1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/include/gpu/GrDrawEffect.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,50 @@ 1.4 + 1.5 +#ifndef GrDrawEffect_DEFINED 1.6 +#define GrDrawEffect_DEFINED 1.7 + 1.8 +#include "GrEffectStage.h" 1.9 + 1.10 +/** 1.11 + * This class is used to communicate the particular GrEffect used in a draw to the backend-specific 1.12 + * effect subclass (e.g. GrGLEffect). It is used to by the backend-specific class to generate a 1.13 + * cache key for the effect, generate code on a program cache miss, and to upload uniform values to 1.14 + * the program. 1.15 + * In addition to the effect, it also communicates any changes between the relationship between 1.16 + * the view matrix and local coordinate system since the effect was installed in its GrDrawState. 1.17 + * The typical use case is that sometime after an effect was installed a decision was made to draw 1.18 + * in device coordinates (i.e. use an identity view-matrix). In such a case the GrDrawEffect's 1.19 + * coord-change-matrix would be the inverse of the view matrix that was set when the effect was 1.20 + * installed. 1.21 + */ 1.22 +class GrDrawEffect { 1.23 +public: 1.24 + GrDrawEffect(const GrEffectStage& stage, bool explicitLocalCoords) 1.25 + : fEffectStage(&stage) 1.26 + , fExplicitLocalCoords(explicitLocalCoords) { 1.27 + SkASSERT(NULL != fEffectStage); 1.28 + SkASSERT(NULL != fEffectStage->getEffect()); 1.29 + } 1.30 + const GrEffectRef* effect() const { return fEffectStage->getEffect(); } 1.31 + 1.32 + template <typename T> 1.33 + const T& castEffect() const { return *static_cast<const T*>(this->effect()->get()); } 1.34 + 1.35 + const SkMatrix& getCoordChangeMatrix() const { 1.36 + if (fExplicitLocalCoords) { 1.37 + return SkMatrix::I(); 1.38 + } else { 1.39 + return fEffectStage->getCoordChangeMatrix(); 1.40 + } 1.41 + } 1.42 + 1.43 + bool programHasExplicitLocalCoords() const { return fExplicitLocalCoords; } 1.44 + 1.45 + const int* getVertexAttribIndices() const { return fEffectStage->getVertexAttribIndices(); } 1.46 + int getVertexAttribIndexCount() const { return fEffectStage->getVertexAttribIndexCount(); } 1.47 + 1.48 +private: 1.49 + const GrEffectStage* fEffectStage; 1.50 + bool fExplicitLocalCoords; 1.51 +}; 1.52 + 1.53 +#endif