gfx/skia/trunk/src/pathops/SkPathOpsCurve.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/pathops/SkPathOpsCurve.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,152 @@
     1.4 +/*
     1.5 + * Copyright 2012 Google Inc.
     1.6 + *
     1.7 + * Use of this source code is governed by a BSD-style license that can be
     1.8 + * found in the LICENSE file.
     1.9 + */
    1.10 +#ifndef SkPathOpsCurve_DEFINE
    1.11 +#define SkPathOpsCurve_DEFINE
    1.12 +
    1.13 +#include "SkPathOpsCubic.h"
    1.14 +#include "SkPathOpsLine.h"
    1.15 +#include "SkPathOpsQuad.h"
    1.16 +
    1.17 +static SkDPoint dline_xy_at_t(const SkPoint a[2], double t) {
    1.18 +    SkDLine line;
    1.19 +    line.set(a);
    1.20 +    return line.ptAtT(t);
    1.21 +}
    1.22 +
    1.23 +static SkDPoint dquad_xy_at_t(const SkPoint a[3], double t) {
    1.24 +    SkDQuad quad;
    1.25 +    quad.set(a);
    1.26 +    return quad.ptAtT(t);
    1.27 +}
    1.28 +
    1.29 +static SkDPoint dcubic_xy_at_t(const SkPoint a[4], double t) {
    1.30 +    SkDCubic cubic;
    1.31 +    cubic.set(a);
    1.32 +    return cubic.ptAtT(t);
    1.33 +}
    1.34 +
    1.35 +static SkDPoint (* const CurveDPointAtT[])(const SkPoint[], double ) = {
    1.36 +    NULL,
    1.37 +    dline_xy_at_t,
    1.38 +    dquad_xy_at_t,
    1.39 +    dcubic_xy_at_t
    1.40 +};
    1.41 +
    1.42 +static SkPoint fline_xy_at_t(const SkPoint a[2], double t) {
    1.43 +    return dline_xy_at_t(a, t).asSkPoint();
    1.44 +}
    1.45 +
    1.46 +static SkPoint fquad_xy_at_t(const SkPoint a[3], double t) {
    1.47 +    return dquad_xy_at_t(a, t).asSkPoint();
    1.48 +}
    1.49 +
    1.50 +static SkPoint fcubic_xy_at_t(const SkPoint a[4], double t) {
    1.51 +    return dcubic_xy_at_t(a, t).asSkPoint();
    1.52 +}
    1.53 +
    1.54 +static SkPoint (* const CurvePointAtT[])(const SkPoint[], double ) = {
    1.55 +    NULL,
    1.56 +    fline_xy_at_t,
    1.57 +    fquad_xy_at_t,
    1.58 +    fcubic_xy_at_t
    1.59 +};
    1.60 +
    1.61 +static SkDVector dline_dxdy_at_t(const SkPoint a[2], double ) {
    1.62 +    SkDLine line;
    1.63 +    line.set(a);
    1.64 +    return line[1] - line[0];
    1.65 +}
    1.66 +
    1.67 +static SkDVector dquad_dxdy_at_t(const SkPoint a[3], double t) {
    1.68 +    SkDQuad quad;
    1.69 +    quad.set(a);
    1.70 +    return quad.dxdyAtT(t);
    1.71 +}
    1.72 +
    1.73 +static SkDVector dcubic_dxdy_at_t(const SkPoint a[4], double t) {
    1.74 +    SkDCubic cubic;
    1.75 +    cubic.set(a);
    1.76 +    return cubic.dxdyAtT(t);
    1.77 +}
    1.78 +
    1.79 +static SkDVector (* const CurveDSlopeAtT[])(const SkPoint[], double ) = {
    1.80 +    NULL,
    1.81 +    dline_dxdy_at_t,
    1.82 +    dquad_dxdy_at_t,
    1.83 +    dcubic_dxdy_at_t
    1.84 +};
    1.85 +
    1.86 +static SkVector fline_dxdy_at_t(const SkPoint a[2], double ) {
    1.87 +    return a[1] - a[0];
    1.88 +}
    1.89 +
    1.90 +static SkVector fquad_dxdy_at_t(const SkPoint a[3], double t) {
    1.91 +    return dquad_dxdy_at_t(a, t).asSkVector();
    1.92 +}
    1.93 +
    1.94 +static SkVector fcubic_dxdy_at_t(const SkPoint a[4], double t) {
    1.95 +    return dcubic_dxdy_at_t(a, t).asSkVector();
    1.96 +}
    1.97 +
    1.98 +static SkVector (* const CurveSlopeAtT[])(const SkPoint[], double ) = {
    1.99 +    NULL,
   1.100 +    fline_dxdy_at_t,
   1.101 +    fquad_dxdy_at_t,
   1.102 +    fcubic_dxdy_at_t
   1.103 +};
   1.104 +
   1.105 +static SkPoint quad_top(const SkPoint a[3], double startT, double endT) {
   1.106 +    SkDQuad quad;
   1.107 +    quad.set(a);
   1.108 +    SkDPoint topPt = quad.top(startT, endT);
   1.109 +    return topPt.asSkPoint();
   1.110 +}
   1.111 +
   1.112 +static SkPoint cubic_top(const SkPoint a[4], double startT, double endT) {
   1.113 +    SkDCubic cubic;
   1.114 +    cubic.set(a);
   1.115 +    SkDPoint topPt = cubic.top(startT, endT);
   1.116 +    return topPt.asSkPoint();
   1.117 +}
   1.118 +
   1.119 +static SkPoint (* const CurveTop[])(const SkPoint[], double , double ) = {
   1.120 +    NULL,
   1.121 +    NULL,
   1.122 +    quad_top,
   1.123 +    cubic_top
   1.124 +};
   1.125 +
   1.126 +static bool line_is_vertical(const SkPoint a[2], double startT, double endT) {
   1.127 +    SkDLine line;
   1.128 +    line.set(a);
   1.129 +    SkDPoint dst[2] = { line.ptAtT(startT), line.ptAtT(endT) };
   1.130 +    return AlmostEqualUlps(dst[0].fX, dst[1].fX);
   1.131 +}
   1.132 +
   1.133 +static bool quad_is_vertical(const SkPoint a[3], double startT, double endT) {
   1.134 +    SkDQuad quad;
   1.135 +    quad.set(a);
   1.136 +    SkDQuad dst = quad.subDivide(startT, endT);
   1.137 +    return AlmostEqualUlps(dst[0].fX, dst[1].fX) && AlmostEqualUlps(dst[1].fX, dst[2].fX);
   1.138 +}
   1.139 +
   1.140 +static bool cubic_is_vertical(const SkPoint a[4], double startT, double endT) {
   1.141 +    SkDCubic cubic;
   1.142 +    cubic.set(a);
   1.143 +    SkDCubic dst = cubic.subDivide(startT, endT);
   1.144 +    return AlmostEqualUlps(dst[0].fX, dst[1].fX) && AlmostEqualUlps(dst[1].fX, dst[2].fX)
   1.145 +            && AlmostEqualUlps(dst[2].fX, dst[3].fX);
   1.146 +}
   1.147 +
   1.148 +static bool (* const CurveIsVertical[])(const SkPoint[], double , double) = {
   1.149 +    NULL,
   1.150 +    line_is_vertical,
   1.151 +    quad_is_vertical,
   1.152 +    cubic_is_vertical
   1.153 +};
   1.154 +
   1.155 +#endif

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