1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/src/core/SkBitmapHeap.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,307 @@ 1.4 + 1.5 +/* 1.6 + * Copyright 2012 Google Inc. 1.7 + * 1.8 + * Use of this source code is governed by a BSD-style license that can be 1.9 + * found in the LICENSE file. 1.10 + */ 1.11 +#ifndef SkBitmapHeap_DEFINED 1.12 +#define SkBitmapHeap_DEFINED 1.13 + 1.14 +#include "SkBitmap.h" 1.15 +#include "SkFlattenable.h" 1.16 +#include "SkRefCnt.h" 1.17 +#include "SkTDArray.h" 1.18 +#include "SkThread.h" 1.19 +#include "SkTRefArray.h" 1.20 + 1.21 +/** 1.22 + * SkBitmapHeapEntry provides users of SkBitmapHeap (using internal storage) with a means to... 1.23 + * (1) get access a bitmap in the heap 1.24 + * (2) indicate they are done with bitmap by releasing their reference (if they were an owner). 1.25 + */ 1.26 +class SkBitmapHeapEntry : SkNoncopyable { 1.27 +public: 1.28 + ~SkBitmapHeapEntry(); 1.29 + 1.30 + int32_t getSlot() { return fSlot; } 1.31 + 1.32 + SkBitmap* getBitmap() { return &fBitmap; } 1.33 + 1.34 + void releaseRef() { 1.35 + sk_atomic_dec(&fRefCount); 1.36 + } 1.37 + 1.38 +private: 1.39 + SkBitmapHeapEntry(); 1.40 + 1.41 + void addReferences(int count); 1.42 + 1.43 + int32_t fSlot; 1.44 + int32_t fRefCount; 1.45 + 1.46 + SkBitmap fBitmap; 1.47 + // Keep track of the bytes allocated for this bitmap. When replacing the 1.48 + // bitmap or removing this HeapEntry we know how much memory has been 1.49 + // reclaimed. 1.50 + size_t fBytesAllocated; 1.51 + 1.52 + friend class SkBitmapHeap; 1.53 + friend class SkBitmapHeapTester; 1.54 +}; 1.55 + 1.56 + 1.57 +class SkBitmapHeapReader : public SkRefCnt { 1.58 +public: 1.59 + SK_DECLARE_INST_COUNT(SkBitmapHeapReader) 1.60 + 1.61 + SkBitmapHeapReader() : INHERITED() {} 1.62 + virtual SkBitmap* getBitmap(int32_t slot) const = 0; 1.63 + virtual void releaseRef(int32_t slot) = 0; 1.64 +private: 1.65 + typedef SkRefCnt INHERITED; 1.66 +}; 1.67 + 1.68 + 1.69 +/** 1.70 + * TODO: stores immutable bitmaps into a heap 1.71 + */ 1.72 +class SkBitmapHeap : public SkBitmapHeapReader { 1.73 +public: 1.74 + class ExternalStorage : public SkRefCnt { 1.75 + public: 1.76 + SK_DECLARE_INST_COUNT(ExternalStorage) 1.77 + 1.78 + virtual bool insert(const SkBitmap& bitmap, int32_t slot) = 0; 1.79 + 1.80 + private: 1.81 + typedef SkRefCnt INHERITED; 1.82 + }; 1.83 + 1.84 + static const int32_t UNLIMITED_SIZE = -1; 1.85 + static const int32_t IGNORE_OWNERS = -1; 1.86 + static const int32_t INVALID_SLOT = -1; 1.87 + 1.88 + /** 1.89 + * Constructs a heap that is responsible for allocating and managing its own storage. In the 1.90 + * case where we choose to allow the heap to grow indefinitely (i.e. UNLIMITED_SIZE) we 1.91 + * guarantee that once allocated in the heap a bitmap's index in the heap is immutable. 1.92 + * Otherwise we guarantee the bitmaps placement in the heap until its owner count goes to zero. 1.93 + * 1.94 + * @param preferredSize Specifies the preferred maximum number of bitmaps to store. This is 1.95 + * not a hard limit as it can grow larger if the number of bitmaps in the heap with active 1.96 + * owners exceeds this limit. 1.97 + * @param ownerCount The number of owners to assign to each inserted bitmap. NOTE: while a 1.98 + * bitmap in the heap has a least one owner it can't be removed. 1.99 + */ 1.100 + SkBitmapHeap(int32_t preferredSize = UNLIMITED_SIZE, int32_t ownerCount = IGNORE_OWNERS); 1.101 + 1.102 + /** 1.103 + * Constructs a heap that defers the responsibility of storing the bitmaps to an external 1.104 + * function. This is especially useful if the bitmaps will be used in a separate process as the 1.105 + * external storage can ensure the data is properly shuttled to the appropriate processes. 1.106 + * 1.107 + * Our LRU implementation assumes that inserts into the external storage are consumed in the 1.108 + * order that they are inserted (i.e. SkPipe). This ensures that we don't need to query the 1.109 + * external storage to see if a slot in the heap is eligible to be overwritten. 1.110 + * 1.111 + * @param externalStorage The class responsible for storing the bitmaps inserted into the heap 1.112 + * @param heapSize The maximum size of the heap. Because of the sequential limitation imposed 1.113 + * by our LRU implementation we can guarantee that the heap will never grow beyond this size. 1.114 + */ 1.115 + SkBitmapHeap(ExternalStorage* externalStorage, int32_t heapSize = UNLIMITED_SIZE); 1.116 + 1.117 + virtual ~SkBitmapHeap(); 1.118 + 1.119 + /** 1.120 + * Makes a shallow copy of all bitmaps currently in the heap and returns them as an array. The 1.121 + * array indices match their position in the heap. 1.122 + * 1.123 + * @return a ptr to an array of bitmaps or NULL if external storage is being used. 1.124 + */ 1.125 + SkTRefArray<SkBitmap>* extractBitmaps() const; 1.126 + 1.127 + /** 1.128 + * Retrieves the bitmap from the specified slot in the heap 1.129 + * 1.130 + * @return The bitmap located at that slot or NULL if external storage is being used. 1.131 + */ 1.132 + virtual SkBitmap* getBitmap(int32_t slot) const SK_OVERRIDE { 1.133 + SkASSERT(fExternalStorage == NULL); 1.134 + SkBitmapHeapEntry* entry = getEntry(slot); 1.135 + if (entry) { 1.136 + return &entry->fBitmap; 1.137 + } 1.138 + return NULL; 1.139 + } 1.140 + 1.141 + /** 1.142 + * Retrieves the bitmap from the specified slot in the heap 1.143 + * 1.144 + * @return The bitmap located at that slot or NULL if external storage is being used. 1.145 + */ 1.146 + virtual void releaseRef(int32_t slot) SK_OVERRIDE { 1.147 + SkASSERT(fExternalStorage == NULL); 1.148 + if (fOwnerCount != IGNORE_OWNERS) { 1.149 + SkBitmapHeapEntry* entry = getEntry(slot); 1.150 + if (entry) { 1.151 + entry->releaseRef(); 1.152 + } 1.153 + } 1.154 + } 1.155 + 1.156 + /** 1.157 + * Inserts a bitmap into the heap. The stored version of bitmap is guaranteed to be immutable 1.158 + * and is not dependent on the lifecycle of the provided bitmap. 1.159 + * 1.160 + * @param bitmap the bitmap to be inserted into the heap 1.161 + * @return the slot in the heap where the bitmap is stored or INVALID_SLOT if the bitmap could 1.162 + * not be added to the heap. If it was added the slot will remain valid... 1.163 + * (1) indefinitely if no owner count has been specified. 1.164 + * (2) until all owners have called releaseRef on the appropriate SkBitmapHeapEntry* 1.165 + */ 1.166 + int32_t insert(const SkBitmap& bitmap); 1.167 + 1.168 + /** 1.169 + * Retrieves an entry from the heap at a given slot. 1.170 + * 1.171 + * @param slot the slot in the heap where a bitmap was stored. 1.172 + * @return a SkBitmapHeapEntry that wraps the bitmap or NULL if external storage is used. 1.173 + */ 1.174 + SkBitmapHeapEntry* getEntry(int32_t slot) const { 1.175 + SkASSERT(slot <= fStorage.count()); 1.176 + if (fExternalStorage != NULL) { 1.177 + return NULL; 1.178 + } 1.179 + return fStorage[slot]; 1.180 + } 1.181 + 1.182 + /** 1.183 + * Returns a count of the number of items currently in the heap 1.184 + */ 1.185 + int count() const { 1.186 + SkASSERT(fExternalStorage != NULL || 1.187 + fStorage.count() - fUnusedSlots.count() == fLookupTable.count()); 1.188 + return fLookupTable.count(); 1.189 + } 1.190 + 1.191 + /** 1.192 + * Returns the total number of bytes allocated by the bitmaps in the heap 1.193 + */ 1.194 + size_t bytesAllocated() const { 1.195 + return fBytesAllocated; 1.196 + } 1.197 + 1.198 + /** 1.199 + * Attempt to reduce the storage allocated. 1.200 + * @param bytesToFree minimum number of bytes that should be attempted to 1.201 + * be freed. 1.202 + * @return number of bytes actually freed. 1.203 + */ 1.204 + size_t freeMemoryIfPossible(size_t bytesToFree); 1.205 + 1.206 + /** 1.207 + * Defer any increments of owner counts until endAddingOwnersDeferral is called. So if an 1.208 + * existing SkBitmap is inserted into the SkBitmapHeap, its corresponding SkBitmapHeapEntry will 1.209 + * not have addReferences called on it, and the client does not need to make a corresponding 1.210 + * call to releaseRef. Only meaningful if this SkBitmapHeap was created with an owner count not 1.211 + * equal to IGNORE_OWNERS. 1.212 + */ 1.213 + void deferAddingOwners(); 1.214 + 1.215 + /** 1.216 + * Resume adding references when duplicate SkBitmaps are inserted. 1.217 + * @param add If true, add references to the SkBitmapHeapEntrys whose SkBitmaps were re-inserted 1.218 + * while deferring. 1.219 + */ 1.220 + void endAddingOwnersDeferral(bool add); 1.221 + 1.222 +private: 1.223 + struct LookupEntry { 1.224 + LookupEntry(const SkBitmap& bm) 1.225 + : fGenerationId(bm.getGenerationID()) 1.226 + , fPixelOrigin(bm.pixelRefOrigin()) 1.227 + , fWidth(bm.width()) 1.228 + , fHeight(bm.height()) 1.229 + , fMoreRecentlyUsed(NULL) 1.230 + , fLessRecentlyUsed(NULL){} 1.231 + 1.232 + const uint32_t fGenerationId; // SkPixelRef GenerationID. 1.233 + const SkIPoint fPixelOrigin; 1.234 + const uint32_t fWidth; 1.235 + const uint32_t fHeight; 1.236 + 1.237 + // TODO: Generalize the LRU caching mechanism 1.238 + LookupEntry* fMoreRecentlyUsed; 1.239 + LookupEntry* fLessRecentlyUsed; 1.240 + 1.241 + uint32_t fStorageSlot; // slot of corresponding bitmap in fStorage. 1.242 + 1.243 + /** 1.244 + * Compare two LookupEntry pointers for sorting and searching. 1.245 + */ 1.246 + static bool Less(const LookupEntry& a, const LookupEntry& b); 1.247 + }; 1.248 + 1.249 + /** 1.250 + * Remove the entry from the lookup table. Also deletes the entry pointed 1.251 + * to by the table. Therefore, if a pointer to that one was passed in, the 1.252 + * pointer should no longer be used, since the object to which it points has 1.253 + * been deleted. 1.254 + * @return The index in the lookup table of the entry before removal. 1.255 + */ 1.256 + int removeEntryFromLookupTable(LookupEntry*); 1.257 + 1.258 + /** 1.259 + * Searches for the bitmap in the lookup table and returns the bitmaps index within the table. 1.260 + * If the bitmap was not already in the table it is added. 1.261 + * 1.262 + * @param key The key to search the lookup table, created from a bitmap. 1.263 + * @param entry A pointer to a SkBitmapHeapEntry* that if non-null AND the bitmap is found 1.264 + * in the lookup table is populated with the entry from the heap storage. 1.265 + */ 1.266 + int findInLookupTable(const LookupEntry& key, SkBitmapHeapEntry** entry); 1.267 + 1.268 + LookupEntry* findEntryToReplace(const SkBitmap& replacement); 1.269 + bool copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap); 1.270 + 1.271 + /** 1.272 + * Remove a LookupEntry from the LRU, in preparation for either deleting or appending as most 1.273 + * recent. Points the LookupEntry's old neighbors at each other, and sets fLeastRecentlyUsed 1.274 + * (if there is still an entry left). Sets LookupEntry's fMoreRecentlyUsed to NULL and leaves 1.275 + * its fLessRecentlyUsed unmodified. 1.276 + */ 1.277 + void removeFromLRU(LookupEntry* entry); 1.278 + 1.279 + /** 1.280 + * Append a LookupEntry to the end of the LRU cache, marking it as the most 1.281 + * recently used. Assumes that the LookupEntry is already in fLookupTable, 1.282 + * but is not in the LRU cache. If it is in the cache, removeFromLRU should 1.283 + * be called first. 1.284 + */ 1.285 + void appendToLRU(LookupEntry*); 1.286 + 1.287 + // searchable index that maps to entries in the heap 1.288 + SkTDArray<LookupEntry*> fLookupTable; 1.289 + 1.290 + // heap storage 1.291 + SkTDArray<SkBitmapHeapEntry*> fStorage; 1.292 + // Used to mark slots in fStorage as deleted without actually deleting 1.293 + // the slot so as not to mess up the numbering. 1.294 + SkTDArray<int> fUnusedSlots; 1.295 + ExternalStorage* fExternalStorage; 1.296 + 1.297 + LookupEntry* fMostRecentlyUsed; 1.298 + LookupEntry* fLeastRecentlyUsed; 1.299 + 1.300 + const int32_t fPreferredCount; 1.301 + const int32_t fOwnerCount; 1.302 + size_t fBytesAllocated; 1.303 + 1.304 + bool fDeferAddingOwners; 1.305 + SkTDArray<int> fDeferredEntries; 1.306 + 1.307 + typedef SkBitmapHeapReader INHERITED; 1.308 +}; 1.309 + 1.310 +#endif // SkBitmapHeap_DEFINED