1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/src/gpu/gl/GrGLPath.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,42 @@ 1.4 + 1.5 +/* 1.6 + * Copyright 2012 Google Inc. 1.7 + * 1.8 + * Use of this source code is governed by a BSD-style license that can be 1.9 + * found in the LICENSE file. 1.10 + */ 1.11 + 1.12 +#ifndef GrGLPath_DEFINED 1.13 +#define GrGLPath_DEFINED 1.14 + 1.15 +#include "../GrPath.h" 1.16 +#include "gl/GrGLFunctions.h" 1.17 + 1.18 +class GrGpuGL; 1.19 + 1.20 +/** 1.21 + * Currently this represents a path built using GL_NV_path_rendering. If we 1.22 + * support other GL path extensions then this would have to have a type enum 1.23 + * and/or be subclassed. 1.24 + */ 1.25 + 1.26 +class GrGLPath : public GrPath { 1.27 +public: 1.28 + GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke); 1.29 + virtual ~GrGLPath(); 1.30 + GrGLuint pathID() const { return fPathID; } 1.31 + // TODO: Figure out how to get an approximate size of the path in Gpu 1.32 + // memory. 1.33 + virtual size_t sizeInBytes() const SK_OVERRIDE { return 100; } 1.34 + 1.35 +protected: 1.36 + virtual void onRelease() SK_OVERRIDE; 1.37 + virtual void onAbandon() SK_OVERRIDE; 1.38 + 1.39 +private: 1.40 + GrGLuint fPathID; 1.41 + 1.42 + typedef GrPath INHERITED; 1.43 +}; 1.44 + 1.45 +#endif