gfx/skia/trunk/src/gpu/GrDefaultPathRenderer.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/gpu/GrDefaultPathRenderer.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,539 @@
     1.4 +/*
     1.5 + * Copyright 2011 Google Inc.
     1.6 + *
     1.7 + * Use of this source code is governed by a BSD-style license that can be
     1.8 + * found in the LICENSE file.
     1.9 + */
    1.10 +
    1.11 +#include "GrDefaultPathRenderer.h"
    1.12 +
    1.13 +#include "GrContext.h"
    1.14 +#include "GrDrawState.h"
    1.15 +#include "GrPathUtils.h"
    1.16 +#include "SkString.h"
    1.17 +#include "SkStrokeRec.h"
    1.18 +#include "SkTLazy.h"
    1.19 +#include "SkTrace.h"
    1.20 +
    1.21 +
    1.22 +GrDefaultPathRenderer::GrDefaultPathRenderer(bool separateStencilSupport,
    1.23 +                                             bool stencilWrapOpsSupport)
    1.24 +    : fSeparateStencil(separateStencilSupport)
    1.25 +    , fStencilWrapOps(stencilWrapOpsSupport) {
    1.26 +}
    1.27 +
    1.28 +
    1.29 +////////////////////////////////////////////////////////////////////////////////
    1.30 +// Stencil rules for paths
    1.31 +
    1.32 +////// Even/Odd
    1.33 +
    1.34 +GR_STATIC_CONST_SAME_STENCIL(gEOStencilPass,
    1.35 +    kInvert_StencilOp,
    1.36 +    kKeep_StencilOp,
    1.37 +    kAlwaysIfInClip_StencilFunc,
    1.38 +    0xffff,
    1.39 +    0xffff,
    1.40 +    0xffff);
    1.41 +
    1.42 +// ok not to check clip b/c stencil pass only wrote inside clip
    1.43 +GR_STATIC_CONST_SAME_STENCIL(gEOColorPass,
    1.44 +    kZero_StencilOp,
    1.45 +    kZero_StencilOp,
    1.46 +    kNotEqual_StencilFunc,
    1.47 +    0xffff,
    1.48 +    0x0000,
    1.49 +    0xffff);
    1.50 +
    1.51 +// have to check clip b/c outside clip will always be zero.
    1.52 +GR_STATIC_CONST_SAME_STENCIL(gInvEOColorPass,
    1.53 +    kZero_StencilOp,
    1.54 +    kZero_StencilOp,
    1.55 +    kEqualIfInClip_StencilFunc,
    1.56 +    0xffff,
    1.57 +    0x0000,
    1.58 +    0xffff);
    1.59 +
    1.60 +////// Winding
    1.61 +
    1.62 +// when we have separate stencil we increment front faces / decrement back faces
    1.63 +// when we don't have wrap incr and decr we use the stencil test to simulate
    1.64 +// them.
    1.65 +
    1.66 +GR_STATIC_CONST_STENCIL(gWindStencilSeparateWithWrap,
    1.67 +    kIncWrap_StencilOp,             kDecWrap_StencilOp,
    1.68 +    kKeep_StencilOp,                kKeep_StencilOp,
    1.69 +    kAlwaysIfInClip_StencilFunc,    kAlwaysIfInClip_StencilFunc,
    1.70 +    0xffff,                         0xffff,
    1.71 +    0xffff,                         0xffff,
    1.72 +    0xffff,                         0xffff);
    1.73 +
    1.74 +// if inc'ing the max value, invert to make 0
    1.75 +// if dec'ing zero invert to make all ones.
    1.76 +// we can't avoid touching the stencil on both passing and
    1.77 +// failing, so we can't resctrict ourselves to the clip.
    1.78 +GR_STATIC_CONST_STENCIL(gWindStencilSeparateNoWrap,
    1.79 +    kInvert_StencilOp,              kInvert_StencilOp,
    1.80 +    kIncClamp_StencilOp,            kDecClamp_StencilOp,
    1.81 +    kEqual_StencilFunc,             kEqual_StencilFunc,
    1.82 +    0xffff,                         0xffff,
    1.83 +    0xffff,                         0x0000,
    1.84 +    0xffff,                         0xffff);
    1.85 +
    1.86 +// When there are no separate faces we do two passes to setup the winding rule
    1.87 +// stencil. First we draw the front faces and inc, then we draw the back faces
    1.88 +// and dec. These are same as the above two split into the incrementing and
    1.89 +// decrementing passes.
    1.90 +GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilWithWrapInc,
    1.91 +    kIncWrap_StencilOp,
    1.92 +    kKeep_StencilOp,
    1.93 +    kAlwaysIfInClip_StencilFunc,
    1.94 +    0xffff,
    1.95 +    0xffff,
    1.96 +    0xffff);
    1.97 +
    1.98 +GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilWithWrapDec,
    1.99 +    kDecWrap_StencilOp,
   1.100 +    kKeep_StencilOp,
   1.101 +    kAlwaysIfInClip_StencilFunc,
   1.102 +    0xffff,
   1.103 +    0xffff,
   1.104 +    0xffff);
   1.105 +
   1.106 +GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilNoWrapInc,
   1.107 +    kInvert_StencilOp,
   1.108 +    kIncClamp_StencilOp,
   1.109 +    kEqual_StencilFunc,
   1.110 +    0xffff,
   1.111 +    0xffff,
   1.112 +    0xffff);
   1.113 +
   1.114 +GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilNoWrapDec,
   1.115 +    kInvert_StencilOp,
   1.116 +    kDecClamp_StencilOp,
   1.117 +    kEqual_StencilFunc,
   1.118 +    0xffff,
   1.119 +    0x0000,
   1.120 +    0xffff);
   1.121 +
   1.122 +// Color passes are the same whether we use the two-sided stencil or two passes
   1.123 +
   1.124 +GR_STATIC_CONST_SAME_STENCIL(gWindColorPass,
   1.125 +    kZero_StencilOp,
   1.126 +    kZero_StencilOp,
   1.127 +    kNonZeroIfInClip_StencilFunc,
   1.128 +    0xffff,
   1.129 +    0x0000,
   1.130 +    0xffff);
   1.131 +
   1.132 +GR_STATIC_CONST_SAME_STENCIL(gInvWindColorPass,
   1.133 +    kZero_StencilOp,
   1.134 +    kZero_StencilOp,
   1.135 +    kEqualIfInClip_StencilFunc,
   1.136 +    0xffff,
   1.137 +    0x0000,
   1.138 +    0xffff);
   1.139 +
   1.140 +////// Normal render to stencil
   1.141 +
   1.142 +// Sometimes the default path renderer can draw a path directly to the stencil
   1.143 +// buffer without having to first resolve the interior / exterior.
   1.144 +GR_STATIC_CONST_SAME_STENCIL(gDirectToStencil,
   1.145 +    kZero_StencilOp,
   1.146 +    kIncClamp_StencilOp,
   1.147 +    kAlwaysIfInClip_StencilFunc,
   1.148 +    0xffff,
   1.149 +    0x0000,
   1.150 +    0xffff);
   1.151 +
   1.152 +////////////////////////////////////////////////////////////////////////////////
   1.153 +// Helpers for drawPath
   1.154 +
   1.155 +#define STENCIL_OFF     0   // Always disable stencil (even when needed)
   1.156 +
   1.157 +static inline bool single_pass_path(const SkPath& path, const SkStrokeRec& stroke) {
   1.158 +#if STENCIL_OFF
   1.159 +    return true;
   1.160 +#else
   1.161 +    if (!stroke.isHairlineStyle() && !path.isInverseFillType()) {
   1.162 +        return path.isConvex();
   1.163 +    }
   1.164 +    return false;
   1.165 +#endif
   1.166 +}
   1.167 +
   1.168 +GrPathRenderer::StencilSupport GrDefaultPathRenderer::onGetStencilSupport(
   1.169 +                                                            const SkPath& path,
   1.170 +                                                            const SkStrokeRec& stroke,
   1.171 +                                                            const GrDrawTarget*) const {
   1.172 +    if (single_pass_path(path, stroke)) {
   1.173 +        return GrPathRenderer::kNoRestriction_StencilSupport;
   1.174 +    } else {
   1.175 +        return GrPathRenderer::kStencilOnly_StencilSupport;
   1.176 +    }
   1.177 +}
   1.178 +
   1.179 +static inline void append_countour_edge_indices(bool hairLine,
   1.180 +                                                uint16_t fanCenterIdx,
   1.181 +                                                uint16_t edgeV0Idx,
   1.182 +                                                uint16_t** indices) {
   1.183 +    // when drawing lines we're appending line segments along
   1.184 +    // the contour. When applying the other fill rules we're
   1.185 +    // drawing triangle fans around fanCenterIdx.
   1.186 +    if (!hairLine) {
   1.187 +        *((*indices)++) = fanCenterIdx;
   1.188 +    }
   1.189 +    *((*indices)++) = edgeV0Idx;
   1.190 +    *((*indices)++) = edgeV0Idx + 1;
   1.191 +}
   1.192 +
   1.193 +bool GrDefaultPathRenderer::createGeom(const SkPath& path,
   1.194 +                                       const SkStrokeRec& stroke,
   1.195 +                                       SkScalar srcSpaceTol,
   1.196 +                                       GrDrawTarget* target,
   1.197 +                                       GrPrimitiveType* primType,
   1.198 +                                       int* vertexCnt,
   1.199 +                                       int* indexCnt,
   1.200 +                                       GrDrawTarget::AutoReleaseGeometry* arg) {
   1.201 +    {
   1.202 +    SK_TRACE_EVENT0("GrDefaultPathRenderer::createGeom");
   1.203 +
   1.204 +    SkScalar srcSpaceTolSqd = SkScalarMul(srcSpaceTol, srcSpaceTol);
   1.205 +    int contourCnt;
   1.206 +    int maxPts = GrPathUtils::worstCasePointCount(path, &contourCnt,
   1.207 +                                                  srcSpaceTol);
   1.208 +
   1.209 +    if (maxPts <= 0) {
   1.210 +        return false;
   1.211 +    }
   1.212 +    if (maxPts > ((int)SK_MaxU16 + 1)) {
   1.213 +        GrPrintf("Path not rendered, too many verts (%d)\n", maxPts);
   1.214 +        return false;
   1.215 +    }
   1.216 +
   1.217 +    bool indexed = contourCnt > 1;
   1.218 +
   1.219 +    const bool isHairline = stroke.isHairlineStyle();
   1.220 +
   1.221 +    int maxIdxs = 0;
   1.222 +    if (isHairline) {
   1.223 +        if (indexed) {
   1.224 +            maxIdxs = 2 * maxPts;
   1.225 +            *primType = kLines_GrPrimitiveType;
   1.226 +        } else {
   1.227 +            *primType = kLineStrip_GrPrimitiveType;
   1.228 +        }
   1.229 +    } else {
   1.230 +        if (indexed) {
   1.231 +            maxIdxs = 3 * maxPts;
   1.232 +            *primType = kTriangles_GrPrimitiveType;
   1.233 +        } else {
   1.234 +            *primType = kTriangleFan_GrPrimitiveType;
   1.235 +        }
   1.236 +    }
   1.237 +
   1.238 +    target->drawState()->setDefaultVertexAttribs();
   1.239 +    if (!arg->set(target, maxPts, maxIdxs)) {
   1.240 +        return false;
   1.241 +    }
   1.242 +
   1.243 +    uint16_t* idxBase = reinterpret_cast<uint16_t*>(arg->indices());
   1.244 +    uint16_t* idx = idxBase;
   1.245 +    uint16_t subpathIdxStart = 0;
   1.246 +
   1.247 +    GrPoint* base = reinterpret_cast<GrPoint*>(arg->vertices());
   1.248 +    SkASSERT(NULL != base);
   1.249 +    GrPoint* vert = base;
   1.250 +
   1.251 +    GrPoint pts[4];
   1.252 +
   1.253 +    bool first = true;
   1.254 +    int subpath = 0;
   1.255 +
   1.256 +    SkPath::Iter iter(path, false);
   1.257 +
   1.258 +    for (;;) {
   1.259 +        SkPath::Verb verb = iter.next(pts);
   1.260 +        switch (verb) {
   1.261 +            case SkPath::kConic_Verb:
   1.262 +                SkASSERT(0);
   1.263 +                break;
   1.264 +            case SkPath::kMove_Verb:
   1.265 +                if (!first) {
   1.266 +                    uint16_t currIdx = (uint16_t) (vert - base);
   1.267 +                    subpathIdxStart = currIdx;
   1.268 +                    ++subpath;
   1.269 +                }
   1.270 +                *vert = pts[0];
   1.271 +                vert++;
   1.272 +                break;
   1.273 +            case SkPath::kLine_Verb:
   1.274 +                if (indexed) {
   1.275 +                    uint16_t prevIdx = (uint16_t)(vert - base) - 1;
   1.276 +                    append_countour_edge_indices(isHairline, subpathIdxStart,
   1.277 +                                                 prevIdx, &idx);
   1.278 +                }
   1.279 +                *(vert++) = pts[1];
   1.280 +                break;
   1.281 +            case SkPath::kQuad_Verb: {
   1.282 +                // first pt of quad is the pt we ended on in previous step
   1.283 +                uint16_t firstQPtIdx = (uint16_t)(vert - base) - 1;
   1.284 +                uint16_t numPts =  (uint16_t)
   1.285 +                    GrPathUtils::generateQuadraticPoints(
   1.286 +                            pts[0], pts[1], pts[2],
   1.287 +                            srcSpaceTolSqd, &vert,
   1.288 +                            GrPathUtils::quadraticPointCount(pts, srcSpaceTol));
   1.289 +                if (indexed) {
   1.290 +                    for (uint16_t i = 0; i < numPts; ++i) {
   1.291 +                        append_countour_edge_indices(isHairline, subpathIdxStart,
   1.292 +                                                     firstQPtIdx + i, &idx);
   1.293 +                    }
   1.294 +                }
   1.295 +                break;
   1.296 +            }
   1.297 +            case SkPath::kCubic_Verb: {
   1.298 +                // first pt of cubic is the pt we ended on in previous step
   1.299 +                uint16_t firstCPtIdx = (uint16_t)(vert - base) - 1;
   1.300 +                uint16_t numPts = (uint16_t) GrPathUtils::generateCubicPoints(
   1.301 +                                pts[0], pts[1], pts[2], pts[3],
   1.302 +                                srcSpaceTolSqd, &vert,
   1.303 +                                GrPathUtils::cubicPointCount(pts, srcSpaceTol));
   1.304 +                if (indexed) {
   1.305 +                    for (uint16_t i = 0; i < numPts; ++i) {
   1.306 +                        append_countour_edge_indices(isHairline, subpathIdxStart,
   1.307 +                                                     firstCPtIdx + i, &idx);
   1.308 +                    }
   1.309 +                }
   1.310 +                break;
   1.311 +            }
   1.312 +            case SkPath::kClose_Verb:
   1.313 +                break;
   1.314 +            case SkPath::kDone_Verb:
   1.315 +             // uint16_t currIdx = (uint16_t) (vert - base);
   1.316 +                goto FINISHED;
   1.317 +        }
   1.318 +        first = false;
   1.319 +    }
   1.320 +FINISHED:
   1.321 +    SkASSERT((vert - base) <= maxPts);
   1.322 +    SkASSERT((idx - idxBase) <= maxIdxs);
   1.323 +
   1.324 +    *vertexCnt = static_cast<int>(vert - base);
   1.325 +    *indexCnt = static_cast<int>(idx - idxBase);
   1.326 +
   1.327 +    }
   1.328 +    return true;
   1.329 +}
   1.330 +
   1.331 +bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path,
   1.332 +                                             const SkStrokeRec& origStroke,
   1.333 +                                             GrDrawTarget* target,
   1.334 +                                             bool stencilOnly) {
   1.335 +
   1.336 +    SkMatrix viewM = target->getDrawState().getViewMatrix();
   1.337 +    SkTCopyOnFirstWrite<SkStrokeRec> stroke(origStroke);
   1.338 +
   1.339 +    SkScalar hairlineCoverage;
   1.340 +    if (IsStrokeHairlineOrEquivalent(*stroke, target->getDrawState().getViewMatrix(),
   1.341 +                                     &hairlineCoverage)) {
   1.342 +        uint8_t newCoverage = SkScalarRoundToInt(hairlineCoverage *
   1.343 +                                                 target->getDrawState().getCoverage());
   1.344 +        target->drawState()->setCoverage(newCoverage);
   1.345 +
   1.346 +        if (!stroke->isHairlineStyle()) {
   1.347 +            stroke.writable()->setHairlineStyle();
   1.348 +        }
   1.349 +    }
   1.350 +
   1.351 +    SkScalar tol = SK_Scalar1;
   1.352 +    tol = GrPathUtils::scaleToleranceToSrc(tol, viewM, path.getBounds());
   1.353 +
   1.354 +    int vertexCnt;
   1.355 +    int indexCnt;
   1.356 +    GrPrimitiveType primType;
   1.357 +    GrDrawTarget::AutoReleaseGeometry arg;
   1.358 +    if (!this->createGeom(path,
   1.359 +                          *stroke,
   1.360 +                          tol,
   1.361 +                          target,
   1.362 +                          &primType,
   1.363 +                          &vertexCnt,
   1.364 +                          &indexCnt,
   1.365 +                          &arg)) {
   1.366 +        return false;
   1.367 +    }
   1.368 +
   1.369 +    SkASSERT(NULL != target);
   1.370 +    GrDrawTarget::AutoStateRestore asr(target, GrDrawTarget::kPreserve_ASRInit);
   1.371 +    GrDrawState* drawState = target->drawState();
   1.372 +    bool colorWritesWereDisabled = drawState->isColorWriteDisabled();
   1.373 +    // face culling doesn't make sense here
   1.374 +    SkASSERT(GrDrawState::kBoth_DrawFace == drawState->getDrawFace());
   1.375 +
   1.376 +    int                         passCount = 0;
   1.377 +    const GrStencilSettings*    passes[3];
   1.378 +    GrDrawState::DrawFace       drawFace[3];
   1.379 +    bool                        reverse = false;
   1.380 +    bool                        lastPassIsBounds;
   1.381 +
   1.382 +    if (stroke->isHairlineStyle()) {
   1.383 +        passCount = 1;
   1.384 +        if (stencilOnly) {
   1.385 +            passes[0] = &gDirectToStencil;
   1.386 +        } else {
   1.387 +            passes[0] = NULL;
   1.388 +        }
   1.389 +        lastPassIsBounds = false;
   1.390 +        drawFace[0] = GrDrawState::kBoth_DrawFace;
   1.391 +    } else {
   1.392 +        if (single_pass_path(path, *stroke)) {
   1.393 +            passCount = 1;
   1.394 +            if (stencilOnly) {
   1.395 +                passes[0] = &gDirectToStencil;
   1.396 +            } else {
   1.397 +                passes[0] = NULL;
   1.398 +            }
   1.399 +            drawFace[0] = GrDrawState::kBoth_DrawFace;
   1.400 +            lastPassIsBounds = false;
   1.401 +        } else {
   1.402 +            switch (path.getFillType()) {
   1.403 +                case SkPath::kInverseEvenOdd_FillType:
   1.404 +                    reverse = true;
   1.405 +                    // fallthrough
   1.406 +                case SkPath::kEvenOdd_FillType:
   1.407 +                    passes[0] = &gEOStencilPass;
   1.408 +                    if (stencilOnly) {
   1.409 +                        passCount = 1;
   1.410 +                        lastPassIsBounds = false;
   1.411 +                    } else {
   1.412 +                        passCount = 2;
   1.413 +                        lastPassIsBounds = true;
   1.414 +                        if (reverse) {
   1.415 +                            passes[1] = &gInvEOColorPass;
   1.416 +                        } else {
   1.417 +                            passes[1] = &gEOColorPass;
   1.418 +                        }
   1.419 +                    }
   1.420 +                    drawFace[0] = drawFace[1] = GrDrawState::kBoth_DrawFace;
   1.421 +                    break;
   1.422 +
   1.423 +                case SkPath::kInverseWinding_FillType:
   1.424 +                    reverse = true;
   1.425 +                    // fallthrough
   1.426 +                case SkPath::kWinding_FillType:
   1.427 +                    if (fSeparateStencil) {
   1.428 +                        if (fStencilWrapOps) {
   1.429 +                            passes[0] = &gWindStencilSeparateWithWrap;
   1.430 +                        } else {
   1.431 +                            passes[0] = &gWindStencilSeparateNoWrap;
   1.432 +                        }
   1.433 +                        passCount = 2;
   1.434 +                        drawFace[0] = GrDrawState::kBoth_DrawFace;
   1.435 +                    } else {
   1.436 +                        if (fStencilWrapOps) {
   1.437 +                            passes[0] = &gWindSingleStencilWithWrapInc;
   1.438 +                            passes[1] = &gWindSingleStencilWithWrapDec;
   1.439 +                        } else {
   1.440 +                            passes[0] = &gWindSingleStencilNoWrapInc;
   1.441 +                            passes[1] = &gWindSingleStencilNoWrapDec;
   1.442 +                        }
   1.443 +                        // which is cw and which is ccw is arbitrary.
   1.444 +                        drawFace[0] = GrDrawState::kCW_DrawFace;
   1.445 +                        drawFace[1] = GrDrawState::kCCW_DrawFace;
   1.446 +                        passCount = 3;
   1.447 +                    }
   1.448 +                    if (stencilOnly) {
   1.449 +                        lastPassIsBounds = false;
   1.450 +                        --passCount;
   1.451 +                    } else {
   1.452 +                        lastPassIsBounds = true;
   1.453 +                        drawFace[passCount-1] = GrDrawState::kBoth_DrawFace;
   1.454 +                        if (reverse) {
   1.455 +                            passes[passCount-1] = &gInvWindColorPass;
   1.456 +                        } else {
   1.457 +                            passes[passCount-1] = &gWindColorPass;
   1.458 +                        }
   1.459 +                    }
   1.460 +                    break;
   1.461 +                default:
   1.462 +                    SkDEBUGFAIL("Unknown path fFill!");
   1.463 +                    return false;
   1.464 +            }
   1.465 +        }
   1.466 +    }
   1.467 +
   1.468 +    SkRect devBounds;
   1.469 +    GetPathDevBounds(path, drawState->getRenderTarget(), viewM, &devBounds);
   1.470 +
   1.471 +    for (int p = 0; p < passCount; ++p) {
   1.472 +        drawState->setDrawFace(drawFace[p]);
   1.473 +        if (NULL != passes[p]) {
   1.474 +            *drawState->stencil() = *passes[p];
   1.475 +        }
   1.476 +
   1.477 +        if (lastPassIsBounds && (p == passCount-1)) {
   1.478 +            if (!colorWritesWereDisabled) {
   1.479 +                drawState->disableState(GrDrawState::kNoColorWrites_StateBit);
   1.480 +            }
   1.481 +            SkRect bounds;
   1.482 +            GrDrawState::AutoViewMatrixRestore avmr;
   1.483 +            if (reverse) {
   1.484 +                SkASSERT(NULL != drawState->getRenderTarget());
   1.485 +                // draw over the dev bounds (which will be the whole dst surface for inv fill).
   1.486 +                bounds = devBounds;
   1.487 +                SkMatrix vmi;
   1.488 +                // mapRect through persp matrix may not be correct
   1.489 +                if (!drawState->getViewMatrix().hasPerspective() &&
   1.490 +                    drawState->getViewInverse(&vmi)) {
   1.491 +                    vmi.mapRect(&bounds);
   1.492 +                } else {
   1.493 +                    avmr.setIdentity(drawState);
   1.494 +                }
   1.495 +            } else {
   1.496 +                bounds = path.getBounds();
   1.497 +            }
   1.498 +            GrDrawTarget::AutoGeometryAndStatePush agasp(target, GrDrawTarget::kPreserve_ASRInit);
   1.499 +            target->drawSimpleRect(bounds, NULL);
   1.500 +        } else {
   1.501 +            if (passCount > 1) {
   1.502 +                drawState->enableState(GrDrawState::kNoColorWrites_StateBit);
   1.503 +            }
   1.504 +            if (indexCnt) {
   1.505 +                target->drawIndexed(primType, 0, 0,
   1.506 +                                    vertexCnt, indexCnt, &devBounds);
   1.507 +            } else {
   1.508 +                target->drawNonIndexed(primType, 0, vertexCnt, &devBounds);
   1.509 +            }
   1.510 +        }
   1.511 +    }
   1.512 +    return true;
   1.513 +}
   1.514 +
   1.515 +bool GrDefaultPathRenderer::canDrawPath(const SkPath& path,
   1.516 +                                        const SkStrokeRec& stroke,
   1.517 +                                        const GrDrawTarget* target,
   1.518 +                                        bool antiAlias) const {
   1.519 +    // this class can draw any path with any fill but doesn't do any anti-aliasing.
   1.520 +
   1.521 +    return !antiAlias &&
   1.522 +        (stroke.isFillStyle() ||
   1.523 +         IsStrokeHairlineOrEquivalent(stroke, target->getDrawState().getViewMatrix(), NULL));
   1.524 +}
   1.525 +
   1.526 +bool GrDefaultPathRenderer::onDrawPath(const SkPath& path,
   1.527 +                                       const SkStrokeRec& stroke,
   1.528 +                                       GrDrawTarget* target,
   1.529 +                                       bool antiAlias) {
   1.530 +    return this->internalDrawPath(path,
   1.531 +                                  stroke,
   1.532 +                                  target,
   1.533 +                                  false);
   1.534 +}
   1.535 +
   1.536 +void GrDefaultPathRenderer::onStencilPath(const SkPath& path,
   1.537 +                                          const SkStrokeRec& stroke,
   1.538 +                                          GrDrawTarget* target) {
   1.539 +    SkASSERT(SkPath::kInverseEvenOdd_FillType != path.getFillType());
   1.540 +    SkASSERT(SkPath::kInverseWinding_FillType != path.getFillType());
   1.541 +    this->internalDrawPath(path, stroke, target, true);
   1.542 +}

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