gfx/skia/trunk/src/animator/SkBuildCondensedInfo.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/animator/SkBuildCondensedInfo.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,282 @@
     1.4 +
     1.5 +/*
     1.6 + * Copyright 2006 The Android Open Source Project
     1.7 + *
     1.8 + * Use of this source code is governed by a BSD-style license that can be
     1.9 + * found in the LICENSE file.
    1.10 + */
    1.11 +
    1.12 +
    1.13 +#include "SkTypes.h"
    1.14 +#if defined SK_BUILD_CONDENSED
    1.15 +#include "SkMemberInfo.h"
    1.16 +#if SK_USE_CONDENSED_INFO == 1
    1.17 +#error "SK_USE_CONDENSED_INFO must be zero to build condensed info"
    1.18 +#endif
    1.19 +#if !defined SK_BUILD_FOR_WIN32
    1.20 +#error "SK_BUILD_FOR_WIN32 must be defined to build condensed info"
    1.21 +#endif
    1.22 +#include "SkDisplayType.h"
    1.23 +#include "SkIntArray.h"
    1.24 +#include <stdio.h>
    1.25 +
    1.26 +SkTDMemberInfoArray gInfos;
    1.27 +SkTDIntArray gInfosCounts;
    1.28 +SkTDDisplayTypesArray gInfosTypeIDs;
    1.29 +SkTDMemberInfoArray gUnknowns;
    1.30 +SkTDIntArray gUnknownsCounts;
    1.31 +
    1.32 +static void AddInfo(SkDisplayTypes type, const SkMemberInfo* info, int infoCount) {
    1.33 +    SkASSERT(gInfos[type] == NULL);
    1.34 +    gInfos[type] = info;
    1.35 +    gInfosCounts[type] = infoCount;
    1.36 +    *gInfosTypeIDs.append() = type;
    1.37 +    size_t allStrs = 0;
    1.38 +    for (int inner = 0; inner < infoCount; inner++) {
    1.39 +        SkASSERT(info[inner].fCount < 256);
    1.40 +        int offset = (int) info[inner].fOffset;
    1.41 +        SkASSERT(offset < 128 && offset > -129);
    1.42 +        SkASSERT(allStrs < 256);
    1.43 +        if (info[inner].fType == SkType_BaseClassInfo) {
    1.44 +            const SkMemberInfo* innerInfo = (const SkMemberInfo*) info[inner].fName;
    1.45 +            if (gUnknowns.find(innerInfo) == -1) {
    1.46 +                *gUnknowns.append() = innerInfo;
    1.47 +                *gUnknownsCounts.append() = info[inner].fCount;
    1.48 +            }
    1.49 +        }
    1.50 +        if (info[inner].fType != SkType_BaseClassInfo && info[inner].fName)
    1.51 +            allStrs += strlen(info[inner].fName);
    1.52 +        allStrs += 1;
    1.53 +        SkASSERT(info[inner].fType < 256);
    1.54 +    }
    1.55 +}
    1.56 +
    1.57 +static void WriteInfo(FILE* condensed, const SkMemberInfo* info, int infoCount,
    1.58 +            const char* typeName, bool draw, bool display) {
    1.59 +    fprintf(condensed, "static const char g%sStrings[] = \n", typeName);
    1.60 +    int inner;
    1.61 +    // write strings
    1.62 +    for (inner = 0; inner < infoCount; inner++) {
    1.63 +        const char* name = (info[inner].fType != SkType_BaseClassInfo && info[inner].fName) ?
    1.64 +            info[inner].fName : "";
    1.65 +        const char* zero = inner < infoCount - 1 ? "\\0" : "";
    1.66 +        fprintf(condensed, "\t\"%s%s\"\n", name, zero);
    1.67 +    }
    1.68 +    fprintf(condensed, ";\n\nstatic const SkMemberInfo g%s", draw ? "Draw" : display ? "Display" : "");
    1.69 +    fprintf(condensed, "%sInfo[] = {", typeName);
    1.70 +    size_t nameOffset = 0;
    1.71 +    // write info tables
    1.72 +    for (inner = 0; inner < infoCount; inner++) {
    1.73 +        size_t offset = info[inner].fOffset;
    1.74 +        if (info[inner].fType == SkType_BaseClassInfo) {
    1.75 +            offset = (size_t) gInfos.find((const SkMemberInfo* ) info[inner].fName);
    1.76 +            SkASSERT((int) offset >= 0);
    1.77 +            offset = gInfosTypeIDs.find((SkDisplayTypes) offset);
    1.78 +            SkASSERT((int) offset >= 0);
    1.79 +        }
    1.80 +        fprintf(condensed, "\n\t{%d, %d, %d, %d}", nameOffset, offset,
    1.81 +            info[inner].fType, info[inner].fCount);
    1.82 +        if (inner < infoCount - 1)
    1.83 +            putc(',', condensed);
    1.84 +        if (info[inner].fType != SkType_BaseClassInfo && info[inner].fName)
    1.85 +            nameOffset += strlen(info[inner].fName);
    1.86 +        nameOffset += 1;
    1.87 +    }
    1.88 +    fprintf(condensed, "\n};\n\n");
    1.89 +}
    1.90 +
    1.91 +static void Get3DName(char* scratch, const char* name) {
    1.92 +    if (strncmp("skia3d:", name, sizeof("skia3d:") - 1) == 0) {
    1.93 +        strcpy(scratch, "3D_");
    1.94 +        scratch[3]= name[7] & ~0x20;
    1.95 +        strcpy(&scratch[4], &name[8]);
    1.96 +    } else {
    1.97 +        scratch[0] = name[0] & ~0x20;
    1.98 +        strcpy(&scratch[1], &name[1]);
    1.99 +    }
   1.100 +}
   1.101 +
   1.102 +int type_compare(const void* a, const void* b) {
   1.103 +    SkDisplayTypes first = *(SkDisplayTypes*) a;
   1.104 +    SkDisplayTypes second = *(SkDisplayTypes*) b;
   1.105 +    return first < second ? -1 : first == second ? 0 : 1;
   1.106 +}
   1.107 +
   1.108 +void SkDisplayType::BuildCondensedInfo(SkAnimateMaker* maker) {
   1.109 +    gInfos.setCount(kNumberOfTypes);
   1.110 +    memset(gInfos.begin(), 0, sizeof(gInfos[0]) * kNumberOfTypes);
   1.111 +    gInfosCounts.setCount(kNumberOfTypes);
   1.112 +    memset(gInfosCounts.begin(), -1, sizeof(gInfosCounts[0]) * kNumberOfTypes);
   1.113 +    // check to see if it is condensable
   1.114 +    int index, infoCount;
   1.115 +    for (index = 0; index < kTypeNamesSize; index++) {
   1.116 +        const SkMemberInfo* info = GetMembers(maker, gTypeNames[index].fType, &infoCount);
   1.117 +        if (info == NULL)
   1.118 +            continue;
   1.119 +        AddInfo(gTypeNames[index].fType, info, infoCount);
   1.120 +    }
   1.121 +    const SkMemberInfo* extraInfo =
   1.122 +        SkDisplayType::GetMembers(maker, SkType_3D_Point, &infoCount);
   1.123 +    AddInfo(SkType_Point, extraInfo, infoCount);
   1.124 +    AddInfo(SkType_3D_Point, extraInfo, infoCount);
   1.125 +//  int baseInfos = gInfos.count();
   1.126 +    do {
   1.127 +        SkTDMemberInfoArray oldRefs = gUnknowns;
   1.128 +        SkTDIntArray oldRefCounts = gUnknownsCounts;
   1.129 +        gUnknowns.reset();
   1.130 +        gUnknownsCounts.reset();
   1.131 +        for (index = 0; index < oldRefs.count(); index++) {
   1.132 +            const SkMemberInfo* info = oldRefs[index];
   1.133 +            if (gInfos.find(info) == -1) {
   1.134 +                int typeIndex = 0;
   1.135 +                for (; typeIndex < kNumberOfTypes; typeIndex++) {
   1.136 +                    const SkMemberInfo* temp = SkDisplayType::GetMembers(
   1.137 +                        maker, (SkDisplayTypes) typeIndex, NULL);
   1.138 +                    if (temp == info)
   1.139 +                        break;
   1.140 +                }
   1.141 +                SkASSERT(typeIndex < kNumberOfTypes);
   1.142 +                AddInfo((SkDisplayTypes) typeIndex, info, oldRefCounts[index]);
   1.143 +            }
   1.144 +        }
   1.145 +    } while (gUnknowns.count() > 0);
   1.146 +    qsort(gInfosTypeIDs.begin(), gInfosTypeIDs.count(), sizeof(gInfosTypeIDs[0]), &type_compare);
   1.147 +#ifdef SK_DEBUG
   1.148 +    FILE* condensed = fopen("../../src/animator/SkCondensedDebug.cpp", "w+");
   1.149 +    fprintf(condensed, "#include \"SkTypes.h\"\n");
   1.150 +    fprintf(condensed, "#ifdef SK_DEBUG\n");
   1.151 +#else
   1.152 +    FILE* condensed = fopen("../../src/animator/SkCondensedRelease.cpp", "w+");
   1.153 +    fprintf(condensed, "#include \"SkTypes.h\"\n");
   1.154 +    fprintf(condensed, "#ifdef SK_RELEASE\n");
   1.155 +#endif
   1.156 +    // write header
   1.157 +    fprintf(condensed, "// This file was automatically generated.\n");
   1.158 +    fprintf(condensed, "// To change it, edit the file with the matching debug info.\n");
   1.159 +    fprintf(condensed, "// Then execute SkDisplayType::BuildCondensedInfo() to "
   1.160 +        "regenerate this file.\n\n");
   1.161 +    // write name of memberInfo
   1.162 +    int typeNameIndex = 0;
   1.163 +    int unknown = 1;
   1.164 +    for (index = 0; index < gInfos.count(); index++) {
   1.165 +        const SkMemberInfo* info = gInfos[index];
   1.166 +        if (info == NULL)
   1.167 +            continue;
   1.168 +        char scratch[64];
   1.169 +        bool drawPrefix, displayPrefix;
   1.170 +        while (gTypeNames[typeNameIndex].fType < index)
   1.171 +            typeNameIndex++;
   1.172 +        if (gTypeNames[typeNameIndex].fType == index) {
   1.173 +            Get3DName(scratch, gTypeNames[typeNameIndex].fName);
   1.174 +            drawPrefix = gTypeNames[typeNameIndex].fDrawPrefix;
   1.175 +            displayPrefix = gTypeNames[typeNameIndex].fDisplayPrefix;
   1.176 +        } else {
   1.177 +            sprintf(scratch, "Unknown%d", unknown++);
   1.178 +            drawPrefix = displayPrefix = false;
   1.179 +        }
   1.180 +        WriteInfo(condensed, info, gInfosCounts[index], scratch, drawPrefix, displayPrefix);
   1.181 +    }
   1.182 +    // write array of table pointers
   1.183 +//  start here;
   1.184 +    fprintf(condensed, "static const SkMemberInfo* const gInfoTables[] = {");
   1.185 +    typeNameIndex = 0;
   1.186 +    unknown = 1;
   1.187 +    for (index = 0; index < gInfos.count(); index++) {
   1.188 +        const SkMemberInfo* info = gInfos[index];
   1.189 +        if (info == NULL)
   1.190 +            continue;
   1.191 +        char scratch[64];
   1.192 +        bool drawPrefix, displayPrefix;
   1.193 +        while (gTypeNames[typeNameIndex].fType < index)
   1.194 +            typeNameIndex++;
   1.195 +        if (gTypeNames[typeNameIndex].fType == index) {
   1.196 +            Get3DName(scratch, gTypeNames[typeNameIndex].fName);
   1.197 +            drawPrefix = gTypeNames[typeNameIndex].fDrawPrefix;
   1.198 +            displayPrefix = gTypeNames[typeNameIndex].fDisplayPrefix;
   1.199 +        } else {
   1.200 +            sprintf(scratch, "Unknown%d", unknown++);
   1.201 +            drawPrefix = displayPrefix = false;
   1.202 +        }
   1.203 +        fprintf(condensed, "\n\tg");
   1.204 +        if (drawPrefix)
   1.205 +            fprintf(condensed, "Draw");
   1.206 +        if (displayPrefix)
   1.207 +            fprintf(condensed, "Display");
   1.208 +        fprintf(condensed, "%sInfo", scratch);
   1.209 +        if (index < gInfos.count() - 1)
   1.210 +                putc(',', condensed);
   1.211 +    }
   1.212 +    fprintf(condensed, "\n};\n\n");
   1.213 +    // write the array of number of entries in the info table
   1.214 +    fprintf(condensed, "static const unsigned char gInfoCounts[] = {\n\t");
   1.215 +    int written = 0;
   1.216 +    for (index = 0; index < gInfosCounts.count(); index++) {
   1.217 +        int count = gInfosCounts[index];
   1.218 +        if (count < 0)
   1.219 +            continue;
   1.220 +        if (written > 0)
   1.221 +            putc(',', condensed);
   1.222 +        if (written % 20 == 19)
   1.223 +            fprintf(condensed, "\n\t");
   1.224 +        fprintf(condensed, "%d",count);
   1.225 +        written++;
   1.226 +    }
   1.227 +    fprintf(condensed, "\n};\n\n");
   1.228 +    // write array of type ids table entries correspond to
   1.229 +    fprintf(condensed, "static const unsigned char gTypeIDs[] = {\n\t");
   1.230 +    int typeIDCount = 0;
   1.231 +    typeNameIndex = 0;
   1.232 +    unknown = 1;
   1.233 +    for (index = 0; index < gInfosCounts.count(); index++) {
   1.234 +        const SkMemberInfo* info = gInfos[index];
   1.235 +        if (info == NULL)
   1.236 +            continue;
   1.237 +        typeIDCount++;
   1.238 +        char scratch[64];
   1.239 +        while (gTypeNames[typeNameIndex].fType < index)
   1.240 +            typeNameIndex++;
   1.241 +        if (gTypeNames[typeNameIndex].fType == index) {
   1.242 +            Get3DName(scratch, gTypeNames[typeNameIndex].fName);
   1.243 +        } else
   1.244 +            sprintf(scratch, "Unknown%d", unknown++);
   1.245 +        fprintf(condensed, "%d%c // %s\n\t", index,
   1.246 +            index < gInfosCounts.count() ? ',' : ' ', scratch);
   1.247 +    }
   1.248 +    fprintf(condensed, "\n};\n\n");
   1.249 +    fprintf(condensed, "static const int kTypeIDs = %d;\n\n", typeIDCount);
   1.250 +    // write the array of string pointers
   1.251 +    fprintf(condensed, "static const char* const gInfoNames[] = {");
   1.252 +    typeNameIndex = 0;
   1.253 +    unknown = 1;
   1.254 +    written = 0;
   1.255 +    for (index = 0; index < gInfosCounts.count(); index++) {
   1.256 +        const SkMemberInfo* info = gInfos[index];
   1.257 +        if (info == NULL)
   1.258 +            continue;
   1.259 +        if (written > 0)
   1.260 +                putc(',', condensed);
   1.261 +        written++;
   1.262 +        fprintf(condensed, "\n\tg");
   1.263 +        char scratch[64];
   1.264 +        while (gTypeNames[typeNameIndex].fType < index)
   1.265 +            typeNameIndex++;
   1.266 +        if (gTypeNames[typeNameIndex].fType == index) {
   1.267 +            Get3DName(scratch, gTypeNames[typeNameIndex].fName);
   1.268 +        } else
   1.269 +            sprintf(scratch, "Unknown%d", unknown++);
   1.270 +        fprintf(condensed, "%sStrings", scratch);
   1.271 +    }
   1.272 +    fprintf(condensed, "\n};\n\n");
   1.273 +    fprintf(condensed, "#endif\n");
   1.274 +    fclose(condensed);
   1.275 +    gInfos.reset();
   1.276 +    gInfosCounts.reset();
   1.277 +    gInfosTypeIDs.reset();
   1.278 +    gUnknowns.reset();
   1.279 +    gUnknownsCounts.reset();
   1.280 +}
   1.281 +
   1.282 +#elif defined SK_DEBUG
   1.283 +#include "SkDisplayType.h"
   1.284 +void SkDisplayType::BuildCondensedInfo(SkAnimateMaker* ) {}
   1.285 +#endif

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