1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/include/core/SkCanvas.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,1503 @@ 1.4 +/* 1.5 + * Copyright 2006 The Android Open Source Project 1.6 + * 1.7 + * Use of this source code is governed by a BSD-style license that can be 1.8 + * found in the LICENSE file. 1.9 + */ 1.10 + 1.11 +#ifndef SkCanvas_DEFINED 1.12 +#define SkCanvas_DEFINED 1.13 + 1.14 +#include "SkTypes.h" 1.15 +#include "SkBitmap.h" 1.16 +#include "SkDeque.h" 1.17 +#include "SkClipStack.h" 1.18 +#include "SkPaint.h" 1.19 +#include "SkRefCnt.h" 1.20 +#include "SkPath.h" 1.21 +#include "SkRegion.h" 1.22 +#include "SkXfermode.h" 1.23 + 1.24 +// if not defined, we always assume ClipToLayer for saveLayer() 1.25 +//#define SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG 1.26 + 1.27 + 1.28 +//#define SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG 1.29 +//#define SK_SUPPORT_LEGACY_GETCLIPTYPE 1.30 +//#define SK_SUPPORT_LEGACY_GETTOTALCLIP 1.31 +//#define SK_SUPPORT_LEGACY_GETTOPDEVICE 1.32 + 1.33 +class SkBounder; 1.34 +class SkBaseDevice; 1.35 +class SkDraw; 1.36 +class SkDrawFilter; 1.37 +class SkMetaData; 1.38 +class SkPicture; 1.39 +class SkRRect; 1.40 +class SkSurface; 1.41 +class SkSurface_Base; 1.42 +class GrContext; 1.43 +class GrRenderTarget; 1.44 + 1.45 +/** \class SkCanvas 1.46 + 1.47 + A Canvas encapsulates all of the state about drawing into a device (bitmap). 1.48 + This includes a reference to the device itself, and a stack of matrix/clip 1.49 + values. For any given draw call (e.g. drawRect), the geometry of the object 1.50 + being drawn is transformed by the concatenation of all the matrices in the 1.51 + stack. The transformed geometry is clipped by the intersection of all of 1.52 + the clips in the stack. 1.53 + 1.54 + While the Canvas holds the state of the drawing device, the state (style) 1.55 + of the object being drawn is held by the Paint, which is provided as a 1.56 + parameter to each of the draw() methods. The Paint holds attributes such as 1.57 + color, typeface, textSize, strokeWidth, shader (e.g. gradients, patterns), 1.58 + etc. 1.59 +*/ 1.60 +class SK_API SkCanvas : public SkRefCnt { 1.61 +public: 1.62 + SK_DECLARE_INST_COUNT(SkCanvas) 1.63 + 1.64 + /** 1.65 + * Attempt to allocate an offscreen raster canvas, matching the ImageInfo. 1.66 + * On success, return a new canvas that will draw into that offscreen. 1.67 + * 1.68 + * The caller can access the pixels after drawing into this canvas by 1.69 + * calling readPixels() or peekPixels(). 1.70 + * 1.71 + * If the requested ImageInfo is opaque (either the colortype is 1.72 + * intrinsically opaque like RGB_565, or the info's alphatype is kOpaque) 1.73 + * then the pixel memory may be uninitialized. Otherwise, the pixel memory 1.74 + * will be initialized to 0, which is interpreted as transparent. 1.75 + * 1.76 + * On failure, return NULL. This can fail for several reasons: 1.77 + * 1. the memory allocation failed (e.g. request is too large) 1.78 + * 2. invalid ImageInfo (e.g. negative dimensions) 1.79 + * 3. unsupported ImageInfo for a canvas 1.80 + * - kUnknown_SkColorType, kIndex_8_SkColorType 1.81 + * - kIgnore_SkAlphaType 1.82 + * - this list is not complete, so others may also be unsupported 1.83 + * 1.84 + * Note: it is valid to request a supported ImageInfo, but with zero 1.85 + * dimensions. 1.86 + */ 1.87 + static SkCanvas* NewRaster(const SkImageInfo&); 1.88 + 1.89 + static SkCanvas* NewRasterN32(int width, int height) { 1.90 + return NewRaster(SkImageInfo::MakeN32Premul(width, height)); 1.91 + } 1.92 + 1.93 + /** 1.94 + * Attempt to allocate raster canvas, matching the ImageInfo, that will draw directly into the 1.95 + * specified pixels. To access the pixels after drawing to them, the caller should call 1.96 + * flush() or call peekPixels(...). 1.97 + * 1.98 + * On failure, return NULL. This can fail for several reasons: 1.99 + * 1. invalid ImageInfo (e.g. negative dimensions) 1.100 + * 2. unsupported ImageInfo for a canvas 1.101 + * - kUnknown_SkColorType, kIndex_8_SkColorType 1.102 + * - kIgnore_SkAlphaType 1.103 + * - this list is not complete, so others may also be unsupported 1.104 + * 1.105 + * Note: it is valid to request a supported ImageInfo, but with zero 1.106 + * dimensions. 1.107 + */ 1.108 + static SkCanvas* NewRasterDirect(const SkImageInfo&, void*, size_t); 1.109 + 1.110 + static SkCanvas* NewRasterDirectN32(int width, int height, SkPMColor* pixels, size_t rowBytes) { 1.111 + return NewRasterDirect(SkImageInfo::MakeN32Premul(width, height), pixels, rowBytes); 1.112 + } 1.113 + 1.114 + /** 1.115 + * Creates an empty canvas with no backing device/pixels, and zero 1.116 + * dimensions. 1.117 + */ 1.118 + SkCanvas(); 1.119 + 1.120 + /** 1.121 + * Creates a canvas of the specified dimensions, but explicitly not backed 1.122 + * by any device/pixels. Typically this use used by subclasses who handle 1.123 + * the draw calls in some other way. 1.124 + */ 1.125 + SkCanvas(int width, int height); 1.126 + 1.127 + /** Construct a canvas with the specified device to draw into. 1.128 + 1.129 + @param device Specifies a device for the canvas to draw into. 1.130 + */ 1.131 + explicit SkCanvas(SkBaseDevice* device); 1.132 + 1.133 + /** Construct a canvas with the specified bitmap to draw into. 1.134 + @param bitmap Specifies a bitmap for the canvas to draw into. Its 1.135 + structure are copied to the canvas. 1.136 + */ 1.137 + explicit SkCanvas(const SkBitmap& bitmap); 1.138 + virtual ~SkCanvas(); 1.139 + 1.140 + SkMetaData& getMetaData(); 1.141 + 1.142 + /** 1.143 + * Return ImageInfo for this canvas. If the canvas is not backed by pixels 1.144 + * (cpu or gpu), then the info's ColorType will be kUnknown_SkColorType. 1.145 + */ 1.146 + SkImageInfo imageInfo() const; 1.147 + 1.148 + /////////////////////////////////////////////////////////////////////////// 1.149 + 1.150 + /** 1.151 + * Trigger the immediate execution of all pending draw operations. 1.152 + */ 1.153 + void flush(); 1.154 + 1.155 + /** 1.156 + * Gets the size of the base or root layer in global canvas coordinates. The 1.157 + * origin of the base layer is always (0,0). The current drawable area may be 1.158 + * smaller (due to clipping or saveLayer). 1.159 + */ 1.160 + SkISize getBaseLayerSize() const; 1.161 + 1.162 + /** 1.163 + * DEPRECATED: call getBaseLayerSize 1.164 + */ 1.165 + SkISize getDeviceSize() const { return this->getBaseLayerSize(); } 1.166 + 1.167 + /** 1.168 + * DEPRECATED. 1.169 + * Return the canvas' device object, which may be null. The device holds 1.170 + * the bitmap of the pixels that the canvas draws into. The reference count 1.171 + * of the returned device is not changed by this call. 1.172 + */ 1.173 + SkBaseDevice* getDevice() const; 1.174 + 1.175 + /** 1.176 + * saveLayer() can create another device (which is later drawn onto 1.177 + * the previous device). getTopDevice() returns the top-most device current 1.178 + * installed. Note that this can change on other calls like save/restore, 1.179 + * so do not access this device after subsequent canvas calls. 1.180 + * The reference count of the device is not changed. 1.181 + * 1.182 + * @param updateMatrixClip If this is true, then before the device is 1.183 + * returned, we ensure that its has been notified about the current 1.184 + * matrix and clip. Note: this happens automatically when the device 1.185 + * is drawn to, but is optional here, as there is a small perf hit 1.186 + * sometimes. 1.187 + */ 1.188 +#ifndef SK_SUPPORT_LEGACY_GETTOPDEVICE 1.189 +private: 1.190 +#endif 1.191 + SkBaseDevice* getTopDevice(bool updateMatrixClip = false) const; 1.192 +public: 1.193 + 1.194 + /** 1.195 + * Create a new surface matching the specified info, one that attempts to 1.196 + * be maximally compatible when used with this canvas. 1.197 + */ 1.198 + SkSurface* newSurface(const SkImageInfo&); 1.199 + 1.200 + /** 1.201 + * Return the GPU context of the device that is associated with the canvas. 1.202 + * For a canvas with non-GPU device, NULL is returned. 1.203 + */ 1.204 + GrContext* getGrContext(); 1.205 + 1.206 + /////////////////////////////////////////////////////////////////////////// 1.207 + 1.208 + /** 1.209 + * If the canvas has writable pixels in its top layer (and is not recording to a picture 1.210 + * or other non-raster target) and has direct access to its pixels (i.e. they are in 1.211 + * local RAM) return the address of those pixels, and if not null, 1.212 + * return the ImageInfo and rowBytes. The returned address is only valid 1.213 + * while the canvas object is in scope and unchanged. Any API calls made on 1.214 + * canvas (or its parent surface if any) will invalidate the 1.215 + * returned address (and associated information). 1.216 + * 1.217 + * On failure, returns NULL and the info and rowBytes parameters are 1.218 + * ignored. 1.219 + */ 1.220 + void* accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes); 1.221 + 1.222 + /** 1.223 + * If the canvas has readable pixels in its base layer (and is not recording to a picture 1.224 + * or other non-raster target) and has direct access to its pixels (i.e. they are in 1.225 + * local RAM) return the const-address of those pixels, and if not null, 1.226 + * return the ImageInfo and rowBytes. The returned address is only valid 1.227 + * while the canvas object is in scope and unchanged. Any API calls made on 1.228 + * canvas (or its parent surface if any) will invalidate the 1.229 + * returned address (and associated information). 1.230 + * 1.231 + * On failure, returns NULL and the info and rowBytes parameters are 1.232 + * ignored. 1.233 + */ 1.234 + const void* peekPixels(SkImageInfo* info, size_t* rowBytes); 1.235 + 1.236 + /** 1.237 + * This enum can be used with read/writePixels to perform a pixel ops to or 1.238 + * from an 8888 config other than Skia's native config (SkPMColor). There 1.239 + * are three byte orders supported: native, BGRA, and RGBA. Each has a 1.240 + * premultiplied and unpremultiplied variant. 1.241 + * 1.242 + * Components of a 8888 pixel can be packed/unpacked from a 32bit word using 1.243 + * either byte offsets or shift values. Byte offsets are endian-invariant 1.244 + * while shifts are not. BGRA and RGBA configs are defined by byte 1.245 + * orderings. The native config is defined by shift values (SK_A32_SHIFT, 1.246 + * ..., SK_B32_SHIFT). 1.247 + */ 1.248 + enum Config8888 { 1.249 + /** 1.250 + * Skia's native order specified by: 1.251 + * SK_A32_SHIFT, SK_R32_SHIFT, SK_G32_SHIFT, and SK_B32_SHIFT 1.252 + * 1.253 + * kNative_Premul_Config8888 is equivalent to SkPMColor 1.254 + * kNative_Unpremul_Config8888 has the same component order as SkPMColor 1.255 + * but is not premultiplied. 1.256 + */ 1.257 + kNative_Premul_Config8888, 1.258 + kNative_Unpremul_Config8888, 1.259 + /** 1.260 + * low byte to high byte: B, G, R, A. 1.261 + */ 1.262 + kBGRA_Premul_Config8888, 1.263 + kBGRA_Unpremul_Config8888, 1.264 + /** 1.265 + * low byte to high byte: R, G, B, A. 1.266 + */ 1.267 + kRGBA_Premul_Config8888, 1.268 + kRGBA_Unpremul_Config8888 1.269 + }; 1.270 + 1.271 + /** 1.272 + * On success (returns true), copy the canvas pixels into the bitmap. 1.273 + * On failure, the bitmap parameter is left unchanged and false is 1.274 + * returned. 1.275 + * 1.276 + * The canvas' pixels are converted to the bitmap's config. The only 1.277 + * supported config is kARGB_8888_Config, though this is likely to be 1.278 + * relaxed in the future. The meaning of config kARGB_8888_Config is 1.279 + * modified by the enum param config8888. The default value interprets 1.280 + * kARGB_8888_Config as SkPMColor 1.281 + * 1.282 + * If the bitmap has pixels already allocated, the canvas pixels will be 1.283 + * written there. If not, bitmap->allocPixels() will be called 1.284 + * automatically. If the bitmap is backed by a texture readPixels will 1.285 + * fail. 1.286 + * 1.287 + * The actual pixels written is the intersection of the canvas' bounds, and 1.288 + * the rectangle formed by the bitmap's width,height and the specified x,y. 1.289 + * If bitmap pixels extend outside of that intersection, they will not be 1.290 + * modified. 1.291 + * 1.292 + * Other failure conditions: 1.293 + * * If the canvas is backed by a non-raster device (e.g. PDF) then 1.294 + * readPixels will fail. 1.295 + * * If bitmap is texture-backed then readPixels will fail. (This may be 1.296 + * relaxed in the future.) 1.297 + * 1.298 + * Example that reads the entire canvas into a bitmap using the native 1.299 + * SkPMColor: 1.300 + * SkISize size = canvas->getDeviceSize(); 1.301 + * bitmap->setConfig(SkBitmap::kARGB_8888_Config, size.fWidth, 1.302 + * size.fHeight); 1.303 + * if (canvas->readPixels(bitmap, 0, 0)) { 1.304 + * // use the pixels 1.305 + * } 1.306 + */ 1.307 + bool readPixels(SkBitmap* bitmap, 1.308 + int x, int y, 1.309 + Config8888 config8888 = kNative_Premul_Config8888); 1.310 + 1.311 + /** 1.312 + * DEPRECATED: This will be removed as soon as webkit is no longer relying 1.313 + * on it. The bitmap is resized to the intersection of srcRect and the 1.314 + * canvas bounds. New pixels are always allocated on success. Bitmap is 1.315 + * unmodified on failure. 1.316 + */ 1.317 + bool readPixels(const SkIRect& srcRect, SkBitmap* bitmap); 1.318 + 1.319 +#ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG 1.320 + /** 1.321 + * DEPRECATED 1.322 + * Similar to draw sprite, this method will copy the pixels in bitmap onto 1.323 + * the canvas, with the top/left corner specified by (x, y). The canvas' 1.324 + * pixel values are completely replaced: there is no blending. 1.325 + * 1.326 + * Currently if bitmap is backed by a texture this is a no-op. This may be 1.327 + * relaxed in the future. 1.328 + * 1.329 + * If the bitmap has config kARGB_8888_Config then the config8888 param 1.330 + * will determines how the pixel valuess are intepreted. If the bitmap is 1.331 + * not kARGB_8888_Config then this parameter is ignored. 1.332 + * 1.333 + * Note: If you are recording drawing commands on this canvas to 1.334 + * SkPicture, writePixels() is ignored! 1.335 + */ 1.336 + void writePixels(const SkBitmap& bitmap, int x, int y, Config8888 config8888); 1.337 +#endif 1.338 + 1.339 + /** 1.340 + * This method affects the pixels in the base-layer, and operates in pixel coordinates, 1.341 + * ignoring the matrix and clip. 1.342 + * 1.343 + * The specified ImageInfo and (x,y) offset specifies a rectangle: target. 1.344 + * 1.345 + * target.setXYWH(x, y, info.width(), info.height()); 1.346 + * 1.347 + * Target is intersected with the bounds of the base-layer. If this intersection is not empty, 1.348 + * then we have two sets of pixels (of equal size), the "src" specified by info+pixels+rowBytes 1.349 + * and the "dst" by the canvas' backend. Replace the dst pixels with the corresponding src 1.350 + * pixels, performing any colortype/alphatype transformations needed (in the case where the 1.351 + * src and dst have different colortypes or alphatypes). 1.352 + * 1.353 + * This call can fail, returning false, for several reasons: 1.354 + * - If the src colortype/alphatype cannot be converted to the canvas' types 1.355 + * - If this canvas is not backed by pixels (e.g. picture or PDF) 1.356 + */ 1.357 + bool writePixels(const SkImageInfo&, const void* pixels, size_t rowBytes, int x, int y); 1.358 + 1.359 + /** 1.360 + * Helper for calling writePixels(info, ...) by passing its pixels and rowbytes. If the bitmap 1.361 + * is just wrapping a texture, returns false and does nothing. 1.362 + */ 1.363 + bool writePixels(const SkBitmap& bitmap, int x, int y); 1.364 + 1.365 + /////////////////////////////////////////////////////////////////////////// 1.366 + 1.367 + enum SaveFlags { 1.368 + /** save the matrix state, restoring it on restore() */ 1.369 + kMatrix_SaveFlag = 0x01, 1.370 + /** save the clip state, restoring it on restore() */ 1.371 + kClip_SaveFlag = 0x02, 1.372 + /** the layer needs to support per-pixel alpha */ 1.373 + kHasAlphaLayer_SaveFlag = 0x04, 1.374 + /** the layer needs to support 8-bits per color component */ 1.375 + kFullColorLayer_SaveFlag = 0x08, 1.376 + /** 1.377 + * the layer should clip against the bounds argument 1.378 + * 1.379 + * if SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG is undefined, this is treated as always on. 1.380 + */ 1.381 + kClipToLayer_SaveFlag = 0x10, 1.382 + 1.383 + // helper masks for common choices 1.384 + kMatrixClip_SaveFlag = 0x03, 1.385 +#ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG 1.386 + kARGB_NoClipLayer_SaveFlag = 0x0F, 1.387 +#endif 1.388 + kARGB_ClipLayer_SaveFlag = 0x1F 1.389 + }; 1.390 + 1.391 + /** This call saves the current matrix, clip, and drawFilter, and pushes a 1.392 + copy onto a private stack. Subsequent calls to translate, scale, 1.393 + rotate, skew, concat or clipRect, clipPath, and setDrawFilter all 1.394 + operate on this copy. 1.395 + When the balancing call to restore() is made, the previous matrix, clip, 1.396 + and drawFilter are restored. 1.397 + @param flags The flags govern what portion of the Matrix/Clip/drawFilter 1.398 + state the save (and matching restore) effect. For example, 1.399 + if only kMatrix is specified, then only the matrix state 1.400 + will be pushed and popped. Likewise for the clip if kClip 1.401 + is specified. However, the drawFilter is always affected 1.402 + by calls to save/restore. 1.403 + @return The value to pass to restoreToCount() to balance this save() 1.404 + */ 1.405 + int save(SaveFlags flags = kMatrixClip_SaveFlag); 1.406 + 1.407 + /** This behaves the same as save(), but in addition it allocates an 1.408 + offscreen bitmap. All drawing calls are directed there, and only when 1.409 + the balancing call to restore() is made is that offscreen transfered to 1.410 + the canvas (or the previous layer). 1.411 + @param bounds (may be null) This rect, if non-null, is used as a hint to 1.412 + limit the size of the offscreen, and thus drawing may be 1.413 + clipped to it, though that clipping is not guaranteed to 1.414 + happen. If exact clipping is desired, use clipRect(). 1.415 + @param paint (may be null) This is copied, and is applied to the 1.416 + offscreen when restore() is called 1.417 + @param flags LayerFlags 1.418 + @return The value to pass to restoreToCount() to balance this save() 1.419 + */ 1.420 + int saveLayer(const SkRect* bounds, const SkPaint* paint, 1.421 + SaveFlags flags = kARGB_ClipLayer_SaveFlag); 1.422 + 1.423 + /** This behaves the same as save(), but in addition it allocates an 1.424 + offscreen bitmap. All drawing calls are directed there, and only when 1.425 + the balancing call to restore() is made is that offscreen transfered to 1.426 + the canvas (or the previous layer). 1.427 + @param bounds (may be null) This rect, if non-null, is used as a hint to 1.428 + limit the size of the offscreen, and thus drawing may be 1.429 + clipped to it, though that clipping is not guaranteed to 1.430 + happen. If exact clipping is desired, use clipRect(). 1.431 + @param alpha This is applied to the offscreen when restore() is called. 1.432 + @param flags LayerFlags 1.433 + @return The value to pass to restoreToCount() to balance this save() 1.434 + */ 1.435 + int saveLayerAlpha(const SkRect* bounds, U8CPU alpha, 1.436 + SaveFlags flags = kARGB_ClipLayer_SaveFlag); 1.437 + 1.438 + /** This call balances a previous call to save(), and is used to remove all 1.439 + modifications to the matrix/clip/drawFilter state since the last save 1.440 + call. 1.441 + It is an error to call restore() more times than save() was called. 1.442 + */ 1.443 + void restore(); 1.444 + 1.445 + /** Returns the number of matrix/clip states on the SkCanvas' private stack. 1.446 + This will equal # save() calls - # restore() calls + 1. The save count on 1.447 + a new canvas is 1. 1.448 + */ 1.449 + int getSaveCount() const; 1.450 + 1.451 + /** Efficient way to pop any calls to save() that happened after the save 1.452 + count reached saveCount. It is an error for saveCount to be greater than 1.453 + getSaveCount(). To pop all the way back to the initial matrix/clip context 1.454 + pass saveCount == 1. 1.455 + @param saveCount The number of save() levels to restore from 1.456 + */ 1.457 + void restoreToCount(int saveCount); 1.458 + 1.459 + /** Returns true if drawing is currently going to a layer (from saveLayer) 1.460 + * rather than to the root device. 1.461 + */ 1.462 + virtual bool isDrawingToLayer() const; 1.463 + 1.464 + /** Preconcat the current matrix with the specified translation 1.465 + @param dx The distance to translate in X 1.466 + @param dy The distance to translate in Y 1.467 + returns true if the operation succeeded (e.g. did not overflow) 1.468 + */ 1.469 + bool translate(SkScalar dx, SkScalar dy); 1.470 + 1.471 + /** Preconcat the current matrix with the specified scale. 1.472 + @param sx The amount to scale in X 1.473 + @param sy The amount to scale in Y 1.474 + returns true if the operation succeeded (e.g. did not overflow) 1.475 + */ 1.476 + bool scale(SkScalar sx, SkScalar sy); 1.477 + 1.478 + /** Preconcat the current matrix with the specified rotation. 1.479 + @param degrees The amount to rotate, in degrees 1.480 + returns true if the operation succeeded (e.g. did not overflow) 1.481 + */ 1.482 + bool rotate(SkScalar degrees); 1.483 + 1.484 + /** Preconcat the current matrix with the specified skew. 1.485 + @param sx The amount to skew in X 1.486 + @param sy The amount to skew in Y 1.487 + returns true if the operation succeeded (e.g. did not overflow) 1.488 + */ 1.489 + bool skew(SkScalar sx, SkScalar sy); 1.490 + 1.491 + /** Preconcat the current matrix with the specified matrix. 1.492 + @param matrix The matrix to preconcatenate with the current matrix 1.493 + @return true if the operation succeeded (e.g. did not overflow) 1.494 + */ 1.495 + bool concat(const SkMatrix& matrix); 1.496 + 1.497 + /** Replace the current matrix with a copy of the specified matrix. 1.498 + @param matrix The matrix that will be copied into the current matrix. 1.499 + */ 1.500 + void setMatrix(const SkMatrix& matrix); 1.501 + 1.502 + /** Helper for setMatrix(identity). Sets the current matrix to identity. 1.503 + */ 1.504 + void resetMatrix(); 1.505 + 1.506 + /** 1.507 + * Modify the current clip with the specified rectangle. 1.508 + * @param rect The rect to combine with the current clip 1.509 + * @param op The region op to apply to the current clip 1.510 + * @param doAntiAlias true if the clip should be antialiased 1.511 + */ 1.512 + void clipRect(const SkRect& rect, 1.513 + SkRegion::Op op = SkRegion::kIntersect_Op, 1.514 + bool doAntiAlias = false); 1.515 + 1.516 + /** 1.517 + * Modify the current clip with the specified SkRRect. 1.518 + * @param rrect The rrect to combine with the current clip 1.519 + * @param op The region op to apply to the current clip 1.520 + * @param doAntiAlias true if the clip should be antialiased 1.521 + */ 1.522 + void clipRRect(const SkRRect& rrect, 1.523 + SkRegion::Op op = SkRegion::kIntersect_Op, 1.524 + bool doAntiAlias = false); 1.525 + 1.526 + /** 1.527 + * Modify the current clip with the specified path. 1.528 + * @param path The path to combine with the current clip 1.529 + * @param op The region op to apply to the current clip 1.530 + * @param doAntiAlias true if the clip should be antialiased 1.531 + */ 1.532 + void clipPath(const SkPath& path, 1.533 + SkRegion::Op op = SkRegion::kIntersect_Op, 1.534 + bool doAntiAlias = false); 1.535 + 1.536 + /** EXPERIMENTAL -- only used for testing 1.537 + Set to false to force clips to be hard, even if doAntiAlias=true is 1.538 + passed to clipRect or clipPath. 1.539 + */ 1.540 + void setAllowSoftClip(bool allow) { 1.541 + fAllowSoftClip = allow; 1.542 + } 1.543 + 1.544 + /** EXPERIMENTAL -- only used for testing 1.545 + Set to simplify clip stack using path ops. 1.546 + */ 1.547 + void setAllowSimplifyClip(bool allow) { 1.548 + fAllowSimplifyClip = allow; 1.549 + } 1.550 + 1.551 + /** Modify the current clip with the specified region. Note that unlike 1.552 + clipRect() and clipPath() which transform their arguments by the current 1.553 + matrix, clipRegion() assumes its argument is already in device 1.554 + coordinates, and so no transformation is performed. 1.555 + @param deviceRgn The region to apply to the current clip 1.556 + @param op The region op to apply to the current clip 1.557 + */ 1.558 + void clipRegion(const SkRegion& deviceRgn, 1.559 + SkRegion::Op op = SkRegion::kIntersect_Op); 1.560 + 1.561 + /** Helper for clipRegion(rgn, kReplace_Op). Sets the current clip to the 1.562 + specified region. This does not intersect or in any other way account 1.563 + for the existing clip region. 1.564 + @param deviceRgn The region to copy into the current clip. 1.565 + */ 1.566 + void setClipRegion(const SkRegion& deviceRgn) { 1.567 + this->clipRegion(deviceRgn, SkRegion::kReplace_Op); 1.568 + } 1.569 + 1.570 + /** Return true if the specified rectangle, after being transformed by the 1.571 + current matrix, would lie completely outside of the current clip. Call 1.572 + this to check if an area you intend to draw into is clipped out (and 1.573 + therefore you can skip making the draw calls). 1.574 + @param rect the rect to compare with the current clip 1.575 + @return true if the rect (transformed by the canvas' matrix) does not 1.576 + intersect with the canvas' clip 1.577 + */ 1.578 + bool quickReject(const SkRect& rect) const; 1.579 + 1.580 + /** Return true if the specified path, after being transformed by the 1.581 + current matrix, would lie completely outside of the current clip. Call 1.582 + this to check if an area you intend to draw into is clipped out (and 1.583 + therefore you can skip making the draw calls). Note, for speed it may 1.584 + return false even if the path itself might not intersect the clip 1.585 + (i.e. the bounds of the path intersects, but the path does not). 1.586 + @param path The path to compare with the current clip 1.587 + @return true if the path (transformed by the canvas' matrix) does not 1.588 + intersect with the canvas' clip 1.589 + */ 1.590 + bool quickReject(const SkPath& path) const; 1.591 + 1.592 + /** Return true if the horizontal band specified by top and bottom is 1.593 + completely clipped out. This is a conservative calculation, meaning 1.594 + that it is possible that if the method returns false, the band may still 1.595 + in fact be clipped out, but the converse is not true. If this method 1.596 + returns true, then the band is guaranteed to be clipped out. 1.597 + @param top The top of the horizontal band to compare with the clip 1.598 + @param bottom The bottom of the horizontal and to compare with the clip 1.599 + @return true if the horizontal band is completely clipped out (i.e. does 1.600 + not intersect the current clip) 1.601 + */ 1.602 + bool quickRejectY(SkScalar top, SkScalar bottom) const { 1.603 + SkASSERT(top <= bottom); 1.604 + 1.605 +#ifndef SK_WILL_NEVER_DRAW_PERSPECTIVE_TEXT 1.606 + // TODO: add a hasPerspective method similar to getLocalClipBounds. This 1.607 + // would cache the SkMatrix::hasPerspective result. Alternatively, have 1.608 + // the MC stack just set a hasPerspective boolean as it is updated. 1.609 + if (this->getTotalMatrix().hasPerspective()) { 1.610 + // TODO: consider implementing some half-plane test between the 1.611 + // two Y planes and the device-bounds (i.e., project the top and 1.612 + // bottom Y planes and then determine if the clip bounds is completely 1.613 + // outside either one). 1.614 + return false; 1.615 + } 1.616 +#endif 1.617 + 1.618 + const SkRect& clipR = this->getLocalClipBounds(); 1.619 + // In the case where the clip is empty and we are provided with a 1.620 + // negative top and positive bottom parameter then this test will return 1.621 + // false even though it will be clipped. We have chosen to exclude that 1.622 + // check as it is rare and would result double the comparisons. 1.623 + return top >= clipR.fBottom || bottom <= clipR.fTop; 1.624 + } 1.625 + 1.626 + /** Return the bounds of the current clip (in local coordinates) in the 1.627 + bounds parameter, and return true if it is non-empty. This can be useful 1.628 + in a way similar to quickReject, in that it tells you that drawing 1.629 + outside of these bounds will be clipped out. 1.630 + */ 1.631 + virtual bool getClipBounds(SkRect* bounds) const; 1.632 + 1.633 + /** Return the bounds of the current clip, in device coordinates; returns 1.634 + true if non-empty. Maybe faster than getting the clip explicitly and 1.635 + then taking its bounds. 1.636 + */ 1.637 + virtual bool getClipDeviceBounds(SkIRect* bounds) const; 1.638 + 1.639 + 1.640 + /** Fill the entire canvas' bitmap (restricted to the current clip) with the 1.641 + specified ARGB color, using the specified mode. 1.642 + @param a the alpha component (0..255) of the color to fill the canvas 1.643 + @param r the red component (0..255) of the color to fill the canvas 1.644 + @param g the green component (0..255) of the color to fill the canvas 1.645 + @param b the blue component (0..255) of the color to fill the canvas 1.646 + @param mode the mode to apply the color in (defaults to SrcOver) 1.647 + */ 1.648 + void drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b, 1.649 + SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode); 1.650 + 1.651 + /** Fill the entire canvas' bitmap (restricted to the current clip) with the 1.652 + specified color and mode. 1.653 + @param color the color to draw with 1.654 + @param mode the mode to apply the color in (defaults to SrcOver) 1.655 + */ 1.656 + void drawColor(SkColor color, 1.657 + SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode); 1.658 + 1.659 + /** 1.660 + * This erases the entire drawing surface to the specified color, 1.661 + * irrespective of the clip. It does not blend with the previous pixels, 1.662 + * but always overwrites them. 1.663 + * 1.664 + * It is roughly equivalent to the following: 1.665 + * canvas.save(); 1.666 + * canvas.clipRect(hugeRect, kReplace_Op); 1.667 + * paint.setColor(color); 1.668 + * paint.setXfermodeMode(kSrc_Mode); 1.669 + * canvas.drawPaint(paint); 1.670 + * canvas.restore(); 1.671 + * though it is almost always much more efficient. 1.672 + */ 1.673 + virtual void clear(SkColor); 1.674 + 1.675 + /** 1.676 + * Fill the entire canvas' bitmap (restricted to the current clip) with the 1.677 + * specified paint. 1.678 + * @param paint The paint used to fill the canvas 1.679 + */ 1.680 + virtual void drawPaint(const SkPaint& paint); 1.681 + 1.682 + enum PointMode { 1.683 + /** drawPoints draws each point separately */ 1.684 + kPoints_PointMode, 1.685 + /** drawPoints draws each pair of points as a line segment */ 1.686 + kLines_PointMode, 1.687 + /** drawPoints draws the array of points as a polygon */ 1.688 + kPolygon_PointMode 1.689 + }; 1.690 + 1.691 + /** Draw a series of points, interpreted based on the PointMode mode. For 1.692 + all modes, the count parameter is interpreted as the total number of 1.693 + points. For kLine mode, count/2 line segments are drawn. 1.694 + For kPoint mode, each point is drawn centered at its coordinate, and its 1.695 + size is specified by the paint's stroke-width. It draws as a square, 1.696 + unless the paint's cap-type is round, in which the points are drawn as 1.697 + circles. 1.698 + For kLine mode, each pair of points is drawn as a line segment, 1.699 + respecting the paint's settings for cap/join/width. 1.700 + For kPolygon mode, the entire array is drawn as a series of connected 1.701 + line segments. 1.702 + Note that, while similar, kLine and kPolygon modes draw slightly 1.703 + differently than the equivalent path built with a series of moveto, 1.704 + lineto calls, in that the path will draw all of its contours at once, 1.705 + with no interactions if contours intersect each other (think XOR 1.706 + xfermode). drawPoints always draws each element one at a time. 1.707 + @param mode PointMode specifying how to draw the array of points. 1.708 + @param count The number of points in the array 1.709 + @param pts Array of points to draw 1.710 + @param paint The paint used to draw the points 1.711 + */ 1.712 + virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[], 1.713 + const SkPaint& paint); 1.714 + 1.715 + /** Helper method for drawing a single point. See drawPoints() for a more 1.716 + details. 1.717 + */ 1.718 + void drawPoint(SkScalar x, SkScalar y, const SkPaint& paint); 1.719 + 1.720 + /** Draws a single pixel in the specified color. 1.721 + @param x The X coordinate of which pixel to draw 1.722 + @param y The Y coordiante of which pixel to draw 1.723 + @param color The color to draw 1.724 + */ 1.725 + void drawPoint(SkScalar x, SkScalar y, SkColor color); 1.726 + 1.727 + /** Draw a line segment with the specified start and stop x,y coordinates, 1.728 + using the specified paint. NOTE: since a line is always "framed", the 1.729 + paint's Style is ignored. 1.730 + @param x0 The x-coordinate of the start point of the line 1.731 + @param y0 The y-coordinate of the start point of the line 1.732 + @param x1 The x-coordinate of the end point of the line 1.733 + @param y1 The y-coordinate of the end point of the line 1.734 + @param paint The paint used to draw the line 1.735 + */ 1.736 + void drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, 1.737 + const SkPaint& paint); 1.738 + 1.739 + /** Draw the specified rectangle using the specified paint. The rectangle 1.740 + will be filled or stroked based on the Style in the paint. 1.741 + @param rect The rect to be drawn 1.742 + @param paint The paint used to draw the rect 1.743 + */ 1.744 + virtual void drawRect(const SkRect& rect, const SkPaint& paint); 1.745 + 1.746 + /** Draw the specified rectangle using the specified paint. The rectangle 1.747 + will be filled or framed based on the Style in the paint. 1.748 + @param rect The rect to be drawn 1.749 + @param paint The paint used to draw the rect 1.750 + */ 1.751 + void drawIRect(const SkIRect& rect, const SkPaint& paint) { 1.752 + SkRect r; 1.753 + r.set(rect); // promotes the ints to scalars 1.754 + this->drawRect(r, paint); 1.755 + } 1.756 + 1.757 + /** Draw the specified rectangle using the specified paint. The rectangle 1.758 + will be filled or framed based on the Style in the paint. 1.759 + @param left The left side of the rectangle to be drawn 1.760 + @param top The top side of the rectangle to be drawn 1.761 + @param right The right side of the rectangle to be drawn 1.762 + @param bottom The bottom side of the rectangle to be drawn 1.763 + @param paint The paint used to draw the rect 1.764 + */ 1.765 + void drawRectCoords(SkScalar left, SkScalar top, SkScalar right, 1.766 + SkScalar bottom, const SkPaint& paint); 1.767 + 1.768 + /** Draw the specified oval using the specified paint. The oval will be 1.769 + filled or framed based on the Style in the paint. 1.770 + @param oval The rectangle bounds of the oval to be drawn 1.771 + @param paint The paint used to draw the oval 1.772 + */ 1.773 + virtual void drawOval(const SkRect& oval, const SkPaint&); 1.774 + 1.775 + /** 1.776 + * Draw the specified RRect using the specified paint The rrect will be filled or stroked 1.777 + * based on the Style in the paint. 1.778 + * 1.779 + * @param rrect The round-rect to draw 1.780 + * @param paint The paint used to draw the round-rect 1.781 + */ 1.782 + virtual void drawRRect(const SkRRect& rrect, const SkPaint& paint); 1.783 + 1.784 + /** 1.785 + * Draw the annulus formed by the outer and inner rrects. The results 1.786 + * are undefined if the outer does not contain the inner. 1.787 + */ 1.788 + void drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint&); 1.789 + 1.790 + /** Draw the specified circle using the specified paint. If radius is <= 0, 1.791 + then nothing will be drawn. The circle will be filled 1.792 + or framed based on the Style in the paint. 1.793 + @param cx The x-coordinate of the center of the cirle to be drawn 1.794 + @param cy The y-coordinate of the center of the cirle to be drawn 1.795 + @param radius The radius of the cirle to be drawn 1.796 + @param paint The paint used to draw the circle 1.797 + */ 1.798 + void drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, 1.799 + const SkPaint& paint); 1.800 + 1.801 + /** Draw the specified arc, which will be scaled to fit inside the 1.802 + specified oval. If the sweep angle is >= 360, then the oval is drawn 1.803 + completely. Note that this differs slightly from SkPath::arcTo, which 1.804 + treats the sweep angle mod 360. 1.805 + @param oval The bounds of oval used to define the shape of the arc 1.806 + @param startAngle Starting angle (in degrees) where the arc begins 1.807 + @param sweepAngle Sweep angle (in degrees) measured clockwise 1.808 + @param useCenter true means include the center of the oval. For filling 1.809 + this will draw a wedge. False means just use the arc. 1.810 + @param paint The paint used to draw the arc 1.811 + */ 1.812 + void drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, 1.813 + bool useCenter, const SkPaint& paint); 1.814 + 1.815 + /** Draw the specified round-rect using the specified paint. The round-rect 1.816 + will be filled or framed based on the Style in the paint. 1.817 + @param rect The rectangular bounds of the roundRect to be drawn 1.818 + @param rx The x-radius of the oval used to round the corners 1.819 + @param ry The y-radius of the oval used to round the corners 1.820 + @param paint The paint used to draw the roundRect 1.821 + */ 1.822 + void drawRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, 1.823 + const SkPaint& paint); 1.824 + 1.825 + /** Draw the specified path using the specified paint. The path will be 1.826 + filled or framed based on the Style in the paint. 1.827 + @param path The path to be drawn 1.828 + @param paint The paint used to draw the path 1.829 + */ 1.830 + virtual void drawPath(const SkPath& path, const SkPaint& paint); 1.831 + 1.832 + /** Draw the specified bitmap, with its top/left corner at (x,y), using the 1.833 + specified paint, transformed by the current matrix. Note: if the paint 1.834 + contains a maskfilter that generates a mask which extends beyond the 1.835 + bitmap's original width/height, then the bitmap will be drawn as if it 1.836 + were in a Shader with CLAMP mode. Thus the color outside of the original 1.837 + width/height will be the edge color replicated. 1.838 + 1.839 + If a shader is present on the paint it will be ignored, except in the 1.840 + case where the bitmap is kA8_Config. In that case, the color is 1.841 + generated by the shader. 1.842 + 1.843 + @param bitmap The bitmap to be drawn 1.844 + @param left The position of the left side of the bitmap being drawn 1.845 + @param top The position of the top side of the bitmap being drawn 1.846 + @param paint The paint used to draw the bitmap, or NULL 1.847 + */ 1.848 + virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, 1.849 + const SkPaint* paint = NULL); 1.850 + 1.851 + enum DrawBitmapRectFlags { 1.852 + kNone_DrawBitmapRectFlag = 0x0, 1.853 + /** 1.854 + * When filtering is enabled, allow the color samples outside of 1.855 + * the src rect (but still in the src bitmap) to bleed into the 1.856 + * drawn portion 1.857 + */ 1.858 + kBleed_DrawBitmapRectFlag = 0x1, 1.859 + }; 1.860 + 1.861 + /** Draw the specified bitmap, with the specified matrix applied (before the 1.862 + canvas' matrix is applied). 1.863 + @param bitmap The bitmap to be drawn 1.864 + @param src Optional: specify the subset of the bitmap to be drawn 1.865 + @param dst The destination rectangle where the scaled/translated 1.866 + image will be drawn 1.867 + @param paint The paint used to draw the bitmap, or NULL 1.868 + */ 1.869 + virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src, 1.870 + const SkRect& dst, 1.871 + const SkPaint* paint = NULL, 1.872 + DrawBitmapRectFlags flags = kNone_DrawBitmapRectFlag); 1.873 + 1.874 + void drawBitmapRect(const SkBitmap& bitmap, const SkRect& dst, 1.875 + const SkPaint* paint = NULL) { 1.876 + this->drawBitmapRectToRect(bitmap, NULL, dst, paint, kNone_DrawBitmapRectFlag); 1.877 + } 1.878 + 1.879 + void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* isrc, 1.880 + const SkRect& dst, const SkPaint* paint = NULL, 1.881 + DrawBitmapRectFlags flags = kNone_DrawBitmapRectFlag) { 1.882 + SkRect realSrcStorage; 1.883 + SkRect* realSrcPtr = NULL; 1.884 + if (isrc) { 1.885 + realSrcStorage.set(*isrc); 1.886 + realSrcPtr = &realSrcStorage; 1.887 + } 1.888 + this->drawBitmapRectToRect(bitmap, realSrcPtr, dst, paint, flags); 1.889 + } 1.890 + 1.891 + virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m, 1.892 + const SkPaint* paint = NULL); 1.893 + 1.894 + /** 1.895 + * Draw the bitmap stretched differentially to fit into dst. 1.896 + * center is a rect within the bitmap, and logically divides the bitmap 1.897 + * into 9 sections (3x3). For example, if the middle pixel of a [5x5] 1.898 + * bitmap is the "center", then the center-rect should be [2, 2, 3, 3]. 1.899 + * 1.900 + * If the dst is >= the bitmap size, then... 1.901 + * - The 4 corners are not stretched at all. 1.902 + * - The sides are stretched in only one axis. 1.903 + * - The center is stretched in both axes. 1.904 + * Else, for each axis where dst < bitmap, 1.905 + * - The corners shrink proportionally 1.906 + * - The sides (along the shrink axis) and center are not drawn 1.907 + */ 1.908 + virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, 1.909 + const SkRect& dst, const SkPaint* paint = NULL); 1.910 + 1.911 + /** Draw the specified bitmap, with its top/left corner at (x,y), 1.912 + NOT transformed by the current matrix. Note: if the paint 1.913 + contains a maskfilter that generates a mask which extends beyond the 1.914 + bitmap's original width/height, then the bitmap will be drawn as if it 1.915 + were in a Shader with CLAMP mode. Thus the color outside of the original 1.916 + width/height will be the edge color replicated. 1.917 + @param bitmap The bitmap to be drawn 1.918 + @param left The position of the left side of the bitmap being drawn 1.919 + @param top The position of the top side of the bitmap being drawn 1.920 + @param paint The paint used to draw the bitmap, or NULL 1.921 + */ 1.922 + virtual void drawSprite(const SkBitmap& bitmap, int left, int top, 1.923 + const SkPaint* paint = NULL); 1.924 + 1.925 + /** Draw the text, with origin at (x,y), using the specified paint. 1.926 + The origin is interpreted based on the Align setting in the paint. 1.927 + @param text The text to be drawn 1.928 + @param byteLength The number of bytes to read from the text parameter 1.929 + @param x The x-coordinate of the origin of the text being drawn 1.930 + @param y The y-coordinate of the origin of the text being drawn 1.931 + @param paint The paint used for the text (e.g. color, size, style) 1.932 + */ 1.933 + virtual void drawText(const void* text, size_t byteLength, SkScalar x, 1.934 + SkScalar y, const SkPaint& paint); 1.935 + 1.936 + /** Draw the text, with each character/glyph origin specified by the pos[] 1.937 + array. The origin is interpreted by the Align setting in the paint. 1.938 + @param text The text to be drawn 1.939 + @param byteLength The number of bytes to read from the text parameter 1.940 + @param pos Array of positions, used to position each character 1.941 + @param paint The paint used for the text (e.g. color, size, style) 1.942 + */ 1.943 + virtual void drawPosText(const void* text, size_t byteLength, 1.944 + const SkPoint pos[], const SkPaint& paint); 1.945 + 1.946 + /** Draw the text, with each character/glyph origin specified by the x 1.947 + coordinate taken from the xpos[] array, and the y from the constY param. 1.948 + The origin is interpreted by the Align setting in the paint. 1.949 + @param text The text to be drawn 1.950 + @param byteLength The number of bytes to read from the text parameter 1.951 + @param xpos Array of x-positions, used to position each character 1.952 + @param constY The shared Y coordinate for all of the positions 1.953 + @param paint The paint used for the text (e.g. color, size, style) 1.954 + */ 1.955 + virtual void drawPosTextH(const void* text, size_t byteLength, 1.956 + const SkScalar xpos[], SkScalar constY, 1.957 + const SkPaint& paint); 1.958 + 1.959 + /** Draw the text, with origin at (x,y), using the specified paint, along 1.960 + the specified path. The paint's Align setting determins where along the 1.961 + path to start the text. 1.962 + @param text The text to be drawn 1.963 + @param byteLength The number of bytes to read from the text parameter 1.964 + @param path The path the text should follow for its baseline 1.965 + @param hOffset The distance along the path to add to the text's 1.966 + starting position 1.967 + @param vOffset The distance above(-) or below(+) the path to 1.968 + position the text 1.969 + @param paint The paint used for the text 1.970 + */ 1.971 + void drawTextOnPathHV(const void* text, size_t byteLength, 1.972 + const SkPath& path, SkScalar hOffset, 1.973 + SkScalar vOffset, const SkPaint& paint); 1.974 + 1.975 + /** Draw the text, with origin at (x,y), using the specified paint, along 1.976 + the specified path. The paint's Align setting determins where along the 1.977 + path to start the text. 1.978 + @param text The text to be drawn 1.979 + @param byteLength The number of bytes to read from the text parameter 1.980 + @param path The path the text should follow for its baseline 1.981 + @param matrix (may be null) Applied to the text before it is 1.982 + mapped onto the path 1.983 + @param paint The paint used for the text 1.984 + */ 1.985 + virtual void drawTextOnPath(const void* text, size_t byteLength, 1.986 + const SkPath& path, const SkMatrix* matrix, 1.987 + const SkPaint& paint); 1.988 + 1.989 + /** PRIVATE / EXPERIMENTAL -- do not call 1.990 + Perform back-end analysis/optimization of a picture. This may attach 1.991 + optimization data to the picture which can be used by a later 1.992 + drawPicture call. 1.993 + @param picture The recorded drawing commands to analyze/optimize 1.994 + */ 1.995 + void EXPERIMENTAL_optimize(SkPicture* picture); 1.996 + 1.997 + /** Draw the picture into this canvas. This method effective brackets the 1.998 + playback of the picture's draw calls with save/restore, so the state 1.999 + of this canvas will be unchanged after this call. 1.1000 + @param picture The recorded drawing commands to playback into this 1.1001 + canvas. 1.1002 + */ 1.1003 + virtual void drawPicture(SkPicture& picture); 1.1004 + 1.1005 + enum VertexMode { 1.1006 + kTriangles_VertexMode, 1.1007 + kTriangleStrip_VertexMode, 1.1008 + kTriangleFan_VertexMode 1.1009 + }; 1.1010 + 1.1011 + /** Draw the array of vertices, interpreted as triangles (based on mode). 1.1012 + @param vmode How to interpret the array of vertices 1.1013 + @param vertexCount The number of points in the vertices array (and 1.1014 + corresponding texs and colors arrays if non-null) 1.1015 + @param vertices Array of vertices for the mesh 1.1016 + @param texs May be null. If not null, specifies the coordinate 1.1017 + in _texture_ space (not uv space) for each vertex. 1.1018 + @param colors May be null. If not null, specifies a color for each 1.1019 + vertex, to be interpolated across the triangle. 1.1020 + @param xmode Used if both texs and colors are present. In this 1.1021 + case the colors are combined with the texture using mode, 1.1022 + before being drawn using the paint. If mode is null, then 1.1023 + kModulate_Mode is used. 1.1024 + @param indices If not null, array of indices to reference into the 1.1025 + vertex (texs, colors) array. 1.1026 + @param indexCount number of entries in the indices array (if not null) 1.1027 + @param paint Specifies the shader/texture if present. 1.1028 + */ 1.1029 + virtual void drawVertices(VertexMode vmode, int vertexCount, 1.1030 + const SkPoint vertices[], const SkPoint texs[], 1.1031 + const SkColor colors[], SkXfermode* xmode, 1.1032 + const uint16_t indices[], int indexCount, 1.1033 + const SkPaint& paint); 1.1034 + 1.1035 + /** Send a blob of data to the canvas. 1.1036 + For canvases that draw, this call is effectively a no-op, as the data 1.1037 + is not parsed, but just ignored. However, this call exists for 1.1038 + subclasses like SkPicture's recording canvas, that can store the data 1.1039 + and then play it back later (via another call to drawData). 1.1040 + */ 1.1041 + virtual void drawData(const void* data, size_t length) { 1.1042 + // do nothing. Subclasses may do something with the data 1.1043 + } 1.1044 + 1.1045 + /** Add comments. beginCommentGroup/endCommentGroup open/close a new group. 1.1046 + Each comment added via addComment is notionally attached to its 1.1047 + enclosing group. Top-level comments simply belong to no group. 1.1048 + */ 1.1049 + virtual void beginCommentGroup(const char* description) { 1.1050 + // do nothing. Subclasses may do something 1.1051 + } 1.1052 + virtual void addComment(const char* kywd, const char* value) { 1.1053 + // do nothing. Subclasses may do something 1.1054 + } 1.1055 + virtual void endCommentGroup() { 1.1056 + // do nothing. Subclasses may do something 1.1057 + } 1.1058 + 1.1059 + /** 1.1060 + * With this call the client asserts that subsequent draw operations (up to the 1.1061 + * matching popCull()) are fully contained within the given bounding box. The assertion 1.1062 + * is not enforced, but the information might be used to quick-reject command blocks, 1.1063 + * so an incorrect bounding box may result in incomplete rendering. 1.1064 + */ 1.1065 + void pushCull(const SkRect& cullRect) { 1.1066 + ++fCullCount; 1.1067 + this->onPushCull(cullRect); 1.1068 + } 1.1069 + 1.1070 + /** 1.1071 + * Terminates the current culling block, and restores the previous one (if any). 1.1072 + */ 1.1073 + void popCull() { 1.1074 + if (fCullCount > 0) { 1.1075 + --fCullCount; 1.1076 + this->onPopCull(); 1.1077 + } 1.1078 + } 1.1079 + ////////////////////////////////////////////////////////////////////////// 1.1080 + 1.1081 + /** Get the current bounder object. 1.1082 + The bounder's reference count is unchaged. 1.1083 + @return the canva's bounder (or NULL). 1.1084 + */ 1.1085 + SkBounder* getBounder() const { return fBounder; } 1.1086 + 1.1087 + /** Set a new bounder (or NULL). 1.1088 + Pass NULL to clear any previous bounder. 1.1089 + As a convenience, the parameter passed is also returned. 1.1090 + If a previous bounder exists, its reference count is decremented. 1.1091 + If bounder is not NULL, its reference count is incremented. 1.1092 + @param bounder the new bounder (or NULL) to be installed in the canvas 1.1093 + @return the set bounder object 1.1094 + */ 1.1095 + virtual SkBounder* setBounder(SkBounder* bounder); 1.1096 + 1.1097 + /** Get the current filter object. The filter's reference count is not 1.1098 + affected. The filter is saved/restored, just like the matrix and clip. 1.1099 + @return the canvas' filter (or NULL). 1.1100 + */ 1.1101 + SkDrawFilter* getDrawFilter() const; 1.1102 + 1.1103 + /** Set the new filter (or NULL). Pass NULL to clear any existing filter. 1.1104 + As a convenience, the parameter is returned. If an existing filter 1.1105 + exists, its refcnt is decrement. If the new filter is not null, its 1.1106 + refcnt is incremented. The filter is saved/restored, just like the 1.1107 + matrix and clip. 1.1108 + @param filter the new filter (or NULL) 1.1109 + @return the new filter 1.1110 + */ 1.1111 + virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter); 1.1112 + 1.1113 + ////////////////////////////////////////////////////////////////////////// 1.1114 + 1.1115 + /** 1.1116 + * Return true if the current clip is empty (i.e. nothing will draw). 1.1117 + * Note: this is not always a free call, so it should not be used 1.1118 + * more often than necessary. However, once the canvas has computed this 1.1119 + * result, subsequent calls will be cheap (until the clip state changes, 1.1120 + * which can happen on any clip..() or restore() call. 1.1121 + */ 1.1122 + virtual bool isClipEmpty() const; 1.1123 + 1.1124 + /** 1.1125 + * Returns true if the current clip is just a (non-empty) rectangle. 1.1126 + * Returns false if the clip is empty, or if it is complex. 1.1127 + */ 1.1128 + virtual bool isClipRect() const; 1.1129 + 1.1130 + /** Return the current matrix on the canvas. 1.1131 + This does not account for the translate in any of the devices. 1.1132 + @return The current matrix on the canvas. 1.1133 + */ 1.1134 + const SkMatrix& getTotalMatrix() const; 1.1135 + 1.1136 +#ifdef SK_SUPPORT_LEGACY_GETCLIPTYPE 1.1137 + enum ClipType { 1.1138 + kEmpty_ClipType = 0, 1.1139 + kRect_ClipType, 1.1140 + kComplex_ClipType 1.1141 + }; 1.1142 + /** Returns a description of the total clip; may be cheaper than 1.1143 + getting the clip and querying it directly. 1.1144 + */ 1.1145 + virtual ClipType getClipType() const; 1.1146 +#endif 1.1147 + 1.1148 +#ifdef SK_SUPPORT_LEGACY_GETTOTALCLIP 1.1149 + /** DEPRECATED -- need to move this guy to private/friend 1.1150 + * Return the current device clip (concatenation of all clip calls). 1.1151 + * This does not account for the translate in any of the devices. 1.1152 + * @return the current device clip (concatenation of all clip calls). 1.1153 + */ 1.1154 + const SkRegion& getTotalClip() const; 1.1155 +#endif 1.1156 + 1.1157 + /** Return the clip stack. The clip stack stores all the individual 1.1158 + * clips organized by the save/restore frame in which they were 1.1159 + * added. 1.1160 + * @return the current clip stack ("list" of individual clip elements) 1.1161 + */ 1.1162 + const SkClipStack* getClipStack() const { 1.1163 + return &fClipStack; 1.1164 + } 1.1165 + 1.1166 + class ClipVisitor { 1.1167 + public: 1.1168 + virtual ~ClipVisitor(); 1.1169 + virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0; 1.1170 + virtual void clipRRect(const SkRRect&, SkRegion::Op, bool antialias) = 0; 1.1171 + virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0; 1.1172 + }; 1.1173 + 1.1174 + /** 1.1175 + * Replays the clip operations, back to front, that have been applied to 1.1176 + * the canvas, calling the appropriate method on the visitor for each 1.1177 + * clip. All clips have already been transformed into device space. 1.1178 + */ 1.1179 + void replayClips(ClipVisitor*) const; 1.1180 + 1.1181 + /////////////////////////////////////////////////////////////////////////// 1.1182 + 1.1183 + /** After calling saveLayer(), there can be any number of devices that make 1.1184 + up the top-most drawing area. LayerIter can be used to iterate through 1.1185 + those devices. Note that the iterator is only valid until the next API 1.1186 + call made on the canvas. Ownership of all pointers in the iterator stays 1.1187 + with the canvas, so none of them should be modified or deleted. 1.1188 + */ 1.1189 + class SK_API LayerIter /*: SkNoncopyable*/ { 1.1190 + public: 1.1191 + /** Initialize iterator with canvas, and set values for 1st device */ 1.1192 + LayerIter(SkCanvas*, bool skipEmptyClips); 1.1193 + ~LayerIter(); 1.1194 + 1.1195 + /** Return true if the iterator is done */ 1.1196 + bool done() const { return fDone; } 1.1197 + /** Cycle to the next device */ 1.1198 + void next(); 1.1199 + 1.1200 + // These reflect the current device in the iterator 1.1201 + 1.1202 + SkBaseDevice* device() const; 1.1203 + const SkMatrix& matrix() const; 1.1204 + const SkRegion& clip() const; 1.1205 + const SkPaint& paint() const; 1.1206 + int x() const; 1.1207 + int y() const; 1.1208 + 1.1209 + private: 1.1210 + // used to embed the SkDrawIter object directly in our instance, w/o 1.1211 + // having to expose that class def to the public. There is an assert 1.1212 + // in our constructor to ensure that fStorage is large enough 1.1213 + // (though needs to be a compile-time-assert!). We use intptr_t to work 1.1214 + // safely with 32 and 64 bit machines (to ensure the storage is enough) 1.1215 + intptr_t fStorage[32]; 1.1216 + class SkDrawIter* fImpl; // this points at fStorage 1.1217 + SkPaint fDefaultPaint; 1.1218 + bool fDone; 1.1219 + }; 1.1220 + 1.1221 + // don't call 1.1222 + const SkRegion& internal_private_getTotalClip() const; 1.1223 + // don't call 1.1224 + void internal_private_getTotalClipAsPath(SkPath*) const; 1.1225 + // don't call 1.1226 + GrRenderTarget* internal_private_accessTopLayerRenderTarget(); 1.1227 + 1.1228 +protected: 1.1229 + // default impl defers to getDevice()->newSurface(info) 1.1230 + virtual SkSurface* onNewSurface(const SkImageInfo&); 1.1231 + 1.1232 + // default impl defers to its device 1.1233 + virtual const void* onPeekPixels(SkImageInfo*, size_t* rowBytes); 1.1234 + virtual void* onAccessTopLayerPixels(SkImageInfo*, size_t* rowBytes); 1.1235 + 1.1236 + // Subclass save/restore notifiers. 1.1237 + // Overriders should call the corresponding INHERITED method up the inheritance chain. 1.1238 + // willSaveLayer()'s return value may suppress full layer allocation. 1.1239 + enum SaveLayerStrategy { 1.1240 + kFullLayer_SaveLayerStrategy, 1.1241 + kNoLayer_SaveLayerStrategy 1.1242 + }; 1.1243 + virtual void willSave(SaveFlags); 1.1244 + virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags); 1.1245 + virtual void willRestore(); 1.1246 + 1.1247 + virtual void didTranslate(SkScalar, SkScalar); 1.1248 + virtual void didScale(SkScalar, SkScalar); 1.1249 + virtual void didRotate(SkScalar); 1.1250 + virtual void didSkew(SkScalar, SkScalar); 1.1251 + virtual void didConcat(const SkMatrix&); 1.1252 + virtual void didSetMatrix(const SkMatrix&); 1.1253 + 1.1254 + virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&); 1.1255 + 1.1256 + enum ClipEdgeStyle { 1.1257 + kHard_ClipEdgeStyle, 1.1258 + kSoft_ClipEdgeStyle 1.1259 + }; 1.1260 + 1.1261 + virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle); 1.1262 + virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle); 1.1263 + virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle); 1.1264 + virtual void onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op); 1.1265 + 1.1266 + // Returns the canvas to be used by DrawIter. Default implementation 1.1267 + // returns this. Subclasses that encapsulate an indirect canvas may 1.1268 + // need to overload this method. The impl must keep track of this, as it 1.1269 + // is not released or deleted by the caller. 1.1270 + virtual SkCanvas* canvasForDrawIter(); 1.1271 + 1.1272 + // Clip rectangle bounds. Called internally by saveLayer. 1.1273 + // returns false if the entire rectangle is entirely clipped out 1.1274 + // If non-NULL, The imageFilter parameter will be used to expand the clip 1.1275 + // and offscreen bounds for any margin required by the filter DAG. 1.1276 + bool clipRectBounds(const SkRect* bounds, SaveFlags flags, 1.1277 + SkIRect* intersection, 1.1278 + const SkImageFilter* imageFilter = NULL); 1.1279 + 1.1280 + // Called by child classes that override clipPath and clipRRect to only 1.1281 + // track fast conservative clip bounds, rather than exact clips. 1.1282 + void updateClipConservativelyUsingBounds(const SkRect&, SkRegion::Op, 1.1283 + bool inverseFilled); 1.1284 + 1.1285 + // notify our surface (if we have one) that we are about to draw, so it 1.1286 + // can perform copy-on-write or invalidate any cached images 1.1287 + void predrawNotify(); 1.1288 + 1.1289 + virtual void onPushCull(const SkRect& cullRect); 1.1290 + virtual void onPopCull(); 1.1291 + 1.1292 +private: 1.1293 + class MCRec; 1.1294 + 1.1295 + SkClipStack fClipStack; 1.1296 + SkDeque fMCStack; 1.1297 + // points to top of stack 1.1298 + MCRec* fMCRec; 1.1299 + // the first N recs that can fit here mean we won't call malloc 1.1300 + uint32_t fMCRecStorage[32]; 1.1301 + 1.1302 + SkBounder* fBounder; 1.1303 + int fSaveLayerCount; // number of successful saveLayer calls 1.1304 + int fCullCount; // number of active culls 1.1305 + 1.1306 + SkMetaData* fMetaData; 1.1307 + 1.1308 + SkSurface_Base* fSurfaceBase; 1.1309 + SkSurface_Base* getSurfaceBase() const { return fSurfaceBase; } 1.1310 + void setSurfaceBase(SkSurface_Base* sb) { 1.1311 + fSurfaceBase = sb; 1.1312 + } 1.1313 + friend class SkSurface_Base; 1.1314 + friend class SkSurface_Gpu; 1.1315 + 1.1316 + bool fDeviceCMDirty; // cleared by updateDeviceCMCache() 1.1317 + void updateDeviceCMCache(); 1.1318 + 1.1319 + friend class SkDrawIter; // needs setupDrawForLayerDevice() 1.1320 + friend class AutoDrawLooper; 1.1321 + friend class SkLua; // needs top layer size and offset 1.1322 + friend class SkDeferredDevice; // needs getTopDevice() 1.1323 + 1.1324 + SkBaseDevice* createLayerDevice(const SkImageInfo&); 1.1325 + 1.1326 + SkBaseDevice* init(SkBaseDevice*); 1.1327 + 1.1328 + /** 1.1329 + * DEPRECATED 1.1330 + * 1.1331 + * Specify a device for this canvas to draw into. If it is not null, its 1.1332 + * reference count is incremented. If the canvas was already holding a 1.1333 + * device, its reference count is decremented. The new device is returned. 1.1334 + */ 1.1335 + SkBaseDevice* setRootDevice(SkBaseDevice* device); 1.1336 + 1.1337 + /** 1.1338 + * Gets the size/origin of the top level layer in global canvas coordinates. We don't want this 1.1339 + * to be public because it exposes decisions about layer sizes that are internal to the canvas. 1.1340 + */ 1.1341 + SkISize getTopLayerSize() const; 1.1342 + SkIPoint getTopLayerOrigin() const; 1.1343 + 1.1344 + // internal methods are not virtual, so they can safely be called by other 1.1345 + // canvas apis, without confusing subclasses (like SkPictureRecording) 1.1346 + void internalDrawBitmap(const SkBitmap&, const SkMatrix& m, const SkPaint* paint); 1.1347 + void internalDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, 1.1348 + const SkRect& dst, const SkPaint* paint, 1.1349 + DrawBitmapRectFlags flags); 1.1350 + void internalDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, 1.1351 + const SkRect& dst, const SkPaint* paint); 1.1352 + void internalDrawPaint(const SkPaint& paint); 1.1353 + int internalSaveLayer(const SkRect* bounds, const SkPaint* paint, 1.1354 + SaveFlags, bool justForImageFilter, SaveLayerStrategy strategy); 1.1355 + void internalDrawDevice(SkBaseDevice*, int x, int y, const SkPaint*); 1.1356 + 1.1357 + // shared by save() and saveLayer() 1.1358 + int internalSave(SaveFlags flags); 1.1359 + void internalRestore(); 1.1360 + static void DrawRect(const SkDraw& draw, const SkPaint& paint, 1.1361 + const SkRect& r, SkScalar textSize); 1.1362 + static void DrawTextDecorations(const SkDraw& draw, const SkPaint& paint, 1.1363 + const char text[], size_t byteLength, 1.1364 + SkScalar x, SkScalar y); 1.1365 + 1.1366 + /* These maintain a cache of the clip bounds in local coordinates, 1.1367 + (converted to 2s-compliment if floats are slow). 1.1368 + */ 1.1369 + mutable SkRect fCachedLocalClipBounds; 1.1370 + mutable bool fCachedLocalClipBoundsDirty; 1.1371 + bool fAllowSoftClip; 1.1372 + bool fAllowSimplifyClip; 1.1373 + 1.1374 + const SkRect& getLocalClipBounds() const { 1.1375 + if (fCachedLocalClipBoundsDirty) { 1.1376 + if (!this->getClipBounds(&fCachedLocalClipBounds)) { 1.1377 + fCachedLocalClipBounds.setEmpty(); 1.1378 + } 1.1379 + fCachedLocalClipBoundsDirty = false; 1.1380 + } 1.1381 + return fCachedLocalClipBounds; 1.1382 + } 1.1383 + 1.1384 + class AutoValidateClip : ::SkNoncopyable { 1.1385 + public: 1.1386 + explicit AutoValidateClip(SkCanvas* canvas) : fCanvas(canvas) { 1.1387 + fCanvas->validateClip(); 1.1388 + } 1.1389 + ~AutoValidateClip() { fCanvas->validateClip(); } 1.1390 + 1.1391 + private: 1.1392 + const SkCanvas* fCanvas; 1.1393 + }; 1.1394 + 1.1395 +#ifdef SK_DEBUG 1.1396 + void validateClip() const; 1.1397 +#else 1.1398 + void validateClip() const {} 1.1399 +#endif 1.1400 + 1.1401 + typedef SkRefCnt INHERITED; 1.1402 +}; 1.1403 + 1.1404 +/** Stack helper class to automatically call restoreToCount() on the canvas 1.1405 + when this object goes out of scope. Use this to guarantee that the canvas 1.1406 + is restored to a known state. 1.1407 +*/ 1.1408 +class SkAutoCanvasRestore : SkNoncopyable { 1.1409 +public: 1.1410 + SkAutoCanvasRestore(SkCanvas* canvas, bool doSave) : fCanvas(canvas), fSaveCount(0) { 1.1411 + if (fCanvas) { 1.1412 + fSaveCount = canvas->getSaveCount(); 1.1413 + if (doSave) { 1.1414 + canvas->save(); 1.1415 + } 1.1416 + } 1.1417 + } 1.1418 + ~SkAutoCanvasRestore() { 1.1419 + if (fCanvas) { 1.1420 + fCanvas->restoreToCount(fSaveCount); 1.1421 + } 1.1422 + } 1.1423 + 1.1424 + /** 1.1425 + * Perform the restore now, instead of waiting for the destructor. Will 1.1426 + * only do this once. 1.1427 + */ 1.1428 + void restore() { 1.1429 + if (fCanvas) { 1.1430 + fCanvas->restoreToCount(fSaveCount); 1.1431 + fCanvas = NULL; 1.1432 + } 1.1433 + } 1.1434 + 1.1435 +private: 1.1436 + SkCanvas* fCanvas; 1.1437 + int fSaveCount; 1.1438 +}; 1.1439 +#define SkAutoCanvasRestore(...) SK_REQUIRE_LOCAL_VAR(SkAutoCanvasRestore) 1.1440 + 1.1441 +/** Stack helper class to automatically open and close a comment block 1.1442 + */ 1.1443 +class SkAutoCommentBlock : SkNoncopyable { 1.1444 +public: 1.1445 + SkAutoCommentBlock(SkCanvas* canvas, const char* description) { 1.1446 + fCanvas = canvas; 1.1447 + if (NULL != fCanvas) { 1.1448 + fCanvas->beginCommentGroup(description); 1.1449 + } 1.1450 + } 1.1451 + 1.1452 + ~SkAutoCommentBlock() { 1.1453 + if (NULL != fCanvas) { 1.1454 + fCanvas->endCommentGroup(); 1.1455 + } 1.1456 + } 1.1457 + 1.1458 +private: 1.1459 + SkCanvas* fCanvas; 1.1460 +}; 1.1461 +#define SkAutoCommentBlock(...) SK_REQUIRE_LOCAL_VAR(SkAutoCommentBlock) 1.1462 + 1.1463 +/** 1.1464 + * If the caller wants read-only access to the pixels in a canvas, it can just 1.1465 + * call canvas->peekPixels(), since that is the fastest way to "peek" at the 1.1466 + * pixels on a raster-backed canvas. 1.1467 + * 1.1468 + * If the canvas has pixels, but they are not readily available to the CPU 1.1469 + * (e.g. gpu-backed), then peekPixels() will fail, but readPixels() will 1.1470 + * succeed (though be slower, since it will return a copy of the pixels). 1.1471 + * 1.1472 + * SkAutoROCanvasPixels encapsulates these two techniques, trying first to call 1.1473 + * peekPixels() (for performance), but if that fails, calling readPixels() and 1.1474 + * storing the copy locally. 1.1475 + * 1.1476 + * The caller must respect the restrictions associated with peekPixels(), since 1.1477 + * that may have been called: The returned information is invalidated if... 1.1478 + * - any API is called on the canvas (or its parent surface if present) 1.1479 + * - the canvas goes out of scope 1.1480 + */ 1.1481 +class SkAutoROCanvasPixels : SkNoncopyable { 1.1482 +public: 1.1483 + SkAutoROCanvasPixels(SkCanvas* canvas); 1.1484 + 1.1485 + // returns NULL on failure 1.1486 + const void* addr() const { return fAddr; } 1.1487 + 1.1488 + // undefined if addr() == NULL 1.1489 + size_t rowBytes() const { return fRowBytes; } 1.1490 + 1.1491 + // undefined if addr() == NULL 1.1492 + const SkImageInfo& info() const { return fInfo; } 1.1493 + 1.1494 + // helper that, if returns true, installs the pixels into the bitmap. Note 1.1495 + // that the bitmap may reference the address returned by peekPixels(), so 1.1496 + // the caller must respect the restrictions associated with peekPixels(). 1.1497 + bool asROBitmap(SkBitmap*) const; 1.1498 + 1.1499 +private: 1.1500 + SkBitmap fBitmap; // used if peekPixels() fails 1.1501 + const void* fAddr; // NULL on failure 1.1502 + SkImageInfo fInfo; 1.1503 + size_t fRowBytes; 1.1504 +}; 1.1505 + 1.1506 +#endif