gfx/skia/trunk/src/gpu/GrDrawTargetCaps.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/gpu/GrDrawTargetCaps.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,87 @@
     1.4 +
     1.5 +/*
     1.6 + * Copyright 2013 Google Inc.
     1.7 + *
     1.8 + * Use of this source code is governed by a BSD-style license that can be
     1.9 + * found in the LICENSE file.
    1.10 + */
    1.11 +#ifndef GrDrawTargetCaps_DEFINED
    1.12 +#define GrDrawTargetCaps_DEFINED
    1.13 +
    1.14 +#include "GrTypes.h"
    1.15 +#include "SkRefCnt.h"
    1.16 +#include "SkString.h"
    1.17 +
    1.18 +/**
    1.19 + * Represents the draw target capabilities.
    1.20 + */
    1.21 +class GrDrawTargetCaps : public SkRefCnt {
    1.22 +public:
    1.23 +    SK_DECLARE_INST_COUNT(Caps)
    1.24 +
    1.25 +    GrDrawTargetCaps() { this->reset(); }
    1.26 +    GrDrawTargetCaps(const GrDrawTargetCaps& other) : INHERITED() { *this = other; }
    1.27 +    GrDrawTargetCaps& operator= (const GrDrawTargetCaps&);
    1.28 +
    1.29 +    virtual void reset();
    1.30 +    virtual SkString dump() const;
    1.31 +
    1.32 +    bool eightBitPaletteSupport() const { return f8BitPaletteSupport; }
    1.33 +    bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
    1.34 +    /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
    1.35 +        only for POT textures) */
    1.36 +    bool mipMapSupport() const { return fMipMapSupport; }
    1.37 +    bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; }
    1.38 +    bool stencilWrapOpsSupport() const { return  fStencilWrapOpsSupport; }
    1.39 +    bool hwAALineSupport() const { return fHWAALineSupport; }
    1.40 +    bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; }
    1.41 +    bool geometryShaderSupport() const { return fGeometryShaderSupport; }
    1.42 +    bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport; }
    1.43 +    bool bufferLockSupport() const { return fBufferLockSupport; }
    1.44 +    bool pathRenderingSupport() const { return fPathRenderingSupport; }
    1.45 +    bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
    1.46 +    bool gpuTracingSupport() const { return fGpuTracingSupport; }
    1.47 +
    1.48 +    // Scratch textures not being reused means that those scratch textures
    1.49 +    // that we upload to (i.e., don't have a render target) will not be
    1.50 +    // recycled in the texture cache. This is to prevent ghosting by drivers
    1.51 +    // (in particular for deferred architectures).
    1.52 +    bool reuseScratchTextures() const { return fReuseScratchTextures; }
    1.53 +
    1.54 +    int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
    1.55 +    int maxTextureSize() const { return fMaxTextureSize; }
    1.56 +    // Will be 0 if MSAA is not supported
    1.57 +    int maxSampleCount() const { return fMaxSampleCount; }
    1.58 +
    1.59 +    bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const {
    1.60 +        SkASSERT(kGrPixelConfigCnt > config);
    1.61 +        return fConfigRenderSupport[config][withMSAA];
    1.62 +    }
    1.63 +
    1.64 +protected:
    1.65 +    bool f8BitPaletteSupport        : 1;
    1.66 +    bool fNPOTTextureTileSupport    : 1;
    1.67 +    bool fMipMapSupport             : 1;
    1.68 +    bool fTwoSidedStencilSupport    : 1;
    1.69 +    bool fStencilWrapOpsSupport     : 1;
    1.70 +    bool fHWAALineSupport           : 1;
    1.71 +    bool fShaderDerivativeSupport   : 1;
    1.72 +    bool fGeometryShaderSupport     : 1;
    1.73 +    bool fDualSourceBlendingSupport : 1;
    1.74 +    bool fBufferLockSupport         : 1;
    1.75 +    bool fPathRenderingSupport      : 1;
    1.76 +    bool fDstReadInShaderSupport    : 1;
    1.77 +    bool fReuseScratchTextures      : 1;
    1.78 +    bool fGpuTracingSupport         : 1;
    1.79 +
    1.80 +    int fMaxRenderTargetSize;
    1.81 +    int fMaxTextureSize;
    1.82 +    int fMaxSampleCount;
    1.83 +
    1.84 +    // The first entry for each config is without msaa and the second is with.
    1.85 +    bool fConfigRenderSupport[kGrPixelConfigCnt][2];
    1.86 +
    1.87 +    typedef SkRefCnt INHERITED;
    1.88 +};
    1.89 +
    1.90 +#endif

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