gfx/layers/d3d10/ContainerLayerD3D10.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/layers/d3d10/ContainerLayerD3D10.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,42 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef GFX_CONTAINERLAYERD3D10_H
    1.10 +#define GFX_CONTAINERLAYERD3D10_H
    1.11 +
    1.12 +#include "LayerManagerD3D10.h"
    1.13 +
    1.14 +namespace mozilla {
    1.15 +namespace layers {
    1.16 +
    1.17 +class ContainerLayerD3D10 : public ContainerLayer,
    1.18 +                            public LayerD3D10
    1.19 +{
    1.20 +public:
    1.21 +  ContainerLayerD3D10(LayerManagerD3D10 *aManager);
    1.22 +  ~ContainerLayerD3D10();
    1.23 +
    1.24 +  nsIntRect GetVisibleRect() { return mVisibleRegion.GetBounds(); }
    1.25 +
    1.26 +  /* LayerD3D10 implementation */
    1.27 +  virtual Layer* GetLayer();
    1.28 +
    1.29 +  virtual LayerD3D10* GetFirstChildD3D10();
    1.30 +
    1.31 +  virtual void RenderLayer();
    1.32 +  virtual void Validate();
    1.33 +
    1.34 +  virtual void LayerManagerDestroyed();
    1.35 +
    1.36 +  virtual void ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface)
    1.37 +  {
    1.38 +    DefaultComputeEffectiveTransforms(aTransformToSurface);
    1.39 +  }
    1.40 +};
    1.41 +
    1.42 +} /* layers */
    1.43 +} /* mozilla */
    1.44 +
    1.45 +#endif /* GFX_CONTAINERLAYERD3D10_H */

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