gfx/skia/trunk/include/effects/SkTransparentShader.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/include/effects/SkTransparentShader.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,37 @@
     1.4 +/*
     1.5 + * Copyright 2006 The Android Open Source Project
     1.6 + *
     1.7 + * Use of this source code is governed by a BSD-style license that can be
     1.8 + * found in the LICENSE file.
     1.9 + */
    1.10 +
    1.11 +#ifndef SkTransparentShader_DEFINED
    1.12 +#define SkTransparentShader_DEFINED
    1.13 +
    1.14 +#include "SkShader.h"
    1.15 +
    1.16 +class SK_API SkTransparentShader : public SkShader {
    1.17 +public:
    1.18 +    SkTransparentShader() {}
    1.19 +
    1.20 +    virtual uint32_t getFlags() SK_OVERRIDE;
    1.21 +    virtual bool    setContext(const SkBitmap& device,
    1.22 +                               const SkPaint& paint,
    1.23 +                               const SkMatrix& matrix) SK_OVERRIDE;
    1.24 +    virtual void    shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
    1.25 +    virtual void    shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
    1.26 +
    1.27 +    SK_TO_STRING_OVERRIDE()
    1.28 +    SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader)
    1.29 +
    1.30 +private:
    1.31 +    // these are a cache from the call to setContext()
    1.32 +    const SkBitmap* fDevice;
    1.33 +    uint8_t         fAlpha;
    1.34 +
    1.35 +    SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {}
    1.36 +
    1.37 +    typedef SkShader INHERITED;
    1.38 +};
    1.39 +
    1.40 +#endif

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