1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/src/core/SkSpriteBlitter.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,49 @@ 1.4 + 1.5 +/* 1.6 + * Copyright 2006 The Android Open Source Project 1.7 + * 1.8 + * Use of this source code is governed by a BSD-style license that can be 1.9 + * found in the LICENSE file. 1.10 + */ 1.11 + 1.12 + 1.13 +#ifndef SkSpriteBlitter_DEFINED 1.14 +#define SkSpriteBlitter_DEFINED 1.15 + 1.16 +#include "SkBitmap.h" 1.17 +#include "SkBitmapProcShader.h" 1.18 +#include "SkBlitter.h" 1.19 +#include "SkShader.h" 1.20 +#include "SkSmallAllocator.h" 1.21 + 1.22 +class SkPaint; 1.23 + 1.24 +class SkSpriteBlitter : public SkBlitter { 1.25 +public: 1.26 + SkSpriteBlitter(const SkBitmap& source); 1.27 + virtual ~SkSpriteBlitter(); 1.28 + 1.29 + virtual void setup(const SkBitmap& device, int left, int top, 1.30 + const SkPaint& paint); 1.31 + 1.32 + // overrides 1.33 +#ifdef SK_DEBUG 1.34 + virtual void blitH(int x, int y, int width); 1.35 + virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); 1.36 + virtual void blitV(int x, int y, int height, SkAlpha alpha); 1.37 + virtual void blitMask(const SkMask&, const SkIRect& clip); 1.38 +#endif 1.39 + 1.40 + static SkSpriteBlitter* ChooseD16(const SkBitmap& source, const SkPaint&, 1.41 + SkTBlitterAllocator*); 1.42 + static SkSpriteBlitter* ChooseD32(const SkBitmap& source, const SkPaint&, 1.43 + SkTBlitterAllocator*); 1.44 + 1.45 +protected: 1.46 + const SkBitmap* fDevice; 1.47 + const SkBitmap* fSource; 1.48 + int fLeft, fTop; 1.49 + const SkPaint* fPaint; 1.50 +}; 1.51 + 1.52 +#endif