1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/include/gpu/GrUserConfig.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,40 @@ 1.4 +/* 1.5 + * Copyright 2010 Google Inc. 1.6 + * 1.7 + * Use of this source code is governed by a BSD-style license that can be 1.8 + * found in the LICENSE file. 1.9 + */ 1.10 + 1.11 +#ifndef GrUserConfig_DEFINED 1.12 +#define GrUserConfig_DEFINED 1.13 + 1.14 +#if defined(GR_USER_CONFIG_FILE) 1.15 + #error "default user config pulled in but GR_USER_CONFIG_FILE is defined." 1.16 +#endif 1.17 + 1.18 +/** 1.19 + * This gives a threshold in bytes of when to lock a GrGeometryBuffer vs using 1.20 + * updateData. (Note the depending on the underlying 3D API the update functions 1.21 + * may always be implemented using a lock) 1.22 + */ 1.23 +//#define GR_GEOM_BUFFER_LOCK_THRESHOLD (1<<15) 1.24 + 1.25 +/** 1.26 + * This gives a threshold in megabytes for the maximum size of the texture cache 1.27 + * in vram. The value is only a default and can be overridden at runtime. 1.28 + */ 1.29 +//#define GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT 96 1.30 + 1.31 +/** 1.32 + * This specifies the maximum number of textures the texture cache can hold 1.33 + * in vram. The value is only a default and can be overridden at runtime. 1.34 + */ 1.35 +//#define GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT 2048 1.36 + 1.37 +/* 1.38 + * This allows us to set a callback to be called before each GL call to ensure 1.39 + * that our context is set correctly 1.40 + */ 1.41 +#define GR_GL_PER_GL_FUNC_CALLBACK 1 1.42 + 1.43 +#endif