1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/src/animator/SkPaintParts.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,75 @@ 1.4 + 1.5 +/* 1.6 + * Copyright 2006 The Android Open Source Project 1.7 + * 1.8 + * Use of this source code is governed by a BSD-style license that can be 1.9 + * found in the LICENSE file. 1.10 + */ 1.11 + 1.12 + 1.13 +#ifndef SkPaintParts_DEFINED 1.14 +#define SkPaintParts_DEFINED 1.15 + 1.16 +#include "SkDisplayable.h" 1.17 +#include "SkMemberInfo.h" 1.18 +#include "SkPaint.h" 1.19 +#include "SkShader.h" 1.20 +#include "SkTypeface.h" 1.21 +#include "SkXfermode.h" 1.22 + 1.23 +class SkDrawPaint; 1.24 +class SkDrawMatrix; 1.25 + 1.26 +class SkPaintPart : public SkDisplayable { 1.27 +public: 1.28 + SkPaintPart(); 1.29 + virtual bool add() = 0; 1.30 + virtual SkDisplayable* getParent() const; 1.31 + virtual bool setParent(SkDisplayable* parent); 1.32 +#ifdef SK_DEBUG 1.33 + virtual bool isPaintPart() const { return true; } 1.34 +#endif 1.35 +protected: 1.36 + SkDrawPaint* fPaint; 1.37 +}; 1.38 + 1.39 +class SkDrawMaskFilter : public SkPaintPart { 1.40 + DECLARE_EMPTY_MEMBER_INFO(MaskFilter); 1.41 + virtual SkMaskFilter* getMaskFilter(); 1.42 +protected: 1.43 + virtual bool add(); 1.44 +}; 1.45 + 1.46 +class SkDrawPathEffect : public SkPaintPart { 1.47 + DECLARE_EMPTY_MEMBER_INFO(PathEffect); 1.48 + virtual SkPathEffect* getPathEffect(); 1.49 +protected: 1.50 + virtual bool add(); 1.51 +}; 1.52 + 1.53 +class SkDrawShader : public SkPaintPart { 1.54 + DECLARE_DRAW_MEMBER_INFO(Shader); 1.55 + SkDrawShader(); 1.56 + virtual SkShader* getShader(); 1.57 +protected: 1.58 + virtual bool add(); 1.59 + void addPostlude(SkShader* shader); 1.60 + SkDrawMatrix* matrix; 1.61 + int /*SkShader::TileMode*/ tileMode; 1.62 +}; 1.63 + 1.64 +class SkDrawTypeface : public SkPaintPart { 1.65 + DECLARE_DRAW_MEMBER_INFO(Typeface); 1.66 + SkDrawTypeface(); 1.67 +#ifdef SK_DUMP_ENABLED 1.68 + virtual void dump(SkAnimateMaker *); 1.69 +#endif 1.70 + SkTypeface* getTypeface() { 1.71 + return SkTypeface::CreateFromName(fontName.c_str(), style); } 1.72 +protected: 1.73 + virtual bool add(); 1.74 + SkString fontName; 1.75 + SkTypeface::Style style; 1.76 +}; 1.77 + 1.78 +#endif // SkPaintParts_DEFINED