gfx/skia/trunk/src/effects/SkArithmeticMode.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/effects/SkArithmeticMode.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,417 @@
     1.4 +/*
     1.5 + * Copyright 2013 Google Inc.
     1.6 + *
     1.7 + * Use of this source code is governed by a BSD-style license that can be
     1.8 + * found in the LICENSE file.
     1.9 + */
    1.10 +
    1.11 +#include "SkArithmeticMode.h"
    1.12 +#include "SkColorPriv.h"
    1.13 +#include "SkReadBuffer.h"
    1.14 +#include "SkWriteBuffer.h"
    1.15 +#include "SkString.h"
    1.16 +#include "SkUnPreMultiply.h"
    1.17 +#if SK_SUPPORT_GPU
    1.18 +#include "GrContext.h"
    1.19 +#include "GrCoordTransform.h"
    1.20 +#include "gl/GrGLEffect.h"
    1.21 +#include "GrTBackendEffectFactory.h"
    1.22 +#endif
    1.23 +
    1.24 +static const bool gUseUnpremul = false;
    1.25 +
    1.26 +class SkArithmeticMode_scalar : public SkXfermode {
    1.27 +public:
    1.28 +    static SkArithmeticMode_scalar* Create(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4) {
    1.29 +        return SkNEW_ARGS(SkArithmeticMode_scalar, (k1, k2, k3, k4));
    1.30 +    }
    1.31 +
    1.32 +    virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count,
    1.33 +                        const SkAlpha aa[]) const SK_OVERRIDE;
    1.34 +
    1.35 +    SK_TO_STRING_OVERRIDE()
    1.36 +    SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkArithmeticMode_scalar)
    1.37 +
    1.38 +#if SK_SUPPORT_GPU
    1.39 +    virtual bool asNewEffect(GrEffectRef** effect, GrTexture* background) const SK_OVERRIDE;
    1.40 +#endif
    1.41 +
    1.42 +private:
    1.43 +    SkArithmeticMode_scalar(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4) {
    1.44 +        fK[0] = k1;
    1.45 +        fK[1] = k2;
    1.46 +        fK[2] = k3;
    1.47 +        fK[3] = k4;
    1.48 +    }
    1.49 +
    1.50 +    SkArithmeticMode_scalar(SkReadBuffer& buffer) : INHERITED(buffer) {
    1.51 +        fK[0] = buffer.readScalar();
    1.52 +        fK[1] = buffer.readScalar();
    1.53 +        fK[2] = buffer.readScalar();
    1.54 +        fK[3] = buffer.readScalar();
    1.55 +    }
    1.56 +
    1.57 +    virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE {
    1.58 +        INHERITED::flatten(buffer);
    1.59 +        buffer.writeScalar(fK[0]);
    1.60 +        buffer.writeScalar(fK[1]);
    1.61 +        buffer.writeScalar(fK[2]);
    1.62 +        buffer.writeScalar(fK[3]);
    1.63 +    }
    1.64 +    SkScalar fK[4];
    1.65 +
    1.66 +    typedef SkXfermode INHERITED;
    1.67 +};
    1.68 +
    1.69 +static int pinToByte(int value) {
    1.70 +    if (value < 0) {
    1.71 +        value = 0;
    1.72 +    } else if (value > 255) {
    1.73 +        value = 255;
    1.74 +    }
    1.75 +    return value;
    1.76 +}
    1.77 +
    1.78 +static int arith(SkScalar k1, SkScalar k2, SkScalar k3, SkScalar k4,
    1.79 +                 int src, int dst) {
    1.80 +    SkScalar result = SkScalarMul(k1, src * dst) +
    1.81 +                      SkScalarMul(k2, src) +
    1.82 +                      SkScalarMul(k3, dst) +
    1.83 +                      k4;
    1.84 +    int res = SkScalarRoundToInt(result);
    1.85 +    return pinToByte(res);
    1.86 +}
    1.87 +
    1.88 +static int blend(int src, int dst, int scale) {
    1.89 +    return dst + ((src - dst) * scale >> 8);
    1.90 +}
    1.91 +
    1.92 +static bool needsUnpremul(int alpha) {
    1.93 +    return 0 != alpha && 0xFF != alpha;
    1.94 +}
    1.95 +
    1.96 +void SkArithmeticMode_scalar::xfer32(SkPMColor dst[], const SkPMColor src[],
    1.97 +                                 int count, const SkAlpha aaCoverage[]) const {
    1.98 +    SkScalar k1 = fK[0] / 255;
    1.99 +    SkScalar k2 = fK[1];
   1.100 +    SkScalar k3 = fK[2];
   1.101 +    SkScalar k4 = fK[3] * 255;
   1.102 +
   1.103 +    for (int i = 0; i < count; ++i) {
   1.104 +        if ((NULL == aaCoverage) || aaCoverage[i]) {
   1.105 +            SkPMColor sc = src[i];
   1.106 +            SkPMColor dc = dst[i];
   1.107 +
   1.108 +            int a, r, g, b;
   1.109 +
   1.110 +            if (gUseUnpremul) {
   1.111 +                int sa = SkGetPackedA32(sc);
   1.112 +                int da = SkGetPackedA32(dc);
   1.113 +
   1.114 +                int srcNeedsUnpremul = needsUnpremul(sa);
   1.115 +                int dstNeedsUnpremul = needsUnpremul(da);
   1.116 +
   1.117 +                if (!srcNeedsUnpremul && !dstNeedsUnpremul) {
   1.118 +                    a = arith(k1, k2, k3, k4, sa, da);
   1.119 +                    r = arith(k1, k2, k3, k4, SkGetPackedR32(sc), SkGetPackedR32(dc));
   1.120 +                    g = arith(k1, k2, k3, k4, SkGetPackedG32(sc), SkGetPackedG32(dc));
   1.121 +                    b = arith(k1, k2, k3, k4, SkGetPackedB32(sc), SkGetPackedB32(dc));
   1.122 +                } else {
   1.123 +                    int sr = SkGetPackedR32(sc);
   1.124 +                    int sg = SkGetPackedG32(sc);
   1.125 +                    int sb = SkGetPackedB32(sc);
   1.126 +                    if (srcNeedsUnpremul) {
   1.127 +                        SkUnPreMultiply::Scale scale = SkUnPreMultiply::GetScale(sa);
   1.128 +                        sr = SkUnPreMultiply::ApplyScale(scale, sr);
   1.129 +                        sg = SkUnPreMultiply::ApplyScale(scale, sg);
   1.130 +                        sb = SkUnPreMultiply::ApplyScale(scale, sb);
   1.131 +                    }
   1.132 +
   1.133 +                    int dr = SkGetPackedR32(dc);
   1.134 +                    int dg = SkGetPackedG32(dc);
   1.135 +                    int db = SkGetPackedB32(dc);
   1.136 +                    if (dstNeedsUnpremul) {
   1.137 +                        SkUnPreMultiply::Scale scale = SkUnPreMultiply::GetScale(da);
   1.138 +                        dr = SkUnPreMultiply::ApplyScale(scale, dr);
   1.139 +                        dg = SkUnPreMultiply::ApplyScale(scale, dg);
   1.140 +                        db = SkUnPreMultiply::ApplyScale(scale, db);
   1.141 +                    }
   1.142 +
   1.143 +                    a = arith(k1, k2, k3, k4, sa, da);
   1.144 +                    r = arith(k1, k2, k3, k4, sr, dr);
   1.145 +                    g = arith(k1, k2, k3, k4, sg, dg);
   1.146 +                    b = arith(k1, k2, k3, k4, sb, db);
   1.147 +                }
   1.148 +            } else {
   1.149 +                a = arith(k1, k2, k3, k4, SkGetPackedA32(sc), SkGetPackedA32(dc));
   1.150 +                r = arith(k1, k2, k3, k4, SkGetPackedR32(sc), SkGetPackedR32(dc));
   1.151 +                r = SkMin32(r, a);
   1.152 +                g = arith(k1, k2, k3, k4, SkGetPackedG32(sc), SkGetPackedG32(dc));
   1.153 +                g = SkMin32(g, a);
   1.154 +                b = arith(k1, k2, k3, k4, SkGetPackedB32(sc), SkGetPackedB32(dc));
   1.155 +                b = SkMin32(b, a);
   1.156 +            }
   1.157 +
   1.158 +            // apply antialias coverage if necessary
   1.159 +            if (aaCoverage && 0xFF != aaCoverage[i]) {
   1.160 +                int scale = aaCoverage[i] + (aaCoverage[i] >> 7);
   1.161 +                a = blend(a, SkGetPackedA32(sc), scale);
   1.162 +                r = blend(r, SkGetPackedR32(sc), scale);
   1.163 +                g = blend(g, SkGetPackedG32(sc), scale);
   1.164 +                b = blend(b, SkGetPackedB32(sc), scale);
   1.165 +            }
   1.166 +
   1.167 +            // turn the result back into premul
   1.168 +            if (gUseUnpremul && (0xFF != a)) {
   1.169 +                int scale = a + (a >> 7);
   1.170 +                r = SkAlphaMul(r, scale);
   1.171 +                g = SkAlphaMul(g, scale);
   1.172 +                b = SkAlphaMul(b, scale);
   1.173 +            }
   1.174 +            dst[i] = SkPackARGB32(a, r, g, b);
   1.175 +        }
   1.176 +    }
   1.177 +}
   1.178 +
   1.179 +#ifndef SK_IGNORE_TO_STRING
   1.180 +void SkArithmeticMode_scalar::toString(SkString* str) const {
   1.181 +    str->append("SkArithmeticMode_scalar: ");
   1.182 +    for (int i = 0; i < 4; ++i) {
   1.183 +        str->appendScalar(fK[i]);
   1.184 +        if (i < 3) {
   1.185 +            str->append(" ");
   1.186 +        }
   1.187 +    }
   1.188 +}
   1.189 +#endif
   1.190 +
   1.191 +///////////////////////////////////////////////////////////////////////////////
   1.192 +
   1.193 +static bool fitsInBits(SkScalar x, int bits) {
   1.194 +    return SkScalarAbs(x) < (1 << (bits - 1));
   1.195 +}
   1.196 +
   1.197 +#if 0 // UNUSED
   1.198 +static int32_t toDot8(SkScalar x) {
   1.199 +    return (int32_t)(x * 256);
   1.200 +}
   1.201 +#endif
   1.202 +
   1.203 +SkXfermode* SkArithmeticMode::Create(SkScalar k1, SkScalar k2,
   1.204 +                                     SkScalar k3, SkScalar k4) {
   1.205 +    if (fitsInBits(k1, 8) && fitsInBits(k2, 16) &&
   1.206 +        fitsInBits(k2, 16) && fitsInBits(k2, 24)) {
   1.207 +
   1.208 +#if 0 // UNUSED
   1.209 +        int32_t i1 = toDot8(k1);
   1.210 +        int32_t i2 = toDot8(k2);
   1.211 +        int32_t i3 = toDot8(k3);
   1.212 +        int32_t i4 = toDot8(k4);
   1.213 +        if (i1) {
   1.214 +            return SkNEW_ARGS(SkArithmeticMode_quad, (i1, i2, i3, i4));
   1.215 +        }
   1.216 +        if (0 == i2) {
   1.217 +            return SkNEW_ARGS(SkArithmeticMode_dst, (i3, i4));
   1.218 +        }
   1.219 +        if (0 == i3) {
   1.220 +            return SkNEW_ARGS(SkArithmeticMode_src, (i2, i4));
   1.221 +        }
   1.222 +        return SkNEW_ARGS(SkArithmeticMode_linear, (i2, i3, i4));
   1.223 +#endif
   1.224 +    }
   1.225 +    return SkArithmeticMode_scalar::Create(k1, k2, k3, k4);
   1.226 +}
   1.227 +
   1.228 +
   1.229 +//////////////////////////////////////////////////////////////////////////////
   1.230 +
   1.231 +#if SK_SUPPORT_GPU
   1.232 +
   1.233 +class GrGLArithmeticEffect : public GrGLEffect {
   1.234 +public:
   1.235 +    GrGLArithmeticEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
   1.236 +    virtual ~GrGLArithmeticEffect();
   1.237 +
   1.238 +    virtual void emitCode(GrGLShaderBuilder*,
   1.239 +                          const GrDrawEffect&,
   1.240 +                          EffectKey,
   1.241 +                          const char* outputColor,
   1.242 +                          const char* inputColor,
   1.243 +                          const TransformedCoordsArray&,
   1.244 +                          const TextureSamplerArray&) SK_OVERRIDE;
   1.245 +
   1.246 +    virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
   1.247 +
   1.248 +private:
   1.249 +    GrGLUniformManager::UniformHandle fKUni;
   1.250 +
   1.251 +    typedef GrGLEffect INHERITED;
   1.252 +};
   1.253 +
   1.254 +///////////////////////////////////////////////////////////////////////////////
   1.255 +
   1.256 +class GrArithmeticEffect : public GrEffect {
   1.257 +public:
   1.258 +    static GrEffectRef* Create(float k1, float k2, float k3, float k4, GrTexture* background) {
   1.259 +        AutoEffectUnref effect(SkNEW_ARGS(GrArithmeticEffect, (k1, k2, k3, k4, background)));
   1.260 +        return CreateEffectRef(effect);
   1.261 +    }
   1.262 +
   1.263 +    virtual ~GrArithmeticEffect();
   1.264 +
   1.265 +    virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
   1.266 +
   1.267 +    typedef GrGLArithmeticEffect GLEffect;
   1.268 +    static const char* Name() { return "Arithmetic"; }
   1.269 +    GrTexture* backgroundTexture() const { return fBackgroundAccess.getTexture(); }
   1.270 +
   1.271 +    virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
   1.272 +
   1.273 +    float k1() const { return fK1; }
   1.274 +    float k2() const { return fK2; }
   1.275 +    float k3() const { return fK3; }
   1.276 +    float k4() const { return fK4; }
   1.277 +
   1.278 +private:
   1.279 +    virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
   1.280 +
   1.281 +    GrArithmeticEffect(float k1, float k2, float k3, float k4, GrTexture* background);
   1.282 +    float                       fK1, fK2, fK3, fK4;
   1.283 +    GrCoordTransform            fBackgroundTransform;
   1.284 +    GrTextureAccess             fBackgroundAccess;
   1.285 +
   1.286 +    GR_DECLARE_EFFECT_TEST;
   1.287 +    typedef GrEffect INHERITED;
   1.288 +
   1.289 +};
   1.290 +
   1.291 +///////////////////////////////////////////////////////////////////////////////
   1.292 +
   1.293 +GrArithmeticEffect::GrArithmeticEffect(float k1, float k2, float k3, float k4,
   1.294 +                                       GrTexture* background)
   1.295 +  : fK1(k1), fK2(k2), fK3(k3), fK4(k4) {
   1.296 +    if (background) {
   1.297 +        fBackgroundTransform.reset(kLocal_GrCoordSet, background);
   1.298 +        this->addCoordTransform(&fBackgroundTransform);
   1.299 +        fBackgroundAccess.reset(background);
   1.300 +        this->addTextureAccess(&fBackgroundAccess);
   1.301 +    } else {
   1.302 +        this->setWillReadDstColor();
   1.303 +    }
   1.304 +}
   1.305 +
   1.306 +GrArithmeticEffect::~GrArithmeticEffect() {
   1.307 +}
   1.308 +
   1.309 +bool GrArithmeticEffect::onIsEqual(const GrEffect& sBase) const {
   1.310 +    const GrArithmeticEffect& s = CastEffect<GrArithmeticEffect>(sBase);
   1.311 +    return fK1 == s.fK1 &&
   1.312 +           fK2 == s.fK2 &&
   1.313 +           fK3 == s.fK3 &&
   1.314 +           fK4 == s.fK4 &&
   1.315 +           backgroundTexture() == s.backgroundTexture();
   1.316 +}
   1.317 +
   1.318 +const GrBackendEffectFactory& GrArithmeticEffect::getFactory() const {
   1.319 +    return GrTBackendEffectFactory<GrArithmeticEffect>::getInstance();
   1.320 +}
   1.321 +
   1.322 +void GrArithmeticEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
   1.323 +    // TODO: optimize this
   1.324 +    *validFlags = 0;
   1.325 +}
   1.326 +
   1.327 +///////////////////////////////////////////////////////////////////////////////
   1.328 +
   1.329 +GrGLArithmeticEffect::GrGLArithmeticEffect(const GrBackendEffectFactory& factory,
   1.330 +                                           const GrDrawEffect& drawEffect)
   1.331 +   : INHERITED(factory) {
   1.332 +}
   1.333 +
   1.334 +GrGLArithmeticEffect::~GrGLArithmeticEffect() {
   1.335 +}
   1.336 +
   1.337 +void GrGLArithmeticEffect::emitCode(GrGLShaderBuilder* builder,
   1.338 +                                    const GrDrawEffect& drawEffect,
   1.339 +                                    EffectKey key,
   1.340 +                                    const char* outputColor,
   1.341 +                                    const char* inputColor,
   1.342 +                                    const TransformedCoordsArray& coords,
   1.343 +                                    const TextureSamplerArray& samplers) {
   1.344 +
   1.345 +    GrTexture* backgroundTex = drawEffect.castEffect<GrArithmeticEffect>().backgroundTexture();
   1.346 +    const char* dstColor;
   1.347 +    if (backgroundTex) {
   1.348 +        builder->fsCodeAppend("\t\tvec4 bgColor = ");
   1.349 +        builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type());
   1.350 +        builder->fsCodeAppendf(";\n");
   1.351 +        dstColor = "bgColor";
   1.352 +    } else {
   1.353 +        dstColor = builder->dstColor();
   1.354 +    }
   1.355 +
   1.356 +    SkASSERT(NULL != dstColor);
   1.357 +    fKUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
   1.358 +                                kVec4f_GrSLType, "k");
   1.359 +    const char* kUni = builder->getUniformCStr(fKUni);
   1.360 +
   1.361 +    // We don't try to optimize for this case at all
   1.362 +    if (NULL == inputColor) {
   1.363 +        builder->fsCodeAppendf("\t\tconst vec4 src = vec4(1);\n");
   1.364 +    } else {
   1.365 +        builder->fsCodeAppendf("\t\tvec4 src = %s;\n", inputColor);
   1.366 +        if (gUseUnpremul) {
   1.367 +            builder->fsCodeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.0);\n");
   1.368 +        }
   1.369 +    }
   1.370 +
   1.371 +    builder->fsCodeAppendf("\t\tvec4 dst = %s;\n", dstColor);
   1.372 +    if (gUseUnpremul) {
   1.373 +        builder->fsCodeAppendf("\t\tdst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);\n");
   1.374 +    }
   1.375 +
   1.376 +    builder->fsCodeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
   1.377 +    builder->fsCodeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
   1.378 +    if (gUseUnpremul) {
   1.379 +        builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
   1.380 +    } else {
   1.381 +        builder->fsCodeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
   1.382 +    }
   1.383 +}
   1.384 +
   1.385 +void GrGLArithmeticEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
   1.386 +    const GrArithmeticEffect& arith = drawEffect.castEffect<GrArithmeticEffect>();
   1.387 +    uman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
   1.388 +}
   1.389 +
   1.390 +GrEffectRef* GrArithmeticEffect::TestCreate(SkRandom* rand,
   1.391 +                                            GrContext*,
   1.392 +                                            const GrDrawTargetCaps&,
   1.393 +                                            GrTexture*[]) {
   1.394 +    float k1 = rand->nextF();
   1.395 +    float k2 = rand->nextF();
   1.396 +    float k3 = rand->nextF();
   1.397 +    float k4 = rand->nextF();
   1.398 +
   1.399 +    AutoEffectUnref gEffect(SkNEW_ARGS(GrArithmeticEffect, (k1, k2, k3, k4, NULL)));
   1.400 +    return CreateEffectRef(gEffect);
   1.401 +}
   1.402 +
   1.403 +GR_DEFINE_EFFECT_TEST(GrArithmeticEffect);
   1.404 +
   1.405 +bool SkArithmeticMode_scalar::asNewEffect(GrEffectRef** effect, GrTexture* background) const {
   1.406 +    if (effect) {
   1.407 +        *effect = GrArithmeticEffect::Create(SkScalarToFloat(fK[0]),
   1.408 +                                             SkScalarToFloat(fK[1]),
   1.409 +                                             SkScalarToFloat(fK[2]),
   1.410 +                                             SkScalarToFloat(fK[3]),
   1.411 +                                             background);
   1.412 +    }
   1.413 +    return true;
   1.414 +}
   1.415 +
   1.416 +#endif
   1.417 +
   1.418 +SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkArithmeticMode)
   1.419 +    SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkArithmeticMode_scalar)
   1.420 +SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END

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