gfx/skia/trunk/src/gpu/GrStencil.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/gpu/GrStencil.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,395 @@
     1.4 +
     1.5 +/*
     1.6 + * Copyright 2011 Google Inc.
     1.7 + *
     1.8 + * Use of this source code is governed by a BSD-style license that can be
     1.9 + * found in the LICENSE file.
    1.10 + */
    1.11 +
    1.12 +
    1.13 +#include "GrStencil.h"
    1.14 +
    1.15 +////////////////////////////////////////////////////////////////////////////////
    1.16 +// Stencil Rules for Merging user stencil space into clip
    1.17 +
    1.18 +// We can't include the clip bit in the ref or mask values because the division
    1.19 +// between user and clip bits in the stencil depends on the number of stencil
    1.20 +// bits in the runtime. Comments below indicate what the code should do to
    1.21 +// incorporate the clip bit into these settings.
    1.22 +
    1.23 +///////
    1.24 +// Replace
    1.25 +
    1.26 +// set the ref to be the clip bit, but mask it out for the test
    1.27 +GR_STATIC_CONST_SAME_STENCIL(gUserToClipReplace,
    1.28 +    kReplace_StencilOp,
    1.29 +    kZero_StencilOp,
    1.30 +    kLess_StencilFunc,
    1.31 +    0xffff,           // unset clip bit
    1.32 +    0x0000,           // set clip bit
    1.33 +    0xffff);
    1.34 +
    1.35 +GR_STATIC_CONST_SAME_STENCIL(gInvUserToClipReplace,
    1.36 +    kReplace_StencilOp,
    1.37 +    kZero_StencilOp,
    1.38 +    kEqual_StencilFunc,
    1.39 +    0xffff,           // unset clip bit
    1.40 +    0x0000,           // set clip bit
    1.41 +    0xffff);
    1.42 +
    1.43 +///////
    1.44 +// Intersect
    1.45 +GR_STATIC_CONST_SAME_STENCIL(gUserToClipIsect,
    1.46 +    kReplace_StencilOp,
    1.47 +    kZero_StencilOp,
    1.48 +    kLess_StencilFunc,
    1.49 +    0xffff,
    1.50 +    0x0000,           // set clip bit
    1.51 +    0xffff);
    1.52 +
    1.53 +GR_STATIC_CONST_SAME_STENCIL(gInvUserToClipIsect,
    1.54 +    kReplace_StencilOp,
    1.55 +    kZero_StencilOp,
    1.56 +    kEqual_StencilFunc,
    1.57 +    0xffff,
    1.58 +    0x0000,           // set clip bit
    1.59 +    0xffff);
    1.60 +
    1.61 +///////
    1.62 +// Difference
    1.63 +GR_STATIC_CONST_SAME_STENCIL(gUserToClipDiff,
    1.64 +    kReplace_StencilOp,
    1.65 +    kZero_StencilOp,
    1.66 +    kEqual_StencilFunc,
    1.67 +    0xffff,
    1.68 +    0x0000,           // set clip bit
    1.69 +    0xffff);
    1.70 +
    1.71 +GR_STATIC_CONST_SAME_STENCIL(gInvUserToClipDiff,
    1.72 +    kReplace_StencilOp,
    1.73 +    kZero_StencilOp,
    1.74 +    kLess_StencilFunc,
    1.75 +    0xffff,
    1.76 +    0x0000,           // set clip bit
    1.77 +    0xffff);
    1.78 +
    1.79 +///////
    1.80 +// Union
    1.81 +
    1.82 +// first pass makes all the passing cases >= just clip bit set.
    1.83 +GR_STATIC_CONST_SAME_STENCIL(gUserToClipUnionPass0,
    1.84 +    kReplace_StencilOp,
    1.85 +    kKeep_StencilOp,
    1.86 +    kLEqual_StencilFunc,
    1.87 +    0xffff,
    1.88 +    0x0001,           // set clip bit
    1.89 +    0xffff);
    1.90 +
    1.91 +// second pass allows anything greater than just clip bit set to pass
    1.92 +GR_STATIC_CONST_SAME_STENCIL(gUserToClipUnionPass1,
    1.93 +    kReplace_StencilOp,
    1.94 +    kZero_StencilOp,
    1.95 +    kLEqual_StencilFunc,
    1.96 +    0xffff,
    1.97 +    0x0000,           // set clip bit
    1.98 +    0xffff);
    1.99 +
   1.100 +// first pass finds zeros in the user bits and if found sets
   1.101 +// the clip bit to 1
   1.102 +GR_STATIC_CONST_SAME_STENCIL(gInvUserToClipUnionPass0,
   1.103 +    kReplace_StencilOp,
   1.104 +    kKeep_StencilOp,
   1.105 +    kEqual_StencilFunc,
   1.106 +    0xffff,
   1.107 +    0x0000,           // set clip bit
   1.108 +    0x0000            // set clip bit
   1.109 +);
   1.110 +
   1.111 +// second pass zeros the user bits
   1.112 +GR_STATIC_CONST_SAME_STENCIL(gInvUserToClipUnionPass1,
   1.113 +    kZero_StencilOp,
   1.114 +    kZero_StencilOp,
   1.115 +    kLess_StencilFunc,
   1.116 +    0xffff,
   1.117 +    0x0000,
   1.118 +    0xffff            // unset clip bit
   1.119 +);
   1.120 +
   1.121 +///////
   1.122 +// Xor
   1.123 +GR_STATIC_CONST_SAME_STENCIL(gUserToClipXorPass0,
   1.124 +    kInvert_StencilOp,
   1.125 +    kKeep_StencilOp,
   1.126 +    kEqual_StencilFunc,
   1.127 +    0xffff,           // unset clip bit
   1.128 +    0x0000,
   1.129 +    0xffff);
   1.130 +
   1.131 +GR_STATIC_CONST_SAME_STENCIL(gUserToClipXorPass1,
   1.132 +    kReplace_StencilOp,
   1.133 +    kZero_StencilOp,
   1.134 +    kGreater_StencilFunc,
   1.135 +    0xffff,
   1.136 +    0x0000,          // set clip bit
   1.137 +    0xffff);
   1.138 +
   1.139 +GR_STATIC_CONST_SAME_STENCIL(gInvUserToClipXorPass0,
   1.140 +    kInvert_StencilOp,
   1.141 +    kKeep_StencilOp,
   1.142 +    kEqual_StencilFunc,
   1.143 +    0xffff,           // unset clip bit
   1.144 +    0x0000,
   1.145 +    0xffff);
   1.146 +
   1.147 +GR_STATIC_CONST_SAME_STENCIL(gInvUserToClipXorPass1,
   1.148 +    kReplace_StencilOp,
   1.149 +    kZero_StencilOp,
   1.150 +    kLess_StencilFunc,
   1.151 +    0xffff,
   1.152 +    0x0000,          // set clip bit
   1.153 +    0xffff);
   1.154 +
   1.155 +///////
   1.156 +// Reverse Diff
   1.157 +GR_STATIC_CONST_SAME_STENCIL(gUserToClipRDiffPass0,
   1.158 +    kInvert_StencilOp,
   1.159 +    kZero_StencilOp,
   1.160 +    kLess_StencilFunc,
   1.161 +    0xffff,         // unset clip bit
   1.162 +    0x0000,         // set clip bit
   1.163 +    0xffff);
   1.164 +
   1.165 +GR_STATIC_CONST_SAME_STENCIL(gUserToClipRDiffPass1,
   1.166 +    kReplace_StencilOp,
   1.167 +    kZero_StencilOp,
   1.168 +    kEqual_StencilFunc,
   1.169 +    0x0000,          // set clip bit
   1.170 +    0x0000,          // set clip bit
   1.171 +    0xffff);
   1.172 +
   1.173 +// We are looking for stencil values that are all zero. The first pass sets the
   1.174 +// clip bit if the stencil is all zeros. The second pass clears the user bits.
   1.175 +GR_STATIC_CONST_SAME_STENCIL(gInvUserToClipRDiffPass0,
   1.176 +    kInvert_StencilOp,
   1.177 +    kZero_StencilOp,
   1.178 +    kEqual_StencilFunc,
   1.179 +    0xffff,
   1.180 +    0x0000,
   1.181 +    0x0000           // set clip bit
   1.182 +);
   1.183 +
   1.184 +GR_STATIC_CONST_SAME_STENCIL(gInvUserToClipRDiffPass1,
   1.185 +    kZero_StencilOp,
   1.186 +    kZero_StencilOp,
   1.187 +    kAlways_StencilFunc,
   1.188 +    0xffff,
   1.189 +    0x0000,
   1.190 +    0xffff           // unset clip bit
   1.191 +);
   1.192 +
   1.193 +///////
   1.194 +// Direct to Stencil
   1.195 +
   1.196 +// We can render a clip element directly without first writing to the client
   1.197 +// portion of the clip when the fill is not inverse and the set operation will
   1.198 +// only modify the in/out status of samples covered by the clip element.
   1.199 +
   1.200 +// this one only works if used right after stencil clip was cleared.
   1.201 +// Our clip mask creation code doesn't allow midstream replace ops.
   1.202 +GR_STATIC_CONST_SAME_STENCIL(gReplaceClip,
   1.203 +    kReplace_StencilOp,
   1.204 +    kReplace_StencilOp,
   1.205 +    kAlways_StencilFunc,
   1.206 +    0xffff,
   1.207 +    0x0000,           // set clip bit
   1.208 +    0x0000            // set clipBit
   1.209 +);
   1.210 +
   1.211 +GR_STATIC_CONST_SAME_STENCIL(gUnionClip,
   1.212 +    kReplace_StencilOp,
   1.213 +    kReplace_StencilOp,
   1.214 +    kAlways_StencilFunc,
   1.215 +    0xffff,
   1.216 +    0x0000,           // set clip bit
   1.217 +    0x0000            // set clip bit
   1.218 +);
   1.219 +
   1.220 +GR_STATIC_CONST_SAME_STENCIL(gXorClip,
   1.221 +    kInvert_StencilOp,
   1.222 +    kInvert_StencilOp,
   1.223 +    kAlways_StencilFunc,
   1.224 +    0xffff,
   1.225 +    0x0000,
   1.226 +    0x0000            // set clip bit
   1.227 +);
   1.228 +
   1.229 +GR_STATIC_CONST_SAME_STENCIL(gDiffClip,
   1.230 +    kZero_StencilOp,
   1.231 +    kZero_StencilOp,
   1.232 +    kAlways_StencilFunc,
   1.233 +    0xffff,
   1.234 +    0x0000,
   1.235 +    0x0000            // set clip bit
   1.236 +);
   1.237 +
   1.238 +bool GrStencilSettings::GetClipPasses(
   1.239 +                            SkRegion::Op op,
   1.240 +                            bool canBeDirect,
   1.241 +                            unsigned int stencilClipMask,
   1.242 +                            bool invertedFill,
   1.243 +                            int* numPasses,
   1.244 +                            GrStencilSettings settings[kMaxStencilClipPasses]) {
   1.245 +    if (canBeDirect && !invertedFill) {
   1.246 +        *numPasses = 0;
   1.247 +        switch (op) {
   1.248 +            case SkRegion::kReplace_Op:
   1.249 +                *numPasses = 1;
   1.250 +                settings[0] = gReplaceClip;
   1.251 +                break;
   1.252 +            case SkRegion::kUnion_Op:
   1.253 +                *numPasses = 1;
   1.254 +                settings[0] = gUnionClip;
   1.255 +                break;
   1.256 +            case SkRegion::kXOR_Op:
   1.257 +                *numPasses = 1;
   1.258 +                settings[0] = gXorClip;
   1.259 +                break;
   1.260 +            case SkRegion::kDifference_Op:
   1.261 +                *numPasses = 1;
   1.262 +                settings[0] = gDiffClip;
   1.263 +                break;
   1.264 +            default: // suppress warning
   1.265 +                break;
   1.266 +        }
   1.267 +        if (1 == *numPasses) {
   1.268 +            settings[0].fFuncRefs[kFront_Face]   |= stencilClipMask;
   1.269 +            settings[0].fWriteMasks[kFront_Face] |= stencilClipMask;
   1.270 +            settings[0].fFuncRefs[kBack_Face] =
   1.271 +                settings[0].fFuncRefs[kFront_Face];
   1.272 +            settings[0].fWriteMasks[kBack_Face] =
   1.273 +                settings[0].fWriteMasks[kFront_Face];
   1.274 +            return true;
   1.275 +        }
   1.276 +    }
   1.277 +    switch (op) {
   1.278 +        // if we make the path renderer go to stencil we always give it a
   1.279 +        // non-inverted fill and we use the stencil rules on the client->clipbit
   1.280 +        // pass to select either the zeros or nonzeros.
   1.281 +        case SkRegion::kReplace_Op:
   1.282 +            *numPasses= 1;
   1.283 +            settings[0] = invertedFill ? gInvUserToClipReplace :
   1.284 +                                         gUserToClipReplace;
   1.285 +            settings[0].fFuncMasks[kFront_Face] &= ~stencilClipMask;
   1.286 +            settings[0].fFuncRefs[kFront_Face] |= stencilClipMask;
   1.287 +            settings[0].fFuncMasks[kBack_Face] =
   1.288 +                settings[0].fFuncMasks[kFront_Face];
   1.289 +            settings[0].fFuncRefs[kBack_Face] =
   1.290 +                settings[0].fFuncRefs[kFront_Face];
   1.291 +            break;
   1.292 +        case SkRegion::kIntersect_Op:
   1.293 +            *numPasses = 1;
   1.294 +            settings[0] = invertedFill ? gInvUserToClipIsect : gUserToClipIsect;
   1.295 +            settings[0].fFuncRefs[kFront_Face] = stencilClipMask;
   1.296 +            settings[0].fFuncRefs[kBack_Face] =
   1.297 +                settings[0].fFuncRefs[kFront_Face];
   1.298 +            break;
   1.299 +        case SkRegion::kUnion_Op:
   1.300 +            *numPasses = 2;
   1.301 +            if (invertedFill) {
   1.302 +                settings[0] = gInvUserToClipUnionPass0;
   1.303 +                settings[0].fFuncMasks[kFront_Face] &= ~stencilClipMask;
   1.304 +                settings[0].fFuncMasks[kBack_Face] =
   1.305 +                    settings[0].fFuncMasks[kFront_Face];
   1.306 +                settings[0].fFuncRefs[kFront_Face] |= stencilClipMask;
   1.307 +                settings[0].fFuncRefs[kBack_Face] =
   1.308 +                    settings[0].fFuncRefs[kFront_Face];
   1.309 +                settings[0].fWriteMasks[kFront_Face] |= stencilClipMask;
   1.310 +                settings[0].fWriteMasks[kBack_Face] =
   1.311 +                    settings[0].fWriteMasks[kFront_Face];
   1.312 +
   1.313 +                settings[1] = gInvUserToClipUnionPass1;
   1.314 +                settings[1].fWriteMasks[kFront_Face] &= ~stencilClipMask;
   1.315 +                settings[1].fWriteMasks[kBack_Face] &=
   1.316 +                    settings[1].fWriteMasks[kFront_Face];
   1.317 +
   1.318 +            } else {
   1.319 +                settings[0] = gUserToClipUnionPass0;
   1.320 +                settings[0].fFuncMasks[kFront_Face] &= ~stencilClipMask;
   1.321 +                settings[0].fFuncRefs[kFront_Face] |= stencilClipMask;
   1.322 +                settings[0].fFuncMasks[kBack_Face] =
   1.323 +                    settings[0].fFuncMasks[kFront_Face];
   1.324 +                settings[0].fFuncRefs[kBack_Face] =
   1.325 +                    settings[0].fFuncRefs[kFront_Face];
   1.326 +
   1.327 +                settings[1] = gUserToClipUnionPass1;
   1.328 +                settings[1].fFuncRefs[kFront_Face] |= stencilClipMask;
   1.329 +                settings[1].fFuncRefs[kBack_Face] =
   1.330 +                    settings[1].fFuncRefs[kFront_Face];
   1.331 +            }
   1.332 +            break;
   1.333 +        case SkRegion::kXOR_Op:
   1.334 +            *numPasses = 2;
   1.335 +            if (invertedFill) {
   1.336 +                settings[0] = gInvUserToClipXorPass0;
   1.337 +                settings[0].fFuncMasks[kFront_Face] &= ~stencilClipMask;
   1.338 +                settings[0].fFuncMasks[kBack_Face] =
   1.339 +                    settings[0].fFuncMasks[kFront_Face];
   1.340 +
   1.341 +                settings[1] = gInvUserToClipXorPass1;
   1.342 +                settings[1].fFuncRefs[kFront_Face] |= stencilClipMask;
   1.343 +                settings[1].fFuncRefs[kBack_Face] =
   1.344 +                    settings[1].fFuncRefs[kFront_Face];
   1.345 +            } else {
   1.346 +                settings[0] = gUserToClipXorPass0;
   1.347 +                settings[0].fFuncMasks[kFront_Face] &= ~stencilClipMask;
   1.348 +                settings[0].fFuncMasks[kBack_Face] =
   1.349 +                    settings[0].fFuncMasks[kFront_Face];
   1.350 +
   1.351 +                settings[1] = gUserToClipXorPass1;
   1.352 +                settings[1].fFuncRefs[kFront_Face] |= stencilClipMask;
   1.353 +                settings[1].fFuncRefs[kBack_Face] =
   1.354 +                    settings[1].fFuncRefs[kFront_Face];
   1.355 +            }
   1.356 +            break;
   1.357 +        case SkRegion::kDifference_Op:
   1.358 +            *numPasses = 1;
   1.359 +            settings[0] = invertedFill ? gInvUserToClipDiff : gUserToClipDiff;
   1.360 +            settings[0].fFuncRefs[kFront_Face] |= stencilClipMask;
   1.361 +            settings[0].fFuncRefs[kBack_Face] =
   1.362 +                settings[0].fFuncRefs[kFront_Face];
   1.363 +            break;
   1.364 +        case SkRegion::kReverseDifference_Op:
   1.365 +            if (invertedFill) {
   1.366 +                *numPasses = 2;
   1.367 +                settings[0] = gInvUserToClipRDiffPass0;
   1.368 +                settings[0].fWriteMasks[kFront_Face] |= stencilClipMask;
   1.369 +                settings[0].fWriteMasks[kBack_Face] =
   1.370 +                    settings[0].fWriteMasks[kFront_Face];
   1.371 +                settings[1] = gInvUserToClipRDiffPass1;
   1.372 +                settings[1].fWriteMasks[kFront_Face] &= ~stencilClipMask;
   1.373 +                settings[1].fWriteMasks[kBack_Face] =
   1.374 +                    settings[1].fWriteMasks[kFront_Face];
   1.375 +            } else {
   1.376 +                *numPasses = 2;
   1.377 +                settings[0] = gUserToClipRDiffPass0;
   1.378 +                settings[0].fFuncMasks[kFront_Face] &= ~stencilClipMask;
   1.379 +                settings[0].fFuncMasks[kBack_Face] =
   1.380 +                    settings[0].fFuncMasks[kFront_Face];
   1.381 +                settings[0].fFuncRefs[kFront_Face] |= stencilClipMask;
   1.382 +                settings[0].fFuncRefs[kBack_Face] =
   1.383 +                    settings[0].fFuncRefs[kFront_Face];
   1.384 +
   1.385 +                settings[1] = gUserToClipRDiffPass1;
   1.386 +                settings[1].fFuncMasks[kFront_Face] |= stencilClipMask;
   1.387 +                settings[1].fFuncRefs[kFront_Face] |= stencilClipMask;
   1.388 +                settings[1].fFuncMasks[kBack_Face] =
   1.389 +                    settings[1].fFuncMasks[kFront_Face];
   1.390 +                settings[1].fFuncRefs[kBack_Face] =
   1.391 +                    settings[1].fFuncRefs[kFront_Face];
   1.392 +            }
   1.393 +            break;
   1.394 +        default:
   1.395 +            GrCrash("Unknown set op");
   1.396 +    }
   1.397 +    return false;
   1.398 +}

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