gfx/skia/trunk/include/gpu/GrResource.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/include/gpu/GrResource.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,143 @@
     1.4 +/*
     1.5 + * Copyright 2011 Google Inc.
     1.6 + *
     1.7 + * Use of this source code is governed by a BSD-style license that can be
     1.8 + * found in the LICENSE file.
     1.9 + */
    1.10 +
    1.11 +#ifndef GrResource_DEFINED
    1.12 +#define GrResource_DEFINED
    1.13 +
    1.14 +#include "SkRefCnt.h"
    1.15 +#include "SkTInternalLList.h"
    1.16 +
    1.17 +class GrGpu;
    1.18 +class GrContext;
    1.19 +class GrResourceEntry;
    1.20 +
    1.21 +/**
    1.22 + * Base class for the GPU resources created by a GrContext.
    1.23 + */
    1.24 +class GrResource : public SkRefCnt {
    1.25 +public:
    1.26 +    SK_DECLARE_INST_COUNT(GrResource)
    1.27 +
    1.28 +    /**
    1.29 +     * Frees the resource in the underlying 3D API. It must be safe to call this
    1.30 +     * when the resource has been previously abandoned.
    1.31 +     */
    1.32 +    void release();
    1.33 +
    1.34 +    /**
    1.35 +     * Removes references to objects in the underlying 3D API without freeing
    1.36 +     * them. Used when the API context has been torn down before the GrContext.
    1.37 +     */
    1.38 +    void abandon();
    1.39 +
    1.40 +    /**
    1.41 +     * Tests whether a resource has been abandoned or released. All resources
    1.42 +     * will be in this state after their creating GrContext is destroyed or has
    1.43 +     * contextLost called. It's up to the client to test isValid() before
    1.44 +     * attempting to use a resource if it holds refs on resources across
    1.45 +     * ~GrContext, freeResources with the force flag, or contextLost.
    1.46 +     *
    1.47 +     * @return true if the resource has been released or abandoned,
    1.48 +     *         false otherwise.
    1.49 +     */
    1.50 +    bool isValid() const { return NULL != fGpu; }
    1.51 +
    1.52 +    /**
    1.53 +     * Retrieves the size of the object in GPU memory. This is approximate since
    1.54 +     * we aren't aware of additional padding or copies made by the driver.
    1.55 +     *
    1.56 +     * @return the size of the buffer in bytes
    1.57 +     */
    1.58 +    virtual size_t sizeInBytes() const = 0;
    1.59 +
    1.60 +    /**
    1.61 +     * Retrieves the context that owns the resource. Note that it is possible
    1.62 +     * for this to return NULL. When resources have been release()ed or
    1.63 +     * abandon()ed they no longer have an owning context. Destroying a
    1.64 +     * GrContext automatically releases all its resources.
    1.65 +     */
    1.66 +    const GrContext* getContext() const;
    1.67 +    GrContext* getContext();
    1.68 +
    1.69 +    void setCacheEntry(GrResourceEntry* cacheEntry) { fCacheEntry = cacheEntry; }
    1.70 +    GrResourceEntry* getCacheEntry() { return fCacheEntry; }
    1.71 +
    1.72 +    void incDeferredRefCount() const {
    1.73 +        SkASSERT(fDeferredRefCount >= 0);
    1.74 +        ++fDeferredRefCount;
    1.75 +    }
    1.76 +
    1.77 +    void decDeferredRefCount() const {
    1.78 +        SkASSERT(fDeferredRefCount > 0);
    1.79 +        --fDeferredRefCount;
    1.80 +        if (0 == fDeferredRefCount && this->needsDeferredUnref()) {
    1.81 +            SkASSERT(this->getRefCnt() > 1);
    1.82 +            this->unref();
    1.83 +        }
    1.84 +    }
    1.85 +
    1.86 +    int getDeferredRefCount() const { return fDeferredRefCount; }
    1.87 +
    1.88 +    void setNeedsDeferredUnref() { fFlags |= kDeferredUnref_FlagBit; }
    1.89 +
    1.90 +protected:
    1.91 +    /**
    1.92 +     * isWrapped indicates we have wrapped a client-created backend resource in a GrResource. If it
    1.93 +     * is true then the client is responsible for the lifetime of the underlying backend resource.
    1.94 +     * Otherwise, our onRelease() should free the resource.
    1.95 +     */
    1.96 +    GrResource(GrGpu* gpu, bool isWrapped);
    1.97 +    virtual ~GrResource();
    1.98 +
    1.99 +    GrGpu* getGpu() const { return fGpu; }
   1.100 +
   1.101 +    // Derived classes should always call their parent class' onRelease
   1.102 +    // and onAbandon methods in their overrides.
   1.103 +    virtual void onRelease() {};
   1.104 +    virtual void onAbandon() {};
   1.105 +
   1.106 +    bool isInCache() const { return NULL != fCacheEntry; }
   1.107 +    bool isWrapped() const { return kWrapped_FlagBit & fFlags; }
   1.108 +    bool needsDeferredUnref() const { return SkToBool(kDeferredUnref_FlagBit & fFlags); }
   1.109 +
   1.110 +private:
   1.111 +#ifdef SK_DEBUG
   1.112 +    friend class GrGpu; // for assert in GrGpu to access getGpu
   1.113 +#endif
   1.114 +
   1.115 +    // We're in an internal doubly linked list
   1.116 +    SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrResource);
   1.117 +
   1.118 +    GrGpu*              fGpu;               // not reffed. The GrGpu can be deleted while there
   1.119 +                                            // are still live GrResources. It will call
   1.120 +                                            // release() on all such resources in its
   1.121 +                                            // destructor.
   1.122 +    GrResourceEntry*    fCacheEntry;        // NULL if not in cache
   1.123 +    mutable int         fDeferredRefCount;  // How many references in deferred drawing buffers.
   1.124 +
   1.125 +    enum Flags {
   1.126 +        /**
   1.127 +         * This resource wraps a GPU resource given to us by the user.
   1.128 +         * Lifetime management is left up to the user (i.e., we will not
   1.129 +         * free it).
   1.130 +         */
   1.131 +        kWrapped_FlagBit         = 0x1,
   1.132 +
   1.133 +        /**
   1.134 +         * This texture should be de-refed when the deferred ref count goes
   1.135 +         * to zero. A resource gets into this state when the resource cache
   1.136 +         * is holding a ref-of-obligation (i.e., someone needs to own it but
   1.137 +         * no one else wants to) but doesn't really want to keep it around.
   1.138 +         */
   1.139 +        kDeferredUnref_FlagBit  = 0x2,
   1.140 +    };
   1.141 +    uint32_t         fFlags;
   1.142 +
   1.143 +    typedef SkRefCnt INHERITED;
   1.144 +};
   1.145 +
   1.146 +#endif

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