1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/src/core/SkRasterClip.cpp Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,279 @@ 1.4 +/* 1.5 + * Copyright 2010 Google Inc. 1.6 + * 1.7 + * Use of this source code is governed by a BSD-style license that can be 1.8 + * found in the LICENSE file. 1.9 + */ 1.10 + 1.11 +#include "SkRasterClip.h" 1.12 + 1.13 + 1.14 +SkRasterClip::SkRasterClip() { 1.15 + fIsBW = true; 1.16 + fIsEmpty = true; 1.17 + fIsRect = false; 1.18 + SkDEBUGCODE(this->validate();) 1.19 +} 1.20 + 1.21 +SkRasterClip::SkRasterClip(const SkRasterClip& src) { 1.22 + AUTO_RASTERCLIP_VALIDATE(src); 1.23 + 1.24 + fIsBW = src.fIsBW; 1.25 + if (fIsBW) { 1.26 + fBW = src.fBW; 1.27 + } else { 1.28 + fAA = src.fAA; 1.29 + } 1.30 + 1.31 + fIsEmpty = src.isEmpty(); 1.32 + fIsRect = src.isRect(); 1.33 + SkDEBUGCODE(this->validate();) 1.34 +} 1.35 + 1.36 +SkRasterClip::SkRasterClip(const SkIRect& bounds) : fBW(bounds) { 1.37 + fIsBW = true; 1.38 + fIsEmpty = this->computeIsEmpty(); // bounds might be empty, so compute 1.39 + fIsRect = !fIsEmpty; 1.40 + SkDEBUGCODE(this->validate();) 1.41 +} 1.42 + 1.43 +SkRasterClip::~SkRasterClip() { 1.44 + SkDEBUGCODE(this->validate();) 1.45 +} 1.46 + 1.47 +bool SkRasterClip::isComplex() const { 1.48 + return fIsBW ? fBW.isComplex() : !fAA.isEmpty(); 1.49 +} 1.50 + 1.51 +const SkIRect& SkRasterClip::getBounds() const { 1.52 + return fIsBW ? fBW.getBounds() : fAA.getBounds(); 1.53 +} 1.54 + 1.55 +bool SkRasterClip::setEmpty() { 1.56 + AUTO_RASTERCLIP_VALIDATE(*this); 1.57 + 1.58 + fIsBW = true; 1.59 + fBW.setEmpty(); 1.60 + fAA.setEmpty(); 1.61 + fIsEmpty = true; 1.62 + fIsRect = false; 1.63 + return false; 1.64 +} 1.65 + 1.66 +bool SkRasterClip::setRect(const SkIRect& rect) { 1.67 + AUTO_RASTERCLIP_VALIDATE(*this); 1.68 + 1.69 + fIsBW = true; 1.70 + fAA.setEmpty(); 1.71 + fIsRect = fBW.setRect(rect); 1.72 + fIsEmpty = !fIsRect; 1.73 + return fIsRect; 1.74 +} 1.75 + 1.76 +bool SkRasterClip::setPath(const SkPath& path, const SkRegion& clip, bool doAA) { 1.77 + AUTO_RASTERCLIP_VALIDATE(*this); 1.78 + 1.79 + if (this->isBW() && !doAA) { 1.80 + (void)fBW.setPath(path, clip); 1.81 + } else { 1.82 + // TODO: since we are going to over-write fAA completely (aren't we?) 1.83 + // we should just clear our BW data (if any) and set fIsAA=true 1.84 + if (this->isBW()) { 1.85 + this->convertToAA(); 1.86 + } 1.87 + (void)fAA.setPath(path, &clip, doAA); 1.88 + } 1.89 + return this->updateCacheAndReturnNonEmpty(); 1.90 +} 1.91 + 1.92 +bool SkRasterClip::setPath(const SkPath& path, const SkIRect& clip, bool doAA) { 1.93 + SkRegion tmp; 1.94 + tmp.setRect(clip); 1.95 + return this->setPath(path, tmp, doAA); 1.96 +} 1.97 + 1.98 +bool SkRasterClip::op(const SkIRect& rect, SkRegion::Op op) { 1.99 + AUTO_RASTERCLIP_VALIDATE(*this); 1.100 + 1.101 + fIsBW ? fBW.op(rect, op) : fAA.op(rect, op); 1.102 + return this->updateCacheAndReturnNonEmpty(); 1.103 +} 1.104 + 1.105 +bool SkRasterClip::op(const SkRegion& rgn, SkRegion::Op op) { 1.106 + AUTO_RASTERCLIP_VALIDATE(*this); 1.107 + 1.108 + if (fIsBW) { 1.109 + (void)fBW.op(rgn, op); 1.110 + } else { 1.111 + SkAAClip tmp; 1.112 + tmp.setRegion(rgn); 1.113 + (void)fAA.op(tmp, op); 1.114 + } 1.115 + return this->updateCacheAndReturnNonEmpty(); 1.116 +} 1.117 + 1.118 +bool SkRasterClip::op(const SkRasterClip& clip, SkRegion::Op op) { 1.119 + AUTO_RASTERCLIP_VALIDATE(*this); 1.120 + clip.validate(); 1.121 + 1.122 + if (this->isBW() && clip.isBW()) { 1.123 + (void)fBW.op(clip.fBW, op); 1.124 + } else { 1.125 + SkAAClip tmp; 1.126 + const SkAAClip* other; 1.127 + 1.128 + if (this->isBW()) { 1.129 + this->convertToAA(); 1.130 + } 1.131 + if (clip.isBW()) { 1.132 + tmp.setRegion(clip.bwRgn()); 1.133 + other = &tmp; 1.134 + } else { 1.135 + other = &clip.aaRgn(); 1.136 + } 1.137 + (void)fAA.op(*other, op); 1.138 + } 1.139 + return this->updateCacheAndReturnNonEmpty(); 1.140 +} 1.141 + 1.142 +/** 1.143 + * Our antialiasing currently has a granularity of 1/4 of a pixel along each 1.144 + * axis. Thus we can treat an axis coordinate as an integer if it differs 1.145 + * from its nearest int by < half of that value (1.8 in this case). 1.146 + */ 1.147 +static bool nearly_integral(SkScalar x) { 1.148 + static const SkScalar domain = SK_Scalar1 / 4; 1.149 + static const SkScalar halfDomain = domain / 2; 1.150 + 1.151 + x += halfDomain; 1.152 + return x - SkScalarFloorToScalar(x) < domain; 1.153 +} 1.154 + 1.155 +bool SkRasterClip::op(const SkRect& r, SkRegion::Op op, bool doAA) { 1.156 + AUTO_RASTERCLIP_VALIDATE(*this); 1.157 + 1.158 + if (fIsBW && doAA) { 1.159 + // check that the rect really needs aa, or is it close enought to 1.160 + // integer boundaries that we can just treat it as a BW rect? 1.161 + if (nearly_integral(r.fLeft) && nearly_integral(r.fTop) && 1.162 + nearly_integral(r.fRight) && nearly_integral(r.fBottom)) { 1.163 + doAA = false; 1.164 + } 1.165 + } 1.166 + 1.167 + if (fIsBW && !doAA) { 1.168 + SkIRect ir; 1.169 + r.round(&ir); 1.170 + (void)fBW.op(ir, op); 1.171 + } else { 1.172 + if (fIsBW) { 1.173 + this->convertToAA(); 1.174 + } 1.175 + (void)fAA.op(r, op, doAA); 1.176 + } 1.177 + return this->updateCacheAndReturnNonEmpty(); 1.178 +} 1.179 + 1.180 +void SkRasterClip::translate(int dx, int dy, SkRasterClip* dst) const { 1.181 + if (NULL == dst) { 1.182 + return; 1.183 + } 1.184 + 1.185 + AUTO_RASTERCLIP_VALIDATE(*this); 1.186 + 1.187 + if (this->isEmpty()) { 1.188 + dst->setEmpty(); 1.189 + return; 1.190 + } 1.191 + if (0 == (dx | dy)) { 1.192 + *dst = *this; 1.193 + return; 1.194 + } 1.195 + 1.196 + dst->fIsBW = fIsBW; 1.197 + if (fIsBW) { 1.198 + fBW.translate(dx, dy, &dst->fBW); 1.199 + dst->fAA.setEmpty(); 1.200 + } else { 1.201 + fAA.translate(dx, dy, &dst->fAA); 1.202 + dst->fBW.setEmpty(); 1.203 + } 1.204 + dst->updateCacheAndReturnNonEmpty(); 1.205 +} 1.206 + 1.207 +bool SkRasterClip::quickContains(const SkIRect& ir) const { 1.208 + return fIsBW ? fBW.quickContains(ir) : fAA.quickContains(ir); 1.209 +} 1.210 + 1.211 +/////////////////////////////////////////////////////////////////////////////// 1.212 + 1.213 +const SkRegion& SkRasterClip::forceGetBW() { 1.214 + AUTO_RASTERCLIP_VALIDATE(*this); 1.215 + 1.216 + if (!fIsBW) { 1.217 + fBW.setRect(fAA.getBounds()); 1.218 + } 1.219 + return fBW; 1.220 +} 1.221 + 1.222 +void SkRasterClip::convertToAA() { 1.223 + AUTO_RASTERCLIP_VALIDATE(*this); 1.224 + 1.225 + SkASSERT(fIsBW); 1.226 + fAA.setRegion(fBW); 1.227 + fIsBW = false; 1.228 + (void)this->updateCacheAndReturnNonEmpty(); 1.229 +} 1.230 + 1.231 +#ifdef SK_DEBUG 1.232 +void SkRasterClip::validate() const { 1.233 + // can't ever assert that fBW is empty, since we may have called forceGetBW 1.234 + if (fIsBW) { 1.235 + SkASSERT(fAA.isEmpty()); 1.236 + } 1.237 + 1.238 + fBW.validate(); 1.239 + fAA.validate(); 1.240 + 1.241 + SkASSERT(this->computeIsEmpty() == fIsEmpty); 1.242 + SkASSERT(this->computeIsRect() == fIsRect); 1.243 +} 1.244 +#endif 1.245 + 1.246 +/////////////////////////////////////////////////////////////////////////////// 1.247 + 1.248 +SkAAClipBlitterWrapper::SkAAClipBlitterWrapper() { 1.249 + SkDEBUGCODE(fClipRgn = NULL;) 1.250 + SkDEBUGCODE(fBlitter = NULL;) 1.251 +} 1.252 + 1.253 +SkAAClipBlitterWrapper::SkAAClipBlitterWrapper(const SkRasterClip& clip, 1.254 + SkBlitter* blitter) { 1.255 + this->init(clip, blitter); 1.256 +} 1.257 + 1.258 +SkAAClipBlitterWrapper::SkAAClipBlitterWrapper(const SkAAClip* aaclip, 1.259 + SkBlitter* blitter) { 1.260 + SkASSERT(blitter); 1.261 + SkASSERT(aaclip); 1.262 + fBWRgn.setRect(aaclip->getBounds()); 1.263 + fAABlitter.init(blitter, aaclip); 1.264 + // now our return values 1.265 + fClipRgn = &fBWRgn; 1.266 + fBlitter = &fAABlitter; 1.267 +} 1.268 + 1.269 +void SkAAClipBlitterWrapper::init(const SkRasterClip& clip, SkBlitter* blitter) { 1.270 + SkASSERT(blitter); 1.271 + if (clip.isBW()) { 1.272 + fClipRgn = &clip.bwRgn(); 1.273 + fBlitter = blitter; 1.274 + } else { 1.275 + const SkAAClip& aaclip = clip.aaRgn(); 1.276 + fBWRgn.setRect(aaclip.getBounds()); 1.277 + fAABlitter.init(blitter, &aaclip); 1.278 + // now our return values 1.279 + fClipRgn = &fBWRgn; 1.280 + fBlitter = &fAABlitter; 1.281 + } 1.282 +}