1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,247 @@ 1.4 + 1.5 +/* 1.6 + * Copyright 2011 Google Inc. 1.7 + * 1.8 + * Use of this source code is governed by a BSD-style license that can be 1.9 + * found in the LICENSE file. 1.10 + */ 1.11 + 1.12 + 1.13 +#include "gl/GrGLInterface.h" 1.14 +#include "../GrGLUtil.h" 1.15 + 1.16 +#include <dlfcn.h> 1.17 + 1.18 +// We get the proc addresss of all GL functions dynamically because we sometimes link against 1.19 +// alternative GL implementations (e.g. MESA) in addition to the native GL implementation. 1.20 +class GLLoader { 1.21 +public: 1.22 + GLLoader() { 1.23 + fLibrary = dlopen( 1.24 + "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib", 1.25 + RTLD_LAZY); 1.26 + } 1.27 + ~GLLoader() { 1.28 + if (NULL != fLibrary) { 1.29 + dlclose(fLibrary); 1.30 + } 1.31 + } 1.32 + void* handle() { 1.33 + return NULL == fLibrary ? RTLD_DEFAULT : fLibrary; 1.34 + } 1.35 +private: 1.36 + void* fLibrary; 1.37 +}; 1.38 + 1.39 +static void* GetProcAddress(const char* name) { 1.40 + static GLLoader gLoader; 1.41 + return dlsym(gLoader.handle(), name); 1.42 +} 1.43 + 1.44 +#define GET_PROC(name) (interface->fFunctions.f ## name = ((GrGL ## name ## Proc) GetProcAddress("gl" #name))) 1.45 +#define GET_PROC_SUFFIX(name, suffix) (interface->fFunctions.f ## name = ((GrGL ## name ## Proc) GetProcAddress("gl" #name #suffix))) 1.46 + 1.47 +const GrGLInterface* GrGLCreateNativeInterface() { 1.48 + 1.49 + GrGLGetStringProc glGetString = (GrGLGetStringProc) GetProcAddress("glGetString"); 1.50 + GrGLGetStringiProc glGetStringi = (GrGLGetStringiProc) GetProcAddress("glGetStringi"); 1.51 + GrGLGetIntegervProc glGetIntegerv = (GrGLGetIntegervProc) GetProcAddress("glGetIntegerv"); 1.52 + 1.53 + const char* verStr = (const char*) glGetString(GR_GL_VERSION); 1.54 + GrGLVersion ver = GrGLGetVersionFromString(verStr); 1.55 + GrGLExtensions extensions; 1.56 + if (!extensions.init(kGL_GrGLStandard, glGetString, glGetStringi, glGetIntegerv)) { 1.57 + return NULL; 1.58 + } 1.59 + 1.60 + GrGLInterface* interface = SkNEW(GrGLInterface); 1.61 + interface->fStandard = kGL_GrGLStandard; 1.62 + 1.63 + GET_PROC(ActiveTexture); 1.64 + GET_PROC(AttachShader); 1.65 + GET_PROC(BeginQuery); 1.66 + GET_PROC(BindAttribLocation); 1.67 + GET_PROC(BindBuffer); 1.68 + if (ver >= GR_GL_VER(3,0)) { 1.69 + GET_PROC(BindFragDataLocation); 1.70 + } 1.71 + GET_PROC(BindTexture); 1.72 + GET_PROC(BlendFunc); 1.73 + 1.74 + if (ver >= GR_GL_VER(1,4) || 1.75 + extensions.has("GL_ARB_imaging") || 1.76 + extensions.has("GL_EXT_blend_color")) { 1.77 + GET_PROC(BlendColor); 1.78 + } 1.79 + 1.80 + GET_PROC(BufferData); 1.81 + GET_PROC(BufferSubData); 1.82 + GET_PROC(Clear); 1.83 + GET_PROC(ClearColor); 1.84 + GET_PROC(ClearStencil); 1.85 + GET_PROC(ColorMask); 1.86 + GET_PROC(CompileShader); 1.87 + GET_PROC(CompressedTexImage2D); 1.88 + GET_PROC(CopyTexSubImage2D); 1.89 + GET_PROC(CreateProgram); 1.90 + GET_PROC(CreateShader); 1.91 + GET_PROC(CullFace); 1.92 + GET_PROC(DeleteBuffers); 1.93 + GET_PROC(DeleteProgram); 1.94 + GET_PROC(DeleteQueries); 1.95 + GET_PROC(DeleteShader); 1.96 + GET_PROC(DeleteTextures); 1.97 + GET_PROC(DepthMask); 1.98 + GET_PROC(Disable); 1.99 + GET_PROC(DisableVertexAttribArray); 1.100 + GET_PROC(DrawArrays); 1.101 + GET_PROC(DrawBuffer); 1.102 + GET_PROC(DrawBuffers); 1.103 + GET_PROC(DrawElements); 1.104 + GET_PROC(Enable); 1.105 + GET_PROC(EnableVertexAttribArray); 1.106 + GET_PROC(EndQuery); 1.107 + GET_PROC(Finish); 1.108 + GET_PROC(Flush); 1.109 + GET_PROC(FrontFace); 1.110 + GET_PROC(GenBuffers); 1.111 + GET_PROC(GenerateMipmap); 1.112 + GET_PROC(GenQueries); 1.113 + GET_PROC(GetBufferParameteriv); 1.114 + GET_PROC(GetError); 1.115 + GET_PROC(GetIntegerv); 1.116 + GET_PROC(GetProgramInfoLog); 1.117 + GET_PROC(GetProgramiv); 1.118 + GET_PROC(GetQueryiv); 1.119 + GET_PROC(GetQueryObjectiv); 1.120 + GET_PROC(GetQueryObjectuiv); 1.121 + GET_PROC(GetShaderInfoLog); 1.122 + GET_PROC(GetShaderiv); 1.123 + GET_PROC(GetString); 1.124 + GET_PROC(GetStringi); 1.125 + GET_PROC(GetTexLevelParameteriv); 1.126 + GET_PROC(GenTextures); 1.127 + GET_PROC(GetUniformLocation); 1.128 + GET_PROC(LineWidth); 1.129 + GET_PROC(LinkProgram); 1.130 + GET_PROC(LoadIdentity); 1.131 + GET_PROC(LoadMatrixf); 1.132 + GET_PROC(MapBuffer); 1.133 + GET_PROC(MatrixMode); 1.134 + GET_PROC(PixelStorei); 1.135 + GET_PROC(ReadBuffer); 1.136 + GET_PROC(ReadPixels); 1.137 + GET_PROC(Scissor); 1.138 + GET_PROC(ShaderSource); 1.139 + GET_PROC(StencilFunc); 1.140 + GET_PROC(StencilFuncSeparate); 1.141 + GET_PROC(StencilMask); 1.142 + GET_PROC(StencilMaskSeparate); 1.143 + GET_PROC(StencilOp); 1.144 + GET_PROC(StencilOpSeparate); 1.145 + GET_PROC(TexGenfv); 1.146 + GET_PROC(TexGeni); 1.147 + GET_PROC(TexImage2D); 1.148 + GET_PROC(TexParameteri); 1.149 + GET_PROC(TexParameteriv); 1.150 + if (ver >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) { 1.151 + GET_PROC(TexStorage2D); 1.152 + } else if (extensions.has("GL_EXT_texture_storage")) { 1.153 + GET_PROC_SUFFIX(TexStorage2D, EXT); 1.154 + } 1.155 + GET_PROC(TexSubImage2D); 1.156 + GET_PROC(Uniform1f); 1.157 + GET_PROC(Uniform1i); 1.158 + GET_PROC(Uniform1fv); 1.159 + GET_PROC(Uniform1iv); 1.160 + GET_PROC(Uniform2f); 1.161 + GET_PROC(Uniform2i); 1.162 + GET_PROC(Uniform2fv); 1.163 + GET_PROC(Uniform2iv); 1.164 + GET_PROC(Uniform3f); 1.165 + GET_PROC(Uniform3i); 1.166 + GET_PROC(Uniform3fv); 1.167 + GET_PROC(Uniform3iv); 1.168 + GET_PROC(Uniform4f); 1.169 + GET_PROC(Uniform4i); 1.170 + GET_PROC(Uniform4fv); 1.171 + GET_PROC(Uniform4iv); 1.172 + GET_PROC(Uniform4fv); 1.173 + GET_PROC(UniformMatrix2fv); 1.174 + GET_PROC(UniformMatrix3fv); 1.175 + GET_PROC(UniformMatrix4fv); 1.176 + GET_PROC(UnmapBuffer); 1.177 + GET_PROC(UseProgram); 1.178 + GET_PROC(VertexAttrib4fv); 1.179 + GET_PROC(VertexAttribPointer); 1.180 + GET_PROC(Viewport); 1.181 + 1.182 + if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { 1.183 + // no ARB suffix for GL_ARB_vertex_array_object 1.184 + GET_PROC(BindVertexArray); 1.185 + GET_PROC(DeleteVertexArrays); 1.186 + GET_PROC(GenVertexArrays); 1.187 + } 1.188 + 1.189 + if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { 1.190 + // ARB extension doesn't use the ARB suffix on the function name 1.191 + GET_PROC(QueryCounter); 1.192 + GET_PROC(GetQueryObjecti64v); 1.193 + GET_PROC(GetQueryObjectui64v); 1.194 + } else if (extensions.has("GL_EXT_timer_query")) { 1.195 + GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); 1.196 + GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); 1.197 + } 1.198 + 1.199 + if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) { 1.200 + // ARB extension doesn't use the ARB suffix on the function names 1.201 + GET_PROC(GenFramebuffers); 1.202 + GET_PROC(GetFramebufferAttachmentParameteriv); 1.203 + GET_PROC(GetRenderbufferParameteriv); 1.204 + GET_PROC(BindFramebuffer); 1.205 + GET_PROC(FramebufferTexture2D); 1.206 + GET_PROC(CheckFramebufferStatus); 1.207 + GET_PROC(DeleteFramebuffers); 1.208 + GET_PROC(RenderbufferStorage); 1.209 + GET_PROC(GenRenderbuffers); 1.210 + GET_PROC(DeleteRenderbuffers); 1.211 + GET_PROC(FramebufferRenderbuffer); 1.212 + GET_PROC(BindRenderbuffer); 1.213 + GET_PROC(RenderbufferStorageMultisample); 1.214 + GET_PROC(BlitFramebuffer); 1.215 + } else { 1.216 + if (extensions.has("GL_EXT_framebuffer_object")) { 1.217 + GET_PROC_SUFFIX(GenFramebuffers, EXT); 1.218 + GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); 1.219 + GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); 1.220 + GET_PROC_SUFFIX(BindFramebuffer, EXT); 1.221 + GET_PROC_SUFFIX(FramebufferTexture2D, EXT); 1.222 + GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); 1.223 + GET_PROC_SUFFIX(DeleteFramebuffers, EXT); 1.224 + GET_PROC_SUFFIX(RenderbufferStorage, EXT); 1.225 + GET_PROC_SUFFIX(GenRenderbuffers, EXT); 1.226 + GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); 1.227 + GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); 1.228 + GET_PROC_SUFFIX(BindRenderbuffer, EXT); 1.229 + } 1.230 + if (extensions.has("GL_EXT_framebuffer_multisample")) { 1.231 + GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); 1.232 + } 1.233 + if (extensions.has("GL_EXT_framebuffer_blit")) { 1.234 + GET_PROC_SUFFIX(BlitFramebuffer, EXT); 1.235 + } 1.236 + } 1.237 + if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_blend_func_extended")) { 1.238 + // ARB extension doesn't use the ARB suffix on the function name 1.239 + GET_PROC(BindFragDataLocationIndexed); 1.240 + } 1.241 + 1.242 + if (extensions.has("GL_EXT_debug_marker")) { 1.243 + GET_PROC_SUFFIX(InsertEventMarker, EXT); 1.244 + GET_PROC_SUFFIX(PushGroupMarker, EXT); 1.245 + GET_PROC_SUFFIX(PopGroupMarker, EXT); 1.246 + } 1.247 + 1.248 + interface->fExtensions.swap(&extensions); 1.249 + return interface; 1.250 +}