPtr.h"                  // for nsRefPtr, nsAutoArrayPtr, etc
    1.24 +#include "nsAutoRef.h"                  // for nsCountedRef
    1.25 +#include "nsCOMPtr.h"                   // for already_AddRefed
    1.26 +#include "nsDebug.h"                    // for NS_ASSERTION
    1.27 +#include "nsISupportsImpl.h"            // for Image::Release, etc
    1.28 +#include "nsRect.h"                     // for nsIntRect
    1.29 +#include "nsSize.h"                     // for nsIntSize
    1.30 +#include "nsTArray.h"                   // for nsTArray
    1.31 +#include "mozilla/Atomics.h"
    1.32 +#include "mozilla/WeakPtr.h"
    1.33 +#include "nsThreadUtils.h"
    1.34 +#include "mozilla/gfx/2D.h"
    1.35 +#include "nsDataHashtable.h"
    1.36 +#include "mozilla/EnumeratedArray.h"
    1.37 +
    1.38 +#ifndef XPCOM_GLUE_AVOID_NSPR
    1.39 +/**
    1.40 + * We need to be able to hold a reference to a Moz2D SourceSurface from Image
    1.41 + * subclasses. This is potentially a problem since Images can be addrefed
    1.42 + * or released off the main thread. We can ensure that we never AddRef
    1.43 + * a SourceSurface off the main thread, but we might want to Release due
    1.44 + * to an Image being destroyed off the main thread.
    1.45 + *
    1.46 + * We use nsCountedRef<nsMainThreadSourceSurfaceRef> to reference the
    1.47 + * SourceSurface. When AddRefing, we assert that we're on the main thread.
    1.48 + * When Releasing, if we're not on the main thread, we post an event to
    1.49 + * the main thread to do the actual release.
    1.50 + */
    1.51 +class nsMainThreadSourceSurfaceRef;
    1.52 +
    1.53 +template <>
    1.54 +class nsAutoRefTraits<nsMainThreadSourceSurfaceRef> {
    1.55 +public:
    1.56 +  typedef mozilla::gfx::SourceSurface* RawRef;
    1.57 +
    1.58 +  /**
    1.59 +   * The XPCOM event that will do the actual release on the main thread.
    1.60 +   */
    1.61 +  class SurfaceReleaser : public nsRunnable {
    1.62 +  public:
    1.63 +    SurfaceReleaser(RawRef aRef) : mRef(aRef) {}
    1.64 +    NS_IMETHOD Run() {
    1.65 +      mRef->Release();
    1.66 +      return NS_OK;
    1.67 +    }
    1.68 +    RawRef mRef;
    1.69 +  };
    1.70 +
    1.71 +  static RawRef Void() { return nullptr; }
    1.72 +  static void Release(RawRef aRawRef)
    1.73 +  {
    1.74 +    if (NS_IsMainThread()) {
    1.75 +      aRawRef->Release();
    1.76 +      return;
    1.77 +    }
    1.78 +    nsCOMPtr<nsIRunnable> runnable = new SurfaceReleaser(aRawRef);
    1.79 +    NS_DispatchToMainThread(runnable);
    1.80 +  }
    1.81 +  static void AddRef(RawRef aRawRef)
    1.82 +  {
    1.83 +    NS_ASSERTION(NS_IsMainThread(),
    1.84 +                 "Can only add a reference on the main thread");
    1.85 +    aRawRef->AddRef();
    1.86 +  }
    1.87 +};
    1.88 +
    1.89 +#endif
    1.90 +
    1.91 +#ifdef XP_WIN
    1.92 +struct ID3D10Texture2D;
    1.93 +struct ID3D10Device;
    1.94 +struct ID3D10ShaderResourceView;
    1.95 +#endif
    1.96 +
    1.97 +typedef void* HANDLE;
    1.98 +
    1.99 +namespace mozilla {
   1.100 +
   1.101 +class CrossProcessMutex;
   1.102 +
   1.103 +namespace layers {
   1.104 +
   1.105 +class ImageClient;
   1.106 +class SharedPlanarYCbCrImage;
   1.107 +class TextureClient;
   1.108 +class CompositableClient;
   1.109 +class CompositableForwarder;
   1.110 +class SurfaceDescriptor;
   1.111 +
   1.112 +struct ImageBackendData
   1.113 +{
   1.114 +  virtual ~ImageBackendData() {}
   1.115 +
   1.116 +protected:
   1.117 +  ImageBackendData() {}
   1.118 +};
   1.119 +
   1.120 +// sadly we'll need this until we get rid of Deprected image classes
   1.121 +class ISharedImage {
   1.122 +public:
   1.123 +    virtual uint8_t* GetBuffer() = 0;
   1.124 +
   1.125 +    /**
   1.126 +     * For use with the CompositableClient only (so that the later can
   1.127 +     * synchronize the TextureClient with the TextureHost).
   1.128 +     */
   1.129 +    virtual TextureClient* GetTextureClient(CompositableClient* aClient) = 0;
   1.130 +};
   1.131 +
   1.132 +/**
   1.133 + * A class representing a buffer of pixel data. The data can be in one
   1.134 + * of various formats including YCbCr.
   1.135 + * 
   1.136 + * Create an image using an ImageContainer. Fill the image with data, and
   1.137 + * then call ImageContainer::SetImage to display it. An image must not be
   1.138 + * modified after calling SetImage. Image implementations do not need to
   1.139 + * perform locking; when filling an Image, the Image client is responsible
   1.140 + * for ensuring only one thread accesses the Image at a time, and after
   1.141 + * SetImage the image is immutable.
   1.142 + * 
   1.143 + * When resampling an Image, only pixels within the buffer should be
   1.144 + * sampled. For example, cairo images should be sampled in EXTEND_PAD mode.
   1.145 + */
   1.146 +class Image {
   1.147 +  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Image)
   1.148 +
   1.149 +public:
   1.150 +  virtual ISharedImage* AsSharedImage() { return nullptr; }
   1.151 +
   1.152 +  ImageFormat GetFormat() { return mFormat; }
   1.153 +  void* GetImplData() { return mImplData; }
   1.154 +
   1.155 +  virtual gfx::IntSize GetSize() = 0;
   1.156 +  virtual nsIntRect GetPictureRect()
   1.157 +  {
   1.158 +    return nsIntRect(0, 0, GetSize().width, GetSize().height);
   1.159 +  }
   1.160 +
   1.161 +  ImageBackendData* GetBackendData(LayersBackend aBackend)
   1.162 +  { return mBackendData[aBackend]; }
   1.163 +  void SetBackendData(LayersBackend aBackend, ImageBackendData* aData)
   1.164 +  { mBackendData[aBackend] = aData; }
   1.165 +
   1.166 +  int32_t GetSerial() { return mSerial; }
   1.167 +
   1.168 +  void MarkSent() { mSent = true; }
   1.169 +  bool IsSentToCompositor() { return mSent; }
   1.170 +
   1.171 +  virtual TemporaryRef<gfx::SourceSurface> GetAsSourceSurface() = 0;
   1.172 +
   1.173 +protected:
   1.174 +  Image(void* aImplData, ImageFormat aFormat) :
   1.175 +    mImplData(aImplData),
   1.176 +    mSerial(++sSerialCounter),
   1.177 +    mFormat(aFormat),
   1.178 +    mSent(false)
   1.179 +  {}
   1.180 +
   1.181 +  // Protected destructor, to discourage deletion outside of Release():
   1.182 +  virtual ~Image() {}
   1.183 +
   1.184 +  mozilla::EnumeratedArray<mozilla::layers::LayersBackend,
   1.185 +                           mozilla::layers::LayersBackend::LAYERS_LAST,
   1.186 +                           nsAutoPtr<ImageBackendData>>
   1.187 +    mBackendData;
   1.188 +
   1.189 +  void* mImplData;
   1.190 +  int32_t mSerial;
   1.191 +  ImageFormat mFormat;
   1.192 +  static mozilla::Atomic<int32_t> sSerialCounter;
   1.193 +  bool mSent;
   1.194 +};
   1.195 +
   1.196 +/**
   1.197 + * A RecycleBin is owned by an ImageContainer. We store buffers in it that we
   1.198 + * want to recycle from one image to the next.It's a separate object from 
   1.199 + * ImageContainer because images need to store a strong ref to their RecycleBin
   1.200 + * and we must avoid creating a reference loop between an ImageContainer and
   1.201 + * its active image.
   1.202 + */
   1.203 +class BufferRecycleBin MOZ_FINAL {
   1.204 +  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RecycleBin)
   1.205 +
   1.206 +  //typedef mozilla::gl::GLContext GLContext;
   1.207 +
   1.208 +public:
   1.209 +  BufferRecycleBin();
   1.210 +
   1.211 +  void RecycleBuffer(uint8_t* aBuffer, uint32_t aSize);
   1.212 +  // Returns a recycled buffer of the right size, or allocates a new buffer.
   1.213 +  uint8_t* GetBuffer(uint32_t aSize);
   1.214 +
   1.215 +private:
   1.216 +  typedef mozilla::Mutex Mutex;
   1.217 +
   1.218 +  // Private destructor, to discourage deletion outside of Release():
   1.219 +  ~BufferRecycleBin()
   1.220 +  {
   1.221 +  }
   1.222 +
   1.223 +  // This protects mRecycledBuffers, mRecycledBufferSize, mRecycledTextures
   1.224 +  // and mRecycledTextureSizes
   1.225 +  Mutex mLock;
   1.226 +
   1.227 +  // We should probably do something to prune this list on a timer so we don't
   1.228 +  // eat excess memory while video is paused...
   1.229 +  nsTArray<nsAutoArrayPtr<uint8_t> > mRecycledBuffers;
   1.230 +  // This is only valid if mRecycledBuffers is non-empty
   1.231 +  uint32_t mRecycledBufferSize;
   1.232 +};
   1.233 +
   1.234 +class CompositionNotifySink
   1.235 +{
   1.236 +public:
   1.237 +  virtual void DidComposite() = 0;
   1.238 +  virtual ~CompositionNotifySink() {}
   1.239 +};
   1.240 +
   1.241 +/**
   1.242 + * A class that manages Image creation for a LayerManager. The only reason
   1.243 + * we need a separate class here is that LayerManagers aren't threadsafe
   1.244 + * (because layers can only be used on the main thread) and we want to
   1.245 + * be able to create images from any thread, to facilitate video playback
   1.246 + * without involving the main thread, for example.
   1.247 + * Different layer managers can implement child classes of this making it
   1.248 + * possible to create layer manager specific images.
   1.249 + * This class is not meant to be used directly but rather can be set on an
   1.250 + * image container. This is usually done by the layer system internally and
   1.251 + * not explicitly by users. For PlanarYCbCr or Cairo images the default
   1.252 + * implementation will creates images whose data lives in system memory, for
   1.253 + * MacIOSurfaces the default implementation will be a simple MacIOSurface
   1.254 + * wrapper.
   1.255 + */
   1.256 +
   1.257 +class ImageFactory
   1.258 +{
   1.259 +  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageFactory)
   1.260 +protected:
   1.261 +  friend class ImageContainer;
   1.262 +
   1.263 +  ImageFactory() {}
   1.264 +  virtual ~ImageFactory() {}
   1.265 +
   1.266 +  virtual already_AddRefed<Image> CreateImage(ImageFormat aFormat,
   1.267 +                                              const gfx::IntSize &aScaleHint,
   1.268 +                                              BufferRecycleBin *aRecycleBin);
   1.269 +
   1.270 +};
   1.271 + 
   1.272 +/**
   1.273 + * This struct is used to store RemoteImages, it is meant to be able to live in
   1.274 + * shared memory. Therefor it should not contain a vtable pointer. Remote
   1.275 + * users can manipulate the data in this structure to specify what image is to
   1.276 + * be drawn by the container. When accessing this data users should make sure
   1.277 + * the mutex synchronizing access to the structure is held!
   1.278 + */
   1.279 +struct RemoteImageData {
   1.280 +  enum Type {
   1.281 +    /**
   1.282 +     * This is a format that uses raw bitmap data.
   1.283 +     */
   1.284 +    RAW_BITMAP,
   1.285 +
   1.286 +    /**
   1.287 +     * This is a format that uses a pointer to a texture do draw directly
   1.288 +     * from a shared texture. Any process may have created this texture handle,
   1.289 +     * the process creating the texture handle is responsible for managing it's
   1.290 +     * lifetime by managing the lifetime of the first D3D texture object this
   1.291 +     * handle was created for. It must also ensure the handle is not set
   1.292 +     * current anywhere when the last reference to this object is released.
   1.293 +     */
   1.294 +    DXGI_TEXTURE_HANDLE
   1.295 +  };
   1.296 +  /* These formats describe the format in the memory byte-order */
   1.297 +  enum Format {
   1.298 +    /* 8 bits per channel */
   1.299 +    BGRA32,
   1.300 +    /* 8 bits per channel, alpha channel is ignored */
   1.301 +    BGRX32
   1.302 +  };
   1.303 +
   1.304 +  // This should be set to true if a change was made so that the ImageContainer
   1.305 +  // knows to throw out any cached RemoteImage objects.
   1.306 +  bool mWasUpdated;
   1.307 +  Type mType;
   1.308 +  Format mFormat;
   1.309 +  gfx::IntSize mSize;
   1.310 +  union {
   1.311 +    struct {
   1.312 +      /* This pointer is set by a remote process, however it will be set to
   1.313 +       * the container process' address the memory of the raw bitmap resides
   1.314 +       * at.
   1.315 +       */
   1.316 +      unsigned char *mData;
   1.317 +      int mStride;
   1.318 +    } mBitmap;
   1.319 +#ifdef XP_WIN
   1.320 +    HANDLE mTextureHandle;
   1.321 +#endif
   1.322 +  };
   1.323 +};
   1.324 +
   1.325 +/**
   1.326 + * A class that manages Images for an ImageLayer. The only reason
   1.327 + * we need a separate class here is that ImageLayers aren't threadsafe
   1.328 + * (because layers can only be used on the main thread) and we want to
   1.329 + * be able to set the current Image from any thread, to facilitate
   1.330 + * video playback without involving the main thread, for example.
   1.331 + *
   1.332 + * An ImageContainer can operate in one of three modes:
   1.333 + * 1) Normal. Triggered by constructing the ImageContainer with
   1.334 + * DISABLE_ASYNC or when compositing is happening on the main thread.
   1.335 + * SetCurrentImage changes ImageContainer state but nothing is sent to the
   1.336 + * compositor until the next layer transaction.
   1.337 + * 2) Asynchronous. Initiated by constructing the ImageContainer with
   1.338 + * ENABLE_ASYNC when compositing is happening on the main thread.
   1.339 + * SetCurrentImage sends a message through the ImageBridge to the compositor
   1.340 + * thread to update the image, without going through the main thread or
   1.341 + * a layer transaction.
   1.342 + * 3) Remote. Initiated by calling SetRemoteImageData on the ImageContainer
   1.343 + * before any other activity.
   1.344 + * The ImageContainer uses a shared memory block containing a cross-process mutex
   1.345 + * to communicate with the compositor thread. SetCurrentImage synchronously
   1.346 + * updates the shared state to point to the new image and the old image
   1.347 + * is immediately released (not true in Normal or Asynchronous modes).
   1.348 + */
   1.349 +class ImageContainer MOZ_FINAL : public SupportsWeakPtr<ImageContainer> {
   1.350 +  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageContainer)
   1.351 +public:
   1.352 +  MOZ_DECLARE_REFCOUNTED_TYPENAME(ImageContainer)
   1.353 +
   1.354 +  enum { DISABLE_ASYNC = 0x0, ENABLE_ASYNC = 0x01 };
   1.355 +
   1.356 +  ImageContainer(int flag = 0);
   1.357 +
   1.358 +  /**
   1.359 +   * Create an Image in one of the given formats.
   1.360 +   * Picks the "best" format from the list and creates an Image of that
   1.361 +   * format.
   1.362 +   * Returns null if this backend does not support any of the formats.
   1.363 +   * Can be called on any thread. This method takes mReentrantMonitor
   1.364 +   * when accessing thread-shared state.
   1.365 +   */
   1.366 +  already_AddRefed<Image> CreateImage(ImageFormat aFormat);
   1.367 +
   1.368 +  /**
   1.369 +   * Set an Image as the current image to display. The Image must have
   1.370 +   * been created by this ImageContainer.
   1.371 +   * Can be called on any thread. This method takes mReentrantMonitor
   1.372 +   * when accessing thread-shared state.
   1.373 +   * aImage can be null. While it's null, nothing will be painted.
   1.374 +   * 
   1.375 +   * The Image data must not be modified after this method is called!
   1.376 +   * Note that this must not be called if ENABLE_ASYNC has not been set.
   1.377 +   *
   1.378 +   * Implementations must call CurrentImageChanged() while holding
   1.379 +   * mReentrantMonitor.
   1.380 +   *
   1.381 +   * If this ImageContainer has an ImageClient for async video:
   1.382 +   * Schelude a task to send the image to the compositor using the 
   1.383 +   * PImageBridge protcol without using the main thread.
   1.384 +   */
   1.385 +  void SetCurrentImage(Image* aImage);
   1.386 +
   1.387 +  /**
   1.388 +   * Clear all images. Let ImageClient release all TextureClients.
   1.389 +   */
   1.390 +  void ClearAllImages();
   1.391 +
   1.392 +  /**
   1.393 +   * Clear all images except current one.
   1.394 +   * Let ImageClient release all TextureClients except front one.
   1.395 +   */
   1.396 +  void ClearAllImagesExceptFront();
   1.397 +
   1.398 +  /**
   1.399 +   * Clear the current image.
   1.400 +   * This function is expect to be called only from a CompositableClient
   1.401 +   * that belongs to ImageBridgeChild. Created to prevent dead lock.
   1.402 +   * See Bug 901224.
   1.403 +   */
   1.404 +  void ClearCurrentImage();
   1.405 +
   1.406 +  /**
   1.407 +   * Set an Image as the current image to display. The Image must have
   1.408 +   * been created by this ImageContainer.
   1.409 +   * Must be called on the main thread, within a layers transaction.
   1.410 +   * 
   1.411 +   * This method takes mReentrantMonitor
   1.412 +   * when accessing thread-shared state.
   1.413 +   * aImage can be null. While it's null, nothing will be painted.
   1.414 +   * 
   1.415 +   * The Image data must not be modified after this method is called!
   1.416 +   * Note that this must not be called if ENABLE_ASYNC been set.
   1.417 +   *
   1.418 +   * Implementations must call CurrentImageChanged() while holding
   1.419 +   * mReentrantMonitor.
   1.420 +   */
   1.421 +  void SetCurrentImageInTransaction(Image* aImage);
   1.422 +
   1.423 +  /**
   1.424 +   * Returns true if this ImageContainer uses the ImageBridge IPDL protocol.
   1.425 +   *
   1.426 +   * Can be called from any thread.
   1.427 +   */
   1.428 +  bool IsAsync() const;
   1.429 +
   1.430 +  /**
   1.431 +   * If this ImageContainer uses ImageBridge, returns the ID associated to
   1.432 +   * this container, for use in the ImageBridge protocol.
   1.433 +   * Returns 0 if this ImageContainer does not use ImageBridge. Note that
   1.434 +   * 0 is always an invalid ID for asynchronous image containers.
   1.435 +   *
   1.436 +   * Can be called from any thread.
   1.437 +   */
   1.438 +  uint64_t GetAsyncContainerID() const;
   1.439 +
   1.440 +  /**
   1.441 +   * Returns if the container currently has an image.
   1.442 +   * Can be called on any thread. This method takes mReentrantMonitor
   1.443 +   * when accessing thread-shared state.
   1.444 +   */
   1.445 +  bool HasCurrentImage();
   1.446 +
   1.447 +  /**
   1.448 +   * Lock the current Image.
   1.449 +   * This has to add a reference since otherwise there are race conditions
   1.450 +   * where the current image is destroyed before the caller can add
   1.451 +   * a reference. This lock strictly guarantees the underlying image remains
   1.452 +   * valid, it does not mean the current image cannot change.
   1.453 +   * Can be called on any thread. This method will lock the cross-process
   1.454 +   * mutex to ensure remote processes cannot alter underlying data. This call
   1.455 +   * -must- be balanced by a call to UnlockCurrentImage and users should avoid
   1.456 +   * holding the image locked for a long time.
   1.457 +   */
   1.458 +  already_AddRefed<Image> LockCurrentImage();
   1.459 +
   1.460 +  /**
   1.461 +   * This call unlocks the image. For remote images releasing the cross-process
   1.462 +   * mutex.
   1.463 +   */
   1.464 +  void UnlockCurrentImage();
   1.465 +
   1.466 +  /**
   1.467 +   * Get the current image as a SourceSurface. This is useful for fallback
   1.468 +   * rendering.
   1.469 +   * This can only be called from the main thread, since cairo objects
   1.470 +   * can only be used from the main thread.
   1.471 +   * This is defined here and not on Image because it's possible (likely)
   1.472 +   * that some backends will make an Image "ready to draw" only when it
   1.473 +   * becomes the current image for an image container.
   1.474 +   * Returns null if there is no current image.
   1.475 +   * Returns the size in aSize.
   1.476 +   * The returned surface will never be modified. The caller must not
   1.477 +   * modify it.
   1.478 +   * Can be called on any thread. This method takes mReentrantMonitor
   1.479 +   * when accessing thread-shared state.
   1.480 +   * If the current image is a remote image, that is, if it is an image that
   1.481 +   * may be shared accross processes, calling this function will make
   1.482 +   * a copy of the image data while holding the mRemoteDataMutex. If possible,
   1.483 +   * the lock methods should be used to avoid the copy, however this should be
   1.484 +   * avoided if the surface is required for a long period of time.
   1.485 +   */
   1.486 +  TemporaryRef<gfx::SourceSurface> GetCurrentAsSourceSurface(gfx::IntSize* aSizeResult);
   1.487 +
   1.488 +  /**
   1.489 +   * Same as LockCurrentAsSurface but for Moz2D
   1.490 +   */
   1.491 +  TemporaryRef<gfx::SourceSurface> LockCurrentAsSourceSurface(gfx::IntSize* aSizeResult,
   1.492 +                                                              Image** aCurrentImage = nullptr);
   1.493 +
   1.494 +  /**
   1.495 +   * Returns the size of the image in pixels.
   1.496 +   * Can be called on any thread. This method takes mReentrantMonitor when accessing
   1.497 +   * thread-shared state.
   1.498 +   */
   1.499 +  gfx::IntSize GetCurrentSize();
   1.500 +
   1.501 +  /**
   1.502 +   * Sets a size that the image is expected to be rendered at.
   1.503 +   * This is a hint for image backends to optimize scaling.
   1.504 +   * Default implementation in this class is to ignore the hint.
   1.505 +   * Can be called on any thread. This method takes mReentrantMonitor
   1.506 +   * when accessing thread-shared state.
   1.507 +   */
   1.508 +  void SetScaleHint(const gfx::IntSize& aScaleHint)
   1.509 +  { mScaleHint = aScaleHint; }
   1.510 +
   1.511 +  void SetImageFactory(ImageFactory *aFactory)
   1.512 +  {
   1.513 +    ReentrantMonitorAutoEnter mon(mReentrantMonitor);
   1.514 +    mImageFactory = aFactory ? aFactory : new ImageFactory();
   1.515 +  }
   1.516 +
   1.517 +  /**
   1.518 +   * Returns the time at which the currently contained image was first
   1.519 +   * painted.  This is reset every time a new image is set as the current
   1.520 +   * image.  Note this may return a null timestamp if the current image
   1.521 +   * has not yet been painted.  Can be called from any thread.
   1.522 +   */
   1.523 +  TimeStamp GetPaintTime() {
   1.524 +    ReentrantMonitorAutoEnter mon(mReentrantMonitor);
   1.525 +    return mPaintTime;
   1.526 +  }
   1.527 +
   1.528 +  /**
   1.529 +   * Returns the number of images which have been contained in this container
   1.530 +   * and painted at least once.  Can be called from any thread.
   1.531 +   */
   1.532 +  uint32_t GetPaintCount() {
   1.533 +    ReentrantMonitorAutoEnter mon(mReentrantMonitor);
   1.534 +    return mPaintCount;
   1.535 +  }
   1.536 +
   1.537 +  /**
   1.538 +   * Resets the paint count to zero.
   1.539 +   * Can be called from any thread.
   1.540 +   */
   1.541 +  void ResetPaintCount() {
   1.542 +    ReentrantMonitorAutoEnter mon(mReentrantMonitor);
   1.543 +    mPaintCount = 0;
   1.544 +  }
   1.545 +
   1.546 +  /**
   1.547 +   * Increments mPaintCount if this is the first time aPainted has been
   1.548 +   * painted, and sets mPaintTime if the painted image is the current image.
   1.549 +   * current image.  Can be called from any thread.
   1.550 +   */
   1.551 +  void NotifyPaintedImage(Image* aPainted) {
   1.552 +    ReentrantMonitorAutoEnter mon(mReentrantMonitor);
   1.553 +
   1.554 +    nsRefPtr<Image> current = mActiveImage;
   1.555 +    if (aPainted == current) {
   1.556 +      if (mPaintTime.IsNull()) {
   1.557 +        mPaintTime = TimeStamp::Now();
   1.558 +        mPaintCount++;
   1.559 +      }
   1.560 +    } else if (!mPreviousImagePainted) {
   1.561 +      // While we were painting this image, the current image changed. We
   1.562 +      // still must count it as painted, but can't set mPaintTime, since we're
   1.563 +      // no longer the current image.
   1.564 +      mPaintCount++;
   1.565 +      mPreviousImagePainted = true;
   1.566 +    }
   1.567 +
   1.568 +    if (mCompositionNotifySink) {
   1.569 +      mCompositionNotifySink->DidComposite();
   1.570 +    }
   1.571 +  }
   1.572 +
   1.573 +  void SetCompositionNotifySink(CompositionNotifySink *aSink) {
   1.574 +    mCompositionNotifySink = aSink;
   1.575 +  }
   1.576 +
   1.577 +  /**
   1.578 +   * This function is called to tell the ImageContainer where the
   1.579 +   * (cross-process) segment lives where the shared data about possible
   1.580 +   * remote images are stored. In addition to this a CrossProcessMutex object
   1.581 +   * is passed telling the container how to synchronize access to this data.
   1.582 +   * NOTE: This should be called during setup of the container and not after
   1.583 +   * usage has started.
   1.584 +   */
   1.585 +  void SetRemoteImageData(RemoteImageData *aRemoteData,
   1.586 +                          CrossProcessMutex *aRemoteDataMutex);
   1.587 +  /**
   1.588 +   * This can be used to check if the container has RemoteData set.
   1.589 +   */
   1.590 +  RemoteImageData *GetRemoteImageData() { return mRemoteData; }
   1.591 +
   1.592 +private:
   1.593 +  typedef mozilla::ReentrantMonitor ReentrantMonitor;
   1.594 +
   1.595 +  // Private destructor, to discourage deletion outside of Release():
   1.596 +  ~ImageContainer();
   1.597 +
   1.598 +  void SetCurrentImageInternal(Image* aImage);
   1.599 +
   1.600 +  // This is called to ensure we have an active image, this may not be true
   1.601 +  // when we're storing image information in a RemoteImageData structure.
   1.602 +  // NOTE: If we have remote data mRemoteDataMutex should be locked when
   1.603 +  // calling this function!
   1.604 +  void EnsureActiveImage();
   1.605 +
   1.606 +  // ReentrantMonitor to protect thread safe access to the "current
   1.607 +  // image", and any other state which is shared between threads.
   1.608 +  ReentrantMonitor mReentrantMonitor;
   1.609 +
   1.610 +  // Performs necessary housekeeping to ensure the painted frame statistics
   1.611 +  // are accurate. Must be called by SetCurrentImage() implementations with
   1.612 +  // mReentrantMonitor held.
   1.613 +  void CurrentImageChanged() {
   1.614 +    mReentrantMonitor.AssertCurrentThreadIn();
   1.615 +    mPreviousImagePainted = !mPaintTime.IsNull();
   1.616 +    mPaintTime = TimeStamp();
   1.617 +  }
   1.618 +
   1.619 +  nsRefPtr<Image> mActiveImage;
   1.620 +
   1.621 +  // Number of contained images that have been painted at least once.  It's up
   1.622 +  // to the ImageContainer implementation to ensure accesses to this are
   1.623 +  // threadsafe.
   1.624 +  uint32_t mPaintCount;
   1.625 +
   1.626 +  // Time stamp at which the current image was first painted.  It's up to the
   1.627 +  // ImageContainer implementation to ensure accesses to this are threadsafe.
   1.628 +  TimeStamp mPaintTime;
   1.629 +
   1.630 +  // Denotes whether the previous image was painted.
   1.631 +  bool mPreviousImagePainted;
   1.632 +
   1.633 +  // This is the image factory used by this container, layer managers using
   1.634 +  // this container can set an alternative image factory that will be used to
   1.635 +  // create images for this container.
   1.636 +  nsRefPtr<ImageFactory> mImageFactory;
   1.637 +
   1.638 +  gfx::IntSize mScaleHint;
   1.639 +
   1.640 +  nsRefPtr<BufferRecycleBin> mRecycleBin;
   1.641 +
   1.642 +  // This contains the remote image data for this container, if this is nullptr
   1.643 +  // that means the container has no other process that may control its active
   1.644 +  // image.
   1.645 +  RemoteImageData *mRemoteData;
   1.646 +
   1.647 +  // This cross-process mutex is used to synchronise access to mRemoteData.
   1.648 +  // When this mutex is held, we will always be inside the mReentrantMonitor
   1.649 +  // however the same is not true vice versa.
   1.650 +  CrossProcessMutex *mRemoteDataMutex;
   1.651 +
   1.652 +  CompositionNotifySink *mCompositionNotifySink;
   1.653 +
   1.654 +  // This member points to an ImageClient if this ImageContainer was
   1.655 +  // sucessfully created with ENABLE_ASYNC, or points to null otherwise.
   1.656 +  // 'unsuccessful' in this case only means that the ImageClient could not
   1.657 +  // be created, most likely because off-main-thread compositing is not enabled.
   1.658 +  // In this case the ImageContainer is perfectly usable, but it will forward
   1.659 +  // frames to the compositor through transactions in the main thread rather than
   1.660 +  // asynchronusly using the ImageBridge IPDL protocol.
   1.661 +  ImageClient* mImageClient;
   1.662 +};
   1.663 +
   1.664 +class AutoLockImage
   1.665 +{
   1.666 +public:
   1.667 +  AutoLockImage(ImageContainer *aContainer) : mContainer(aContainer) { mImage = mContainer->LockCurrentImage(); }
   1.668 +  AutoLockImage(ImageContainer *aContainer, RefPtr<gfx::SourceSurface> *aSurface) : mContainer(aContainer) {
   1.669 +    *aSurface = mContainer->LockCurrentAsSourceSurface(&mSize, getter_AddRefs(mImage));
   1.670 +  }
   1.671 +  ~AutoLockImage() { if (mContainer) { mContainer->UnlockCurrentImage(); } }
   1.672 +
   1.673 +  Image* GetImage() { return mImage; }
   1.674 +  const gfx::IntSize &GetSize() { return mSize; }
   1.675 +
   1.676 +  void Unlock() { 
   1.677 +    if (mContainer) {
   1.678 +      mImage = nullptr;
   1.679 +      mContainer->UnlockCurrentImage();
   1.680 +      mContainer = nullptr;
   1.681 +    }
   1.682 +  }
   1.683 +
   1.684 +  /** Things get a little tricky here, because our underlying image can -still-
   1.685 +   * change, and OS X requires a complicated callback mechanism to update this
   1.686 +   * we need to support staying the lock and getting the new image in a proper
   1.687 +   * way. This method makes any images retrieved with GetImage invalid!
   1.688 +   */
   1.689 +  void Refresh() {
   1.690 +    if (mContainer) {
   1.691 +      mContainer->UnlockCurrentImage();
   1.692 +      mImage = mContainer->LockCurrentImage();
   1.693 +    }
   1.694 +  }
   1.695 +
   1.696 +private:
   1.697 +  ImageContainer *mContainer;
   1.698 +  nsRefPtr<Image> mImage;
   1.699 +  gfx::IntSize mSize;
   1.700 +};
   1.701 +
   1.702 +struct PlanarYCbCrData {
   1.703 +  // Luminance buffer
   1.704 +  uint8_t* mYChannel;
   1.705 +  int32_t mYStride;
   1.706 +  gfx::IntSize mYSize;
   1.707 +  int32_t mYSkip;
   1.708 +  // Chroma buffers
   1.709 +  uint8_t* mCbChannel;
   1.710 +  uint8_t* mCrChannel;
   1.711 +  int32_t mCbCrStride;
   1.712 +  gfx::IntSize mCbCrSize;
   1.713 +  int32_t mCbSkip;
   1.714 +  int32_t mCrSkip;
   1.715 +  // Picture region
   1.716 +  uint32_t mPicX;
   1.717 +  uint32_t mPicY;
   1.718 +  gfx::IntSize mPicSize;
   1.719 +  StereoMode mStereoMode;
   1.720 +
   1.721 +  nsIntRect GetPictureRect() const {
   1.722 +    return nsIntRect(mPicX, mPicY,
   1.723 +                     mPicSize.width,
   1.724 +                     mPicSize.height);
   1.725 +  }
   1.726 +
   1.727 +  PlanarYCbCrData()
   1.728 +    : mYChannel(nullptr), mYStride(0), mYSize(0, 0), mYSkip(0)
   1.729 +    , mCbChannel(nullptr), mCrChannel(nullptr)
   1.730 +    , mCbCrStride(0), mCbCrSize(0, 0) , mCbSkip(0), mCrSkip(0)
   1.731 +    , mPicX(0), mPicY(0), mPicSize(0, 0), mStereoMode(StereoMode::MONO)
   1.732 +  {}
   1.733 +};
   1.734 +
   1.735 +/****** Image subtypes for the different formats ******/
   1.736 +
   1.737 +/**
   1.738 + * We assume that the image data is in the REC 470M color space (see
   1.739 + * Theora specification, section 4.3.1).
   1.740 + *
   1.741 + * The YCbCr format can be:
   1.742 + *
   1.743 + * 4:4:4 - CbCr width/height are the same as Y.
   1.744 + * 4:2:2 - CbCr width is half that of Y. Height is the same.
   1.745 + * 4:2:0 - CbCr width and height is half that of Y.
   1.746 + *
   1.747 + * The color format is detected based on the height/width ratios
   1.748 + * defined above.
   1.749 + * 
   1.750 + * The Image that is rendered is the picture region defined by
   1.751 + * mPicX, mPicY and mPicSize. The size of the rendered image is
   1.752 + * mPicSize, not mYSize or mCbCrSize.
   1.753 + *
   1.754 + * mYSkip, mCbSkip, mCrSkip are added to support various output
   1.755 + * formats from hardware decoder. They are per-pixel skips in the
   1.756 + * source image.
   1.757 + *
   1.758 + * For example when image width is 640, mYStride is 670, mYSkip is 3,
   1.759 + * the mYChannel buffer looks like:
   1.760 + *
   1.761 + * |<----------------------- mYStride ----------------------------->|
   1.762 + * |<----------------- mYSize.width --------------->|
   1.763 + *  0   3   6   9   12  15  18  21                659             669
   1.764 + * |----------------------------------------------------------------|
   1.765 + * |Y___Y___Y___Y___Y___Y___Y___Y...                      |%%%%%%%%%|
   1.766 + * |Y___Y___Y___Y___Y___Y___Y___Y...                      |%%%%%%%%%|
   1.767 + * |Y___Y___Y___Y___Y___Y___Y___Y...                      |%%%%%%%%%|
   1.768 + * |            |<->|
   1.769 + *                mYSkip
   1.770 + */
   1.771 +class PlanarYCbCrImage : public Image {
   1.772 +public:
   1.773 +  typedef PlanarYCbCrData Data;
   1.774 +
   1.775 +  enum {
   1.776 +    MAX_DIMENSION = 16384
   1.777 +  };
   1.778 +
   1.779 +  virtual ~PlanarYCbCrImage();
   1.780 +
   1.781 +  /**
   1.782 +   * This makes a copy of the data buffers, in order to support functioning
   1.783 +   * in all different layer managers.
   1.784 +   */
   1.785 +  virtual void SetData(const Data& aData);
   1.786 +
   1.787 +  /**
   1.788 +   * This doesn't make a copy of the data buffers. Can be used when mBuffer is
   1.789 +   * pre allocated with AllocateAndGetNewBuffer(size) and then SetDataNoCopy is
   1.790 +   * called to only update the picture size, planes etc. fields in mData.
   1.791 +   * The GStreamer media backend uses this to decode into PlanarYCbCrImage(s)
   1.792 +   * directly.
   1.793 +   */
   1.794 +  virtual void SetDataNoCopy(const Data &aData);
   1.795 +
   1.796 +  /**
   1.797 +   * This allocates and returns a new buffer
   1.798 +   */
   1.799 +  virtual uint8_t* AllocateAndGetNewBuffer(uint32_t aSize);
   1.800 +
   1.801 +  /**
   1.802 +   * Ask this Image to not convert YUV to RGB during SetData, and make
   1.803 +   * the original data available through GetData. This is optional,
   1.804 +   * and not all PlanarYCbCrImages will support it.
   1.805 +   */
   1.806 +  virtual void SetDelayedConversion(bool aDelayed) { }
   1.807 +
   1.808 +  /**
   1.809 +   * Grab the original YUV data. This is optional.
   1.810 +   */
   1.811 +  virtual const Data* GetData() { return &mData; }
   1.812 +
   1.813 +  /**
   1.814 +   * Return the number of bytes of heap memory used to store this image.
   1.815 +   */
   1.816 +  virtual uint32_t GetDataSize() { return mBufferSize; }
   1.817 +
   1.818 +  virtual bool IsValid() { return !!mBufferSize; }
   1.819 +
   1.820 +  virtual gfx::IntSize GetSize() { return mSize; }
   1.821 +
   1.822 +  PlanarYCbCrImage(BufferRecycleBin *aRecycleBin);
   1.823 +
   1.824 +  virtual SharedPlanarYCbCrImage *AsSharedPlanarYCbCrImage() { return nullptr; }
   1.825 +
   1.826 +  virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
   1.827 +    return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
   1.828 +  }
   1.829 +
   1.830 +  virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const;
   1.831 +
   1.832 +protected:
   1.833 +  /**
   1.834 +   * Make a copy of the YCbCr data into local storage.
   1.835 +   *
   1.836 +   * @param aData           Input image data.
   1.837 +   */
   1.838 +  void CopyData(const Data& aData);
   1.839 +
   1.840 +  /**
   1.841 +   * Return a buffer to store image data in.
   1.842 +   * The default implementation returns memory that can
   1.843 +   * be freed wit delete[]
   1.844 +   */
   1.845 +  virtual uint8_t* AllocateBuffer(uint32_t aSize);
   1.846 +
   1.847 +  TemporaryRef<gfx::SourceSurface> GetAsSourceSurface();
   1.848 +
   1.849 +  void SetOffscreenFormat(gfxImageFormat aFormat) { mOffscreenFormat = aFormat; }
   1.850 +  gfxImageFormat GetOffscreenFormat();
   1.851 +
   1.852 +  nsAutoArrayPtr<uint8_t> mBuffer;
   1.853 +  uint32_t mBufferSize;
   1.854 +  Data mData;
   1.855 +  gfx::IntSize mSize;
   1.856 +  gfxImageFormat mOffscreenFormat;
   1.857 +  nsCountedRef<nsMainThreadSourceSurfaceRef> mSourceSurface;
   1.858 +  nsRefPtr<BufferRecycleBin> mRecycleBin;
   1.859 +};
   1.860 +
   1.861 +/**
   1.862 + * Currently, the data in a CairoImage surface is treated as being in the
   1.863 + * device output color space. This class is very simple as all backends
   1.864 + * have to know about how to deal with drawing a cairo image.
   1.865 + */
   1.866 +class CairoImage : public Image,
   1.867 +                   public ISharedImage {
   1.868 +public:
   1.869 +  struct Data {
   1.870 +    gfx::IntSize mSize;
   1.871 +    RefPtr<gfx::SourceSurface> mSourceSurface;
   1.872 +  };
   1.873 +
   1.874 +  /**
   1.875 +   * This can only be called on the main thread. It may add a reference
   1.876 +   * to the surface (which will eventually be released on the main thread).
   1.877 +   * The surface must not be modified after this call!!!
   1.878 +   */
   1.879 +  void SetData(const Data& aData)
   1.880 +  {
   1.881 +    mSize = aData.mSize;
   1.882 +    mSourceSurface = aData.mSourceSurface;
   1.883 +  }
   1.884 +
   1.885 +  virtual TemporaryRef<gfx::SourceSurface> GetAsSourceSurface()
   1.886 +  {
   1.887 +    return mSourceSurface.get();
   1.888 +  }
   1.889 +
   1.890 +  virtual ISharedImage* AsSharedImage() { return this; }
   1.891 +  virtual uint8_t* GetBuffer() { return nullptr; }
   1.892 +  virtual TextureClient* GetTextureClient(CompositableClient* aClient);
   1.893 +
   1.894 +  gfx::IntSize GetSize() { return mSize; }
   1.895 +
   1.896 +  CairoImage();
   1.897 +  ~CairoImage();
   1.898 +
   1.899 +  gfx::IntSize mSize;
   1.900 +
   1.901 +  nsCountedRef<nsMainThreadSourceSurfaceRef> mSourceSurface;
   1.902 +  nsDataHashtable<nsUint32HashKey, RefPtr<TextureClient> >  mTextureClients;
   1.903 +};
   1.904 +
   1.905 +class RemoteBitmapImage : public Image {
   1.906 +public:
   1.907 +  RemoteBitmapImage() : Image(nullptr, ImageFormat::REMOTE_IMAGE_BITMAP) {}
   1.908 +
   1.909 +  TemporaryRef<gfx::SourceSurface> GetAsSourceSurface();
   1.910 +
   1.911 +  gfx::IntSize GetSize() { return mSize; }
   1.912 +
   1.913 +  unsigned char *mData;
   1.914 +  int mStride;
   1.915 +  gfx::IntSize mSize;
   1.916 +  RemoteImageData::Format mFormat;
   1.917 +};
   1.918 +
   1.919 +} //namespace
   1.920 +} //namespace
   1.921 +
   1.922 +#endif

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