1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/src/gpu/effects/GrVertexEffect.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,37 @@ 1.4 +/* 1.5 + * Copyright 2013 Google Inc. 1.6 + * 1.7 + * Use of this source code is governed by a BSD-style license that can be 1.8 + * found in the LICENSE file. 1.9 + */ 1.10 + 1.11 +#ifndef GrVertexEffect_DEFINED 1.12 +#define GrVertexEffect_DEFINED 1.13 + 1.14 +#include "GrEffect.h" 1.15 + 1.16 +/** 1.17 + * If an effect needs specialized vertex shader code, then it must inherit from this class. 1.18 + * Otherwise it won't be able to add vertex attribs, and it might be given a vertexless shader 1.19 + * program in emitCode. 1.20 + */ 1.21 +class GrVertexEffect : public GrEffect { 1.22 +public: 1.23 + GrVertexEffect() { fHasVertexCode = true; } 1.24 + 1.25 +protected: 1.26 + /** 1.27 + * Subclasses call this from their constructor to register vertex attributes (at most 1.28 + * kMaxVertexAttribs). This must only be called from the constructor because GrEffects are 1.29 + * immutable. 1.30 + */ 1.31 + void addVertexAttrib(GrSLType type) { 1.32 + SkASSERT(fVertexAttribTypes.count() < kMaxVertexAttribs); 1.33 + fVertexAttribTypes.push_back(type); 1.34 + } 1.35 + 1.36 +private: 1.37 + typedef GrEffect INHERITED; 1.38 +}; 1.39 + 1.40 +#endif