gfx/layers/ipc/CompositableForwarder.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/layers/ipc/CompositableForwarder.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,206 @@
     1.4 +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* vim: set ts=8 sts=2 et sw=2 tw=80: */
     1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#ifndef MOZILLA_LAYERS_COMPOSITABLEFORWARDER
    1.11 +#define MOZILLA_LAYERS_COMPOSITABLEFORWARDER
    1.12 +
    1.13 +#include <stdint.h>                     // for int32_t, uint64_t
    1.14 +#include "gfxTypes.h"
    1.15 +#include "mozilla/Attributes.h"         // for MOZ_OVERRIDE
    1.16 +#include "mozilla/layers/CompositorTypes.h"
    1.17 +#include "mozilla/layers/ISurfaceAllocator.h"  // for ISurfaceAllocator
    1.18 +#include "mozilla/layers/LayersTypes.h"  // for LayersBackend
    1.19 +#include "mozilla/layers/TextureClient.h"  // for TextureClient
    1.20 +#include "nsRegion.h"                   // for nsIntRegion
    1.21 +
    1.22 +struct nsIntPoint;
    1.23 +struct nsIntRect;
    1.24 +
    1.25 +namespace mozilla {
    1.26 +namespace layers {
    1.27 +
    1.28 +class CompositableClient;
    1.29 +class TextureFactoryIdentifier;
    1.30 +class SurfaceDescriptor;
    1.31 +class SurfaceDescriptorTiles;
    1.32 +class ThebesBufferData;
    1.33 +class ClientTiledLayerBuffer;
    1.34 +class PTextureChild;
    1.35 +
    1.36 +/**
    1.37 + * A transaction is a set of changes that happenned on the content side, that
    1.38 + * should be sent to the compositor side.
    1.39 + * CompositableForwarder is an interface to manage a transaction of
    1.40 + * compositable objetcs.
    1.41 + *
    1.42 + * ShadowLayerForwarder is an example of a CompositableForwarder (that can
    1.43 + * additionally forward modifications of the Layer tree).
    1.44 + * ImageBridgeChild is another CompositableForwarder.
    1.45 + */
    1.46 +class CompositableForwarder : public ISurfaceAllocator
    1.47 +{
    1.48 +public:
    1.49 +
    1.50 +  CompositableForwarder()
    1.51 +    : mSerial(++sSerialCounter)
    1.52 +  {}
    1.53 +
    1.54 +  /**
    1.55 +   * Setup the IPDL actor for aCompositable to be part of layers
    1.56 +   * transactions.
    1.57 +   */
    1.58 +  virtual void Connect(CompositableClient* aCompositable) = 0;
    1.59 +
    1.60 +  /**
    1.61 +   * Notify the CompositableHost that it should create host-side-only
    1.62 +   * texture(s), that we will update incrementally using UpdateTextureIncremental.
    1.63 +   */
    1.64 +  virtual void CreatedIncrementalBuffer(CompositableClient* aCompositable,
    1.65 +                                        const TextureInfo& aTextureInfo,
    1.66 +                                        const nsIntRect& aBufferRect) = 0;
    1.67 +
    1.68 +  /**
    1.69 +   * Tell the CompositableHost on the compositor side what TiledLayerBuffer to
    1.70 +   * use for the next composition.
    1.71 +   */
    1.72 +  virtual void UseTiledLayerBuffer(CompositableClient* aCompositable,
    1.73 +                                   const SurfaceDescriptorTiles& aTiledDescriptor) = 0;
    1.74 +
    1.75 +  /**
    1.76 +   * Create a TextureChild/Parent pair as as well as the TextureHost on the parent side.
    1.77 +   */
    1.78 +  virtual PTextureChild* CreateTexture(const SurfaceDescriptor& aSharedData, TextureFlags aFlags) = 0;
    1.79 +
    1.80 +  /**
    1.81 +   * Communicate to the compositor that aRegion in the texture identified by
    1.82 +   * aCompositable and aIdentifier has been updated to aThebesBuffer.
    1.83 +   */
    1.84 +  virtual void UpdateTextureRegion(CompositableClient* aCompositable,
    1.85 +                                   const ThebesBufferData& aThebesBufferData,
    1.86 +                                   const nsIntRegion& aUpdatedRegion) = 0;
    1.87 +
    1.88 +  /**
    1.89 +   * Notify the compositor to update aTextureId using aDescriptor, and take
    1.90 +   * ownership of aDescriptor.
    1.91 +   *
    1.92 +   * aDescriptor only contains the pixels for aUpdatedRegion, and is relative
    1.93 +   * to aUpdatedRegion.TopLeft().
    1.94 +   *
    1.95 +   * aBufferRect/aBufferRotation define the new valid region contained
    1.96 +   * within the texture after the update has been applied.
    1.97 +   */
    1.98 +  virtual void UpdateTextureIncremental(CompositableClient* aCompositable,
    1.99 +                                        TextureIdentifier aTextureId,
   1.100 +                                        SurfaceDescriptor& aDescriptor,
   1.101 +                                        const nsIntRegion& aUpdatedRegion,
   1.102 +                                        const nsIntRect& aBufferRect,
   1.103 +                                        const nsIntPoint& aBufferRotation) = 0;
   1.104 +
   1.105 +  /**
   1.106 +   * Communicate the picture rect of a YUV image in aLayer to the compositor
   1.107 +   */
   1.108 +  virtual void UpdatePictureRect(CompositableClient* aCompositable,
   1.109 +                                 const nsIntRect& aRect) = 0;
   1.110 +
   1.111 +  /**
   1.112 +   * Tell the CompositableHost on the compositor side to remove the texture.
   1.113 +   * This function does not delete the TextureHost corresponding to the
   1.114 +   * TextureClient passed in parameter.
   1.115 +   */
   1.116 +  virtual void RemoveTextureFromCompositable(CompositableClient* aCompositable,
   1.117 +                                             TextureClient* aTexture) = 0;
   1.118 +
   1.119 +  /**
   1.120 +   * Tell the compositor side to delete the TextureHost corresponding to the
   1.121 +   * TextureClient passed in parameter.
   1.122 +   */
   1.123 +  virtual void RemoveTexture(TextureClient* aTexture) = 0;
   1.124 +
   1.125 +  /**
   1.126 +   * Holds a reference to a TextureClient until after the next
   1.127 +   * compositor transaction, and then drops it.
   1.128 +   */
   1.129 +  virtual void HoldUntilTransaction(TextureClient* aClient)
   1.130 +  {
   1.131 +    if (aClient) {
   1.132 +      mTexturesToRemove.AppendElement(aClient);
   1.133 +    }
   1.134 +  }
   1.135 +
   1.136 +  /**
   1.137 +   * Forcibly remove texture data from TextureClient
   1.138 +   * This function needs to be called after a tansaction with Compositor.
   1.139 +   */
   1.140 +  virtual void RemoveTexturesIfNecessary()
   1.141 +  {
   1.142 +    mTexturesToRemove.Clear();
   1.143 +  }
   1.144 +
   1.145 +  /**
   1.146 +   * Tell the CompositableHost on the compositor side what texture to use for
   1.147 +   * the next composition.
   1.148 +   */
   1.149 +  virtual void UseTexture(CompositableClient* aCompositable,
   1.150 +                          TextureClient* aClient) = 0;
   1.151 +  virtual void UseComponentAlphaTextures(CompositableClient* aCompositable,
   1.152 +                                         TextureClient* aClientOnBlack,
   1.153 +                                         TextureClient* aClientOnWhite) = 0;
   1.154 +
   1.155 +  /**
   1.156 +   * Tell the compositor side that the shared data has been modified so that
   1.157 +   * it can react accordingly (upload textures, etc.).
   1.158 +   */
   1.159 +  virtual void UpdatedTexture(CompositableClient* aCompositable,
   1.160 +                              TextureClient* aTexture,
   1.161 +                              nsIntRegion* aRegion) = 0;
   1.162 +
   1.163 +  void IdentifyTextureHost(const TextureFactoryIdentifier& aIdentifier);
   1.164 +
   1.165 +  virtual int32_t GetMaxTextureSize() const MOZ_OVERRIDE
   1.166 +  {
   1.167 +    return mTextureFactoryIdentifier.mMaxTextureSize;
   1.168 +  }
   1.169 +
   1.170 +  bool IsOnCompositorSide() const MOZ_OVERRIDE { return false; }
   1.171 +
   1.172 +  /**
   1.173 +   * Returns the type of backend that is used off the main thread.
   1.174 +   * We only don't allow changing the backend type at runtime so this value can
   1.175 +   * be queried once and will not change until Gecko is restarted.
   1.176 +   */
   1.177 +  virtual LayersBackend GetCompositorBackendType() const MOZ_OVERRIDE
   1.178 +  {
   1.179 +    return mTextureFactoryIdentifier.mParentBackend;
   1.180 +  }
   1.181 +
   1.182 +  bool SupportsTextureBlitting() const
   1.183 +  {
   1.184 +    return mTextureFactoryIdentifier.mSupportsTextureBlitting;
   1.185 +  }
   1.186 +
   1.187 +  bool SupportsPartialUploads() const
   1.188 +  {
   1.189 +    return mTextureFactoryIdentifier.mSupportsPartialUploads;
   1.190 +  }
   1.191 +
   1.192 +  const TextureFactoryIdentifier& GetTextureFactoryIdentifier() const
   1.193 +  {
   1.194 +    return mTextureFactoryIdentifier;
   1.195 +  }
   1.196 +
   1.197 +  int32_t GetSerial() { return mSerial; }
   1.198 +
   1.199 +protected:
   1.200 +  TextureFactoryIdentifier mTextureFactoryIdentifier;
   1.201 +  nsTArray<RefPtr<TextureClient> > mTexturesToRemove;
   1.202 +  const int32_t mSerial;
   1.203 +  static mozilla::Atomic<int32_t> sSerialCounter;
   1.204 +};
   1.205 +
   1.206 +} // namespace
   1.207 +} // namespace
   1.208 +
   1.209 +#endif

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