gfx/skia/trunk/src/gpu/effects/GrConvexPolyEffect.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/gpu/effects/GrConvexPolyEffect.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,374 @@
     1.4 +/*
     1.5 + * Copyright 2014 Google Inc.
     1.6 + *
     1.7 + * Use of this source code is governed by a BSD-style license that can be
     1.8 + * found in the LICENSE file.
     1.9 + */
    1.10 +
    1.11 +#include "GrConvexPolyEffect.h"
    1.12 +
    1.13 +#include "gl/GrGLEffect.h"
    1.14 +#include "gl/GrGLSL.h"
    1.15 +#include "GrTBackendEffectFactory.h"
    1.16 +
    1.17 +#include "SkPath.h"
    1.18 +
    1.19 +//////////////////////////////////////////////////////////////////////////////
    1.20 +class GLAARectEffect;
    1.21 +
    1.22 +class AARectEffect : public GrEffect {
    1.23 +public:
    1.24 +    typedef GLAARectEffect GLEffect;
    1.25 +
    1.26 +    const SkRect& getRect() const { return fRect; }
    1.27 +
    1.28 +    static const char* Name() { return "AARect"; }
    1.29 +
    1.30 +    static GrEffectRef* Create(GrEffectEdgeType edgeType, const SkRect& rect) {
    1.31 +        return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(AARectEffect, (edgeType, rect))));
    1.32 +    }
    1.33 +
    1.34 +    virtual void getConstantColorComponents(GrColor* color,
    1.35 +                                            uint32_t* validFlags) const SK_OVERRIDE {
    1.36 +        if (fRect.isEmpty()) {
    1.37 +            // An empty rect will have no coverage anywhere.
    1.38 +            *color = 0x00000000;
    1.39 +            *validFlags = kRGBA_GrColorComponentFlags;
    1.40 +        } else {
    1.41 +            *validFlags = 0;
    1.42 +        }
    1.43 +    }
    1.44 +
    1.45 +    GrEffectEdgeType getEdgeType() const { return fEdgeType; }
    1.46 +
    1.47 +    virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
    1.48 +
    1.49 +private:
    1.50 +    AARectEffect(GrEffectEdgeType edgeType, const SkRect& rect) : fRect(rect), fEdgeType(edgeType) {
    1.51 +        this->setWillReadFragmentPosition();
    1.52 +    }
    1.53 +
    1.54 +    virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
    1.55 +        const AARectEffect& aare = CastEffect<AARectEffect>(other);
    1.56 +        return fRect == aare.fRect;
    1.57 +    }
    1.58 +
    1.59 +    SkRect fRect;
    1.60 +    GrEffectEdgeType fEdgeType;
    1.61 +
    1.62 +    typedef GrEffect INHERITED;
    1.63 +
    1.64 +    GR_DECLARE_EFFECT_TEST;
    1.65 +
    1.66 +};
    1.67 +
    1.68 +GR_DEFINE_EFFECT_TEST(AARectEffect);
    1.69 +
    1.70 +GrEffectRef* AARectEffect::TestCreate(SkRandom* random,
    1.71 +                                      GrContext*,
    1.72 +                                      const GrDrawTargetCaps& caps,
    1.73 +                                      GrTexture*[]) {
    1.74 +    SkRect rect = SkRect::MakeLTRB(random->nextSScalar1(),
    1.75 +                                   random->nextSScalar1(),
    1.76 +                                   random->nextSScalar1(),
    1.77 +                                   random->nextSScalar1());
    1.78 +    GrEffectRef* effect;
    1.79 +    do {
    1.80 +        GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>(random->nextULessThan(
    1.81 +                                                                    kGrEffectEdgeTypeCnt));
    1.82 +
    1.83 +        effect = AARectEffect::Create(edgeType, rect);
    1.84 +    } while (NULL == effect);
    1.85 +    return effect;
    1.86 +}
    1.87 +
    1.88 +//////////////////////////////////////////////////////////////////////////////
    1.89 +
    1.90 +class GLAARectEffect : public GrGLEffect {
    1.91 +public:
    1.92 +    GLAARectEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
    1.93 +
    1.94 +    virtual void emitCode(GrGLShaderBuilder* builder,
    1.95 +                          const GrDrawEffect& drawEffect,
    1.96 +                          EffectKey key,
    1.97 +                          const char* outputColor,
    1.98 +                          const char* inputColor,
    1.99 +                          const TransformedCoordsArray&,
   1.100 +                          const TextureSamplerArray&) SK_OVERRIDE;
   1.101 +
   1.102 +    static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
   1.103 +
   1.104 +    virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
   1.105 +
   1.106 +private:
   1.107 +    GrGLUniformManager::UniformHandle   fRectUniform;
   1.108 +    SkRect                              fPrevRect;
   1.109 +    typedef GrGLEffect INHERITED;
   1.110 +};
   1.111 +
   1.112 +GLAARectEffect::GLAARectEffect(const GrBackendEffectFactory& factory,
   1.113 +                               const GrDrawEffect& drawEffect)
   1.114 +    : INHERITED (factory) {
   1.115 +    fPrevRect.fLeft = SK_ScalarNaN;
   1.116 +}
   1.117 +
   1.118 +void GLAARectEffect::emitCode(GrGLShaderBuilder* builder,
   1.119 +                              const GrDrawEffect& drawEffect,
   1.120 +                              EffectKey key,
   1.121 +                              const char* outputColor,
   1.122 +                              const char* inputColor,
   1.123 +                              const TransformedCoordsArray&,
   1.124 +                              const TextureSamplerArray& samplers) {
   1.125 +    const AARectEffect& aare = drawEffect.castEffect<AARectEffect>();
   1.126 +    const char *rectName;
   1.127 +    // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
   1.128 +    // respectively.
   1.129 +    fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
   1.130 +                                       kVec4f_GrSLType,
   1.131 +                                       "rect",
   1.132 +                                       &rectName);
   1.133 +    const char* fragmentPos = builder->fragmentPosition();
   1.134 +    if (GrEffectEdgeTypeIsAA(aare.getEdgeType())) {
   1.135 +        // The amount of coverage removed in x and y by the edges is computed as a pair of negative
   1.136 +        // numbers, xSub and ySub.
   1.137 +        builder->fsCodeAppend("\t\tfloat xSub, ySub;\n");
   1.138 +        builder->fsCodeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPos, rectName);
   1.139 +        builder->fsCodeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName, fragmentPos);
   1.140 +        builder->fsCodeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPos, rectName);
   1.141 +        builder->fsCodeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName, fragmentPos);
   1.142 +        // Now compute coverage in x and y and multiply them to get the fraction of the pixel
   1.143 +        // covered.
   1.144 +        builder->fsCodeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n");
   1.145 +    } else {
   1.146 +        builder->fsCodeAppendf("\t\tfloat alpha = 1.0;\n");
   1.147 +        builder->fsCodeAppendf("\t\talpha *= (%s.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName);
   1.148 +        builder->fsCodeAppendf("\t\talpha *= (%s.z - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos);
   1.149 +        builder->fsCodeAppendf("\t\talpha *= (%s.y - %s.y) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName);
   1.150 +        builder->fsCodeAppendf("\t\talpha *= (%s.w - %s.y) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos);
   1.151 +    }
   1.152 +
   1.153 +    if (GrEffectEdgeTypeIsInverseFill(aare.getEdgeType())) {
   1.154 +        builder->fsCodeAppend("\t\talpha = 1.0 - alpha;\n");
   1.155 +    }
   1.156 +    builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
   1.157 +                           (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
   1.158 +}
   1.159 +
   1.160 +void GLAARectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
   1.161 +    const AARectEffect& aare = drawEffect.castEffect<AARectEffect>();
   1.162 +    const SkRect& rect = aare.getRect();
   1.163 +    if (rect != fPrevRect) {
   1.164 +        uman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f,
   1.165 +                   rect.fRight - 0.5f, rect.fBottom - 0.5f);
   1.166 +        fPrevRect = rect;
   1.167 +    }
   1.168 +}
   1.169 +
   1.170 +GrGLEffect::EffectKey GLAARectEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
   1.171 +    const AARectEffect& aare = drawEffect.castEffect<AARectEffect>();
   1.172 +    return aare.getEdgeType();
   1.173 +}
   1.174 +
   1.175 +const GrBackendEffectFactory& AARectEffect::getFactory() const {
   1.176 +    return GrTBackendEffectFactory<AARectEffect>::getInstance();
   1.177 +}
   1.178 +
   1.179 +//////////////////////////////////////////////////////////////////////////////
   1.180 +
   1.181 +class GrGLConvexPolyEffect : public GrGLEffect {
   1.182 +public:
   1.183 +    GrGLConvexPolyEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
   1.184 +
   1.185 +    virtual void emitCode(GrGLShaderBuilder* builder,
   1.186 +                          const GrDrawEffect& drawEffect,
   1.187 +                          EffectKey key,
   1.188 +                          const char* outputColor,
   1.189 +                          const char* inputColor,
   1.190 +                          const TransformedCoordsArray&,
   1.191 +                          const TextureSamplerArray&) SK_OVERRIDE;
   1.192 +
   1.193 +    static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
   1.194 +
   1.195 +    virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
   1.196 +
   1.197 +private:
   1.198 +    GrGLUniformManager::UniformHandle   fEdgeUniform;
   1.199 +    SkScalar                            fPrevEdges[3 * GrConvexPolyEffect::kMaxEdges];
   1.200 +    typedef GrGLEffect INHERITED;
   1.201 +};
   1.202 +
   1.203 +GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrBackendEffectFactory& factory,
   1.204 +                                           const GrDrawEffect& drawEffect)
   1.205 +    : INHERITED (factory) {
   1.206 +    fPrevEdges[0] = SK_ScalarNaN;
   1.207 +}
   1.208 +
   1.209 +void GrGLConvexPolyEffect::emitCode(GrGLShaderBuilder* builder,
   1.210 +                                    const GrDrawEffect& drawEffect,
   1.211 +                                    EffectKey key,
   1.212 +                                    const char* outputColor,
   1.213 +                                    const char* inputColor,
   1.214 +                                    const TransformedCoordsArray&,
   1.215 +                                    const TextureSamplerArray& samplers) {
   1.216 +    const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
   1.217 +
   1.218 +    const char *edgeArrayName;
   1.219 +    fEdgeUniform = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility,
   1.220 +                                            kVec3f_GrSLType,
   1.221 +                                            "edges",
   1.222 +                                            cpe.getEdgeCount(),
   1.223 +                                            &edgeArrayName);
   1.224 +    builder->fsCodeAppend("\t\tfloat alpha = 1.0;\n");
   1.225 +    builder->fsCodeAppend("\t\tfloat edge;\n");
   1.226 +    const char* fragmentPos = builder->fragmentPosition();
   1.227 +    for (int i = 0; i < cpe.getEdgeCount(); ++i) {
   1.228 +        builder->fsCodeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n",
   1.229 +                               edgeArrayName, i, fragmentPos, fragmentPos);
   1.230 +        if (GrEffectEdgeTypeIsAA(cpe.getEdgeType())) {
   1.231 +            builder->fsCodeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n");
   1.232 +        } else {
   1.233 +            builder->fsCodeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n");
   1.234 +        }
   1.235 +        builder->fsCodeAppend("\t\talpha *= edge;\n");
   1.236 +    }
   1.237 +
   1.238 +    // Woe is me. See skbug.com/2149.
   1.239 +    if (kTegra2_GrGLRenderer == builder->ctxInfo().renderer()) {
   1.240 +        builder->fsCodeAppend("\t\tif (-1.0 == alpha) {\n\t\t\tdiscard;\n\t\t}\n");
   1.241 +    }
   1.242 +
   1.243 +    if (GrEffectEdgeTypeIsInverseFill(cpe.getEdgeType())) {
   1.244 +        builder->fsCodeAppend("\talpha = 1.0 - alpha;\n");
   1.245 +    }
   1.246 +    builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
   1.247 +                           (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
   1.248 +}
   1.249 +
   1.250 +void GrGLConvexPolyEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
   1.251 +    const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
   1.252 +    size_t byteSize = 3 * cpe.getEdgeCount() * sizeof(SkScalar);
   1.253 +    if (0 != memcmp(fPrevEdges, cpe.getEdges(), byteSize)) {
   1.254 +        uman.set3fv(fEdgeUniform, cpe.getEdgeCount(), cpe.getEdges());
   1.255 +        memcpy(fPrevEdges, cpe.getEdges(), byteSize);
   1.256 +    }
   1.257 +}
   1.258 +
   1.259 +GrGLEffect::EffectKey GrGLConvexPolyEffect::GenKey(const GrDrawEffect& drawEffect,
   1.260 +                                                   const GrGLCaps&) {
   1.261 +    const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
   1.262 +    GR_STATIC_ASSERT(kGrEffectEdgeTypeCnt <= 8);
   1.263 +    return (cpe.getEdgeCount() << 3) | cpe.getEdgeType();
   1.264 +}
   1.265 +
   1.266 +//////////////////////////////////////////////////////////////////////////////
   1.267 +
   1.268 +GrEffectRef* GrConvexPolyEffect::Create(GrEffectEdgeType type, const SkPath& path, const SkVector* offset) {
   1.269 +    if (kHairlineAA_GrEffectEdgeType == type) {
   1.270 +        return NULL;
   1.271 +    }
   1.272 +    if (path.getSegmentMasks() != SkPath::kLine_SegmentMask ||
   1.273 +        !path.isConvex()) {
   1.274 +        return NULL;
   1.275 +    }
   1.276 +
   1.277 +    if (path.countPoints() > kMaxEdges) {
   1.278 +        return NULL;
   1.279 +    }
   1.280 +
   1.281 +    SkPoint pts[kMaxEdges];
   1.282 +    SkScalar edges[3 * kMaxEdges];
   1.283 +
   1.284 +    SkPath::Direction dir;
   1.285 +    SkAssertResult(path.cheapComputeDirection(&dir));
   1.286 +
   1.287 +    SkVector t;
   1.288 +    if (NULL == offset) {
   1.289 +        t.set(0, 0);
   1.290 +    } else {
   1.291 +        t = *offset;
   1.292 +    }
   1.293 +
   1.294 +    int count = path.getPoints(pts, kMaxEdges);
   1.295 +    int n = 0;
   1.296 +    for (int lastPt = count - 1, i = 0; i < count; lastPt = i++) {
   1.297 +        if (pts[lastPt] != pts[i]) {
   1.298 +            SkVector v = pts[i] - pts[lastPt];
   1.299 +            v.normalize();
   1.300 +            if (SkPath::kCCW_Direction == dir) {
   1.301 +                edges[3 * n] = v.fY;
   1.302 +                edges[3 * n + 1] = -v.fX;
   1.303 +            } else {
   1.304 +                edges[3 * n] = -v.fY;
   1.305 +                edges[3 * n + 1] = v.fX;
   1.306 +            }
   1.307 +            SkPoint p = pts[i] + t;
   1.308 +            edges[3 * n + 2] = -(edges[3 * n] * p.fX + edges[3 * n + 1] * p.fY);
   1.309 +            ++n;
   1.310 +        }
   1.311 +    }
   1.312 +    if (path.isInverseFillType()) {
   1.313 +        type = GrInvertEffectEdgeType(type);
   1.314 +    }
   1.315 +    return Create(type, n, edges);
   1.316 +}
   1.317 +
   1.318 +GrEffectRef* GrConvexPolyEffect::Create(GrEffectEdgeType edgeType, const SkRect& rect) {
   1.319 +    if (kHairlineAA_GrEffectEdgeType == edgeType){
   1.320 +        return NULL;
   1.321 +    }
   1.322 +    return AARectEffect::Create(edgeType, rect);
   1.323 +}
   1.324 +
   1.325 +GrConvexPolyEffect::~GrConvexPolyEffect() {}
   1.326 +
   1.327 +void GrConvexPolyEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
   1.328 +    *validFlags = 0;
   1.329 +}
   1.330 +
   1.331 +const GrBackendEffectFactory& GrConvexPolyEffect::getFactory() const {
   1.332 +    return GrTBackendEffectFactory<GrConvexPolyEffect>::getInstance();
   1.333 +}
   1.334 +
   1.335 +GrConvexPolyEffect::GrConvexPolyEffect(GrEffectEdgeType edgeType, int n, const SkScalar edges[])
   1.336 +    : fEdgeType(edgeType)
   1.337 +    , fEdgeCount(n) {
   1.338 +    // Factory function should have already ensured this.
   1.339 +    SkASSERT(n <= kMaxEdges);
   1.340 +    memcpy(fEdges, edges, 3 * n * sizeof(SkScalar));
   1.341 +    // Outset the edges by 0.5 so that a pixel with center on an edge is 50% covered in the AA case
   1.342 +    // and 100% covered in the non-AA case.
   1.343 +    for (int i = 0; i < n; ++i) {
   1.344 +        fEdges[3 * i + 2] += SK_ScalarHalf;
   1.345 +    }
   1.346 +    this->setWillReadFragmentPosition();
   1.347 +}
   1.348 +
   1.349 +bool GrConvexPolyEffect::onIsEqual(const GrEffect& other) const {
   1.350 +    const GrConvexPolyEffect& cpe = CastEffect<GrConvexPolyEffect>(other);
   1.351 +    // ignore the fact that 0 == -0 and just use memcmp.
   1.352 +    return (cpe.fEdgeType == fEdgeType && cpe.fEdgeCount == fEdgeCount &&
   1.353 +            0 == memcmp(cpe.fEdges, fEdges, 3 * fEdgeCount * sizeof(SkScalar)));
   1.354 +}
   1.355 +
   1.356 +//////////////////////////////////////////////////////////////////////////////
   1.357 +
   1.358 +GR_DEFINE_EFFECT_TEST(GrConvexPolyEffect);
   1.359 +
   1.360 +GrEffectRef* GrConvexPolyEffect::TestCreate(SkRandom* random,
   1.361 +                                            GrContext*,
   1.362 +                                            const GrDrawTargetCaps& caps,
   1.363 +                                            GrTexture*[]) {
   1.364 +    int count = random->nextULessThan(kMaxEdges) + 1;
   1.365 +    SkScalar edges[kMaxEdges * 3];
   1.366 +    for (int i = 0; i < 3 * count; ++i) {
   1.367 +        edges[i] = random->nextSScalar1();
   1.368 +    }
   1.369 +
   1.370 +    GrEffectRef* effect;
   1.371 +    do {
   1.372 +        GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>(
   1.373 +                                        random->nextULessThan(kGrEffectEdgeTypeCnt));
   1.374 +        effect = GrConvexPolyEffect::Create(edgeType, count, edges);
   1.375 +    } while (NULL == effect);
   1.376 +    return effect;
   1.377 +}

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