gfx/layers/apz/util/APZCCallbackHelper.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/layers/apz/util/APZCCallbackHelper.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,433 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#include "APZCCallbackHelper.h"
    1.10 +#include "gfxPrefs.h" // For gfxPrefs::LayersTilesEnabled, LayersTileWidth/Height
    1.11 +#include "mozilla/Preferences.h"
    1.12 +#include "nsIScrollableFrame.h"
    1.13 +#include "nsLayoutUtils.h"
    1.14 +#include "nsIDOMElement.h"
    1.15 +#include "nsIInterfaceRequestorUtils.h"
    1.16 +
    1.17 +namespace mozilla {
    1.18 +namespace layers {
    1.19 +
    1.20 +bool
    1.21 +APZCCallbackHelper::HasValidPresShellId(nsIDOMWindowUtils* aUtils,
    1.22 +                                        const FrameMetrics& aMetrics)
    1.23 +{
    1.24 +    MOZ_ASSERT(aUtils);
    1.25 +
    1.26 +    uint32_t presShellId;
    1.27 +    nsresult rv = aUtils->GetPresShellId(&presShellId);
    1.28 +    MOZ_ASSERT(NS_SUCCEEDED(rv));
    1.29 +    return NS_SUCCEEDED(rv) && aMetrics.mPresShellId == presShellId;
    1.30 +}
    1.31 +
    1.32 +/**
    1.33 + * Expands a given rectangle to the next tile boundary. Note, this will
    1.34 + * expand the rectangle if it is already on tile boundaries.
    1.35 + */
    1.36 +static CSSRect ExpandDisplayPortToTileBoundaries(
    1.37 +  const CSSRect& aDisplayPort,
    1.38 +  const CSSToLayerScale& aLayerPixelsPerCSSPixel)
    1.39 +{
    1.40 +  // Convert the given rect to layer coordinates so we can inflate to tile
    1.41 +  // boundaries (layer space corresponds to texture pixel space here).
    1.42 +  LayerRect displayPortInLayerSpace = aDisplayPort * aLayerPixelsPerCSSPixel;
    1.43 +
    1.44 +  // Inflate the rectangle by 1 so that we always push to the next tile
    1.45 +  // boundary. This is desirable to stop from having a rectangle with a
    1.46 +  // moving origin occasionally being smaller when it coincidentally lines
    1.47 +  // up to tile boundaries.
    1.48 +  displayPortInLayerSpace.Inflate(1);
    1.49 +
    1.50 +  // Now nudge the rectangle to the nearest equal or larger tile boundary.
    1.51 +  int32_t tileWidth = gfxPrefs::LayersTileWidth();
    1.52 +  int32_t tileHeight = gfxPrefs::LayersTileHeight();
    1.53 +  gfxFloat left = tileWidth * floor(displayPortInLayerSpace.x / tileWidth);
    1.54 +  gfxFloat right = tileWidth * ceil(displayPortInLayerSpace.XMost() / tileWidth);
    1.55 +  gfxFloat top = tileHeight * floor(displayPortInLayerSpace.y / tileHeight);
    1.56 +  gfxFloat bottom = tileHeight * ceil(displayPortInLayerSpace.YMost() / tileHeight);
    1.57 +
    1.58 +  displayPortInLayerSpace = LayerRect(left, top, right - left, bottom - top);
    1.59 +  CSSRect displayPort = displayPortInLayerSpace / aLayerPixelsPerCSSPixel;
    1.60 +
    1.61 +  return displayPort;
    1.62 +}
    1.63 +
    1.64 +static void
    1.65 +MaybeAlignAndClampDisplayPort(mozilla::layers::FrameMetrics& aFrameMetrics,
    1.66 +                              const CSSPoint& aActualScrollOffset)
    1.67 +{
    1.68 +  // Correct the display-port by the difference between the requested scroll
    1.69 +  // offset and the resulting scroll offset after setting the requested value.
    1.70 +  if (!aFrameMetrics.GetUseDisplayPortMargins()) {
    1.71 +      CSSRect& displayPort = aFrameMetrics.mDisplayPort;
    1.72 +      displayPort += aFrameMetrics.GetScrollOffset() - aActualScrollOffset;
    1.73 +
    1.74 +      // Expand the display port to the next tile boundaries, if tiled thebes layers
    1.75 +      // are enabled.
    1.76 +      if (gfxPrefs::LayersTilesEnabled()) {
    1.77 +        // We don't use LayersPixelsPerCSSPixel() here as mCumulativeResolution on
    1.78 +        // this FrameMetrics may be incorrect (and is about to be reset by mZoom).
    1.79 +        displayPort =
    1.80 +          ExpandDisplayPortToTileBoundaries(displayPort + aActualScrollOffset,
    1.81 +                                            aFrameMetrics.GetZoom() *
    1.82 +                                            ScreenToLayerScale(1.0))
    1.83 +          - aActualScrollOffset;
    1.84 +      }
    1.85 +
    1.86 +      // Finally, clamp the display port to the expanded scrollable rect.
    1.87 +      CSSRect scrollableRect = aFrameMetrics.GetExpandedScrollableRect();
    1.88 +      displayPort = scrollableRect.Intersect(displayPort + aActualScrollOffset)
    1.89 +        - aActualScrollOffset;
    1.90 +  } else {
    1.91 +      LayerPoint shift =
    1.92 +          (aFrameMetrics.GetScrollOffset() - aActualScrollOffset) *
    1.93 +          aFrameMetrics.LayersPixelsPerCSSPixel();
    1.94 +      LayerMargin margins = aFrameMetrics.GetDisplayPortMargins();
    1.95 +      margins.left -= shift.x;
    1.96 +      margins.right += shift.x;
    1.97 +      margins.top -= shift.y;
    1.98 +      margins.bottom += shift.y;
    1.99 +      aFrameMetrics.SetDisplayPortMargins(margins);
   1.100 +  }
   1.101 +}
   1.102 +
   1.103 +static void
   1.104 +RecenterDisplayPort(mozilla::layers::FrameMetrics& aFrameMetrics)
   1.105 +{
   1.106 +    if (!aFrameMetrics.GetUseDisplayPortMargins()) {
   1.107 +        CSSSize compositionSize = aFrameMetrics.CalculateCompositedSizeInCssPixels();
   1.108 +        aFrameMetrics.mDisplayPort.x = (compositionSize.width - aFrameMetrics.mDisplayPort.width) / 2;
   1.109 +        aFrameMetrics.mDisplayPort.y = (compositionSize.height - aFrameMetrics.mDisplayPort.height) / 2;
   1.110 +    } else {
   1.111 +        LayerMargin margins = aFrameMetrics.GetDisplayPortMargins();
   1.112 +        margins.right = margins.left = margins.LeftRight() / 2;
   1.113 +        margins.top = margins.bottom = margins.TopBottom() / 2;
   1.114 +        aFrameMetrics.SetDisplayPortMargins(margins);
   1.115 +    }
   1.116 +}
   1.117 +
   1.118 +static CSSPoint
   1.119 +ScrollFrameTo(nsIScrollableFrame* aFrame, const CSSPoint& aPoint, bool& aSuccessOut)
   1.120 +{
   1.121 +  aSuccessOut = false;
   1.122 +
   1.123 +  if (!aFrame) {
   1.124 +    return aPoint;
   1.125 +  }
   1.126 +
   1.127 +  CSSPoint targetScrollPosition = aPoint;
   1.128 +
   1.129 +  // If the frame is overflow:hidden on a particular axis, we don't want to allow
   1.130 +  // user-driven scroll on that axis. Simply set the scroll position on that axis
   1.131 +  // to whatever it already is. Note that this will leave the APZ's async scroll
   1.132 +  // position out of sync with the gecko scroll position, but APZ can deal with that
   1.133 +  // (by design). Note also that when we run into this case, even if both axes
   1.134 +  // have overflow:hidden, we want to set aSuccessOut to true, so that the displayport
   1.135 +  // follows the async scroll position rather than the gecko scroll position.
   1.136 +  CSSPoint geckoScrollPosition = CSSPoint::FromAppUnits(aFrame->GetScrollPosition());
   1.137 +  if (aFrame->GetScrollbarStyles().mVertical == NS_STYLE_OVERFLOW_HIDDEN) {
   1.138 +    targetScrollPosition.y = geckoScrollPosition.y;
   1.139 +  }
   1.140 +  if (aFrame->GetScrollbarStyles().mHorizontal == NS_STYLE_OVERFLOW_HIDDEN) {
   1.141 +    targetScrollPosition.x = geckoScrollPosition.x;
   1.142 +  }
   1.143 +
   1.144 +  // If the scrollable frame is currently in the middle of an async or smooth
   1.145 +  // scroll then we don't want to interrupt it (see bug 961280).
   1.146 +  // Also if the scrollable frame got a scroll request from something other than us
   1.147 +  // since the last layers update, then we don't want to push our scroll request
   1.148 +  // because we'll clobber that one, which is bad.
   1.149 +  if (!aFrame->IsProcessingAsyncScroll() &&
   1.150 +     (!aFrame->OriginOfLastScroll() || aFrame->OriginOfLastScroll() == nsGkAtoms::apz)) {
   1.151 +    aFrame->ScrollToCSSPixelsApproximate(targetScrollPosition, nsGkAtoms::apz);
   1.152 +    geckoScrollPosition = CSSPoint::FromAppUnits(aFrame->GetScrollPosition());
   1.153 +    aSuccessOut = true;
   1.154 +  }
   1.155 +  // Return the final scroll position after setting it so that anything that relies
   1.156 +  // on it can have an accurate value. Note that even if we set it above re-querying it
   1.157 +  // is a good idea because it may have gotten clamped or rounded.
   1.158 +  return geckoScrollPosition;
   1.159 +}
   1.160 +
   1.161 +void
   1.162 +APZCCallbackHelper::UpdateRootFrame(nsIDOMWindowUtils* aUtils,
   1.163 +                                    FrameMetrics& aMetrics)
   1.164 +{
   1.165 +    // Precondition checks
   1.166 +    MOZ_ASSERT(aUtils);
   1.167 +    if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) {
   1.168 +        return;
   1.169 +    }
   1.170 +
   1.171 +    // Set the scroll port size, which determines the scroll range. For example if
   1.172 +    // a 500-pixel document is shown in a 100-pixel frame, the scroll port length would
   1.173 +    // be 100, and gecko would limit the maximum scroll offset to 400 (so as to prevent
   1.174 +    // overscroll). Note that if the content here was zoomed to 2x, the document would
   1.175 +    // be 1000 pixels long but the frame would still be 100 pixels, and so the maximum
   1.176 +    // scroll range would be 900. Therefore this calculation depends on the zoom applied
   1.177 +    // to the content relative to the container.
   1.178 +    CSSSize scrollPort = aMetrics.CalculateCompositedSizeInCssPixels();
   1.179 +    aUtils->SetScrollPositionClampingScrollPortSize(scrollPort.width, scrollPort.height);
   1.180 +
   1.181 +    // Scroll the window to the desired spot
   1.182 +    nsIScrollableFrame* sf = nsLayoutUtils::FindScrollableFrameFor(aMetrics.GetScrollId());
   1.183 +    bool scrollUpdated = false;
   1.184 +    CSSPoint actualScrollOffset = ScrollFrameTo(sf, aMetrics.GetScrollOffset(), scrollUpdated);
   1.185 +
   1.186 +    if (!scrollUpdated) {
   1.187 +      // For whatever reason we couldn't update the scroll offset on the scroll frame,
   1.188 +      // which means the data APZ used for its displayport calculation is stale. Fall
   1.189 +      // back to a sane default behaviour. Note that we don't tile-align the recentered
   1.190 +      // displayport because tile-alignment depends on the scroll position, and the
   1.191 +      // scroll position here is out of our control. See bug 966507 comment 21 for a
   1.192 +      // more detailed explanation.
   1.193 +      RecenterDisplayPort(aMetrics);
   1.194 +    }
   1.195 +
   1.196 +    // Correct the display port due to the difference between mScrollOffset and the
   1.197 +    // actual scroll offset, possibly align it to tile boundaries (if tiled layers are
   1.198 +    // enabled), and clamp it to the scrollable rect.
   1.199 +    MaybeAlignAndClampDisplayPort(aMetrics, actualScrollOffset);
   1.200 +
   1.201 +    aMetrics.SetScrollOffset(actualScrollOffset);
   1.202 +
   1.203 +    // The mZoom variable on the frame metrics stores the CSS-to-screen scale for this
   1.204 +    // frame. This scale includes all of the (cumulative) resolutions set on the presShells
   1.205 +    // from the root down to this frame. However, when setting the resolution, we only
   1.206 +    // want the piece of the resolution that corresponds to this presShell, rather than
   1.207 +    // all of the cumulative stuff, so we need to divide out the parent resolutions.
   1.208 +    // Finally, we multiply by a ScreenToLayerScale of 1.0f because the goal here is to
   1.209 +    // take the async zoom calculated by the APZC and tell gecko about it (turning it into
   1.210 +    // a "sync" zoom) which will update the resolution at which the layer is painted.
   1.211 +    ParentLayerToLayerScale presShellResolution =
   1.212 +        aMetrics.GetZoom()
   1.213 +        / aMetrics.mDevPixelsPerCSSPixel
   1.214 +        / aMetrics.GetParentResolution()
   1.215 +        * ScreenToLayerScale(1.0f);
   1.216 +    aUtils->SetResolution(presShellResolution.scale, presShellResolution.scale);
   1.217 +
   1.218 +    // Finally, we set the displayport.
   1.219 +    nsCOMPtr<nsIContent> content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId());
   1.220 +    if (!content) {
   1.221 +        return;
   1.222 +    }
   1.223 +    nsCOMPtr<nsIDOMElement> element = do_QueryInterface(content);
   1.224 +    if (!element) {
   1.225 +        return;
   1.226 +    }
   1.227 +    if (!aMetrics.GetUseDisplayPortMargins()) {
   1.228 +        aUtils->SetDisplayPortForElement(aMetrics.mDisplayPort.x,
   1.229 +                                         aMetrics.mDisplayPort.y,
   1.230 +                                         aMetrics.mDisplayPort.width,
   1.231 +                                         aMetrics.mDisplayPort.height,
   1.232 +                                         element, 0);
   1.233 +    } else {
   1.234 +        gfx::IntSize alignment = gfxPrefs::LayersTilesEnabled()
   1.235 +            ? gfx::IntSize(gfxPrefs::LayersTileWidth(), gfxPrefs::LayersTileHeight()) :
   1.236 +              gfx::IntSize(0, 0);
   1.237 +        LayerMargin margins = aMetrics.GetDisplayPortMargins();
   1.238 +        aUtils->SetDisplayPortMarginsForElement(margins.left,
   1.239 +                                                margins.top,
   1.240 +                                                margins.right,
   1.241 +                                                margins.bottom,
   1.242 +                                                alignment.width,
   1.243 +                                                alignment.height,
   1.244 +                                                element, 0);
   1.245 +        CSSRect baseCSS = aMetrics.mCompositionBounds / aMetrics.GetZoomToParent();
   1.246 +        nsRect base(baseCSS.x * nsPresContext::AppUnitsPerCSSPixel(),
   1.247 +                    baseCSS.y * nsPresContext::AppUnitsPerCSSPixel(),
   1.248 +                    baseCSS.width * nsPresContext::AppUnitsPerCSSPixel(),
   1.249 +                    baseCSS.height * nsPresContext::AppUnitsPerCSSPixel());
   1.250 +        nsLayoutUtils::SetDisplayPortBaseIfNotSet(content, base);
   1.251 +    }
   1.252 +}
   1.253 +
   1.254 +void
   1.255 +APZCCallbackHelper::UpdateSubFrame(nsIContent* aContent,
   1.256 +                                   FrameMetrics& aMetrics)
   1.257 +{
   1.258 +    // Precondition checks
   1.259 +    MOZ_ASSERT(aContent);
   1.260 +    if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) {
   1.261 +        return;
   1.262 +    }
   1.263 +
   1.264 +    nsCOMPtr<nsIDOMWindowUtils> utils = GetDOMWindowUtils(aContent);
   1.265 +    if (!utils) {
   1.266 +        return;
   1.267 +    }
   1.268 +
   1.269 +    // We currently do not support zooming arbitrary subframes. They can only
   1.270 +    // be scrolled, so here we only have to set the scroll position and displayport.
   1.271 +
   1.272 +    nsIScrollableFrame* sf = nsLayoutUtils::FindScrollableFrameFor(aMetrics.GetScrollId());
   1.273 +    bool scrollUpdated = false;
   1.274 +    CSSPoint actualScrollOffset = ScrollFrameTo(sf, aMetrics.GetScrollOffset(), scrollUpdated);
   1.275 +
   1.276 +    nsCOMPtr<nsIDOMElement> element = do_QueryInterface(aContent);
   1.277 +    if (element) {
   1.278 +        if (!scrollUpdated) {
   1.279 +            RecenterDisplayPort(aMetrics);
   1.280 +        }
   1.281 +        MaybeAlignAndClampDisplayPort(aMetrics, actualScrollOffset);
   1.282 +        if (!aMetrics.GetUseDisplayPortMargins()) {
   1.283 +            utils->SetDisplayPortForElement(aMetrics.mDisplayPort.x,
   1.284 +                                            aMetrics.mDisplayPort.y,
   1.285 +                                            aMetrics.mDisplayPort.width,
   1.286 +                                            aMetrics.mDisplayPort.height,
   1.287 +                                            element, 0);
   1.288 +        } else {
   1.289 +            gfx::IntSize alignment = gfxPrefs::LayersTilesEnabled()
   1.290 +                ? gfx::IntSize(gfxPrefs::LayersTileWidth(), gfxPrefs::LayersTileHeight()) :
   1.291 +                  gfx::IntSize(0, 0);
   1.292 +            LayerMargin margins = aMetrics.GetDisplayPortMargins();
   1.293 +            utils->SetDisplayPortMarginsForElement(margins.left,
   1.294 +                                                   margins.top,
   1.295 +                                                   margins.right,
   1.296 +                                                   margins.bottom,
   1.297 +                                                   alignment.width,
   1.298 +                                                   alignment.height,
   1.299 +                                                   element, 0);
   1.300 +            CSSRect baseCSS = aMetrics.mCompositionBounds / aMetrics.GetZoomToParent();
   1.301 +            nsRect base(baseCSS.x * nsPresContext::AppUnitsPerCSSPixel(),
   1.302 +                        baseCSS.y * nsPresContext::AppUnitsPerCSSPixel(),
   1.303 +                        baseCSS.width * nsPresContext::AppUnitsPerCSSPixel(),
   1.304 +                        baseCSS.height * nsPresContext::AppUnitsPerCSSPixel());
   1.305 +            nsLayoutUtils::SetDisplayPortBaseIfNotSet(aContent, base);
   1.306 +        }
   1.307 +    }
   1.308 +
   1.309 +    aMetrics.SetScrollOffset(actualScrollOffset);
   1.310 +}
   1.311 +
   1.312 +already_AddRefed<nsIDOMWindowUtils>
   1.313 +APZCCallbackHelper::GetDOMWindowUtils(const nsIDocument* aDoc)
   1.314 +{
   1.315 +    nsCOMPtr<nsIDOMWindowUtils> utils;
   1.316 +    nsCOMPtr<nsIDOMWindow> window = aDoc->GetDefaultView();
   1.317 +    if (window) {
   1.318 +        utils = do_GetInterface(window);
   1.319 +    }
   1.320 +    return utils.forget();
   1.321 +}
   1.322 +
   1.323 +already_AddRefed<nsIDOMWindowUtils>
   1.324 +APZCCallbackHelper::GetDOMWindowUtils(const nsIContent* aContent)
   1.325 +{
   1.326 +    nsCOMPtr<nsIDOMWindowUtils> utils;
   1.327 +    nsIDocument* doc = aContent->GetCurrentDoc();
   1.328 +    if (doc) {
   1.329 +        utils = GetDOMWindowUtils(doc);
   1.330 +    }
   1.331 +    return utils.forget();
   1.332 +}
   1.333 +
   1.334 +bool
   1.335 +APZCCallbackHelper::GetScrollIdentifiers(const nsIContent* aContent,
   1.336 +                                         uint32_t* aPresShellIdOut,
   1.337 +                                         FrameMetrics::ViewID* aViewIdOut)
   1.338 +{
   1.339 +    if (!aContent || !nsLayoutUtils::FindIDFor(aContent, aViewIdOut)) {
   1.340 +        return false;
   1.341 +    }
   1.342 +    nsCOMPtr<nsIDOMWindowUtils> utils = GetDOMWindowUtils(aContent);
   1.343 +    return utils && (utils->GetPresShellId(aPresShellIdOut) == NS_OK);
   1.344 +}
   1.345 +
   1.346 +class AcknowledgeScrollUpdateEvent : public nsRunnable
   1.347 +{
   1.348 +    typedef mozilla::layers::FrameMetrics::ViewID ViewID;
   1.349 +
   1.350 +public:
   1.351 +    AcknowledgeScrollUpdateEvent(const ViewID& aScrollId, const uint32_t& aScrollGeneration)
   1.352 +        : mScrollId(aScrollId)
   1.353 +        , mScrollGeneration(aScrollGeneration)
   1.354 +    {
   1.355 +    }
   1.356 +
   1.357 +    NS_IMETHOD Run() {
   1.358 +        MOZ_ASSERT(NS_IsMainThread());
   1.359 +
   1.360 +        nsIScrollableFrame* sf = nsLayoutUtils::FindScrollableFrameFor(mScrollId);
   1.361 +        if (sf) {
   1.362 +            sf->ResetOriginIfScrollAtGeneration(mScrollGeneration);
   1.363 +        }
   1.364 +
   1.365 +        return NS_OK;
   1.366 +    }
   1.367 +
   1.368 +protected:
   1.369 +    ViewID mScrollId;
   1.370 +    uint32_t mScrollGeneration;
   1.371 +};
   1.372 +
   1.373 +void
   1.374 +APZCCallbackHelper::AcknowledgeScrollUpdate(const FrameMetrics::ViewID& aScrollId,
   1.375 +                                            const uint32_t& aScrollGeneration)
   1.376 +{
   1.377 +    nsCOMPtr<nsIRunnable> r1 = new AcknowledgeScrollUpdateEvent(aScrollId, aScrollGeneration);
   1.378 +    if (!NS_IsMainThread()) {
   1.379 +        NS_DispatchToMainThread(r1);
   1.380 +    } else {
   1.381 +        r1->Run();
   1.382 +    }
   1.383 +}
   1.384 +
   1.385 +void
   1.386 +APZCCallbackHelper::UpdateCallbackTransform(const FrameMetrics& aApzcMetrics, const FrameMetrics& aActualMetrics)
   1.387 +{
   1.388 +    nsCOMPtr<nsIContent> content = nsLayoutUtils::FindContentFor(aApzcMetrics.GetScrollId());
   1.389 +    if (!content) {
   1.390 +        return;
   1.391 +    }
   1.392 +    CSSPoint scrollDelta = aApzcMetrics.GetScrollOffset() - aActualMetrics.GetScrollOffset();
   1.393 +    content->SetProperty(nsGkAtoms::apzCallbackTransform, new CSSPoint(scrollDelta),
   1.394 +                         nsINode::DeleteProperty<CSSPoint>);
   1.395 +}
   1.396 +
   1.397 +CSSPoint
   1.398 +APZCCallbackHelper::ApplyCallbackTransform(const CSSPoint& aInput, const ScrollableLayerGuid& aGuid)
   1.399 +{
   1.400 +    // XXX: technically we need to walk all the way up the layer tree from the layer
   1.401 +    // represented by |aGuid.mScrollId| up to the root of the layer tree and apply
   1.402 +    // the input transforms at each level in turn. However, it is quite difficult
   1.403 +    // to do this given that the structure of the layer tree may be different from
   1.404 +    // the structure of the content tree. Also it may be impossible to do correctly
   1.405 +    // at this point because there are other CSS transforms and such interleaved in
   1.406 +    // between so applying the inputTransforms all in a row at the end may leave
   1.407 +    // some things transformed improperly. In practice we should rarely hit scenarios
   1.408 +    // where any of this matters, so I'm skipping it for now and just doing the single
   1.409 +    // transform for the layer that the input hit.
   1.410 +
   1.411 +    if (aGuid.mScrollId != FrameMetrics::NULL_SCROLL_ID) {
   1.412 +        nsCOMPtr<nsIContent> content = nsLayoutUtils::FindContentFor(aGuid.mScrollId);
   1.413 +        if (content) {
   1.414 +            void* property = content->GetProperty(nsGkAtoms::apzCallbackTransform);
   1.415 +            if (property) {
   1.416 +                CSSPoint delta = (*static_cast<CSSPoint*>(property));
   1.417 +                return aInput + delta;
   1.418 +            }
   1.419 +        }
   1.420 +    }
   1.421 +    return aInput;
   1.422 +}
   1.423 +
   1.424 +nsIntPoint
   1.425 +APZCCallbackHelper::ApplyCallbackTransform(const nsIntPoint& aPoint,
   1.426 +                                        const ScrollableLayerGuid& aGuid,
   1.427 +                                        const CSSToLayoutDeviceScale& aScale)
   1.428 +{
   1.429 +    LayoutDevicePoint point = LayoutDevicePoint(aPoint.x, aPoint.y);
   1.430 +    point = ApplyCallbackTransform(point / aScale, aGuid) * aScale;
   1.431 +    LayoutDeviceIntPoint ret = gfx::RoundedToInt(point);
   1.432 +    return nsIntPoint(ret.x, ret.y);
   1.433 +}
   1.434 +
   1.435 +}
   1.436 +}

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