gfx/layers/LayersLogging.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/layers/LayersLogging.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,118 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef GFX_LAYERSLOGGING_H
    1.10 +#define GFX_LAYERSLOGGING_H
    1.11 +
    1.12 +#include "FrameMetrics.h"               // for FrameMetrics, etc
    1.13 +#include "GraphicsFilter.h"             // for GraphicsFilter
    1.14 +#include "mozilla/gfx/Point.h"          // for IntSize, etc
    1.15 +#include "mozilla/gfx/Types.h"          // for Filter, SurfaceFormat
    1.16 +#include "mozilla/layers/CompositorTypes.h"  // for TextureFlags
    1.17 +#include "nsAString.h"
    1.18 +#include "nsPrintfCString.h"            // for nsPrintfCString
    1.19 +#include "nsRegion.h"                   // for nsIntRegion
    1.20 +#include "nscore.h"                     // for nsACString, etc
    1.21 +
    1.22 +class gfx3DMatrix;
    1.23 +struct gfxRGBA;
    1.24 +struct nsIntPoint;
    1.25 +struct nsIntRect;
    1.26 +struct nsIntSize;
    1.27 +
    1.28 +namespace mozilla {
    1.29 +namespace gfx {
    1.30 +class Matrix4x4;
    1.31 +template <class units> struct RectTyped;
    1.32 +}
    1.33 +
    1.34 +namespace layers {
    1.35 +
    1.36 +nsACString&
    1.37 +AppendToString(nsACString& s, const void* p,
    1.38 +               const char* pfx="", const char* sfx="");
    1.39 +
    1.40 +nsACString&
    1.41 +AppendToString(nsACString& s, const GraphicsFilter& f,
    1.42 +               const char* pfx="", const char* sfx="");
    1.43 +
    1.44 +nsACString&
    1.45 +AppendToString(nsACString& s, FrameMetrics::ViewID n,
    1.46 +               const char* pfx="", const char* sfx="");
    1.47 +
    1.48 +nsACString&
    1.49 +AppendToString(nsACString& s, const gfxRGBA& c,
    1.50 +               const char* pfx="", const char* sfx="");
    1.51 +
    1.52 +nsACString&
    1.53 +AppendToString(nsACString& s, const gfx3DMatrix& m,
    1.54 +               const char* pfx="", const char* sfx="");
    1.55 +
    1.56 +nsACString&
    1.57 +AppendToString(nsACString& s, const nsIntPoint& p,
    1.58 +               const char* pfx="", const char* sfx="");
    1.59 +
    1.60 +template<class T>
    1.61 +nsACString&
    1.62 +AppendToString(nsACString& s, const mozilla::gfx::PointTyped<T>& p,
    1.63 +               const char* pfx="", const char* sfx="")
    1.64 +{
    1.65 +  s += pfx;
    1.66 +  s += nsPrintfCString("(x=%f, y=%f)", p.x, p.y);
    1.67 +  return s += sfx;
    1.68 +}
    1.69 +
    1.70 +nsACString&
    1.71 +AppendToString(nsACString& s, const nsIntRect& r,
    1.72 +               const char* pfx="", const char* sfx="");
    1.73 +
    1.74 +template<class T>
    1.75 +nsACString&
    1.76 +AppendToString(nsACString& s, const mozilla::gfx::RectTyped<T>& r,
    1.77 +               const char* pfx="", const char* sfx="")
    1.78 +{
    1.79 +  s += pfx;
    1.80 +  s.AppendPrintf(
    1.81 +    "(x=%f, y=%f, w=%f, h=%f)",
    1.82 +    r.x, r.y, r.width, r.height);
    1.83 +  return s += sfx;
    1.84 +}
    1.85 +
    1.86 +nsACString&
    1.87 +AppendToString(nsACString& s, const nsIntRegion& r,
    1.88 +               const char* pfx="", const char* sfx="");
    1.89 +
    1.90 +nsACString&
    1.91 +AppendToString(nsACString& s, const nsIntSize& sz,
    1.92 +               const char* pfx="", const char* sfx="");
    1.93 +
    1.94 +nsACString&
    1.95 +AppendToString(nsACString& s, const FrameMetrics& m,
    1.96 +               const char* pfx="", const char* sfx="");
    1.97 +
    1.98 +nsACString&
    1.99 +AppendToString(nsACString& s, const mozilla::gfx::IntSize& size,
   1.100 +               const char* pfx="", const char* sfx="");
   1.101 +
   1.102 +nsACString&
   1.103 +AppendToString(nsACString& s, const mozilla::gfx::Matrix4x4& m,
   1.104 +               const char* pfx="", const char* sfx="");
   1.105 +
   1.106 +nsACString&
   1.107 +AppendToString(nsACString& s, const mozilla::gfx::Filter filter,
   1.108 +               const char* pfx="", const char* sfx="");
   1.109 +
   1.110 +nsACString&
   1.111 +AppendToString(nsACString& s, mozilla::layers::TextureFlags flags,
   1.112 +               const char* pfx="", const char* sfx="");
   1.113 +
   1.114 +nsACString&
   1.115 +AppendToString(nsACString& s, mozilla::gfx::SurfaceFormat format,
   1.116 +               const char* pfx="", const char* sfx="");
   1.117 +
   1.118 +} // namespace
   1.119 +} // namespace
   1.120 +
   1.121 +#endif /* GFX_LAYERSLOGGING_H */

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