1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/src/core/SkScalerContext.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,346 @@ 1.4 +/* 1.5 + * Copyright 2006 The Android Open Source Project 1.6 + * 1.7 + * Use of this source code is governed by a BSD-style license that can be 1.8 + * found in the LICENSE file. 1.9 + */ 1.10 + 1.11 +#ifndef SkScalerContext_DEFINED 1.12 +#define SkScalerContext_DEFINED 1.13 + 1.14 +#include "SkMask.h" 1.15 +#include "SkMaskGamma.h" 1.16 +#include "SkMatrix.h" 1.17 +#include "SkPaint.h" 1.18 +#include "SkTypeface.h" 1.19 + 1.20 +#ifdef SK_BUILD_FOR_ANDROID 1.21 + #include "SkPaintOptionsAndroid.h" 1.22 +#endif 1.23 + 1.24 +struct SkGlyph; 1.25 +class SkDescriptor; 1.26 +class SkMaskFilter; 1.27 +class SkPathEffect; 1.28 +class SkRasterizer; 1.29 + 1.30 +/* 1.31 + * To allow this to be forward-declared, it must be its own typename, rather 1.32 + * than a nested struct inside SkScalerContext (where it started). 1.33 + */ 1.34 +struct SkScalerContextRec { 1.35 + uint32_t fOrigFontID; 1.36 + uint32_t fFontID; 1.37 + SkScalar fTextSize, fPreScaleX, fPreSkewX; 1.38 + SkScalar fPost2x2[2][2]; 1.39 + SkScalar fFrameWidth, fMiterLimit; 1.40 + 1.41 + //These describe the parameters to create (uniquely identify) the pre-blend. 1.42 + uint32_t fLumBits; 1.43 + uint8_t fDeviceGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB 1.44 + uint8_t fPaintGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB 1.45 + uint8_t fContrast; //0.8+1, [0.0, 1.0] artificial contrast 1.46 + uint8_t fReservedAlign; 1.47 + 1.48 + SkScalar getDeviceGamma() const { 1.49 + return SkIntToScalar(fDeviceGamma) / (1 << 6); 1.50 + } 1.51 + void setDeviceGamma(SkScalar dg) { 1.52 + SkASSERT(0 <= dg && dg < SkIntToScalar(4)); 1.53 + fDeviceGamma = SkScalarFloorToInt(dg * (1 << 6)); 1.54 + } 1.55 + 1.56 + SkScalar getPaintGamma() const { 1.57 + return SkIntToScalar(fPaintGamma) / (1 << 6); 1.58 + } 1.59 + void setPaintGamma(SkScalar pg) { 1.60 + SkASSERT(0 <= pg && pg < SkIntToScalar(4)); 1.61 + fPaintGamma = SkScalarFloorToInt(pg * (1 << 6)); 1.62 + } 1.63 + 1.64 + SkScalar getContrast() const { 1.65 + return SkIntToScalar(fContrast) / ((1 << 8) - 1); 1.66 + } 1.67 + void setContrast(SkScalar c) { 1.68 + SkASSERT(0 <= c && c <= SK_Scalar1); 1.69 + fContrast = SkScalarRoundToInt(c * ((1 << 8) - 1)); 1.70 + } 1.71 + 1.72 + /** 1.73 + * Causes the luminance color and contrast to be ignored, and the 1.74 + * paint and device gamma to be effectively 1.0. 1.75 + */ 1.76 + void ignorePreBlend() { 1.77 + setLuminanceColor(SK_ColorTRANSPARENT); 1.78 + setPaintGamma(SK_Scalar1); 1.79 + setDeviceGamma(SK_Scalar1); 1.80 + setContrast(0); 1.81 + } 1.82 + 1.83 + uint8_t fMaskFormat; 1.84 + uint8_t fStrokeJoin; 1.85 + uint16_t fFlags; 1.86 + // Warning: when adding members note that the size of this structure 1.87 + // must be a multiple of 4. SkDescriptor requires that its arguments be 1.88 + // multiples of four and this structure is put in an SkDescriptor in 1.89 + // SkPaint::MakeRec. 1.90 + 1.91 + void getMatrixFrom2x2(SkMatrix*) const; 1.92 + void getLocalMatrix(SkMatrix*) const; 1.93 + void getSingleMatrix(SkMatrix*) const; 1.94 + 1.95 + inline SkPaint::Hinting getHinting() const; 1.96 + inline void setHinting(SkPaint::Hinting); 1.97 + 1.98 + SkMask::Format getFormat() const { 1.99 + return static_cast<SkMask::Format>(fMaskFormat); 1.100 + } 1.101 + 1.102 + SkColor getLuminanceColor() const { 1.103 + return fLumBits; 1.104 + } 1.105 + 1.106 + void setLuminanceColor(SkColor c) { 1.107 + fLumBits = c; 1.108 + } 1.109 +}; 1.110 + 1.111 +//The following typedef hides from the rest of the implementation the number of 1.112 +//most significant bits to consider when creating mask gamma tables. Two bits 1.113 +//per channel was chosen as a balance between fidelity (more bits) and cache 1.114 +//sizes (fewer bits). Three bits per channel was chosen when #303942; (used by 1.115 +//the Chrome UI) turned out too green. 1.116 +typedef SkTMaskGamma<3, 3, 3> SkMaskGamma; 1.117 + 1.118 +class SkScalerContext { 1.119 +public: 1.120 + typedef SkScalerContextRec Rec; 1.121 + 1.122 + enum Flags { 1.123 + kFrameAndFill_Flag = 0x0001, 1.124 + kDevKernText_Flag = 0x0002, 1.125 + kEmbeddedBitmapText_Flag = 0x0004, 1.126 + kEmbolden_Flag = 0x0008, 1.127 + kSubpixelPositioning_Flag = 0x0010, 1.128 + kForceAutohinting_Flag = 0x0020, // Use auto instead of bytcode hinting if hinting. 1.129 + kVertical_Flag = 0x0040, 1.130 + 1.131 + // together, these two flags resulting in a two bit value which matches 1.132 + // up with the SkPaint::Hinting enum. 1.133 + kHinting_Shift = 7, // to shift into the other flags above 1.134 + kHintingBit1_Flag = 0x0080, 1.135 + kHintingBit2_Flag = 0x0100, 1.136 + 1.137 + // Pixel geometry information. 1.138 + // only meaningful if fMaskFormat is LCD16 or LCD32 1.139 + kLCD_Vertical_Flag = 0x0200, // else Horizontal 1.140 + kLCD_BGROrder_Flag = 0x0400, // else RGB order 1.141 + 1.142 + // Generate A8 from LCD source (for GDI and CoreGraphics). 1.143 + // only meaningful if fMaskFormat is kA8 1.144 + kGenA8FromLCD_Flag = 0x0800, // could be 0x200 (bit meaning dependent on fMaskFormat) 1.145 + }; 1.146 + 1.147 + // computed values 1.148 + enum { 1.149 + kHinting_Mask = kHintingBit1_Flag | kHintingBit2_Flag, 1.150 + }; 1.151 + 1.152 + 1.153 + SkScalerContext(SkTypeface*, const SkDescriptor*); 1.154 + virtual ~SkScalerContext(); 1.155 + 1.156 + SkTypeface* getTypeface() const { return fTypeface.get(); } 1.157 + 1.158 + SkMask::Format getMaskFormat() const { 1.159 + return (SkMask::Format)fRec.fMaskFormat; 1.160 + } 1.161 + 1.162 + bool isSubpixel() const { 1.163 + return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag); 1.164 + } 1.165 + 1.166 + // remember our glyph offset/base 1.167 + void setBaseGlyphCount(unsigned baseGlyphCount) { 1.168 + fBaseGlyphCount = baseGlyphCount; 1.169 + } 1.170 + 1.171 + /** Return the corresponding glyph for the specified unichar. Since contexts 1.172 + may be chained (under the hood), the glyphID that is returned may in 1.173 + fact correspond to a different font/context. In that case, we use the 1.174 + base-glyph-count to know how to translate back into local glyph space. 1.175 + */ 1.176 + uint16_t charToGlyphID(SkUnichar uni); 1.177 + 1.178 + /** Map the glyphID to its glyph index, and then to its char code. Unmapped 1.179 + glyphs return zero. 1.180 + */ 1.181 + SkUnichar glyphIDToChar(uint16_t glyphID); 1.182 + 1.183 + unsigned getGlyphCount() { return this->generateGlyphCount(); } 1.184 + void getAdvance(SkGlyph*); 1.185 + void getMetrics(SkGlyph*); 1.186 + void getImage(const SkGlyph&); 1.187 + void getPath(const SkGlyph&, SkPath*); 1.188 + void getFontMetrics(SkPaint::FontMetrics*); 1.189 + 1.190 +#ifdef SK_BUILD_FOR_ANDROID 1.191 + unsigned getBaseGlyphCount(SkUnichar charCode); 1.192 + 1.193 + // This function must be public for SkTypeface_android.h, but should not be 1.194 + // called by other callers 1.195 + SkFontID findTypefaceIdForChar(SkUnichar uni); 1.196 +#endif 1.197 + 1.198 + static inline void MakeRec(const SkPaint&, const SkDeviceProperties* deviceProperties, 1.199 + const SkMatrix*, Rec* rec); 1.200 + static inline void PostMakeRec(const SkPaint&, Rec*); 1.201 + 1.202 + static SkMaskGamma::PreBlend GetMaskPreBlend(const Rec& rec); 1.203 + 1.204 +protected: 1.205 + Rec fRec; 1.206 + unsigned fBaseGlyphCount; 1.207 + 1.208 + /** Generates the contents of glyph.fAdvanceX and glyph.fAdvanceY. 1.209 + * May call getMetrics if that would be just as fast. 1.210 + */ 1.211 + virtual void generateAdvance(SkGlyph* glyph) = 0; 1.212 + 1.213 + /** Generates the contents of glyph.fWidth, fHeight, fTop, fLeft, 1.214 + * as well as fAdvanceX and fAdvanceY if not already set. 1.215 + * 1.216 + * TODO: fMaskFormat is set by getMetrics later; cannot be set here. 1.217 + */ 1.218 + virtual void generateMetrics(SkGlyph* glyph) = 0; 1.219 + 1.220 + /** Generates the contents of glyph.fImage. 1.221 + * When called, glyph.fImage will be pointing to a pre-allocated, 1.222 + * uninitialized region of memory of size glyph.computeImageSize(). 1.223 + * This method may change glyph.fMaskFormat if the new image size is 1.224 + * less than or equal to the old image size. 1.225 + * 1.226 + * Because glyph.computeImageSize() will determine the size of fImage, 1.227 + * generateMetrics will be called before generateImage. 1.228 + */ 1.229 + virtual void generateImage(const SkGlyph& glyph) = 0; 1.230 + 1.231 + /** Sets the passed path to the glyph outline. 1.232 + * If this cannot be done the path is set to empty; 1.233 + * this is indistinguishable from a glyph with an empty path. 1.234 + * This does not set glyph.fPath. 1.235 + * 1.236 + * TODO: path is always glyph.fPath, no reason to pass separately. 1.237 + */ 1.238 + virtual void generatePath(const SkGlyph& glyph, SkPath* path) = 0; 1.239 + 1.240 + /** Retrieves font metrics. 1.241 + * TODO: there is now a vertical bit, no need for two parameters. 1.242 + */ 1.243 + virtual void generateFontMetrics(SkPaint::FontMetrics* mX, 1.244 + SkPaint::FontMetrics* mY) = 0; 1.245 + 1.246 + /** Returns the number of glyphs in the font. */ 1.247 + virtual unsigned generateGlyphCount() = 0; 1.248 + 1.249 + /** Returns the glyph id for the given unichar. 1.250 + * If there is no 1:1 mapping from the unichar to a glyph id, returns 0. 1.251 + */ 1.252 + virtual uint16_t generateCharToGlyph(SkUnichar unichar) = 0; 1.253 + 1.254 + /** Returns the unichar for the given glyph id. 1.255 + * If there is no 1:1 mapping from the glyph id to a unichar, returns 0. 1.256 + * The default implementation always returns 0, indicating failure. 1.257 + */ 1.258 + virtual SkUnichar generateGlyphToChar(uint16_t glyphId); 1.259 + 1.260 + void forceGenerateImageFromPath() { fGenerateImageFromPath = true; } 1.261 + 1.262 +private: 1.263 + // never null 1.264 + SkAutoTUnref<SkTypeface> fTypeface; 1.265 + 1.266 +#ifdef SK_BUILD_FOR_ANDROID 1.267 + SkPaintOptionsAndroid fPaintOptionsAndroid; 1.268 +#endif 1.269 + 1.270 + // optional object, which may be null 1.271 + SkPathEffect* fPathEffect; 1.272 + SkMaskFilter* fMaskFilter; 1.273 + SkRasterizer* fRasterizer; 1.274 + 1.275 + // if this is set, we draw the image from a path, rather than 1.276 + // calling generateImage. 1.277 + bool fGenerateImageFromPath; 1.278 + 1.279 + void internalGetPath(const SkGlyph& glyph, SkPath* fillPath, 1.280 + SkPath* devPath, SkMatrix* fillToDevMatrix); 1.281 + 1.282 + // Return the context associated with the next logical typeface, or NULL if 1.283 + // there are no more entries in the fallback chain. 1.284 + SkScalerContext* allocNextContext() const; 1.285 + 1.286 + // return the next context, treating fNextContext as a cache of the answer 1.287 + SkScalerContext* getNextContext(); 1.288 + 1.289 + // returns the right context from our link-list for this glyph. If no match 1.290 + // is found, just returns the original context (this) 1.291 + SkScalerContext* getGlyphContext(const SkGlyph& glyph); 1.292 + 1.293 + // returns the right context from our link-list for this char. If no match 1.294 + // is found it returns NULL. If a match is found then the glyphID param is 1.295 + // set to the glyphID that maps to the provided char. 1.296 + SkScalerContext* getContextFromChar(SkUnichar uni, uint16_t* glyphID); 1.297 + 1.298 + // link-list of context, to handle missing chars. null-terminated. 1.299 + SkScalerContext* fNextContext; 1.300 + 1.301 + // SkMaskGamma::PreBlend converts linear masks to gamma correcting masks. 1.302 +protected: 1.303 + // Visible to subclasses so that generateImage can apply the pre-blend directly. 1.304 + const SkMaskGamma::PreBlend fPreBlend; 1.305 +private: 1.306 + // When there is a filter, previous steps must create a linear mask 1.307 + // and the pre-blend applied as a final step. 1.308 + const SkMaskGamma::PreBlend fPreBlendForFilter; 1.309 +}; 1.310 + 1.311 +#define kRec_SkDescriptorTag SkSetFourByteTag('s', 'r', 'e', 'c') 1.312 +#define kPathEffect_SkDescriptorTag SkSetFourByteTag('p', 't', 'h', 'e') 1.313 +#define kMaskFilter_SkDescriptorTag SkSetFourByteTag('m', 's', 'k', 'f') 1.314 +#define kRasterizer_SkDescriptorTag SkSetFourByteTag('r', 'a', 's', 't') 1.315 +#ifdef SK_BUILD_FOR_ANDROID 1.316 +#define kAndroidOpts_SkDescriptorTag SkSetFourByteTag('a', 'n', 'd', 'r') 1.317 +#endif 1.318 + 1.319 +/////////////////////////////////////////////////////////////////////////////// 1.320 + 1.321 +enum SkAxisAlignment { 1.322 + kNone_SkAxisAlignment, 1.323 + kX_SkAxisAlignment, 1.324 + kY_SkAxisAlignment 1.325 +}; 1.326 + 1.327 +/** 1.328 + * Return the axis (if any) that the baseline for horizontal text will land on 1.329 + * after running through the specified matrix. 1.330 + * 1.331 + * As an example, the identity matrix will return kX_SkAxisAlignment 1.332 + */ 1.333 +SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix); 1.334 + 1.335 +/////////////////////////////////////////////////////////////////////////////// 1.336 + 1.337 +SkPaint::Hinting SkScalerContextRec::getHinting() const { 1.338 + unsigned hint = (fFlags & SkScalerContext::kHinting_Mask) >> 1.339 + SkScalerContext::kHinting_Shift; 1.340 + return static_cast<SkPaint::Hinting>(hint); 1.341 +} 1.342 + 1.343 +void SkScalerContextRec::setHinting(SkPaint::Hinting hinting) { 1.344 + fFlags = (fFlags & ~SkScalerContext::kHinting_Mask) | 1.345 + (hinting << SkScalerContext::kHinting_Shift); 1.346 +} 1.347 + 1.348 + 1.349 +#endif