gfx/layers/ipc/LayersMessages.ipdlh

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/layers/ipc/LayersMessages.ipdlh	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,432 @@
     1.4 +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * vim: sw=2 ts=8 et :
     1.6 + */
     1.7 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.8 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.9 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
    1.10 +
    1.11 +include LayersSurfaces;
    1.12 +include protocol PCompositable;
    1.13 +include protocol PCompositor;
    1.14 +include protocol PGrallocBuffer;
    1.15 +include protocol PLayer;
    1.16 +include protocol PRenderFrame;
    1.17 +include protocol PTexture;
    1.18 +
    1.19 +include "gfxipc/ShadowLayerUtils.h";
    1.20 +include "mozilla/GfxMessageUtils.h";
    1.21 +include "ImageLayers.h";
    1.22 +
    1.23 +using mozilla::GraphicsFilterType from "mozilla/GfxMessageUtils.h";
    1.24 +using struct gfxRGBA from "gfxColor.h";
    1.25 +using struct gfxPoint3D from "gfxPoint3D.h";
    1.26 +using class mozilla::gfx::Matrix4x4 from "mozilla/gfx/Matrix.h";
    1.27 +using class gfx3DMatrix from "gfx3DMatrix.h";
    1.28 +using nscoord from "nsCoord.h";
    1.29 +using struct nsIntPoint from "nsPoint.h";
    1.30 +using struct nsRect from "nsRect.h";
    1.31 +using struct nsPoint from "nsPoint.h";
    1.32 +using class mozilla::TimeDuration from "mozilla/TimeStamp.h";
    1.33 +using class mozilla::TimeStamp from "mozilla/TimeStamp.h";
    1.34 +using mozilla::ScreenRotation from "mozilla/WidgetUtils.h";
    1.35 +using nsCSSProperty from "nsCSSProperty.h";
    1.36 +using mozilla::dom::ScreenOrientation from "mozilla/dom/ScreenOrientation.h";
    1.37 +using struct mozilla::layers::TextureInfo from "mozilla/layers/CompositorTypes.h";
    1.38 +using mozilla::LayerMargin from "Units.h";
    1.39 +using mozilla::LayerPoint from "Units.h";
    1.40 +using mozilla::LayerRect from "Units.h";
    1.41 +using mozilla::layers::ScaleMode from "mozilla/layers/LayersTypes.h";
    1.42 +using mozilla::layers::EventRegions from "mozilla/layers/LayersTypes.h";
    1.43 +using mozilla::layers::DiagnosticTypes from "mozilla/layers/CompositorTypes.h";
    1.44 +using struct mozilla::layers::FrameMetrics from "FrameMetrics.h";
    1.45 +using mozilla::layers::FrameMetrics::ViewID from "FrameMetrics.h";
    1.46 +using struct mozilla::layers::FenceHandle from "mozilla/layers/FenceUtils.h";
    1.47 +
    1.48 +namespace mozilla {
    1.49 +namespace layers {
    1.50 +
    1.51 +struct TargetConfig {
    1.52 +  nsIntRect naturalBounds;
    1.53 +  ScreenRotation rotation;
    1.54 +  nsIntRect clientBounds;
    1.55 +  ScreenOrientation orientation;
    1.56 +  nsIntRegion clearRegion;
    1.57 +};
    1.58 +
    1.59 +// Create a shadow layer for |layer|
    1.60 +struct OpCreateThebesLayer     { PLayer layer; };
    1.61 +struct OpCreateContainerLayer  { PLayer layer; };
    1.62 +struct OpCreateImageLayer      { PLayer layer; };
    1.63 +struct OpCreateColorLayer      { PLayer layer; };
    1.64 +struct OpCreateCanvasLayer     { PLayer layer; };
    1.65 +struct OpCreateRefLayer        { PLayer layer; };
    1.66 +
    1.67 +struct OpAttachCompositable {
    1.68 +  PLayer layer;
    1.69 +  PCompositable compositable;
    1.70 +};
    1.71 +
    1.72 +struct OpAttachAsyncCompositable {
    1.73 +  PLayer layer;
    1.74 +  uint64_t containerID;
    1.75 +};
    1.76 +
    1.77 +struct ThebesBufferData {
    1.78 +  nsIntRect rect;
    1.79 +  nsIntPoint rotation;
    1.80 +};
    1.81 +
    1.82 +struct CubicBezierFunction {
    1.83 +  float x1;
    1.84 +  float y1;
    1.85 +  float x2;
    1.86 +  float y2;
    1.87 +};
    1.88 +
    1.89 +struct StepFunction {
    1.90 +  int steps;
    1.91 +  // 1 = nsTimingFunction::StepStart, 2 = nsTimingFunction::StepEnd
    1.92 +  int type;
    1.93 +};
    1.94 +
    1.95 +union TimingFunction {
    1.96 +  CubicBezierFunction;
    1.97 +  StepFunction;
    1.98 +};
    1.99 +
   1.100 +struct LayerColor { gfxRGBA value; };
   1.101 +struct Perspective { float value; };
   1.102 +struct RotationX { float radians; };
   1.103 +struct RotationY { float radians; };
   1.104 +struct RotationZ { float radians; };
   1.105 +struct Rotation { float radians; };
   1.106 +struct Rotation3D {
   1.107 +  float x;
   1.108 +  float y;
   1.109 +  float z;
   1.110 +  float radians;
   1.111 +};
   1.112 +struct Scale {
   1.113 +  float x;
   1.114 +  float y;
   1.115 +  float z;
   1.116 +};
   1.117 +struct Skew { float x; float y; };
   1.118 +struct SkewX { float x; };
   1.119 +struct SkewY { float y; };
   1.120 +struct TransformMatrix { Matrix4x4 value; };
   1.121 +struct Translation {
   1.122 +  float x;
   1.123 +  float y;
   1.124 +  float z;
   1.125 +};
   1.126 +
   1.127 +union TransformFunction {
   1.128 +  Perspective;
   1.129 +  RotationX;
   1.130 +  RotationY;
   1.131 +  RotationZ;
   1.132 +  Rotation;
   1.133 +  Rotation3D;
   1.134 +  Scale;
   1.135 +  Skew;
   1.136 +  SkewX;
   1.137 +  SkewY;
   1.138 +  Translation;
   1.139 +  TransformMatrix;
   1.140 +};
   1.141 +
   1.142 +union Animatable {
   1.143 +  float;
   1.144 +  TransformFunction[];
   1.145 +};
   1.146 +
   1.147 +struct AnimationSegment {
   1.148 +  Animatable startState;
   1.149 +  Animatable endState;
   1.150 +  float startPortion;
   1.151 +  float endPortion;
   1.152 +  TimingFunction sampleFn;
   1.153 +};
   1.154 +
   1.155 +// Transforms need extra information to correctly convert the list of transform
   1.156 +// functions to a gfx3DMatrix that can be applied directly to the layer.
   1.157 +struct TransformData {
   1.158 +  // the origin of the frame being transformed in app units
   1.159 +  nsPoint origin;
   1.160 +  // the transform-origin property for the transform in css pixels
   1.161 +  gfxPoint3D transformOrigin;
   1.162 +  // the perspective-origin property for the transform in css pixels
   1.163 +  gfxPoint3D perspectiveOrigin;
   1.164 +  nsRect bounds;
   1.165 +  nscoord perspective;
   1.166 +  int32_t appUnitsPerDevPixel;
   1.167 +};
   1.168 +
   1.169 +union AnimationData {
   1.170 +  null_t;
   1.171 +  TransformData;
   1.172 +};
   1.173 +
   1.174 +struct Animation {
   1.175 +  // Unlike in nsAnimationManager, this start time is at the end of the
   1.176 +  // delay.  If the delay is changed dynamically, the layer's data will
   1.177 +  // be updated.
   1.178 +  TimeStamp startTime;
   1.179 +  TimeDuration duration;
   1.180 +  // For each frame, the interpolation point is computed based on the
   1.181 +  // startTime, the direction, the duration, and the current time.
   1.182 +  // The segments must uniquely cover the portion from 0.0 to 1.0
   1.183 +  AnimationSegment[] segments;
   1.184 +  // How many times to repeat the animation.  -1 means "forever".
   1.185 +  float numIterations;
   1.186 +  // This uses the NS_STYLE_ANIMATION_DIRECTION_* constants.
   1.187 +  int32_t direction;
   1.188 +  nsCSSProperty property;
   1.189 +  AnimationData data;
   1.190 +};
   1.191 +
   1.192 +// Change a layer's attributes
   1.193 +struct CommonLayerAttributes {
   1.194 +  nsIntRegion visibleRegion;
   1.195 +  EventRegions eventRegions;
   1.196 +  TransformMatrix transform;
   1.197 +  float postXScale;
   1.198 +  float postYScale;
   1.199 +  uint32_t contentFlags;
   1.200 +  float opacity;
   1.201 +  bool useClipRect;
   1.202 +  nsIntRect clipRect;
   1.203 +  bool isFixedPosition;
   1.204 +  LayerPoint fixedPositionAnchor;
   1.205 +  LayerMargin fixedPositionMargin;
   1.206 +  bool isStickyPosition;
   1.207 +  uint64_t stickyScrollContainerId;
   1.208 +  LayerRect stickyScrollRangeOuter;
   1.209 +  LayerRect stickyScrollRangeInner;
   1.210 +  uint64_t scrollbarTargetContainerId;
   1.211 +  uint32_t scrollbarDirection;
   1.212 +  nullable PLayer maskLayer;
   1.213 +  // Animated colors will only honored for ColorLayers.
   1.214 +  Animation[] animations;
   1.215 +  nsIntRegion invalidRegion;
   1.216 +};
   1.217 +
   1.218 +struct ThebesLayerAttributes {
   1.219 +  nsIntRegion validRegion;
   1.220 +};
   1.221 +struct ContainerLayerAttributes {
   1.222 +  FrameMetrics metrics;
   1.223 +  ViewID scrollParentId;
   1.224 +  float preXScale;
   1.225 +  float preYScale;
   1.226 +  float inheritedXScale;
   1.227 +  float inheritedYScale;
   1.228 +};
   1.229 +struct ColorLayerAttributes     { LayerColor color; nsIntRect bounds; };
   1.230 +struct CanvasLayerAttributes    { GraphicsFilterType filter; nsIntRect bounds; };
   1.231 +struct RefLayerAttributes       { int64_t id; };
   1.232 +struct ImageLayerAttributes     { GraphicsFilterType filter; IntSize scaleToSize; ScaleMode scaleMode; };
   1.233 +
   1.234 +union SpecificLayerAttributes {
   1.235 +  null_t;
   1.236 +  ThebesLayerAttributes;
   1.237 +  ContainerLayerAttributes;
   1.238 +  ColorLayerAttributes;
   1.239 +  CanvasLayerAttributes;
   1.240 +  RefLayerAttributes;
   1.241 +  ImageLayerAttributes;
   1.242 +};
   1.243 +
   1.244 +struct LayerAttributes {
   1.245 +  CommonLayerAttributes common;
   1.246 +  SpecificLayerAttributes specific;
   1.247 +};
   1.248 +
   1.249 +struct OpSetLayerAttributes {
   1.250 +  PLayer layer;
   1.251 +  LayerAttributes attrs;
   1.252 +};
   1.253 +
   1.254 +// Monkey with the tree structure
   1.255 +struct OpSetRoot          { PLayer root; };
   1.256 +struct OpInsertAfter      { PLayer container; PLayer childLayer; PLayer after; };
   1.257 +struct OpPrependChild     { PLayer container; PLayer childLayer; };
   1.258 +struct OpRemoveChild      { PLayer container; PLayer childLayer; };
   1.259 +struct OpRepositionChild  { PLayer container; PLayer childLayer; PLayer after; };
   1.260 +struct OpRaiseToTopChild  { PLayer container; PLayer childLayer; };
   1.261 +
   1.262 +struct OpSetDiagnosticTypes { DiagnosticTypes diagnostics; };
   1.263 +
   1.264 +struct ShmemSection {
   1.265 +  Shmem shmem;
   1.266 +  uint32_t offset;
   1.267 +  size_t size;
   1.268 +};
   1.269 +
   1.270 +union TileLock {
   1.271 +  ShmemSection;
   1.272 +  uintptr_t;
   1.273 +};
   1.274 +
   1.275 +struct TexturedTileDescriptor {
   1.276 +  PTexture texture;
   1.277 +  TileLock sharedLock;
   1.278 +};
   1.279 +
   1.280 +struct PlaceholderTileDescriptor {
   1.281 +};
   1.282 +
   1.283 +union TileDescriptor {
   1.284 +  TexturedTileDescriptor;
   1.285 +  PlaceholderTileDescriptor;
   1.286 +};
   1.287 +
   1.288 +struct SurfaceDescriptorTiles {
   1.289 +  nsIntRegion validRegion;
   1.290 +  nsIntRegion paintedRegion;
   1.291 +  TileDescriptor[] tiles;
   1.292 +  int         retainedWidth;
   1.293 +  int         retainedHeight;
   1.294 +  float       resolution;
   1.295 +  float       frameResolution;
   1.296 +};
   1.297 +
   1.298 +struct OpUseTiledLayerBuffer {
   1.299 +  PCompositable compositable;
   1.300 +  SurfaceDescriptorTiles tileLayerDescriptor;
   1.301 +};
   1.302 +
   1.303 +struct OpCreatedIncrementalTexture {
   1.304 +  PCompositable compositable;
   1.305 +  TextureInfo textureInfo;
   1.306 +  nsIntRect bufferRect;
   1.307 +};
   1.308 +
   1.309 +struct OpPaintTextureRegion {
   1.310 +  PCompositable compositable;
   1.311 +  ThebesBufferData bufferData;
   1.312 +  nsIntRegion updatedRegion;
   1.313 +};
   1.314 +
   1.315 +struct OpPaintTextureIncremental {
   1.316 +  PCompositable compositable;
   1.317 +  uint32_t textureId;
   1.318 +  SurfaceDescriptor image;
   1.319 +  nsIntRegion updatedRegion;
   1.320 +  nsIntRect bufferRect;
   1.321 +  nsIntPoint bufferRotation;
   1.322 +};
   1.323 +
   1.324 +struct OpUpdatePictureRect {
   1.325 +  PCompositable compositable;
   1.326 +  nsIntRect picture;
   1.327 +};
   1.328 +
   1.329 +/**
   1.330 + * Tells the CompositableHost to remove the corresponding TextureHost
   1.331 + */
   1.332 +struct OpRemoveTexture {
   1.333 +  PCompositable compositable;
   1.334 +  PTexture texture;
   1.335 +};
   1.336 +
   1.337 +/**
   1.338 + * Tells the compositor-side which texture to use (for example, as front buffer
   1.339 + * if there is several textures for double buffering)
   1.340 + */
   1.341 +struct OpUseTexture {
   1.342 +  PCompositable compositable;
   1.343 +  PTexture texture;
   1.344 +};
   1.345 +
   1.346 +struct OpUseComponentAlphaTextures {
   1.347 +  PCompositable compositable;
   1.348 +  PTexture textureOnBlack;
   1.349 +  PTexture textureOnWhite;
   1.350 +};
   1.351 +
   1.352 +union MaybeRegion {
   1.353 +  nsIntRegion;
   1.354 +  null_t;
   1.355 +};
   1.356 +
   1.357 +struct OpUpdateTexture {
   1.358 +  PCompositable compositable;
   1.359 +  PTexture texture;
   1.360 +  MaybeRegion region;
   1.361 +};
   1.362 +
   1.363 +union CompositableOperation {
   1.364 +  OpUpdatePictureRect;
   1.365 +
   1.366 +  OpCreatedIncrementalTexture;
   1.367 +
   1.368 +  OpPaintTextureRegion;
   1.369 +  OpPaintTextureIncremental;
   1.370 +
   1.371 +  OpUseTiledLayerBuffer;
   1.372 +
   1.373 +  OpRemoveTexture;
   1.374 +
   1.375 +  OpUpdateTexture;
   1.376 +  OpUseTexture;
   1.377 +  OpUseComponentAlphaTextures;
   1.378 +};
   1.379 +
   1.380 +// A unit of a changeset; a set of these comprise a changeset
   1.381 +union Edit {
   1.382 +  OpCreateThebesLayer;
   1.383 +  OpCreateContainerLayer;
   1.384 +  OpCreateImageLayer;
   1.385 +  OpCreateColorLayer;
   1.386 +  OpCreateCanvasLayer;
   1.387 +  OpCreateRefLayer;
   1.388 +
   1.389 +  OpSetLayerAttributes;
   1.390 +  OpSetDiagnosticTypes;
   1.391 +
   1.392 +  OpSetRoot;
   1.393 +  OpInsertAfter;
   1.394 +  OpPrependChild;
   1.395 +  OpRemoveChild;
   1.396 +  OpRepositionChild;
   1.397 +  OpRaiseToTopChild;
   1.398 +
   1.399 +  OpAttachCompositable;
   1.400 +  OpAttachAsyncCompositable;
   1.401 +
   1.402 +  CompositableOperation;
   1.403 +};
   1.404 +
   1.405 +
   1.406 +// Replies to operations
   1.407 +
   1.408 +struct OpContentBufferSwap {
   1.409 +  PCompositable compositable;
   1.410 +  nsIntRegion frontUpdatedRegion;
   1.411 +};
   1.412 +
   1.413 +struct OpTextureSwap {
   1.414 +  PCompositable compositable;
   1.415 +  uint32_t textureId;
   1.416 +  SurfaceDescriptor image;
   1.417 +};
   1.418 +
   1.419 +struct ReturnReleaseFence {
   1.420 +  PCompositable compositable;
   1.421 +  PTexture texture;
   1.422 +  FenceHandle fence;
   1.423 +};
   1.424 +
   1.425 +// Unit of a "changeset reply".  This is a weird abstraction, probably
   1.426 +// only to be used for buffer swapping.
   1.427 +union EditReply {
   1.428 +  OpContentBufferSwap;
   1.429 +  OpTextureSwap;
   1.430 +
   1.431 +  ReturnReleaseFence;
   1.432 +};
   1.433 +
   1.434 +} // namespace
   1.435 +} // namespace

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