1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/include/utils/SkNoSaveLayerCanvas.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,47 @@ 1.4 +/* 1.5 + * Copyright 2014 Google Inc. 1.6 + * 1.7 + * Use of this source code is governed by a BSD-style license that can be 1.8 + * found in the LICENSE file. 1.9 + */ 1.10 + 1.11 +#ifndef SkNoSaveLayerCanvas_DEFINED 1.12 +#define SkNoSaveLayerCanvas_DEFINED 1.13 + 1.14 +#include "SkCanvas.h" 1.15 +#include "SkRRect.h" 1.16 + 1.17 +// The NoSaveLayerCanvas is used to play back SkPictures when the saveLayer 1.18 +// functionality isn't required (e.g., during analysis of the draw calls). 1.19 +// It also simplifies the clipping calls to only use rectangles. 1.20 +class SK_API SkNoSaveLayerCanvas : public SkCanvas { 1.21 +public: 1.22 + SkNoSaveLayerCanvas(SkBaseDevice* device) : INHERITED(device) {} 1.23 + 1.24 +protected: 1.25 + virtual SaveLayerStrategy willSaveLayer(const SkRect* bounds, const SkPaint* paint, 1.26 + SaveFlags flags) SK_OVERRIDE { 1.27 + this->INHERITED::willSaveLayer(bounds, paint, flags); 1.28 + return kNoLayer_SaveLayerStrategy; 1.29 + } 1.30 + 1.31 + // disable aa for speed 1.32 + virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle) SK_OVERRIDE { 1.33 + this->INHERITED::onClipRect(rect, op, kHard_ClipEdgeStyle); 1.34 + } 1.35 + 1.36 + // for speed, just respect the bounds, and disable AA. May give us a few 1.37 + // false positives and negatives. 1.38 + virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle) SK_OVERRIDE { 1.39 + this->updateClipConservativelyUsingBounds(path.getBounds(), op, 1.40 + path.isInverseFillType()); 1.41 + } 1.42 + virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle) SK_OVERRIDE { 1.43 + this->updateClipConservativelyUsingBounds(rrect.getBounds(), op, false); 1.44 + } 1.45 + 1.46 +private: 1.47 + typedef SkCanvas INHERITED; 1.48 +}; 1.49 + 1.50 +#endif // SkNoSaveLayerCanvas_DEFINED