1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/layers/d3d9/ImageLayerD3D9.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,54 @@ 1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- 1.5 + * This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#ifndef GFX_IMAGELAYERD3D9_H 1.10 +#define GFX_IMAGELAYERD3D9_H 1.11 + 1.12 +#include "LayerManagerD3D9.h" 1.13 +#include "ImageLayers.h" 1.14 +#include "ImageContainer.h" 1.15 +#include "yuv_convert.h" 1.16 + 1.17 +namespace mozilla { 1.18 +namespace layers { 1.19 + 1.20 +class ImageLayerD3D9 : public ImageLayer, 1.21 + public LayerD3D9 1.22 +{ 1.23 +public: 1.24 + ImageLayerD3D9(LayerManagerD3D9 *aManager) 1.25 + : ImageLayer(aManager, nullptr) 1.26 + , LayerD3D9(aManager) 1.27 + { 1.28 + mImplData = static_cast<LayerD3D9*>(this); 1.29 + } 1.30 + 1.31 + // LayerD3D9 Implementation 1.32 + virtual Layer* GetLayer(); 1.33 + 1.34 + virtual void RenderLayer(); 1.35 + 1.36 + virtual already_AddRefed<IDirect3DTexture9> GetAsTexture(gfx::IntSize* aSize); 1.37 + 1.38 +private: 1.39 + IDirect3DTexture9* GetTexture(Image *aImage, bool& aHasAlpha); 1.40 +}; 1.41 + 1.42 + 1.43 +struct TextureD3D9BackendData : public ImageBackendData 1.44 +{ 1.45 + nsRefPtr<IDirect3DTexture9> mTexture; 1.46 +}; 1.47 + 1.48 +struct PlanarYCbCrD3D9BackendData : public ImageBackendData 1.49 +{ 1.50 + nsRefPtr<IDirect3DTexture9> mYTexture; 1.51 + nsRefPtr<IDirect3DTexture9> mCrTexture; 1.52 + nsRefPtr<IDirect3DTexture9> mCbTexture; 1.53 +}; 1.54 + 1.55 +} /* layers */ 1.56 +} /* mozilla */ 1.57 +#endif /* GFX_IMAGELAYERD3D9_H */