gfx/skia/trunk/src/pathops/SkOpSegment.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/pathops/SkOpSegment.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,450 @@
     1.4 +/*
     1.5 + * Copyright 2012 Google Inc.
     1.6 + *
     1.7 + * Use of this source code is governed by a BSD-style license that can be
     1.8 + * found in the LICENSE file.
     1.9 + */
    1.10 +#ifndef SkOpSegment_DEFINE
    1.11 +#define SkOpSegment_DEFINE
    1.12 +
    1.13 +#include "SkOpAngle.h"
    1.14 +#include "SkOpSpan.h"
    1.15 +#include "SkPathOpsBounds.h"
    1.16 +#include "SkPathOpsCurve.h"
    1.17 +#include "SkTArray.h"
    1.18 +#include "SkTDArray.h"
    1.19 +
    1.20 +class SkPathWriter;
    1.21 +
    1.22 +class SkOpSegment {
    1.23 +public:
    1.24 +    SkOpSegment() {
    1.25 +#ifdef SK_DEBUG
    1.26 +        fID = ++SkPathOpsDebug::gSegmentID;
    1.27 +#endif
    1.28 +    }
    1.29 +
    1.30 +    bool operator<(const SkOpSegment& rh) const {
    1.31 +        return fBounds.fTop < rh.fBounds.fTop;
    1.32 +    }
    1.33 +
    1.34 +    const SkPathOpsBounds& bounds() const {
    1.35 +        return fBounds;
    1.36 +    }
    1.37 +
    1.38 +    // OPTIMIZE
    1.39 +    // when the edges are initially walked, they don't automatically get the prior and next
    1.40 +    // edges assigned to positions t=0 and t=1. Doing that would remove the need for this check,
    1.41 +    // and would additionally remove the need for similar checks in condition edges. It would
    1.42 +    // also allow intersection code to assume end of segment intersections (maybe?)
    1.43 +    bool complete() const {
    1.44 +        int count = fTs.count();
    1.45 +        return count > 1 && fTs[0].fT == 0 && fTs[--count].fT == 1;
    1.46 +    }
    1.47 +
    1.48 +    int count() const {
    1.49 +        return fTs.count();
    1.50 +    }
    1.51 +
    1.52 +    bool done() const {
    1.53 +        SkASSERT(fDoneSpans <= fTs.count());
    1.54 +        return fDoneSpans == fTs.count();
    1.55 +    }
    1.56 +
    1.57 +    bool done(int min) const {
    1.58 +        return fTs[min].fDone;
    1.59 +    }
    1.60 +
    1.61 +    bool done(const SkOpAngle* angle) const {
    1.62 +        return done(SkMin32(angle->start(), angle->end()));
    1.63 +    }
    1.64 +
    1.65 +    // used only by partial coincidence detection
    1.66 +    SkDPoint dPtAtT(double mid) const {
    1.67 +        return (*CurveDPointAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid);
    1.68 +    }
    1.69 +
    1.70 +    SkVector dxdy(int index) const {
    1.71 +        return (*CurveSlopeAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, fTs[index].fT);
    1.72 +    }
    1.73 +
    1.74 +    SkScalar dy(int index) const {
    1.75 +        return dxdy(index).fY;
    1.76 +    }
    1.77 +
    1.78 +    bool intersected() const {
    1.79 +        return fTs.count() > 0;
    1.80 +    }
    1.81 +
    1.82 +    bool isCanceled(int tIndex) const {
    1.83 +        return fTs[tIndex].fWindValue == 0 && fTs[tIndex].fOppValue == 0;
    1.84 +    }
    1.85 +
    1.86 +    bool isConnected(int startIndex, int endIndex) const {
    1.87 +        return fTs[startIndex].fWindSum != SK_MinS32 || fTs[endIndex].fWindSum != SK_MinS32;
    1.88 +    }
    1.89 +
    1.90 +    bool isHorizontal() const {
    1.91 +        return fBounds.fTop == fBounds.fBottom;
    1.92 +    }
    1.93 +
    1.94 +    bool isVertical() const {
    1.95 +        return fBounds.fLeft == fBounds.fRight;
    1.96 +    }
    1.97 +
    1.98 +    bool isVertical(int start, int end) const {
    1.99 +        return (*CurveIsVertical[SkPathOpsVerbToPoints(fVerb)])(fPts, start, end);
   1.100 +    }
   1.101 +
   1.102 +    bool operand() const {
   1.103 +        return fOperand;
   1.104 +    }
   1.105 +
   1.106 +    int oppSign(const SkOpAngle* angle) const {
   1.107 +        SkASSERT(angle->segment() == this);
   1.108 +        return oppSign(angle->start(), angle->end());
   1.109 +    }
   1.110 +
   1.111 +    int oppSign(int startIndex, int endIndex) const {
   1.112 +        int result = startIndex < endIndex ? -fTs[startIndex].fOppValue : fTs[endIndex].fOppValue;
   1.113 +#if DEBUG_WIND_BUMP
   1.114 +        SkDebugf("%s oppSign=%d\n", __FUNCTION__, result);
   1.115 +#endif
   1.116 +        return result;
   1.117 +    }
   1.118 +
   1.119 +    int oppSum(int tIndex) const {
   1.120 +        return fTs[tIndex].fOppSum;
   1.121 +    }
   1.122 +
   1.123 +    int oppSum(const SkOpAngle* angle) const {
   1.124 +        int lesser = SkMin32(angle->start(), angle->end());
   1.125 +        return fTs[lesser].fOppSum;
   1.126 +    }
   1.127 +
   1.128 +    int oppValue(int tIndex) const {
   1.129 +        return fTs[tIndex].fOppValue;
   1.130 +    }
   1.131 +
   1.132 +    int oppValue(const SkOpAngle* angle) const {
   1.133 +        int lesser = SkMin32(angle->start(), angle->end());
   1.134 +        return fTs[lesser].fOppValue;
   1.135 +    }
   1.136 +
   1.137 +    const SkOpSegment* other(int index) const {
   1.138 +        return fTs[index].fOther;
   1.139 +    }
   1.140 +
   1.141 +    // was used only by right angle winding finding
   1.142 +    SkPoint ptAtT(double mid) const {
   1.143 +        return (*CurvePointAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid);
   1.144 +    }
   1.145 +
   1.146 +    const SkPoint* pts() const {
   1.147 +        return fPts;
   1.148 +    }
   1.149 +
   1.150 +    void reset() {
   1.151 +        init(NULL, (SkPath::Verb) -1, false, false);
   1.152 +        fBounds.set(SK_ScalarMax, SK_ScalarMax, SK_ScalarMax, SK_ScalarMax);
   1.153 +        fTs.reset();
   1.154 +    }
   1.155 +
   1.156 +    void setOppXor(bool isOppXor) {
   1.157 +        fOppXor = isOppXor;
   1.158 +    }
   1.159 +
   1.160 +    void setUpWinding(int index, int endIndex, int* maxWinding, int* sumWinding) {
   1.161 +        int deltaSum = spanSign(index, endIndex);
   1.162 +        *maxWinding = *sumWinding;
   1.163 +        *sumWinding -= deltaSum;
   1.164 +    }
   1.165 +
   1.166 +    // OPTIMIZATION: mark as debugging only if used solely by tests
   1.167 +    const SkOpSpan& span(int tIndex) const {
   1.168 +        return fTs[tIndex];
   1.169 +    }
   1.170 +
   1.171 +    // OPTIMIZATION: mark as debugging only if used solely by tests
   1.172 +    const SkTDArray<SkOpSpan>& spans() const {
   1.173 +        return fTs;
   1.174 +    }
   1.175 +
   1.176 +    int spanSign(const SkOpAngle* angle) const {
   1.177 +        SkASSERT(angle->segment() == this);
   1.178 +        return spanSign(angle->start(), angle->end());
   1.179 +    }
   1.180 +
   1.181 +    int spanSign(int startIndex, int endIndex) const {
   1.182 +        int result = startIndex < endIndex ? -fTs[startIndex].fWindValue : fTs[endIndex].fWindValue;
   1.183 +#if DEBUG_WIND_BUMP
   1.184 +        SkDebugf("%s spanSign=%d\n", __FUNCTION__, result);
   1.185 +#endif
   1.186 +        return result;
   1.187 +    }
   1.188 +
   1.189 +    double t(int tIndex) const {
   1.190 +        return fTs[tIndex].fT;
   1.191 +    }
   1.192 +
   1.193 +    double tAtMid(int start, int end, double mid) const {
   1.194 +        return fTs[start].fT * (1 - mid) + fTs[end].fT * mid;
   1.195 +    }
   1.196 +
   1.197 +    bool unsortable(int index) const {
   1.198 +        return fTs[index].fUnsortableStart || fTs[index].fUnsortableEnd;
   1.199 +    }
   1.200 +
   1.201 +    void updatePts(const SkPoint pts[]) {
   1.202 +        fPts = pts;
   1.203 +    }
   1.204 +
   1.205 +    SkPath::Verb verb() const {
   1.206 +        return fVerb;
   1.207 +    }
   1.208 +
   1.209 +    int windSum(int tIndex) const {
   1.210 +        return fTs[tIndex].fWindSum;
   1.211 +    }
   1.212 +
   1.213 +    int windValue(int tIndex) const {
   1.214 +        return fTs[tIndex].fWindValue;
   1.215 +    }
   1.216 +
   1.217 +#if defined(SK_DEBUG) || DEBUG_WINDING
   1.218 +    SkScalar xAtT(int index) const {
   1.219 +        return xAtT(&fTs[index]);
   1.220 +    }
   1.221 +#endif
   1.222 +
   1.223 +    const SkPoint& xyAtT(const SkOpSpan* span) const {
   1.224 +        return span->fPt;
   1.225 +    }
   1.226 +
   1.227 +    const SkPoint& xyAtT(int index) const {
   1.228 +        return xyAtT(&fTs[index]);
   1.229 +    }
   1.230 +
   1.231 +#if defined(SK_DEBUG) || DEBUG_WINDING
   1.232 +    SkScalar yAtT(int index) const {
   1.233 +        return yAtT(&fTs[index]);
   1.234 +    }
   1.235 +#endif
   1.236 +
   1.237 +    bool activeAngle(int index, int* done, SkTArray<SkOpAngle, true>* angles);
   1.238 +    SkPoint activeLeftTop(bool onlySortable, int* firstT) const;
   1.239 +    bool activeOp(int index, int endIndex, int xorMiMask, int xorSuMask, SkPathOp op);
   1.240 +    bool activeWinding(int index, int endIndex);
   1.241 +    void addCubic(const SkPoint pts[4], bool operand, bool evenOdd);
   1.242 +    void addCurveTo(int start, int end, SkPathWriter* path, bool active) const;
   1.243 +    void addLine(const SkPoint pts[2], bool operand, bool evenOdd);
   1.244 +    void addOtherT(int index, double otherT, int otherIndex);
   1.245 +    void addQuad(const SkPoint pts[3], bool operand, bool evenOdd);
   1.246 +    int addSelfT(SkOpSegment* other, const SkPoint& pt, double newT);
   1.247 +    int addT(SkOpSegment* other, const SkPoint& pt, double newT);
   1.248 +    void addTCancel(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other);
   1.249 +    void addTCoincident(const SkPoint& startPt, const SkPoint& endPt, double endT,
   1.250 +            SkOpSegment* other);
   1.251 +    void addTPair(double t, SkOpSegment* other, double otherT, bool borrowWind, const SkPoint& pt);
   1.252 +    bool betweenTs(int lesser, double testT, int greater) const;
   1.253 +    void checkEnds();
   1.254 +    bool checkSmall(int index) const;
   1.255 +    void checkTiny();
   1.256 +    int computeSum(int startIndex, int endIndex, SkOpAngle::IncludeType includeType,
   1.257 +                    SkTArray<SkOpAngle, true>* angles, SkTArray<SkOpAngle*, true>* sorted);
   1.258 +    int crossedSpanY(const SkPoint& basePt, SkScalar* bestY, double* hitT, bool* hitSomething,
   1.259 +                     double mid, bool opp, bool current) const;
   1.260 +    bool findCoincidentMatch(const SkOpSpan* span, const SkOpSegment* other, int oStart, int oEnd,
   1.261 +                             int step, SkPoint* startPt, SkPoint* endPt, double* endT) const;
   1.262 +    SkOpSegment* findNextOp(SkTDArray<SkOpSpan*>* chase, int* nextStart, int* nextEnd,
   1.263 +                            bool* unsortable, SkPathOp op, const int xorMiMask,
   1.264 +                            const int xorSuMask);
   1.265 +    SkOpSegment* findNextWinding(SkTDArray<SkOpSpan*>* chase, int* nextStart, int* nextEnd,
   1.266 +                                 bool* unsortable);
   1.267 +    SkOpSegment* findNextXor(int* nextStart, int* nextEnd, bool* unsortable);
   1.268 +    int findT(double t, const SkOpSegment* ) const;
   1.269 +    SkOpSegment* findTop(int* tIndex, int* endIndex, bool* unsortable, bool onlySortable);
   1.270 +    void fixOtherTIndex();
   1.271 +    void initWinding(int start, int end);
   1.272 +    void initWinding(int start, int end, double tHit, int winding, SkScalar hitDx, int oppWind,
   1.273 +                     SkScalar hitOppDx);
   1.274 +    bool isMissing(double startT, const SkPoint& pt) const;
   1.275 +    bool isTiny(const SkOpAngle* angle) const;
   1.276 +    bool joinCoincidence(SkOpSegment* other, double otherT, int step, bool cancel);
   1.277 +    SkOpSpan* markAndChaseDoneBinary(int index, int endIndex);
   1.278 +    SkOpSpan* markAndChaseDoneUnary(int index, int endIndex);
   1.279 +    SkOpSpan* markAndChaseWinding(const SkOpAngle* angle, int winding, int oppWinding);
   1.280 +    SkOpSpan* markAngle(int maxWinding, int sumWinding, int oppMaxWinding, int oppSumWinding,
   1.281 +                        const SkOpAngle* angle);
   1.282 +    void markDone(int index, int winding);
   1.283 +    void markDoneBinary(int index);
   1.284 +    void markDoneUnary(int index);
   1.285 +    bool nextCandidate(int* start, int* end) const;
   1.286 +    int nextSpan(int from, int step) const;
   1.287 +    void setUpWindings(int index, int endIndex, int* sumMiWinding, int* sumSuWinding,
   1.288 +            int* maxWinding, int* sumWinding, int* oppMaxWinding, int* oppSumWinding);
   1.289 +    enum SortAngleKind {
   1.290 +        kMustBeOrdered_SortAngleKind, // required for winding calc
   1.291 +        kMayBeUnordered_SortAngleKind // ok for find top
   1.292 +    };
   1.293 +    static bool SortAngles(const SkTArray<SkOpAngle, true>& angles,  // FIXME: replace with
   1.294 +                           SkTArray<SkOpAngle*, true>* angleList,    //  Sort Angles 2
   1.295 +                           SortAngleKind );
   1.296 +    static bool SortAngles2(const SkTArray<SkOpAngle, true>& angles,
   1.297 +                            SkTArray<SkOpAngle*, true>* angleList);
   1.298 +    bool subDivide(int start, int end, SkPoint edge[4]) const;
   1.299 +    bool subDivide(int start, int end, SkDCubic* result) const;
   1.300 +    void undoneSpan(int* start, int* end);
   1.301 +    int updateOppWindingReverse(const SkOpAngle* angle) const;
   1.302 +    int updateWindingReverse(const SkOpAngle* angle) const;
   1.303 +    static bool UseInnerWinding(int outerWinding, int innerWinding);
   1.304 +    int windingAtT(double tHit, int tIndex, bool crossOpp, SkScalar* dx) const;
   1.305 +    int windSum(const SkOpAngle* angle) const;
   1.306 +
   1.307 +#ifdef SK_DEBUG
   1.308 +    int debugID() const {
   1.309 +        return fID;
   1.310 +    }
   1.311 +#endif
   1.312 +#if DEBUG_ACTIVE_SPANS || DEBUG_ACTIVE_SPANS_FIRST_ONLY
   1.313 +    void debugShowActiveSpans() const;
   1.314 +#endif
   1.315 +#if DEBUG_SORT || DEBUG_SWAP_TOP
   1.316 +    void debugShowSort(const char* fun, const SkTArray<SkOpAngle*, true>& angles, int first,
   1.317 +            const int contourWinding, const int oppContourWinding, bool sortable) const;
   1.318 +    void debugShowSort(const char* fun, const SkTArray<SkOpAngle*, true>& angles, int first,
   1.319 +            bool sortable);
   1.320 +#endif
   1.321 +#if DEBUG_CONCIDENT
   1.322 +    void debugShowTs(const char* prefix) const;
   1.323 +#endif
   1.324 +#if DEBUG_SHOW_WINDING
   1.325 +    int debugShowWindingValues(int slotCount, int ofInterest) const;
   1.326 +#endif
   1.327 +
   1.328 +private:
   1.329 +    struct MissingSpan  {
   1.330 +        double fT;
   1.331 +        double fEndT;
   1.332 +        SkOpSegment* fSegment;
   1.333 +        SkOpSegment* fOther;
   1.334 +        double fOtherT;
   1.335 +        SkPoint fPt;
   1.336 +    };
   1.337 +
   1.338 +    bool activeAngleOther(int index, int* done, SkTArray<SkOpAngle, true>* angles);
   1.339 +    bool activeAngleInner(int index, int* done, SkTArray<SkOpAngle, true>* angles);
   1.340 +    bool activeOp(int xorMiMask, int xorSuMask, int index, int endIndex, SkPathOp op,
   1.341 +                  int* sumMiWinding, int* sumSuWinding, int* maxWinding, int* sumWinding,
   1.342 +                  int* oppMaxWinding, int* oppSumWinding);
   1.343 +    bool activeWinding(int index, int endIndex, int* maxWinding, int* sumWinding);
   1.344 +    void addAngle(SkTArray<SkOpAngle, true>* angles, int start, int end) const;
   1.345 +    void addCancelOutsides(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other);
   1.346 +    void addCoinOutsides(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other);
   1.347 +    void addTPair(double t, SkOpSegment* other, double otherT, bool borrowWind, const SkPoint& pt,
   1.348 +                  const SkPoint& oPt);
   1.349 +    void addTwoAngles(int start, int end, SkTArray<SkOpAngle, true>* angles) const;
   1.350 +    bool betweenPoints(double midT, const SkPoint& pt1, const SkPoint& pt2) const;
   1.351 +    bool buildAngles(int index, SkTArray<SkOpAngle, true>* angles, bool includeOpp) const;
   1.352 +    void buildAnglesInner(int index, SkTArray<SkOpAngle, true>* angles) const;
   1.353 +    void bumpCoincidentThis(const SkOpSpan& oTest, bool binary, int* index,
   1.354 +                           SkTArray<SkPoint, true>* outsideTs);
   1.355 +    void bumpCoincidentOther(const SkOpSpan& oTest, int* index,
   1.356 +                           SkTArray<SkPoint, true>* outsideTs);
   1.357 +    bool bumpSpan(SkOpSpan* span, int windDelta, int oppDelta);
   1.358 +    bool clockwise(int tStart, int tEnd) const;
   1.359 +    static void ComputeOneSum(const SkOpAngle* baseAngle, SkOpAngle* nextAngle,
   1.360 +                              SkOpAngle::IncludeType );
   1.361 +    static void ComputeOneSumReverse(const SkOpAngle* baseAngle, SkOpAngle* nextAngle,
   1.362 +                                     SkOpAngle::IncludeType );
   1.363 +    bool decrementSpan(SkOpSpan* span);
   1.364 +    int findStartingEdge(const SkTArray<SkOpAngle*, true>& sorted, int start, int end);
   1.365 +    void init(const SkPoint pts[], SkPath::Verb verb, bool operand, bool evenOdd);
   1.366 +    bool isSimple(int end) const;
   1.367 +    bool isTiny(int index) const;
   1.368 +    void matchWindingValue(int tIndex, double t, bool borrowWind);
   1.369 +    SkOpSpan* markAndChaseDone(int index, int endIndex, int winding);
   1.370 +    SkOpSpan* markAndChaseDoneBinary(const SkOpAngle* angle, int winding, int oppWinding);
   1.371 +    SkOpSpan* markAndChaseWinding(const SkOpAngle* angle, const int winding);
   1.372 +    SkOpSpan* markAndChaseWinding(int index, int endIndex, int winding, int oppWinding);
   1.373 +    SkOpSpan* markAngle(int maxWinding, int sumWinding, const SkOpAngle* angle);
   1.374 +    void markDoneBinary(int index, int winding, int oppWinding);
   1.375 +    SkOpSpan* markAndChaseDoneUnary(const SkOpAngle* angle, int winding);
   1.376 +    void markOneDone(const char* funName, int tIndex, int winding);
   1.377 +    void markOneDoneBinary(const char* funName, int tIndex);
   1.378 +    void markOneDoneBinary(const char* funName, int tIndex, int winding, int oppWinding);
   1.379 +    void markOneDoneUnary(const char* funName, int tIndex);
   1.380 +    SkOpSpan* markOneWinding(const char* funName, int tIndex, int winding);
   1.381 +    SkOpSpan* markOneWinding(const char* funName, int tIndex, int winding, int oppWinding);
   1.382 +    void markWinding(int index, int winding);
   1.383 +    void markWinding(int index, int winding, int oppWinding);
   1.384 +    void markUnsortable(int start, int end);
   1.385 +    bool monotonicInY(int tStart, int tEnd) const;
   1.386 +    bool multipleSpans(int end) const;
   1.387 +    SkOpSegment* nextChase(int* index, const int step, int* min, SkOpSpan** last);
   1.388 +    int nextExactSpan(int from, int step) const;
   1.389 +    bool serpentine(int tStart, int tEnd) const;
   1.390 +    void setUpWindings(int index, int endIndex, int* sumMiWinding,
   1.391 +            int* maxWinding, int* sumWinding);
   1.392 +    void subDivideBounds(int start, int end, SkPathOpsBounds* bounds) const;
   1.393 +    static void TrackOutsidePair(SkTArray<SkPoint, true>* outsideTs, const SkPoint& endPt,
   1.394 +            const SkPoint& startPt);
   1.395 +    static void TrackOutside(SkTArray<SkPoint, true>* outsideTs, const SkPoint& startPt);
   1.396 +    int updateOppWinding(int index, int endIndex) const;
   1.397 +    int updateOppWinding(const SkOpAngle* angle) const;
   1.398 +    int updateWinding(int index, int endIndex) const;
   1.399 +    int updateWinding(const SkOpAngle* angle) const;
   1.400 +    int updateWindingReverse(int index, int endIndex) const;
   1.401 +    static bool UseInnerWindingReverse(int outerWinding, int innerWinding);
   1.402 +    SkOpSpan* verifyOneWinding(const char* funName, int tIndex);
   1.403 +    SkOpSpan* verifyOneWindingU(const char* funName, int tIndex);
   1.404 +
   1.405 +    SkScalar xAtT(const SkOpSpan* span) const {
   1.406 +        return xyAtT(span).fX;
   1.407 +    }
   1.408 +
   1.409 +    SkScalar yAtT(const SkOpSpan* span) const {
   1.410 +        return xyAtT(span).fY;
   1.411 +    }
   1.412 +
   1.413 +    void zeroSpan(SkOpSpan* span);
   1.414 +
   1.415 +#if DEBUG_SWAP_TOP
   1.416 +    bool controlsContainedByEnds(int tStart, int tEnd) const;
   1.417 +#endif
   1.418 +#if DEBUG_CONCIDENT
   1.419 +     void debugAddTPair(double t, const SkOpSegment& other, double otherT) const;
   1.420 +#endif
   1.421 +#if DEBUG_MARK_DONE || DEBUG_UNSORTABLE
   1.422 +    void debugShowNewWinding(const char* fun, const SkOpSpan& span, int winding);
   1.423 +    void debugShowNewWinding(const char* fun, const SkOpSpan& span, int winding, int oppWinding);
   1.424 +#endif
   1.425 +#if DEBUG_WINDING
   1.426 +    static char as_digit(int value) {
   1.427 +        return value < 0 ? '?' : value <= 9 ? '0' + value : '+';
   1.428 +    }
   1.429 +#endif
   1.430 +    void debugValidate() const;
   1.431 +#ifdef SK_DEBUG
   1.432 +    void dumpPts() const;
   1.433 +    void dumpDPts() const;
   1.434 +    void dumpSpans() const;
   1.435 +#endif
   1.436 +
   1.437 +    const SkPoint* fPts;
   1.438 +    SkPathOpsBounds fBounds;
   1.439 +    // FIXME: can't convert to SkTArray because it uses insert
   1.440 +    SkTDArray<SkOpSpan> fTs;  // two or more (always includes t=0 t=1)
   1.441 +    // OPTIMIZATION: could pack donespans, verb, operand, xor into 1 int-sized value
   1.442 +    int fDoneSpans;  // quick check that segment is finished
   1.443 +    // OPTIMIZATION: force the following to be byte-sized
   1.444 +    SkPath::Verb fVerb;
   1.445 +    bool fOperand;
   1.446 +    bool fXor;  // set if original contour had even-odd fill
   1.447 +    bool fOppXor;  // set if opposite operand had even-odd fill
   1.448 +#ifdef SK_DEBUG
   1.449 +    int fID;
   1.450 +#endif
   1.451 +};
   1.452 +
   1.453 +#endif

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