gfx/skia/trunk/include/core/SkPixelRef.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/include/core/SkPixelRef.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,380 @@
     1.4 +/*
     1.5 + * Copyright 2008 The Android Open Source Project
     1.6 + *
     1.7 + * Use of this source code is governed by a BSD-style license that can be
     1.8 + * found in the LICENSE file.
     1.9 + */
    1.10 +
    1.11 +#ifndef SkPixelRef_DEFINED
    1.12 +#define SkPixelRef_DEFINED
    1.13 +
    1.14 +#include "SkBitmap.h"
    1.15 +#include "SkRefCnt.h"
    1.16 +#include "SkString.h"
    1.17 +#include "SkFlattenable.h"
    1.18 +#include "SkImageInfo.h"
    1.19 +#include "SkTDArray.h"
    1.20 +
    1.21 +//#define xed
    1.22 +
    1.23 +#ifdef SK_DEBUG
    1.24 +    /**
    1.25 +     *  Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref
    1.26 +     *  subclasses to correctly handle lock/unlock pixels. For performance
    1.27 +     *  reasons, simple malloc-based subclasses call setPreLocked() to skip
    1.28 +     *  the overhead of implementing these calls.
    1.29 +     *
    1.30 +     *  This build-flag disables that optimization, to add in debugging our
    1.31 +     *  call-sites, to ensure that they correctly balance their calls of
    1.32 +     *  lock and unlock.
    1.33 +     */
    1.34 +//    #define SK_IGNORE_PIXELREF_SETPRELOCKED
    1.35 +#endif
    1.36 +
    1.37 +class SkColorTable;
    1.38 +class SkData;
    1.39 +struct SkIRect;
    1.40 +class SkMutex;
    1.41 +
    1.42 +class GrTexture;
    1.43 +
    1.44 +/** \class SkPixelRef
    1.45 +
    1.46 +    This class is the smart container for pixel memory, and is used with
    1.47 +    SkBitmap. A pixelref is installed into a bitmap, and then the bitmap can
    1.48 +    access the actual pixel memory by calling lockPixels/unlockPixels.
    1.49 +
    1.50 +    This class can be shared/accessed between multiple threads.
    1.51 +*/
    1.52 +class SK_API SkPixelRef : public SkFlattenable {
    1.53 +public:
    1.54 +    SK_DECLARE_INST_COUNT(SkPixelRef)
    1.55 +
    1.56 +    explicit SkPixelRef(const SkImageInfo&);
    1.57 +    SkPixelRef(const SkImageInfo&, SkBaseMutex* mutex);
    1.58 +    virtual ~SkPixelRef();
    1.59 +
    1.60 +    const SkImageInfo& info() const {
    1.61 +        return fInfo;
    1.62 +    }
    1.63 +
    1.64 +    /** Return the pixel memory returned from lockPixels, or null if the
    1.65 +        lockCount is 0.
    1.66 +    */
    1.67 +    void* pixels() const { return fRec.fPixels; }
    1.68 +
    1.69 +    /** Return the current colorTable (if any) if pixels are locked, or null.
    1.70 +    */
    1.71 +    SkColorTable* colorTable() const { return fRec.fColorTable; }
    1.72 +
    1.73 +    size_t rowBytes() const { return fRec.fRowBytes; }
    1.74 +
    1.75 +    /**
    1.76 +     *  To access the actual pixels of a pixelref, it must be "locked".
    1.77 +     *  Calling lockPixels returns a LockRec struct (on success).
    1.78 +     */
    1.79 +    struct LockRec {
    1.80 +        void*           fPixels;
    1.81 +        SkColorTable*   fColorTable;
    1.82 +        size_t          fRowBytes;
    1.83 +
    1.84 +        void zero() { sk_bzero(this, sizeof(*this)); }
    1.85 +
    1.86 +        bool isZero() const {
    1.87 +            return NULL == fPixels && NULL == fColorTable && 0 == fRowBytes;
    1.88 +        }
    1.89 +    };
    1.90 +
    1.91 +    /**
    1.92 +     *  Returns true if the lockcount > 0
    1.93 +     */
    1.94 +    bool isLocked() const { return fLockCount > 0; }
    1.95 +
    1.96 +    SkDEBUGCODE(int getLockCount() const { return fLockCount; })
    1.97 +
    1.98 +    /**
    1.99 +     *  Call to access the pixel memory. Return true on success. Balance this
   1.100 +     *  with a call to unlockPixels().
   1.101 +     */
   1.102 +    bool lockPixels();
   1.103 +
   1.104 +    /**
   1.105 +     *  Call to access the pixel memory. On success, return true and fill out
   1.106 +     *  the specified rec. On failure, return false and ignore the rec parameter.
   1.107 +     *  Balance this with a call to unlockPixels().
   1.108 +     */
   1.109 +    bool lockPixels(LockRec* rec);
   1.110 +
   1.111 +    /** Call to balanace a previous call to lockPixels(). Returns the pixels
   1.112 +        (or null) after the unlock. NOTE: lock calls can be nested, but the
   1.113 +        matching number of unlock calls must be made in order to free the
   1.114 +        memory (if the subclass implements caching/deferred-decoding.)
   1.115 +    */
   1.116 +    void unlockPixels();
   1.117 +
   1.118 +    /**
   1.119 +     *  Some bitmaps can return a copy of their pixels for lockPixels(), but
   1.120 +     *  that copy, if modified, will not be pushed back. These bitmaps should
   1.121 +     *  not be used as targets for a raster device/canvas (since all pixels
   1.122 +     *  modifications will be lost when unlockPixels() is called.)
   1.123 +     */
   1.124 +    bool lockPixelsAreWritable() const;
   1.125 +
   1.126 +    /** Returns a non-zero, unique value corresponding to the pixels in this
   1.127 +        pixelref. Each time the pixels are changed (and notifyPixelsChanged is
   1.128 +        called), a different generation ID will be returned.
   1.129 +    */
   1.130 +    uint32_t getGenerationID() const;
   1.131 +
   1.132 +    /**
   1.133 +     *  Call this if you have changed the contents of the pixels. This will in-
   1.134 +     *  turn cause a different generation ID value to be returned from
   1.135 +     *  getGenerationID().
   1.136 +     */
   1.137 +    void notifyPixelsChanged();
   1.138 +
   1.139 +    /**
   1.140 +     *  Change the info's AlphaType. Note that this does not automatically
   1.141 +     *  invalidate the generation ID. If the pixel values themselves have
   1.142 +     *  changed, then you must explicitly call notifyPixelsChanged() as well.
   1.143 +     */
   1.144 +    void changeAlphaType(SkAlphaType at);
   1.145 +
   1.146 +    /** Returns true if this pixelref is marked as immutable, meaning that the
   1.147 +        contents of its pixels will not change for the lifetime of the pixelref.
   1.148 +    */
   1.149 +    bool isImmutable() const { return fIsImmutable; }
   1.150 +
   1.151 +    /** Marks this pixelref is immutable, meaning that the contents of its
   1.152 +        pixels will not change for the lifetime of the pixelref. This state can
   1.153 +        be set on a pixelref, but it cannot be cleared once it is set.
   1.154 +    */
   1.155 +    void setImmutable();
   1.156 +
   1.157 +    /** Return the optional URI string associated with this pixelref. May be
   1.158 +        null.
   1.159 +    */
   1.160 +    const char* getURI() const { return fURI.size() ? fURI.c_str() : NULL; }
   1.161 +
   1.162 +    /** Copy a URI string to this pixelref, or clear the URI if the uri is null
   1.163 +     */
   1.164 +    void setURI(const char uri[]) {
   1.165 +        fURI.set(uri);
   1.166 +    }
   1.167 +
   1.168 +    /** Copy a URI string to this pixelref
   1.169 +     */
   1.170 +    void setURI(const char uri[], size_t len) {
   1.171 +        fURI.set(uri, len);
   1.172 +    }
   1.173 +
   1.174 +    /** Assign a URI string to this pixelref.
   1.175 +    */
   1.176 +    void setURI(const SkString& uri) { fURI = uri; }
   1.177 +
   1.178 +    /**
   1.179 +     *  If the pixelRef has an encoded (i.e. compressed) representation,
   1.180 +     *  return a ref to its data. If the pixelRef
   1.181 +     *  is uncompressed or otherwise does not have this form, return NULL.
   1.182 +     *
   1.183 +     *  If non-null is returned, the caller is responsible for calling unref()
   1.184 +     *  on the data when it is finished.
   1.185 +     */
   1.186 +    SkData* refEncodedData() {
   1.187 +        return this->onRefEncodedData();
   1.188 +    }
   1.189 +
   1.190 +    /**
   1.191 +     *  Experimental -- tells the caller if it is worth it to call decodeInto().
   1.192 +     *  Just an optimization at this point, to avoid checking the cache first.
   1.193 +     *  We may remove/change this call in the future.
   1.194 +     */
   1.195 +    bool implementsDecodeInto() {
   1.196 +        return this->onImplementsDecodeInto();
   1.197 +    }
   1.198 +
   1.199 +    /**
   1.200 +     *  Return a decoded instance of this pixelRef in bitmap. If this cannot be
   1.201 +     *  done, return false and the bitmap parameter is ignored/unchanged.
   1.202 +     *
   1.203 +     *  pow2 is the requeste power-of-two downscale that the caller needs. This
   1.204 +     *  can be ignored, and the "original" size can be returned, but if the
   1.205 +     *  underlying codec can efficiently return a smaller size, that should be
   1.206 +     *  done. Some examples:
   1.207 +     *
   1.208 +     *  To request the "base" version (original scale), pass 0 for pow2
   1.209 +     *  To request 1/2 scale version (1/2 width, 1/2 height), pass 1 for pow2
   1.210 +     *  To request 1/4 scale version (1/4 width, 1/4 height), pass 2 for pow2
   1.211 +     *  ...
   1.212 +     *
   1.213 +     *  If this returns true, then bitmap must be "locked" such that
   1.214 +     *  bitmap->getPixels() will return the correct address.
   1.215 +     */
   1.216 +    bool decodeInto(int pow2, SkBitmap* bitmap) {
   1.217 +        SkASSERT(pow2 >= 0);
   1.218 +        return this->onDecodeInto(pow2, bitmap);
   1.219 +    }
   1.220 +
   1.221 +    /** Are we really wrapping a texture instead of a bitmap?
   1.222 +     */
   1.223 +    virtual GrTexture* getTexture() { return NULL; }
   1.224 +
   1.225 +    bool readPixels(SkBitmap* dst, const SkIRect* subset = NULL);
   1.226 +
   1.227 +    /**
   1.228 +     *  Makes a deep copy of this PixelRef, respecting the requested config.
   1.229 +     *  @param config Desired config.
   1.230 +     *  @param subset Subset of this PixelRef to copy. Must be fully contained within the bounds of
   1.231 +     *         of this PixelRef.
   1.232 +     *  @return A new SkPixelRef, or NULL if either there is an error (e.g. the destination could
   1.233 +     *          not be created with the given config), or this PixelRef does not support deep
   1.234 +     *          copies.
   1.235 +     */
   1.236 +    virtual SkPixelRef* deepCopy(SkBitmap::Config config, const SkIRect* subset = NULL) {
   1.237 +        return NULL;
   1.238 +    }
   1.239 +
   1.240 +#ifdef SK_BUILD_FOR_ANDROID
   1.241 +    /**
   1.242 +     *  Acquire a "global" ref on this object.
   1.243 +     *  The default implementation just calls ref(), but subclasses can override
   1.244 +     *  this method to implement additional behavior.
   1.245 +     */
   1.246 +    virtual void globalRef(void* data=NULL);
   1.247 +
   1.248 +    /**
   1.249 +     *  Release a "global" ref on this object.
   1.250 +     *  The default implementation just calls unref(), but subclasses can override
   1.251 +     *  this method to implement additional behavior.
   1.252 +     */
   1.253 +    virtual void globalUnref();
   1.254 +#endif
   1.255 +
   1.256 +    SK_DEFINE_FLATTENABLE_TYPE(SkPixelRef)
   1.257 +
   1.258 +    // Register a listener that may be called the next time our generation ID changes.
   1.259 +    //
   1.260 +    // We'll only call the listener if we're confident that we are the only SkPixelRef with this
   1.261 +    // generation ID.  If our generation ID changes and we decide not to call the listener, we'll
   1.262 +    // never call it: you must add a new listener for each generation ID change.  We also won't call
   1.263 +    // the listener when we're certain no one knows what our generation ID is.
   1.264 +    //
   1.265 +    // This can be used to invalidate caches keyed by SkPixelRef generation ID.
   1.266 +    struct GenIDChangeListener {
   1.267 +        virtual ~GenIDChangeListener() {}
   1.268 +        virtual void onChange() = 0;
   1.269 +    };
   1.270 +
   1.271 +    // Takes ownership of listener.
   1.272 +    void addGenIDChangeListener(GenIDChangeListener* listener);
   1.273 +
   1.274 +protected:
   1.275 +    /**
   1.276 +     *  On success, returns true and fills out the LockRec for the pixels. On
   1.277 +     *  failure returns false and ignores the LockRec parameter.
   1.278 +     *
   1.279 +     *  The caller will have already acquired a mutex for thread safety, so this
   1.280 +     *  method need not do that.
   1.281 +     */
   1.282 +    virtual bool onNewLockPixels(LockRec*) = 0;
   1.283 +
   1.284 +    /**
   1.285 +     *  Balancing the previous successful call to onNewLockPixels. The locked
   1.286 +     *  pixel address will no longer be referenced, so the subclass is free to
   1.287 +     *  move or discard that memory.
   1.288 +     *
   1.289 +     *  The caller will have already acquired a mutex for thread safety, so this
   1.290 +     *  method need not do that.
   1.291 +     */
   1.292 +    virtual void onUnlockPixels() = 0;
   1.293 +
   1.294 +    /** Default impl returns true */
   1.295 +    virtual bool onLockPixelsAreWritable() const;
   1.296 +
   1.297 +    // returns false;
   1.298 +    virtual bool onImplementsDecodeInto();
   1.299 +    // returns false;
   1.300 +    virtual bool onDecodeInto(int pow2, SkBitmap* bitmap);
   1.301 +
   1.302 +    /**
   1.303 +     *  For pixelrefs that don't have access to their raw pixels, they may be
   1.304 +     *  able to make a copy of them (e.g. if the pixels are on the GPU).
   1.305 +     *
   1.306 +     *  The base class implementation returns false;
   1.307 +     */
   1.308 +    virtual bool onReadPixels(SkBitmap* dst, const SkIRect* subsetOrNull);
   1.309 +
   1.310 +    // default impl returns NULL.
   1.311 +    virtual SkData* onRefEncodedData();
   1.312 +
   1.313 +    /**
   1.314 +     *  Returns the size (in bytes) of the internally allocated memory.
   1.315 +     *  This should be implemented in all serializable SkPixelRef derived classes.
   1.316 +     *  SkBitmap::fPixelRefOffset + SkBitmap::getSafeSize() should never overflow this value,
   1.317 +     *  otherwise the rendering code may attempt to read memory out of bounds.
   1.318 +     *
   1.319 +     *  @return default impl returns 0.
   1.320 +     */
   1.321 +    virtual size_t getAllocatedSizeInBytes() const;
   1.322 +
   1.323 +    /** Return the mutex associated with this pixelref. This value is assigned
   1.324 +        in the constructor, and cannot change during the lifetime of the object.
   1.325 +    */
   1.326 +    SkBaseMutex* mutex() const { return fMutex; }
   1.327 +
   1.328 +    // serialization
   1.329 +    SkPixelRef(SkReadBuffer&, SkBaseMutex*);
   1.330 +    virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
   1.331 +
   1.332 +    // only call from constructor. Flags this to always be locked, removing
   1.333 +    // the need to grab the mutex and call onLockPixels/onUnlockPixels.
   1.334 +    // Performance tweak to avoid those calls (esp. in multi-thread use case).
   1.335 +    void setPreLocked(void*, size_t rowBytes, SkColorTable*);
   1.336 +
   1.337 +private:
   1.338 +    SkBaseMutex*    fMutex; // must remain in scope for the life of this object
   1.339 +
   1.340 +    // mostly const. fInfo.fAlpahType can be changed at runtime.
   1.341 +    const SkImageInfo fInfo;
   1.342 +
   1.343 +    // LockRec is only valid if we're in a locked state (isLocked())
   1.344 +    LockRec         fRec;
   1.345 +    int             fLockCount;
   1.346 +
   1.347 +    mutable uint32_t fGenerationID;
   1.348 +    mutable bool     fUniqueGenerationID;
   1.349 +
   1.350 +    SkTDArray<GenIDChangeListener*> fGenIDChangeListeners;  // pointers are owned
   1.351 +
   1.352 +    SkString    fURI;
   1.353 +
   1.354 +    // can go from false to true, but never from true to false
   1.355 +    bool    fIsImmutable;
   1.356 +    // only ever set in constructor, const after that
   1.357 +    bool    fPreLocked;
   1.358 +
   1.359 +    void needsNewGenID();
   1.360 +    void callGenIDChangeListeners();
   1.361 +
   1.362 +    void setMutex(SkBaseMutex* mutex);
   1.363 +
   1.364 +    // When copying a bitmap to another with the same shape and config, we can safely
   1.365 +    // clone the pixelref generation ID too, which makes them equivalent under caching.
   1.366 +    friend class SkBitmap;  // only for cloneGenID
   1.367 +    void cloneGenID(const SkPixelRef&);
   1.368 +
   1.369 +    typedef SkFlattenable INHERITED;
   1.370 +};
   1.371 +
   1.372 +class SkPixelRefFactory : public SkRefCnt {
   1.373 +public:
   1.374 +    /**
   1.375 +     *  Allocate a new pixelref matching the specified ImageInfo, allocating
   1.376 +     *  the memory for the pixels. If the ImageInfo requires a ColorTable,
   1.377 +     *  the pixelref will ref() the colortable.
   1.378 +     *  On failure return NULL.
   1.379 +     */
   1.380 +    virtual SkPixelRef* create(const SkImageInfo&, SkColorTable*) = 0;
   1.381 +};
   1.382 +
   1.383 +#endif

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