gfx/skia/trunk/src/gpu/gl/debug/GrFrameBufferObj.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/gpu/gl/debug/GrFrameBufferObj.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,68 @@
     1.4 +
     1.5 +/*
     1.6 + * Copyright 2012 Google Inc.
     1.7 + *
     1.8 + * Use of this source code is governed by a BSD-style license that can be
     1.9 + * found in the LICENSE file.
    1.10 + */
    1.11 +
    1.12 +#ifndef GrFrameBufferObj_DEFINED
    1.13 +#define GrFrameBufferObj_DEFINED
    1.14 +
    1.15 +#include "GrFakeRefObj.h"
    1.16 +class GrFBBindableObj;
    1.17 +
    1.18 +////////////////////////////////////////////////////////////////////////////////
    1.19 +// TODO: when a framebuffer obj is bound the GL_SAMPLES query must return 0
    1.20 +// TODO: GL_STENCIL_BITS must also be redirected to the framebuffer
    1.21 +class GrFrameBufferObj : public GrFakeRefObj {
    1.22 +    GR_DEFINE_CREATOR(GrFrameBufferObj);
    1.23 +
    1.24 +public:
    1.25 +    GrFrameBufferObj()
    1.26 +        : GrFakeRefObj()
    1.27 +        , fBound(false)
    1.28 +        , fColorBuffer(NULL)
    1.29 +        , fDepthBuffer(NULL)
    1.30 +        , fStencilBuffer(NULL) {
    1.31 +    }
    1.32 +
    1.33 +    virtual ~GrFrameBufferObj() {
    1.34 +        fColorBuffer = NULL;
    1.35 +        fDepthBuffer = NULL;
    1.36 +        fStencilBuffer = NULL;
    1.37 +    }
    1.38 +
    1.39 +    void setBound()         { fBound = true; }
    1.40 +    void resetBound()       { fBound = false; }
    1.41 +    bool getBound() const   { return fBound; }
    1.42 +
    1.43 +    void setColor(GrFBBindableObj *buffer);
    1.44 +    GrFBBindableObj *getColor()       { return fColorBuffer; }
    1.45 +
    1.46 +    void setDepth(GrFBBindableObj *buffer);
    1.47 +    GrFBBindableObj *getDepth()       { return fDepthBuffer; }
    1.48 +
    1.49 +    void setStencil(GrFBBindableObj *buffer);
    1.50 +    GrFBBindableObj *getStencil()     { return fStencilBuffer; }
    1.51 +
    1.52 +    virtual void deleteAction() SK_OVERRIDE {
    1.53 +
    1.54 +        setColor(NULL);
    1.55 +        setDepth(NULL);
    1.56 +        setStencil(NULL);
    1.57 +
    1.58 +        this->INHERITED::deleteAction();
    1.59 +    }
    1.60 +
    1.61 +protected:
    1.62 +private:
    1.63 +    bool fBound;        // is this frame buffer currently bound via "glBindFramebuffer"?
    1.64 +    GrFBBindableObj * fColorBuffer;
    1.65 +    GrFBBindableObj * fDepthBuffer;
    1.66 +    GrFBBindableObj * fStencilBuffer;
    1.67 +
    1.68 +    typedef GrFakeRefObj INHERITED;
    1.69 +};
    1.70 +
    1.71 +#endif // GrFrameBufferObj_DEFINED

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