1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/layers/d3d10/ContainerLayerD3D10.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,42 @@ 1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- 1.5 + * This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#ifndef GFX_CONTAINERLAYERD3D10_H 1.10 +#define GFX_CONTAINERLAYERD3D10_H 1.11 + 1.12 +#include "LayerManagerD3D10.h" 1.13 + 1.14 +namespace mozilla { 1.15 +namespace layers { 1.16 + 1.17 +class ContainerLayerD3D10 : public ContainerLayer, 1.18 + public LayerD3D10 1.19 +{ 1.20 +public: 1.21 + ContainerLayerD3D10(LayerManagerD3D10 *aManager); 1.22 + ~ContainerLayerD3D10(); 1.23 + 1.24 + nsIntRect GetVisibleRect() { return mVisibleRegion.GetBounds(); } 1.25 + 1.26 + /* LayerD3D10 implementation */ 1.27 + virtual Layer* GetLayer(); 1.28 + 1.29 + virtual LayerD3D10* GetFirstChildD3D10(); 1.30 + 1.31 + virtual void RenderLayer(); 1.32 + virtual void Validate(); 1.33 + 1.34 + virtual void LayerManagerDestroyed(); 1.35 + 1.36 + virtual void ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface) 1.37 + { 1.38 + DefaultComputeEffectiveTransforms(aTransformToSurface); 1.39 + } 1.40 +}; 1.41 + 1.42 +} /* layers */ 1.43 +} /* mozilla */ 1.44 + 1.45 +#endif /* GFX_CONTAINERLAYERD3D10_H */