gfx/skia/trunk/src/gpu/GrDrawTarget.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/gpu/GrDrawTarget.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,915 @@
     1.4 +/*
     1.5 + * Copyright 2010 Google Inc.
     1.6 + *
     1.7 + * Use of this source code is governed by a BSD-style license that can be
     1.8 + * found in the LICENSE file.
     1.9 + */
    1.10 +
    1.11 +#ifndef GrDrawTarget_DEFINED
    1.12 +#define GrDrawTarget_DEFINED
    1.13 +
    1.14 +#include "GrClipData.h"
    1.15 +#include "GrDrawState.h"
    1.16 +#include "GrIndexBuffer.h"
    1.17 +
    1.18 +#include "SkClipStack.h"
    1.19 +#include "SkMatrix.h"
    1.20 +#include "SkPath.h"
    1.21 +#include "SkTArray.h"
    1.22 +#include "SkTLazy.h"
    1.23 +#include "SkTypes.h"
    1.24 +#include "SkXfermode.h"
    1.25 +
    1.26 +class GrClipData;
    1.27 +class GrDrawTargetCaps;
    1.28 +class GrPath;
    1.29 +class GrVertexBuffer;
    1.30 +class SkStrokeRec;
    1.31 +
    1.32 +class GrDrawTarget : public SkRefCnt {
    1.33 +protected:
    1.34 +    class DrawInfo;
    1.35 +
    1.36 +public:
    1.37 +    SK_DECLARE_INST_COUNT(GrDrawTarget)
    1.38 +
    1.39 +    ///////////////////////////////////////////////////////////////////////////
    1.40 +
    1.41 +    // The context may not be fully constructed and should not be used during GrDrawTarget
    1.42 +    // construction.
    1.43 +    GrDrawTarget(GrContext* context);
    1.44 +    virtual ~GrDrawTarget();
    1.45 +
    1.46 +    /**
    1.47 +     * Gets the capabilities of the draw target.
    1.48 +     */
    1.49 +    const GrDrawTargetCaps* caps() const { return fCaps.get(); }
    1.50 +
    1.51 +    /**
    1.52 +     * Sets the current clip to the region specified by clip. All draws will be
    1.53 +     * clipped against this clip if kClip_StateBit is enabled.
    1.54 +     *
    1.55 +     * Setting the clip may (or may not) zero out the client's stencil bits.
    1.56 +     *
    1.57 +     * @param description of the clipping region
    1.58 +     */
    1.59 +    void setClip(const GrClipData* clip);
    1.60 +
    1.61 +    /**
    1.62 +     * Gets the current clip.
    1.63 +     *
    1.64 +     * @return the clip.
    1.65 +     */
    1.66 +    const GrClipData* getClip() const;
    1.67 +
    1.68 +    /**
    1.69 +     * Sets the draw state object for the draw target. Note that this does not
    1.70 +     * make a copy. The GrDrawTarget will take a reference to passed object.
    1.71 +     * Passing NULL will cause the GrDrawTarget to use its own internal draw
    1.72 +     * state object rather than an externally provided one.
    1.73 +     */
    1.74 +    void setDrawState(GrDrawState*  drawState);
    1.75 +
    1.76 +    /**
    1.77 +     * Read-only access to the GrDrawTarget's current draw state.
    1.78 +     */
    1.79 +    const GrDrawState& getDrawState() const { return *fDrawState; }
    1.80 +
    1.81 +    /**
    1.82 +     * Read-write access to the GrDrawTarget's current draw state. Note that
    1.83 +     * this doesn't ref.
    1.84 +     */
    1.85 +    GrDrawState* drawState() { return fDrawState; }
    1.86 +
    1.87 +    /**
    1.88 +     * Color alpha and coverage are two inputs to the drawing pipeline. For some
    1.89 +     * blend modes it is safe to fold the coverage into constant or per-vertex
    1.90 +     * color alpha value. For other blend modes they must be handled separately.
    1.91 +     * Depending on features available in the underlying 3D API this may or may
    1.92 +     * not be possible.
    1.93 +     *
    1.94 +     * This function considers the current draw state and the draw target's
    1.95 +     * capabilities to determine whether coverage can be handled correctly. The
    1.96 +     * following assumptions are made:
    1.97 +     *    1. The caller intends to somehow specify coverage. This can be
    1.98 +     *       specified either by enabling a coverage stage on the GrDrawState or
    1.99 +     *       via the vertex layout.
   1.100 +     *    2. Other than enabling coverage stages or enabling coverage in the
   1.101 +     *       layout, the current configuration of the target's GrDrawState is as
   1.102 +     *       it will be at draw time.
   1.103 +     */
   1.104 +    bool canApplyCoverage() const;
   1.105 +
   1.106 +    /** When we're using coverage AA but the blend is incompatible (given gpu
   1.107 +     * limitations) we should disable AA. */
   1.108 +    bool shouldDisableCoverageAAForBlend() {
   1.109 +        // Enable below if we should draw with AA even when it produces
   1.110 +        // incorrect blending.
   1.111 +        // return false;
   1.112 +        return !this->canApplyCoverage();
   1.113 +    }
   1.114 +
   1.115 +    /**
   1.116 +     * Given the current draw state and hw support, will HW AA lines be used (if
   1.117 +     * a line primitive type is drawn)?
   1.118 +     */
   1.119 +    bool willUseHWAALines() const;
   1.120 +
   1.121 +    /**
   1.122 +     * There are three types of "sources" of geometry (vertices and indices) for
   1.123 +     * draw calls made on the target. When performing an indexed draw, the
   1.124 +     * indices and vertices can use different source types. Once a source is
   1.125 +     * specified it can be used for multiple draws. However, the time at which
   1.126 +     * the geometry data is no longer editable depends on the source type.
   1.127 +     *
   1.128 +     * Sometimes it is necessary to perform a draw while upstack code has
   1.129 +     * already specified geometry that it isn't finished with. So there are push
   1.130 +     * and pop methods. This allows the client to push the sources, draw
   1.131 +     * something using alternate sources, and then pop to restore the original
   1.132 +     * sources.
   1.133 +     *
   1.134 +     * Aside from pushes and pops, a source remains valid until another source
   1.135 +     * is set or resetVertexSource / resetIndexSource is called. Drawing from
   1.136 +     * a reset source is an error.
   1.137 +     *
   1.138 +     * The three types of sources are:
   1.139 +     *
   1.140 +     * 1. A cpu array (set*SourceToArray). This is useful when the caller
   1.141 +     *    already provided vertex data in a format compatible with a
   1.142 +     *    GrVertexLayout. The data in the array is consumed at the time that
   1.143 +     *    set*SourceToArray is called and subsequent edits to the array will not
   1.144 +     *    be reflected in draws.
   1.145 +     *
   1.146 +     * 2. Reserve. This is most useful when the caller has data it must
   1.147 +     *    transform before drawing and is not long-lived. The caller requests
   1.148 +     *    that the draw target make room for some amount of vertex and/or index
   1.149 +     *    data. The target provides ptrs to hold the vertex and/or index data.
   1.150 +     *
   1.151 +     *    The data is writable up until the next drawIndexed, drawNonIndexed,
   1.152 +     *    drawIndexedInstances, drawRect, copySurface, or pushGeometrySource. At
   1.153 +     *    this point the data is frozen and the ptrs are no longer valid.
   1.154 +     *
   1.155 +     *    Where the space is allocated and how it is uploaded to the GPU is
   1.156 +     *    subclass-dependent.
   1.157 +     *
   1.158 +     * 3. Vertex and Index Buffers. This is most useful for geometry that will
   1.159 +     *    is long-lived. When the data in the buffer is consumed depends on the
   1.160 +     *    GrDrawTarget subclass. For deferred subclasses the caller has to
   1.161 +     *    guarantee that the data is still available in the buffers at playback.
   1.162 +     *    (TODO: Make this more automatic as we have done for read/write pixels)
   1.163 +     *
   1.164 +     * The size of each vertex is determined by querying the current GrDrawState.
   1.165 +     */
   1.166 +
   1.167 +    /**
   1.168 +     * Reserves space for vertices and/or indices. Zero can be specifed as
   1.169 +     * either the vertex or index count if the caller desires to only reserve
   1.170 +     * space for only indices or only vertices. If zero is specifed for
   1.171 +     * vertexCount then the vertex source will be unmodified and likewise for
   1.172 +     * indexCount.
   1.173 +     *
   1.174 +     * If the function returns true then the reserve suceeded and the vertices
   1.175 +     * and indices pointers will point to the space created.
   1.176 +     *
   1.177 +     * If the target cannot make space for the request then this function will
   1.178 +     * return false. If vertexCount was non-zero then upon failure the vertex
   1.179 +     * source is reset and likewise for indexCount.
   1.180 +     *
   1.181 +     * The pointers to the space allocated for vertices and indices remain valid
   1.182 +     * until a drawIndexed, drawNonIndexed, drawIndexedInstances, drawRect,
   1.183 +     * copySurface, or push/popGeomtrySource is called. At that point logically a
   1.184 +     * snapshot of the data is made and the pointers are invalid.
   1.185 +     *
   1.186 +     * @param vertexCount  the number of vertices to reserve space for. Can be
   1.187 +     *                     0. Vertex size is queried from the current GrDrawState.
   1.188 +     * @param indexCount   the number of indices to reserve space for. Can be 0.
   1.189 +     * @param vertices     will point to reserved vertex space if vertexCount is
   1.190 +     *                     non-zero. Illegal to pass NULL if vertexCount > 0.
   1.191 +     * @param indices      will point to reserved index space if indexCount is
   1.192 +     *                     non-zero. Illegal to pass NULL if indexCount > 0.
   1.193 +     */
   1.194 +     bool reserveVertexAndIndexSpace(int vertexCount,
   1.195 +                                     int indexCount,
   1.196 +                                     void** vertices,
   1.197 +                                     void** indices);
   1.198 +
   1.199 +    /**
   1.200 +     * Provides hints to caller about the number of vertices and indices
   1.201 +     * that can be allocated cheaply. This can be useful if caller is reserving
   1.202 +     * space but doesn't know exactly how much geometry is needed.
   1.203 +     *
   1.204 +     * Also may hint whether the draw target should be flushed first. This is
   1.205 +     * useful for deferred targets.
   1.206 +     *
   1.207 +     * @param vertexCount  in: hint about how many vertices the caller would
   1.208 +     *                     like to allocate. Vertex size is queried from the
   1.209 +     *                     current GrDrawState.
   1.210 +     *                     out: a hint about the number of vertices that can be
   1.211 +     *                     allocated cheaply. Negative means no hint.
   1.212 +     *                     Ignored if NULL.
   1.213 +     * @param indexCount   in: hint about how many indices the caller would
   1.214 +     *                     like to allocate.
   1.215 +     *                     out: a hint about the number of indices that can be
   1.216 +     *                     allocated cheaply. Negative means no hint.
   1.217 +     *                     Ignored if NULL.
   1.218 +     *
   1.219 +     * @return  true if target should be flushed based on the input values.
   1.220 +     */
   1.221 +    virtual bool geometryHints(int* vertexCount,
   1.222 +                               int* indexCount) const;
   1.223 +
   1.224 +    /**
   1.225 +     * Sets source of vertex data for the next draw. Array must contain
   1.226 +     * the vertex data when this is called.
   1.227 +     *
   1.228 +     * @param vertexArray   cpu array containing vertex data.
   1.229 +     * @param vertexCount   the number of vertices in the array. Vertex size is
   1.230 +     *                      queried from the current GrDrawState.
   1.231 +     */
   1.232 +    void setVertexSourceToArray(const void* vertexArray, int vertexCount);
   1.233 +
   1.234 +    /**
   1.235 +     * Sets source of index data for the next indexed draw. Array must contain
   1.236 +     * the indices when this is called.
   1.237 +     *
   1.238 +     * @param indexArray    cpu array containing index data.
   1.239 +     * @param indexCount    the number of indices in the array.
   1.240 +     */
   1.241 +    void setIndexSourceToArray(const void* indexArray, int indexCount);
   1.242 +
   1.243 +    /**
   1.244 +     * Sets source of vertex data for the next draw. Data does not have to be
   1.245 +     * in the buffer until drawIndexed, drawNonIndexed, or drawIndexedInstances.
   1.246 +     *
   1.247 +     * @param buffer        vertex buffer containing vertex data. Must be
   1.248 +     *                      unlocked before draw call. Vertex size is queried
   1.249 +     *                      from current GrDrawState.
   1.250 +     */
   1.251 +    void setVertexSourceToBuffer(const GrVertexBuffer* buffer);
   1.252 +
   1.253 +    /**
   1.254 +     * Sets source of index data for the next indexed draw. Data does not have
   1.255 +     * to be in the buffer until drawIndexed.
   1.256 +     *
   1.257 +     * @param buffer index buffer containing indices. Must be unlocked
   1.258 +     *               before indexed draw call.
   1.259 +     */
   1.260 +    void setIndexSourceToBuffer(const GrIndexBuffer* buffer);
   1.261 +
   1.262 +    /**
   1.263 +     * Resets vertex source. Drawing from reset vertices is illegal. Set vertex
   1.264 +     * source to reserved, array, or buffer before next draw. May be able to free
   1.265 +     * up temporary storage allocated by setVertexSourceToArray or
   1.266 +     * reserveVertexSpace.
   1.267 +     */
   1.268 +    void resetVertexSource();
   1.269 +
   1.270 +    /**
   1.271 +     * Resets index source. Indexed Drawing from reset indices is illegal. Set
   1.272 +     * index source to reserved, array, or buffer before next indexed draw. May
   1.273 +     * be able to free up temporary storage allocated by setIndexSourceToArray
   1.274 +     * or reserveIndexSpace.
   1.275 +     */
   1.276 +    void resetIndexSource();
   1.277 +
   1.278 +    /**
   1.279 +     * Query to find out if the vertex or index source is reserved.
   1.280 +     */
   1.281 +    bool hasReservedVerticesOrIndices() const {
   1.282 +        return kReserved_GeometrySrcType == this->getGeomSrc().fVertexSrc ||
   1.283 +        kReserved_GeometrySrcType == this->getGeomSrc().fIndexSrc;
   1.284 +    }
   1.285 +
   1.286 +    /**
   1.287 +     * Pushes and resets the vertex/index sources. Any reserved vertex / index
   1.288 +     * data is finalized (i.e. cannot be updated after the matching pop but can
   1.289 +     * be drawn from). Must be balanced by a pop.
   1.290 +     */
   1.291 +    void pushGeometrySource();
   1.292 +
   1.293 +    /**
   1.294 +     * Pops the vertex / index sources from the matching push.
   1.295 +     */
   1.296 +    void popGeometrySource();
   1.297 +
   1.298 +    /**
   1.299 +     * Draws indexed geometry using the current state and current vertex / index
   1.300 +     * sources.
   1.301 +     *
   1.302 +     * @param type         The type of primitives to draw.
   1.303 +     * @param startVertex  the vertex in the vertex array/buffer corresponding
   1.304 +     *                     to index 0
   1.305 +     * @param startIndex   first index to read from index src.
   1.306 +     * @param vertexCount  one greater than the max index.
   1.307 +     * @param indexCount   the number of index elements to read. The index count
   1.308 +     *                     is effectively trimmed to the last completely
   1.309 +     *                     specified primitive.
   1.310 +     * @param devBounds    optional bounds hint. This is a promise from the caller,
   1.311 +     *                     not a request for clipping.
   1.312 +     */
   1.313 +    void drawIndexed(GrPrimitiveType type,
   1.314 +                     int startVertex,
   1.315 +                     int startIndex,
   1.316 +                     int vertexCount,
   1.317 +                     int indexCount,
   1.318 +                     const SkRect* devBounds = NULL);
   1.319 +
   1.320 +    /**
   1.321 +     * Draws non-indexed geometry using the current state and current vertex
   1.322 +     * sources.
   1.323 +     *
   1.324 +     * @param type         The type of primitives to draw.
   1.325 +     * @param startVertex  the vertex in the vertex array/buffer corresponding
   1.326 +     *                     to index 0
   1.327 +     * @param vertexCount  one greater than the max index.
   1.328 +     * @param devBounds    optional bounds hint. This is a promise from the caller,
   1.329 +     *                     not a request for clipping.
   1.330 +     */
   1.331 +    void drawNonIndexed(GrPrimitiveType type,
   1.332 +                        int startVertex,
   1.333 +                        int vertexCount,
   1.334 +                        const SkRect* devBounds = NULL);
   1.335 +
   1.336 +    /**
   1.337 +     * Draws path into the stencil buffer. The fill must be either even/odd or
   1.338 +     * winding (not inverse or hairline). It will respect the HW antialias flag
   1.339 +     * on the draw state (if possible in the 3D API).
   1.340 +     */
   1.341 +    void stencilPath(const GrPath*, SkPath::FillType fill);
   1.342 +
   1.343 +    /**
   1.344 +     * Draws a path. Fill must not be a hairline. It will respect the HW
   1.345 +     * antialias flag on the draw state (if possible in the 3D API).
   1.346 +     */
   1.347 +    void drawPath(const GrPath*, SkPath::FillType fill);
   1.348 +
   1.349 +    /**
   1.350 +     * Helper function for drawing rects. It performs a geometry src push and pop
   1.351 +     * and thus will finalize any reserved geometry.
   1.352 +     *
   1.353 +     * @param rect        the rect to draw
   1.354 +     * @param matrix      optional matrix applied to rect (before viewMatrix)
   1.355 +     * @param localRect   optional rect that specifies local coords to map onto
   1.356 +     *                    rect. If NULL then rect serves as the local coords.
   1.357 +     * @param localMatrix optional matrix applied to localRect. If
   1.358 +     *                    srcRect is non-NULL and srcMatrix is non-NULL
   1.359 +     *                    then srcRect will be transformed by srcMatrix.
   1.360 +     *                    srcMatrix can be NULL when no srcMatrix is desired.
   1.361 +     */
   1.362 +    void drawRect(const SkRect& rect,
   1.363 +                  const SkMatrix* matrix,
   1.364 +                  const SkRect* localRect,
   1.365 +                  const SkMatrix* localMatrix) {
   1.366 +        AutoGeometryPush agp(this);
   1.367 +        this->onDrawRect(rect, matrix, localRect, localMatrix);
   1.368 +    }
   1.369 +
   1.370 +    /**
   1.371 +     * Helper for drawRect when the caller doesn't need separate local rects or matrices.
   1.372 +     */
   1.373 +    void drawSimpleRect(const SkRect& rect, const SkMatrix* matrix = NULL) {
   1.374 +        this->drawRect(rect, matrix, NULL, NULL);
   1.375 +    }
   1.376 +    void drawSimpleRect(const SkIRect& irect, const SkMatrix* matrix = NULL) {
   1.377 +        SkRect rect = SkRect::Make(irect);
   1.378 +        this->drawRect(rect, matrix, NULL, NULL);
   1.379 +    }
   1.380 +
   1.381 +    /**
   1.382 +     * This call is used to draw multiple instances of some geometry with a
   1.383 +     * given number of vertices (V) and indices (I) per-instance. The indices in
   1.384 +     * the index source must have the form i[k+I] == i[k] + V. Also, all indices
   1.385 +     * i[kI] ... i[(k+1)I-1] must be elements of the range kV ... (k+1)V-1. As a
   1.386 +     * concrete example, the following index buffer for drawing a series of
   1.387 +     * quads each as two triangles each satisfies these conditions with V=4 and
   1.388 +     * I=6:
   1.389 +     *      (0,1,2,0,2,3, 4,5,6,4,6,7, 8,9,10,8,10,11, ...)
   1.390 +     *
   1.391 +     * The call assumes that the pattern of indices fills the entire index
   1.392 +     * source. The size of the index buffer limits the number of instances that
   1.393 +     * can be drawn by the GPU in a single draw. However, the caller may specify
   1.394 +     * any (positive) number for instanceCount and if necessary multiple GPU
   1.395 +     * draws will be issued. Moreover, when drawIndexedInstances is called
   1.396 +     * multiple times it may be possible for GrDrawTarget to group them into a
   1.397 +     * single GPU draw.
   1.398 +     *
   1.399 +     * @param type          the type of primitives to draw
   1.400 +     * @param instanceCount the number of instances to draw. Each instance
   1.401 +     *                      consists of verticesPerInstance vertices indexed by
   1.402 +     *                      indicesPerInstance indices drawn as the primitive
   1.403 +     *                      type specified by type.
   1.404 +     * @param verticesPerInstance   The number of vertices in each instance (V
   1.405 +     *                              in the above description).
   1.406 +     * @param indicesPerInstance    The number of indices in each instance (I
   1.407 +     *                              in the above description).
   1.408 +     * @param devBounds    optional bounds hint. This is a promise from the caller,
   1.409 +     *                     not a request for clipping.
   1.410 +     */
   1.411 +    void drawIndexedInstances(GrPrimitiveType type,
   1.412 +                              int instanceCount,
   1.413 +                              int verticesPerInstance,
   1.414 +                              int indicesPerInstance,
   1.415 +                              const SkRect* devBounds = NULL);
   1.416 +
   1.417 +    /**
   1.418 +     * Clear the current render target if one isn't passed in. Ignores the
   1.419 +     * clip and all other draw state (blend mode, stages, etc). Clears the
   1.420 +     * whole thing if rect is NULL, otherwise just the rect. If canIgnoreRect
   1.421 +     * is set then the entire render target can be optionally cleared.
   1.422 +     */
   1.423 +    virtual void clear(const SkIRect* rect,
   1.424 +                       GrColor color,
   1.425 +                       bool canIgnoreRect,
   1.426 +                       GrRenderTarget* renderTarget = NULL) = 0;
   1.427 +
   1.428 +    /**
   1.429 +     * instantGpuTraceEvent places a single "sign post" type marker into command stream. The
   1.430 +     * argument marker will be the name of the annotation that is added.
   1.431 +     */
   1.432 +    void instantGpuTraceEvent(const char* marker);
   1.433 +    /**
   1.434 +     * The following two functions are used for marking groups of commands. Use pushGpuTraceEvent
   1.435 +     * to set the beginning of a command set, and popGpuTraceEvent is be called at end of the
   1.436 +     * command set. The argument marker is the name for the annotation that is added. The push and
   1.437 +     * pops can be used hierarchically, but every push must have a match pop.
   1.438 +     */
   1.439 +    void pushGpuTraceEvent(const char* marker);
   1.440 +    void popGpuTraceEvent();
   1.441 +
   1.442 +    /**
   1.443 +     * Copies a pixel rectangle from one surface to another. This call may finalize
   1.444 +     * reserved vertex/index data (as though a draw call was made). The src pixels
   1.445 +     * copied are specified by srcRect. They are copied to a rect of the same
   1.446 +     * size in dst with top left at dstPoint. If the src rect is clipped by the
   1.447 +     * src bounds then  pixel values in the dst rect corresponding to area clipped
   1.448 +     * by the src rect are not overwritten. This method can fail and return false
   1.449 +     * depending on the type of surface, configs, etc, and the backend-specific
   1.450 +     * limitations. If rect is clipped out entirely by the src or dst bounds then
   1.451 +     * true is returned since there is no actual copy necessary to succeed.
   1.452 +     */
   1.453 +    bool copySurface(GrSurface* dst,
   1.454 +                     GrSurface* src,
   1.455 +                     const SkIRect& srcRect,
   1.456 +                     const SkIPoint& dstPoint);
   1.457 +    /**
   1.458 +     * Function that determines whether a copySurface call would succeed without
   1.459 +     * performing the copy.
   1.460 +     */
   1.461 +    bool canCopySurface(GrSurface* dst,
   1.462 +                        GrSurface* src,
   1.463 +                        const SkIRect& srcRect,
   1.464 +                        const SkIPoint& dstPoint);
   1.465 +
   1.466 +    /**
   1.467 +     * This is can be called before allocating a texture to be a dst for copySurface. It will
   1.468 +     * populate the origin, config, and flags fields of the desc such that copySurface is more
   1.469 +     * likely to succeed and be efficient.
   1.470 +     */
   1.471 +    virtual void initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc);
   1.472 +
   1.473 +
   1.474 +    /**
   1.475 +     * Release any resources that are cached but not currently in use. This
   1.476 +     * is intended to give an application some recourse when resources are low.
   1.477 +     */
   1.478 +    virtual void purgeResources() {};
   1.479 +
   1.480 +    /**
   1.481 +     * For subclass internal use to invoke a call to onDraw(). See DrawInfo below.
   1.482 +     */
   1.483 +    void executeDraw(const DrawInfo& info) { this->onDraw(info); }
   1.484 +
   1.485 +    /**
   1.486 +     * For subclass internal use to invoke a call to onDrawPath().
   1.487 +     */
   1.488 +    void executeDrawPath(const GrPath* path, SkPath::FillType fill,
   1.489 +                         const GrDeviceCoordTexture* dstCopy) {
   1.490 +        this->onDrawPath(path, fill, dstCopy);
   1.491 +    }
   1.492 +
   1.493 +    ////////////////////////////////////////////////////////////////////////////
   1.494 +
   1.495 +    /**
   1.496 +     * See AutoStateRestore below.
   1.497 +     */
   1.498 +    enum ASRInit {
   1.499 +        kPreserve_ASRInit,
   1.500 +        kReset_ASRInit
   1.501 +    };
   1.502 +
   1.503 +    /**
   1.504 +     * Saves off the current state and restores it in the destructor. It will
   1.505 +     * install a new GrDrawState object on the target (setDrawState) and restore
   1.506 +     * the previous one in the destructor. The caller should call drawState() to
   1.507 +     * get the new draw state after the ASR is installed.
   1.508 +     *
   1.509 +     * GrDrawState* state = target->drawState();
   1.510 +     * AutoStateRestore asr(target, GrDrawTarget::kReset_ASRInit).
   1.511 +     * state->setRenderTarget(rt); // state refers to the GrDrawState set on
   1.512 +     *                             // target before asr was initialized.
   1.513 +     *                             // Therefore, rt is set on the GrDrawState
   1.514 +     *                             // that will be restored after asr's
   1.515 +     *                             // destructor rather than target's current
   1.516 +     *                             // GrDrawState.
   1.517 +     */
   1.518 +    class AutoStateRestore : public ::SkNoncopyable {
   1.519 +    public:
   1.520 +        /**
   1.521 +         * Default ASR will have no effect unless set() is subsequently called.
   1.522 +         */
   1.523 +        AutoStateRestore();
   1.524 +
   1.525 +        /**
   1.526 +         * Saves the state on target. The state will be restored when the ASR
   1.527 +         * is destroyed. If this constructor is used do not call set().
   1.528 +         *
   1.529 +         * @param init  Should the newly installed GrDrawState be a copy of the
   1.530 +         *              previous state or a default-initialized GrDrawState.
   1.531 +         * @param viewMatrix Optional view matrix. If init = kPreserve then the draw state's
   1.532 +         *                   matrix will be preconcat'ed with the param. All stages will be
   1.533 +                             updated to compensate for the matrix change. If init == kReset
   1.534 +                             then the draw state's matrix will be this matrix.
   1.535 +         */
   1.536 +        AutoStateRestore(GrDrawTarget* target, ASRInit init, const SkMatrix* viewMatrix = NULL);
   1.537 +
   1.538 +        ~AutoStateRestore();
   1.539 +
   1.540 +        /**
   1.541 +         * Saves the state on target. The state will be restored when the ASR
   1.542 +         * is destroyed. This should only be called once per ASR object and only
   1.543 +         * when the default constructor was used. For nested saves use multiple
   1.544 +         * ASR objects.
   1.545 +         *
   1.546 +         * @param init  Should the newly installed GrDrawState be a copy of the
   1.547 +         *              previous state or a default-initialized GrDrawState.
   1.548 +         * @param viewMatrix Optional view matrix. If init = kPreserve then the draw state's
   1.549 +         *                   matrix will be preconcat'ed with the param. All stages will be
   1.550 +                             updated to compensate for the matrix change. If init == kReset
   1.551 +                             then the draw state's matrix will be this matrix.
   1.552 +         */
   1.553 +        void set(GrDrawTarget* target, ASRInit init, const SkMatrix* viewMatrix = NULL);
   1.554 +
   1.555 +        /**
   1.556 +         * Like set() but makes the view matrix identity. When init is kReset it is as though
   1.557 +         * NULL was passed to set's viewMatrix param. When init is kPreserve it is as though
   1.558 +         * the inverse view matrix was passed. If kPreserve is passed and the draw state's matrix
   1.559 +         * is not invertible then this may fail.
   1.560 +         */
   1.561 +        bool setIdentity(GrDrawTarget* target, ASRInit init);
   1.562 +
   1.563 +    private:
   1.564 +        GrDrawTarget*                       fDrawTarget;
   1.565 +        SkTLazy<GrDrawState>                fTempState;
   1.566 +        GrDrawState*                        fSavedState;
   1.567 +    };
   1.568 +
   1.569 +    ////////////////////////////////////////////////////////////////////////////
   1.570 +
   1.571 +    class AutoReleaseGeometry : public ::SkNoncopyable {
   1.572 +    public:
   1.573 +        AutoReleaseGeometry(GrDrawTarget*  target,
   1.574 +                            int            vertexCount,
   1.575 +                            int            indexCount);
   1.576 +        AutoReleaseGeometry();
   1.577 +        ~AutoReleaseGeometry();
   1.578 +        bool set(GrDrawTarget*  target,
   1.579 +                 int            vertexCount,
   1.580 +                 int            indexCount);
   1.581 +        bool succeeded() const { return NULL != fTarget; }
   1.582 +        void* vertices() const { SkASSERT(this->succeeded()); return fVertices; }
   1.583 +        void* indices() const { SkASSERT(this->succeeded()); return fIndices; }
   1.584 +        GrPoint* positions() const {
   1.585 +            return static_cast<GrPoint*>(this->vertices());
   1.586 +        }
   1.587 +
   1.588 +    private:
   1.589 +        void reset();
   1.590 +
   1.591 +        GrDrawTarget* fTarget;
   1.592 +        void*         fVertices;
   1.593 +        void*         fIndices;
   1.594 +    };
   1.595 +
   1.596 +    ////////////////////////////////////////////////////////////////////////////
   1.597 +
   1.598 +    class AutoClipRestore : public ::SkNoncopyable {
   1.599 +    public:
   1.600 +        AutoClipRestore(GrDrawTarget* target) {
   1.601 +            fTarget = target;
   1.602 +            fClip = fTarget->getClip();
   1.603 +        }
   1.604 +
   1.605 +        AutoClipRestore(GrDrawTarget* target, const SkIRect& newClip);
   1.606 +
   1.607 +        ~AutoClipRestore() {
   1.608 +            fTarget->setClip(fClip);
   1.609 +        }
   1.610 +    private:
   1.611 +        GrDrawTarget*           fTarget;
   1.612 +        const GrClipData*       fClip;
   1.613 +        SkTLazy<SkClipStack>    fStack;
   1.614 +        GrClipData              fReplacementClip;
   1.615 +    };
   1.616 +
   1.617 +    ////////////////////////////////////////////////////////////////////////////
   1.618 +
   1.619 +    /**
   1.620 +     * Saves the geometry src state at construction and restores in the destructor. It also saves
   1.621 +     * and then restores the vertex attrib state.
   1.622 +     */
   1.623 +    class AutoGeometryPush : public ::SkNoncopyable {
   1.624 +    public:
   1.625 +        AutoGeometryPush(GrDrawTarget* target)
   1.626 +            : fAttribRestore(target->drawState()) {
   1.627 +            SkASSERT(NULL != target);
   1.628 +            fTarget = target;
   1.629 +            target->pushGeometrySource();
   1.630 +        }
   1.631 +
   1.632 +        ~AutoGeometryPush() { fTarget->popGeometrySource(); }
   1.633 +
   1.634 +    private:
   1.635 +        GrDrawTarget*                           fTarget;
   1.636 +        GrDrawState::AutoVertexAttribRestore    fAttribRestore;
   1.637 +    };
   1.638 +
   1.639 +    /**
   1.640 +     * Combination of AutoGeometryPush and AutoStateRestore. The vertex attribs will be in default
   1.641 +     * state regardless of ASRInit value.
   1.642 +     */
   1.643 +    class AutoGeometryAndStatePush : public ::SkNoncopyable {
   1.644 +    public:
   1.645 +        AutoGeometryAndStatePush(GrDrawTarget* target,
   1.646 +                                 ASRInit init,
   1.647 +                                 const SkMatrix* viewMatrix = NULL)
   1.648 +            : fState(target, init, viewMatrix) {
   1.649 +            SkASSERT(NULL != target);
   1.650 +            fTarget = target;
   1.651 +            target->pushGeometrySource();
   1.652 +            if (kPreserve_ASRInit == init) {
   1.653 +                target->drawState()->setDefaultVertexAttribs();
   1.654 +            }
   1.655 +        }
   1.656 +
   1.657 +        ~AutoGeometryAndStatePush() { fTarget->popGeometrySource(); }
   1.658 +
   1.659 +    private:
   1.660 +        AutoStateRestore fState;
   1.661 +        GrDrawTarget*    fTarget;
   1.662 +    };
   1.663 +
   1.664 +    ///////////////////////////////////////////////////////////////////////////
   1.665 +    // Draw execution tracking (for font atlases and other resources)
   1.666 +    class DrawToken {
   1.667 +    public:
   1.668 +        DrawToken(GrDrawTarget* drawTarget, uint32_t drawID) :
   1.669 +                  fDrawTarget(drawTarget), fDrawID(drawID) {}
   1.670 +
   1.671 +        bool isIssued() { return NULL != fDrawTarget && fDrawTarget->isIssued(fDrawID); }
   1.672 +
   1.673 +    private:
   1.674 +        GrDrawTarget*  fDrawTarget;
   1.675 +        uint32_t       fDrawID;   // this may wrap, but we're doing direct comparison
   1.676 +                                  // so that should be okay
   1.677 +    };
   1.678 +
   1.679 +    virtual DrawToken getCurrentDrawToken() { return DrawToken(this, 0); }
   1.680 +
   1.681 +protected:
   1.682 +
   1.683 +    enum GeometrySrcType {
   1.684 +        kNone_GeometrySrcType,     //<! src has not been specified
   1.685 +        kReserved_GeometrySrcType, //<! src was set using reserve*Space
   1.686 +        kArray_GeometrySrcType,    //<! src was set using set*SourceToArray
   1.687 +        kBuffer_GeometrySrcType    //<! src was set using set*SourceToBuffer
   1.688 +    };
   1.689 +
   1.690 +    struct GeometrySrcState {
   1.691 +        GeometrySrcType         fVertexSrc;
   1.692 +        union {
   1.693 +            // valid if src type is buffer
   1.694 +            const GrVertexBuffer*   fVertexBuffer;
   1.695 +            // valid if src type is reserved or array
   1.696 +            int                     fVertexCount;
   1.697 +        };
   1.698 +
   1.699 +        GeometrySrcType         fIndexSrc;
   1.700 +        union {
   1.701 +            // valid if src type is buffer
   1.702 +            const GrIndexBuffer*    fIndexBuffer;
   1.703 +            // valid if src type is reserved or array
   1.704 +            int                     fIndexCount;
   1.705 +        };
   1.706 +
   1.707 +        size_t                  fVertexSize;
   1.708 +    };
   1.709 +
   1.710 +    int indexCountInCurrentSource() const {
   1.711 +        const GeometrySrcState& src = this->getGeomSrc();
   1.712 +        switch (src.fIndexSrc) {
   1.713 +            case kNone_GeometrySrcType:
   1.714 +                return 0;
   1.715 +            case kReserved_GeometrySrcType:
   1.716 +            case kArray_GeometrySrcType:
   1.717 +                return src.fIndexCount;
   1.718 +            case kBuffer_GeometrySrcType:
   1.719 +                return static_cast<int>(src.fIndexBuffer->sizeInBytes() / sizeof(uint16_t));
   1.720 +            default:
   1.721 +                GrCrash("Unexpected Index Source.");
   1.722 +                return 0;
   1.723 +        }
   1.724 +    }
   1.725 +
   1.726 +    // This method is called by copySurface  The srcRect is guaranteed to be entirely within the
   1.727 +    // src bounds. Likewise, the dst rect implied by dstPoint and srcRect's width and height falls
   1.728 +    // entirely within the dst. The default implementation will draw a rect from the src to the
   1.729 +    // dst if the src is a texture and the dst is a render target and fail otherwise.
   1.730 +    virtual bool onCopySurface(GrSurface* dst,
   1.731 +                               GrSurface* src,
   1.732 +                               const SkIRect& srcRect,
   1.733 +                               const SkIPoint& dstPoint);
   1.734 +
   1.735 +    // Called to determine whether an onCopySurface call would succeed or not. This is useful for
   1.736 +    // proxy subclasses to test whether the copy would succeed without executing it yet. Derived
   1.737 +    // classes must keep this consistent with their implementation of onCopySurface(). The inputs
   1.738 +    // are the same as onCopySurface(), i.e. srcRect and dstPoint are clipped to be inside the src
   1.739 +    // and dst bounds.
   1.740 +    virtual bool onCanCopySurface(GrSurface* dst,
   1.741 +                                  GrSurface* src,
   1.742 +                                  const SkIRect& srcRect,
   1.743 +                                  const SkIPoint& dstPoint);
   1.744 +
   1.745 +    GrContext* getContext() { return fContext; }
   1.746 +    const GrContext* getContext() const { return fContext; }
   1.747 +
   1.748 +    // A subclass may override this function if it wishes to be notified when the clip is changed.
   1.749 +    // The override should call INHERITED::clipWillBeSet().
   1.750 +    virtual void clipWillBeSet(const GrClipData* clipData);
   1.751 +
   1.752 +    // subclasses must call this in their destructors to ensure all vertex
   1.753 +    // and index sources have been released (including those held by
   1.754 +    // pushGeometrySource())
   1.755 +    void releaseGeometry();
   1.756 +
   1.757 +    // accessors for derived classes
   1.758 +    const GeometrySrcState& getGeomSrc() const { return fGeoSrcStateStack.back(); }
   1.759 +    // it is preferable to call this rather than getGeomSrc()->fVertexSize because of the assert.
   1.760 +    size_t getVertexSize() const {
   1.761 +        // the vertex layout is only valid if a vertex source has been specified.
   1.762 +        SkASSERT(this->getGeomSrc().fVertexSrc != kNone_GeometrySrcType);
   1.763 +        return this->getGeomSrc().fVertexSize;
   1.764 +    }
   1.765 +
   1.766 +    // Subclass must initialize this in its constructor.
   1.767 +    SkAutoTUnref<const GrDrawTargetCaps> fCaps;
   1.768 +
   1.769 +    /**
   1.770 +     * Used to communicate draws to subclass's onDraw function.
   1.771 +     */
   1.772 +    class DrawInfo {
   1.773 +    public:
   1.774 +        DrawInfo(const DrawInfo& di) { (*this) = di; }
   1.775 +        DrawInfo& operator =(const DrawInfo& di);
   1.776 +
   1.777 +        GrPrimitiveType primitiveType() const { return fPrimitiveType; }
   1.778 +        int startVertex() const { return fStartVertex; }
   1.779 +        int startIndex() const { return fStartIndex; }
   1.780 +        int vertexCount() const { return fVertexCount; }
   1.781 +        int indexCount() const { return fIndexCount; }
   1.782 +        int verticesPerInstance() const { return fVerticesPerInstance; }
   1.783 +        int indicesPerInstance() const { return fIndicesPerInstance; }
   1.784 +        int instanceCount() const { return fInstanceCount; }
   1.785 +
   1.786 +        bool isIndexed() const { return fIndexCount > 0; }
   1.787 +#ifdef SK_DEBUG
   1.788 +        bool isInstanced() const; // this version is longer because of asserts
   1.789 +#else
   1.790 +        bool isInstanced() const { return fInstanceCount > 0; }
   1.791 +#endif
   1.792 +
   1.793 +        // adds or remove instances
   1.794 +        void adjustInstanceCount(int instanceOffset);
   1.795 +        // shifts the start vertex
   1.796 +        void adjustStartVertex(int vertexOffset);
   1.797 +        // shifts the start index
   1.798 +        void adjustStartIndex(int indexOffset);
   1.799 +
   1.800 +        void setDevBounds(const SkRect& bounds) {
   1.801 +            fDevBoundsStorage = bounds;
   1.802 +            fDevBounds = &fDevBoundsStorage;
   1.803 +        }
   1.804 +        const SkRect* getDevBounds() const { return fDevBounds; }
   1.805 +
   1.806 +        // NULL if no copy of the dst is needed for the draw.
   1.807 +        const GrDeviceCoordTexture* getDstCopy() const {
   1.808 +            if (NULL != fDstCopy.texture()) {
   1.809 +                return &fDstCopy;
   1.810 +            } else {
   1.811 +                return NULL;
   1.812 +            }
   1.813 +        }
   1.814 +
   1.815 +    private:
   1.816 +        DrawInfo() { fDevBounds = NULL; }
   1.817 +
   1.818 +        friend class GrDrawTarget;
   1.819 +
   1.820 +        GrPrimitiveType         fPrimitiveType;
   1.821 +
   1.822 +        int                     fStartVertex;
   1.823 +        int                     fStartIndex;
   1.824 +        int                     fVertexCount;
   1.825 +        int                     fIndexCount;
   1.826 +
   1.827 +        int                     fInstanceCount;
   1.828 +        int                     fVerticesPerInstance;
   1.829 +        int                     fIndicesPerInstance;
   1.830 +
   1.831 +        SkRect                  fDevBoundsStorage;
   1.832 +        SkRect*                 fDevBounds;
   1.833 +
   1.834 +        GrDeviceCoordTexture    fDstCopy;
   1.835 +    };
   1.836 +
   1.837 +private:
   1.838 +    // A subclass can optionally overload this function to be notified before
   1.839 +    // vertex and index space is reserved.
   1.840 +    virtual void willReserveVertexAndIndexSpace(int vertexCount, int indexCount) {}
   1.841 +
   1.842 +    // implemented by subclass to allocate space for reserved geom
   1.843 +    virtual bool onReserveVertexSpace(size_t vertexSize, int vertexCount, void** vertices) = 0;
   1.844 +    virtual bool onReserveIndexSpace(int indexCount, void** indices) = 0;
   1.845 +    // implemented by subclass to handle release of reserved geom space
   1.846 +    virtual void releaseReservedVertexSpace() = 0;
   1.847 +    virtual void releaseReservedIndexSpace() = 0;
   1.848 +    // subclass must consume array contents when set
   1.849 +    virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) = 0;
   1.850 +    virtual void onSetIndexSourceToArray(const void* indexArray, int indexCount) = 0;
   1.851 +    // subclass is notified that geom source will be set away from an array
   1.852 +    virtual void releaseVertexArray() = 0;
   1.853 +    virtual void releaseIndexArray() = 0;
   1.854 +    // subclass overrides to be notified just before geo src state is pushed/popped.
   1.855 +    virtual void geometrySourceWillPush() = 0;
   1.856 +    virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) = 0;
   1.857 +    // subclass called to perform drawing
   1.858 +    virtual void onDraw(const DrawInfo&) = 0;
   1.859 +    // Implementation of drawRect. The geometry src and vertex attribs will already
   1.860 +    // be saved before this is called and restored afterwards. A subclass may override
   1.861 +    // this to perform more optimal rect rendering. Its draws should be funneled through
   1.862 +    // one of the public GrDrawTarget draw methods (e.g. drawNonIndexed,
   1.863 +    // drawIndexedInstances, ...). The base class draws a two triangle fan using
   1.864 +    // drawNonIndexed from reserved vertex space.
   1.865 +    virtual void onDrawRect(const SkRect& rect,
   1.866 +                            const SkMatrix* matrix,
   1.867 +                            const SkRect* localRect,
   1.868 +                            const SkMatrix* localMatrix);
   1.869 +
   1.870 +    virtual void onStencilPath(const GrPath*, SkPath::FillType) = 0;
   1.871 +    virtual void onDrawPath(const GrPath*, SkPath::FillType,
   1.872 +                            const GrDeviceCoordTexture* dstCopy) = 0;
   1.873 +
   1.874 +    virtual void onInstantGpuTraceEvent(const char* marker) = 0;
   1.875 +    virtual void onPushGpuTraceEvent(const char* marker) = 0;
   1.876 +    virtual void onPopGpuTraceEvent() = 0;
   1.877 +
   1.878 +    // helpers for reserving vertex and index space.
   1.879 +    bool reserveVertexSpace(size_t vertexSize,
   1.880 +                            int vertexCount,
   1.881 +                            void** vertices);
   1.882 +    bool reserveIndexSpace(int indexCount, void** indices);
   1.883 +
   1.884 +    // called by drawIndexed and drawNonIndexed. Use a negative indexCount to
   1.885 +    // indicate non-indexed drawing.
   1.886 +    bool checkDraw(GrPrimitiveType type, int startVertex,
   1.887 +                   int startIndex, int vertexCount,
   1.888 +                   int indexCount) const;
   1.889 +    // called when setting a new vert/idx source to unref prev vb/ib
   1.890 +    void releasePreviousVertexSource();
   1.891 +    void releasePreviousIndexSource();
   1.892 +
   1.893 +    // Makes a copy of the dst if it is necessary for the draw. Returns false if a copy is required
   1.894 +    // but couldn't be made. Otherwise, returns true.
   1.895 +    bool setupDstReadIfNecessary(DrawInfo* info) {
   1.896 +        return this->setupDstReadIfNecessary(&info->fDstCopy, info->getDevBounds());
   1.897 +    }
   1.898 +    bool setupDstReadIfNecessary(GrDeviceCoordTexture* dstCopy, const SkRect* drawBounds);
   1.899 +
   1.900 +    // Check to see if this set of draw commands has been sent out
   1.901 +    virtual bool       isIssued(uint32_t drawID) { return true; }
   1.902 +
   1.903 +    enum {
   1.904 +        kPreallocGeoSrcStateStackCnt = 4,
   1.905 +    };
   1.906 +    SkSTArray<kPreallocGeoSrcStateStackCnt, GeometrySrcState, true> fGeoSrcStateStack;
   1.907 +    const GrClipData*                                               fClip;
   1.908 +    GrDrawState*                                                    fDrawState;
   1.909 +    GrDrawState                                                     fDefaultDrawState;
   1.910 +    // The context owns us, not vice-versa, so this ptr is not ref'ed by DrawTarget.
   1.911 +    GrContext*                                                      fContext;
   1.912 +    // To keep track that we always have at least as many debug marker pushes as pops
   1.913 +    int                                                             fPushGpuTraceCount;
   1.914 +
   1.915 +    typedef SkRefCnt INHERITED;
   1.916 +};
   1.917 +
   1.918 +#endif

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