gfx/skia/trunk/src/gpu/gl/GrGLTexture.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/gpu/gl/GrGLTexture.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,68 @@
     1.4 +/*
     1.5 + * Copyright 2011 Google Inc.
     1.6 + *
     1.7 + * Use of this source code is governed by a BSD-style license that can be
     1.8 + * found in the LICENSE file.
     1.9 + */
    1.10 +
    1.11 +#include "GrGLTexture.h"
    1.12 +#include "GrGpuGL.h"
    1.13 +
    1.14 +#define GPUGL static_cast<GrGpuGL*>(getGpu())
    1.15 +
    1.16 +#define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
    1.17 +
    1.18 +void GrGLTexture::init(GrGpuGL* gpu,
    1.19 +                       const Desc& textureDesc,
    1.20 +                       const GrGLRenderTarget::Desc* rtDesc) {
    1.21 +
    1.22 +    SkASSERT(0 != textureDesc.fTextureID);
    1.23 +
    1.24 +    fTexParams.invalidate();
    1.25 +    fTexParamsTimestamp = GrGpu::kExpiredTimestamp;
    1.26 +    fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(),
    1.27 +                                           textureDesc.fTextureID,
    1.28 +                                           textureDesc.fIsWrapped)));
    1.29 +
    1.30 +    if (NULL != rtDesc) {
    1.31 +        GrGLIRect vp;
    1.32 +        vp.fLeft   = 0;
    1.33 +        vp.fWidth  = textureDesc.fWidth;
    1.34 +        vp.fBottom = 0;
    1.35 +        vp.fHeight = textureDesc.fHeight;
    1.36 +
    1.37 +        fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtDesc, vp, fTexIDObj, this)));
    1.38 +    }
    1.39 +}
    1.40 +
    1.41 +GrGLTexture::GrGLTexture(GrGpuGL* gpu,
    1.42 +                         const Desc& textureDesc)
    1.43 +    : INHERITED(gpu, textureDesc.fIsWrapped, textureDesc) {
    1.44 +    this->init(gpu, textureDesc, NULL);
    1.45 +}
    1.46 +
    1.47 +GrGLTexture::GrGLTexture(GrGpuGL* gpu,
    1.48 +                         const Desc& textureDesc,
    1.49 +                         const GrGLRenderTarget::Desc& rtDesc)
    1.50 +    : INHERITED(gpu, textureDesc.fIsWrapped, textureDesc) {
    1.51 +    this->init(gpu, textureDesc, &rtDesc);
    1.52 +}
    1.53 +
    1.54 +void GrGLTexture::onRelease() {
    1.55 +    GPUGL->notifyTextureDelete(this);
    1.56 +    fTexIDObj.reset(NULL);
    1.57 +    INHERITED::onRelease();
    1.58 +}
    1.59 +
    1.60 +void GrGLTexture::onAbandon() {
    1.61 +    if (NULL != fTexIDObj.get()) {
    1.62 +        fTexIDObj->abandon();
    1.63 +        fTexIDObj.reset(NULL);
    1.64 +    }
    1.65 +
    1.66 +    INHERITED::onAbandon();
    1.67 +}
    1.68 +
    1.69 +GrBackendObject GrGLTexture::getTextureHandle() const {
    1.70 +    return static_cast<GrBackendObject>(this->textureID());
    1.71 +}

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