gfx/layers/d3d9/Nv3DVUtils.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/layers/d3d9/Nv3DVUtils.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,86 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef GFX_NV3DVUTILS_H
    1.10 +#define GFX_NV3DVUTILS_H
    1.11 +
    1.12 +#include "Layers.h"
    1.13 +#include <windows.h>
    1.14 +#include <d3d9.h>
    1.15 +
    1.16 +namespace mozilla {
    1.17 +namespace layers {
    1.18 +
    1.19 +#define FIREFOX_3DV_APP_HANDLE    0xECB992B6
    1.20 +
    1.21 +enum Nv_Stereo_Mode {
    1.22 +  NV_STEREO_MODE_LEFT_RIGHT = 0,
    1.23 +  NV_STEREO_MODE_RIGHT_LEFT = 1,
    1.24 +  NV_STEREO_MODE_TOP_BOTTOM = 2,
    1.25 +  NV_STEREO_MODE_BOTTOM_TOP = 3,
    1.26 +  NV_STEREO_MODE_MONO       = 4,
    1.27 +  NV_STEREO_MODE_LAST       = 5
    1.28 +};
    1.29 +
    1.30 +class INv3DVStreaming : public IUnknown {
    1.31 +
    1.32 +public:
    1.33 +  virtual bool Nv3DVInitialize()                  = 0;
    1.34 +  virtual bool Nv3DVRelease()                     = 0;
    1.35 +  virtual bool Nv3DVSetDevice(IUnknown* pDevice)  = 0;
    1.36 +  virtual bool Nv3DVControl(Nv_Stereo_Mode eStereoMode, bool bEnableStereo, DWORD dw3DVAppHandle) = 0;
    1.37 +  virtual bool Nv3DVMetaData(DWORD dwWidth, DWORD dwHeight, HANDLE hSrcLuma, HANDLE hDst) = 0;
    1.38 +};
    1.39 +
    1.40 +/*
    1.41 + * Nv3DVUtils class
    1.42 + */
    1.43 +class Nv3DVUtils {
    1.44 +
    1.45 +public:
    1.46 +  Nv3DVUtils();
    1.47 +  ~Nv3DVUtils();
    1.48 +
    1.49 +  /*
    1.50 +   * Initializes the Nv3DVUtils object.
    1.51 +   */
    1.52 +  void Initialize();
    1.53 +
    1.54 +  /*
    1.55 +   * Release any resources if needed
    1.56 +   *
    1.57 +   */
    1.58 +  void UnInitialize();
    1.59 +
    1.60 +  /*
    1.61 +   * Sets the device info, along with any other initialization that is needed after device creation
    1.62 +   * Pass the D3D9 device pointer is an IUnknown input argument
    1.63 +   */
    1.64 +  void SetDeviceInfo(IUnknown *devUnknown);
    1.65 +
    1.66 +  /*
    1.67 +   * Send Stereo Control Information. Used mainly to re-route 
    1.68 +   * calls from ImageLayerD3D9 to the 3DV COM object
    1.69 +   */
    1.70 +  void SendNv3DVControl(Nv_Stereo_Mode eStereoMode, bool bEnableStereo, DWORD dw3DVAppHandle);
    1.71 +
    1.72 +  /*
    1.73 +   * Send Stereo Metadata. Used mainly to re-route calls 
    1.74 +   * from ImageLayerD3D9 to the 3DV COM object
    1.75 +   */
    1.76 +  void SendNv3DVMetaData(unsigned int dwWidth, unsigned int dwHeight, HANDLE hSrcLuma, HANDLE hDst);
    1.77 +
    1.78 +private:
    1.79 +
    1.80 +  /* Nv3DVStreaming interface pointer */
    1.81 +  nsRefPtr<INv3DVStreaming> m3DVStreaming;
    1.82 +
    1.83 +};
    1.84 +
    1.85 +
    1.86 +} /* layers */
    1.87 +} /* mozilla */
    1.88 +
    1.89 +#endif /* GFX_NV3DVUTILS_H */

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