gfx/skia/trunk/include/gpu/gl/SkNativeGLContext.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/include/gpu/gl/SkNativeGLContext.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,86 @@
     1.4 +
     1.5 +/*
     1.6 + * Copyright 2011 Google Inc.
     1.7 + *
     1.8 + * Use of this source code is governed by a BSD-style license that can be
     1.9 + * found in the LICENSE file.
    1.10 + */
    1.11 +#ifndef SkNativeGLContext_DEFINED
    1.12 +#define SkNativeGLContext_DEFINED
    1.13 +
    1.14 +#include "SkGLContextHelper.h"
    1.15 +
    1.16 +#if defined(SK_BUILD_FOR_MAC)
    1.17 +    #include <OpenGL/OpenGL.h>
    1.18 +#elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL)
    1.19 +    #include <GLES2/gl2.h>
    1.20 +    #include <EGL/egl.h>
    1.21 +#elif defined(SK_BUILD_FOR_UNIX)
    1.22 +    #include <X11/Xlib.h>
    1.23 +    #include <GL/glx.h>
    1.24 +#elif defined(SK_BUILD_FOR_WIN32)
    1.25 +    #include <windows.h>
    1.26 +    #include <GL/GL.h>
    1.27 +#endif
    1.28 +
    1.29 +class SkNativeGLContext : public SkGLContextHelper {
    1.30 +public:
    1.31 +    SkNativeGLContext();
    1.32 +
    1.33 +    virtual ~SkNativeGLContext();
    1.34 +
    1.35 +    virtual void makeCurrent() const SK_OVERRIDE;
    1.36 +    virtual void swapBuffers() const SK_OVERRIDE;
    1.37 +
    1.38 +    class AutoContextRestore {
    1.39 +    public:
    1.40 +        AutoContextRestore();
    1.41 +        ~AutoContextRestore();
    1.42 +
    1.43 +    private:
    1.44 +    #if defined(SK_BUILD_FOR_MAC)
    1.45 +        CGLContextObj fOldCGLContext;
    1.46 +    #elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL)
    1.47 +        EGLContext fOldEGLContext;
    1.48 +        EGLDisplay fOldDisplay;
    1.49 +        EGLSurface fOldSurface;
    1.50 +    #elif defined(SK_BUILD_FOR_UNIX)
    1.51 +        GLXContext fOldGLXContext;
    1.52 +        Display* fOldDisplay;
    1.53 +        GLXDrawable fOldDrawable;
    1.54 +    #elif defined(SK_BUILD_FOR_WIN32)
    1.55 +        HDC fOldHDC;
    1.56 +        HGLRC fOldHGLRC;
    1.57 +
    1.58 +    #elif defined(SK_BUILD_FOR_IOS)
    1.59 +        void* fEAGLContext;
    1.60 +    #endif
    1.61 +    };
    1.62 +
    1.63 +protected:
    1.64 +    virtual const GrGLInterface* createGLContext() SK_OVERRIDE;
    1.65 +    virtual void destroyGLContext() SK_OVERRIDE;
    1.66 +
    1.67 +private:
    1.68 +#if defined(SK_BUILD_FOR_MAC)
    1.69 +    CGLContextObj fContext;
    1.70 +#elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL)
    1.71 +    EGLContext fContext;
    1.72 +    EGLDisplay fDisplay;
    1.73 +    EGLSurface fSurface;
    1.74 +#elif defined(SK_BUILD_FOR_UNIX)
    1.75 +    GLXContext fContext;
    1.76 +    Display* fDisplay;
    1.77 +    Pixmap fPixmap;
    1.78 +    GLXPixmap fGlxPixmap;
    1.79 +#elif defined(SK_BUILD_FOR_WIN32)
    1.80 +    HWND fWindow;
    1.81 +    HDC fDeviceContext;
    1.82 +    HGLRC fGlRenderContext;
    1.83 +    static ATOM gWC;
    1.84 +#elif defined(SK_BUILD_FOR_IOS)
    1.85 +    void* fEAGLContext;
    1.86 +#endif
    1.87 +};
    1.88 +
    1.89 +#endif

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