gfx/src/FilterSupport.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/src/FilterSupport.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,447 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef __FilterSupport_h
    1.10 +#define __FilterSupport_h
    1.11 +
    1.12 +#include "mozilla/Attributes.h"
    1.13 +#include "mozilla/RefPtr.h"
    1.14 +#include "mozilla/TypedEnum.h"
    1.15 +#include "mozilla/gfx/Rect.h"
    1.16 +#include "mozilla/gfx/Matrix.h"
    1.17 +#include "nsClassHashtable.h"
    1.18 +#include "nsTArray.h"
    1.19 +#include "nsRegion.h"
    1.20 +
    1.21 +namespace mozilla {
    1.22 +namespace gfx {
    1.23 +
    1.24 +// Morphology Operators
    1.25 +const unsigned short SVG_OPERATOR_UNKNOWN = 0;
    1.26 +const unsigned short SVG_OPERATOR_ERODE = 1;
    1.27 +const unsigned short SVG_OPERATOR_DILATE = 2;
    1.28 +
    1.29 +// ColorMatrix types
    1.30 +const unsigned short SVG_FECOLORMATRIX_TYPE_UNKNOWN = 0;
    1.31 +const unsigned short SVG_FECOLORMATRIX_TYPE_MATRIX = 1;
    1.32 +const unsigned short SVG_FECOLORMATRIX_TYPE_SATURATE = 2;
    1.33 +const unsigned short SVG_FECOLORMATRIX_TYPE_HUE_ROTATE = 3;
    1.34 +const unsigned short SVG_FECOLORMATRIX_TYPE_LUMINANCE_TO_ALPHA = 4;
    1.35 +
    1.36 +// ComponentTransfer types
    1.37 +const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_UNKNOWN  = 0;
    1.38 +const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_IDENTITY = 1;
    1.39 +const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_TABLE    = 2;
    1.40 +const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_DISCRETE = 3;
    1.41 +const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_LINEAR   = 4;
    1.42 +const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_GAMMA    = 5;
    1.43 +
    1.44 +// Blend Mode Values
    1.45 +const unsigned short SVG_FEBLEND_MODE_UNKNOWN = 0;
    1.46 +const unsigned short SVG_FEBLEND_MODE_NORMAL = 1;
    1.47 +const unsigned short SVG_FEBLEND_MODE_MULTIPLY = 2;
    1.48 +const unsigned short SVG_FEBLEND_MODE_SCREEN = 3;
    1.49 +const unsigned short SVG_FEBLEND_MODE_DARKEN = 4;
    1.50 +const unsigned short SVG_FEBLEND_MODE_LIGHTEN = 5;
    1.51 +
    1.52 +// Edge Mode Values
    1.53 +const unsigned short SVG_EDGEMODE_UNKNOWN = 0;
    1.54 +const unsigned short SVG_EDGEMODE_DUPLICATE = 1;
    1.55 +const unsigned short SVG_EDGEMODE_WRAP = 2;
    1.56 +const unsigned short SVG_EDGEMODE_NONE = 3;
    1.57 +
    1.58 +// Channel Selectors
    1.59 +const unsigned short SVG_CHANNEL_UNKNOWN = 0;
    1.60 +const unsigned short SVG_CHANNEL_R = 1;
    1.61 +const unsigned short SVG_CHANNEL_G = 2;
    1.62 +const unsigned short SVG_CHANNEL_B = 3;
    1.63 +const unsigned short SVG_CHANNEL_A = 4;
    1.64 +
    1.65 +// Turbulence Types
    1.66 +const unsigned short SVG_TURBULENCE_TYPE_UNKNOWN = 0;
    1.67 +const unsigned short SVG_TURBULENCE_TYPE_FRACTALNOISE = 1;
    1.68 +const unsigned short SVG_TURBULENCE_TYPE_TURBULENCE = 2;
    1.69 +
    1.70 +// Composite Operators
    1.71 +const unsigned short SVG_FECOMPOSITE_OPERATOR_UNKNOWN = 0;
    1.72 +const unsigned short SVG_FECOMPOSITE_OPERATOR_OVER = 1;
    1.73 +const unsigned short SVG_FECOMPOSITE_OPERATOR_IN = 2;
    1.74 +const unsigned short SVG_FECOMPOSITE_OPERATOR_OUT = 3;
    1.75 +const unsigned short SVG_FECOMPOSITE_OPERATOR_ATOP = 4;
    1.76 +const unsigned short SVG_FECOMPOSITE_OPERATOR_XOR = 5;
    1.77 +const unsigned short SVG_FECOMPOSITE_OPERATOR_ARITHMETIC = 6;
    1.78 +
    1.79 +enum AttributeName {
    1.80 +  eBlendBlendmode = 0,
    1.81 +  eMorphologyRadii,
    1.82 +  eMorphologyOperator,
    1.83 +  eColorMatrixType,
    1.84 +  eColorMatrixValues,
    1.85 +  eFloodColor,
    1.86 +  eTileSourceRect,
    1.87 +  eComponentTransferFunctionR,
    1.88 +  eComponentTransferFunctionG,
    1.89 +  eComponentTransferFunctionB,
    1.90 +  eComponentTransferFunctionA,
    1.91 +  eComponentTransferFunctionType,
    1.92 +  eComponentTransferFunctionTableValues,
    1.93 +  eComponentTransferFunctionSlope,
    1.94 +  eComponentTransferFunctionIntercept,
    1.95 +  eComponentTransferFunctionAmplitude,
    1.96 +  eComponentTransferFunctionExponent,
    1.97 +  eComponentTransferFunctionOffset,
    1.98 +  eConvolveMatrixKernelSize,
    1.99 +  eConvolveMatrixKernelMatrix,
   1.100 +  eConvolveMatrixDivisor,
   1.101 +  eConvolveMatrixBias,
   1.102 +  eConvolveMatrixTarget,
   1.103 +  eConvolveMatrixEdgeMode,
   1.104 +  eConvolveMatrixKernelUnitLength,
   1.105 +  eConvolveMatrixPreserveAlpha,
   1.106 +  eOffsetOffset,
   1.107 +  eDropShadowStdDeviation,
   1.108 +  eDropShadowOffset,
   1.109 +  eDropShadowColor,
   1.110 +  eDisplacementMapScale,
   1.111 +  eDisplacementMapXChannel,
   1.112 +  eDisplacementMapYChannel,
   1.113 +  eTurbulenceOffset,
   1.114 +  eTurbulenceBaseFrequency,
   1.115 +  eTurbulenceNumOctaves,
   1.116 +  eTurbulenceSeed,
   1.117 +  eTurbulenceStitchable,
   1.118 +  eTurbulenceType,
   1.119 +  eCompositeOperator,
   1.120 +  eCompositeCoefficients,
   1.121 +  eGaussianBlurStdDeviation,
   1.122 +  eLightingLight,
   1.123 +  eLightingSurfaceScale,
   1.124 +  eLightingKernelUnitLength,
   1.125 +  eLightingColor,
   1.126 +  eDiffuseLightingDiffuseConstant,
   1.127 +  eSpecularLightingSpecularConstant,
   1.128 +  eSpecularLightingSpecularExponent,
   1.129 +  eLightType,
   1.130 +  eLightTypeNone,
   1.131 +  eLightTypePoint,
   1.132 +  eLightTypeSpot,
   1.133 +  eLightTypeDistant,
   1.134 +  ePointLightPosition,
   1.135 +  eSpotLightPosition,
   1.136 +  eSpotLightPointsAt,
   1.137 +  eSpotLightFocus,
   1.138 +  eSpotLightLimitingConeAngle,
   1.139 +  eDistantLightAzimuth,
   1.140 +  eDistantLightElevation,
   1.141 +  eImageInputIndex,
   1.142 +  eImageFilter,
   1.143 +  eImageNativeSize,
   1.144 +  eImageSubregion,
   1.145 +  eImageTransform,
   1.146 +  eLastAttributeName
   1.147 +};
   1.148 +
   1.149 +class DrawTarget;
   1.150 +class SourceSurface;
   1.151 +class FilterNode;
   1.152 +struct FilterAttribute;
   1.153 +
   1.154 +MOZ_BEGIN_ENUM_CLASS(AttributeType)
   1.155 +  eBool,
   1.156 +  eUint,
   1.157 +  eFloat,
   1.158 +  eSize,
   1.159 +  eIntSize,
   1.160 +  eIntPoint,
   1.161 +  eMatrix,
   1.162 +  eMatrix5x4,
   1.163 +  ePoint3D,
   1.164 +  eColor,
   1.165 +  eAttributeMap,
   1.166 +  eFloats,
   1.167 +  Max
   1.168 +MOZ_END_ENUM_CLASS(AttributeType)
   1.169 +
   1.170 +// A class that stores values of different types, keyed by an attribute name.
   1.171 +// The Get*() methods assert that they're called for the same type that the
   1.172 +// attribute was Set() with.
   1.173 +// AttributeMaps can be nested because AttributeMap is a valid attribute type.
   1.174 +class AttributeMap MOZ_FINAL {
   1.175 +public:
   1.176 +  AttributeMap();
   1.177 +  AttributeMap(const AttributeMap& aOther);
   1.178 +  AttributeMap& operator=(const AttributeMap& aOther);
   1.179 +  bool operator==(const AttributeMap& aOther) const;
   1.180 +  bool operator!=(const AttributeMap& aOther) const
   1.181 +  {
   1.182 +    return !(*this == aOther);
   1.183 +  }
   1.184 +  ~AttributeMap();
   1.185 +
   1.186 +  void Set(AttributeName aName, bool aValue);
   1.187 +  void Set(AttributeName aName, uint32_t aValue);
   1.188 +  void Set(AttributeName aName, float aValue);
   1.189 +  void Set(AttributeName aName, const Size& aValue);
   1.190 +  void Set(AttributeName aName, const IntSize& aValue);
   1.191 +  void Set(AttributeName aName, const IntPoint& aValue);
   1.192 +  void Set(AttributeName aName, const Matrix& aValue);
   1.193 +  void Set(AttributeName aName, const Matrix5x4& aValue);
   1.194 +  void Set(AttributeName aName, const Point3D& aValue);
   1.195 +  void Set(AttributeName aName, const Color& aValue);
   1.196 +  void Set(AttributeName aName, const AttributeMap& aValue);
   1.197 +  void Set(AttributeName aName, const float* aValues, int32_t aLength);
   1.198 +
   1.199 +  bool GetBool(AttributeName aName) const;
   1.200 +  uint32_t GetUint(AttributeName aName) const;
   1.201 +  float GetFloat(AttributeName aName) const;
   1.202 +  Size GetSize(AttributeName aName) const;
   1.203 +  IntSize GetIntSize(AttributeName aName) const;
   1.204 +  IntPoint GetIntPoint(AttributeName aName) const;
   1.205 +  Matrix GetMatrix(AttributeName aName) const;
   1.206 +  Matrix5x4 GetMatrix5x4(AttributeName aName) const;
   1.207 +  Point3D GetPoint3D(AttributeName aName) const;
   1.208 +  Color GetColor(AttributeName aName) const;
   1.209 +  AttributeMap GetAttributeMap(AttributeName aName) const;
   1.210 +  const nsTArray<float>& GetFloats(AttributeName aName) const;
   1.211 +
   1.212 +  typedef bool (*AttributeHandleCallback)(AttributeName aName, AttributeType aType, void* aUserData);
   1.213 +  void EnumerateRead(AttributeHandleCallback aCallback, void* aUserData) const;
   1.214 +  uint32_t Count() const;
   1.215 +
   1.216 +private:
   1.217 +  mutable nsClassHashtable<nsUint32HashKey, FilterAttribute>  mMap;
   1.218 +};
   1.219 +
   1.220 +MOZ_BEGIN_ENUM_CLASS(ColorSpace)
   1.221 +  SRGB,
   1.222 +  LinearRGB,
   1.223 +  Max
   1.224 +MOZ_END_ENUM_CLASS(ColorSpace)
   1.225 +
   1.226 +MOZ_BEGIN_ENUM_CLASS(AlphaModel)
   1.227 +  Unpremultiplied,
   1.228 +  Premultiplied
   1.229 +MOZ_END_ENUM_CLASS(AlphaModel)
   1.230 +
   1.231 +class ColorModel {
   1.232 +public:
   1.233 +  static ColorModel PremulSRGB()
   1.234 +  {
   1.235 +    return ColorModel(ColorSpace::SRGB, AlphaModel::Premultiplied);
   1.236 +  }
   1.237 +
   1.238 +  ColorModel(ColorSpace aColorSpace, AlphaModel aAlphaModel) :
   1.239 +    mColorSpace(aColorSpace), mAlphaModel(aAlphaModel) {}
   1.240 +  ColorModel() :
   1.241 +    mColorSpace(ColorSpace::SRGB), mAlphaModel(AlphaModel::Premultiplied) {}
   1.242 +  bool operator==(const ColorModel& aOther) const {
   1.243 +    return mColorSpace == aOther.mColorSpace &&
   1.244 +           mAlphaModel == aOther.mAlphaModel;
   1.245 +  }
   1.246 +
   1.247 +  // Used to index FilterCachedColorModels::mFilterForColorModel.
   1.248 +  uint8_t ToIndex() const
   1.249 +  {
   1.250 +    return (uint8_t(mColorSpace) << 1) + uint8_t(mAlphaModel);
   1.251 +  }
   1.252 +
   1.253 +  ColorSpace mColorSpace;
   1.254 +  AlphaModel mAlphaModel;
   1.255 +};
   1.256 +
   1.257 +MOZ_BEGIN_ENUM_CLASS(PrimitiveType)
   1.258 +  Empty = 0,
   1.259 +  Blend,
   1.260 +  Morphology,
   1.261 +  ColorMatrix,
   1.262 +  Flood,
   1.263 +  Tile,
   1.264 +  ComponentTransfer,
   1.265 +  ConvolveMatrix,
   1.266 +  Offset,
   1.267 +  DisplacementMap,
   1.268 +  Turbulence,
   1.269 +  Composite,
   1.270 +  Merge,
   1.271 +  Image,
   1.272 +  GaussianBlur,
   1.273 +  DropShadow,
   1.274 +  DiffuseLighting,
   1.275 +  SpecularLighting,
   1.276 +  Max
   1.277 +MOZ_END_ENUM_CLASS(PrimitiveType)
   1.278 +
   1.279 +/**
   1.280 + * A data structure to carry attributes for a given primitive that's part of a
   1.281 + * filter. Will be serializable via IPDL, so it must not contain complex
   1.282 + * functionality.
   1.283 + * Used as part of a FilterDescription.
   1.284 + */
   1.285 +class FilterPrimitiveDescription MOZ_FINAL {
   1.286 +public:
   1.287 +  enum {
   1.288 +    kPrimitiveIndexSourceGraphic = -1,
   1.289 +    kPrimitiveIndexSourceAlpha = -2,
   1.290 +    kPrimitiveIndexFillPaint = -3,
   1.291 +    kPrimitiveIndexStrokePaint = -4
   1.292 +  };
   1.293 +
   1.294 +  FilterPrimitiveDescription();
   1.295 +  FilterPrimitiveDescription(PrimitiveType aType);
   1.296 +  FilterPrimitiveDescription(const FilterPrimitiveDescription& aOther);
   1.297 +  FilterPrimitiveDescription& operator=(const FilterPrimitiveDescription& aOther);
   1.298 +
   1.299 +  PrimitiveType Type() const { return mType; }
   1.300 +  void SetType(PrimitiveType aType) { mType = aType; }
   1.301 +  const AttributeMap& Attributes() const { return mAttributes; }
   1.302 +  AttributeMap& Attributes() { return mAttributes; }
   1.303 +
   1.304 +  IntRect PrimitiveSubregion() const { return mFilterPrimitiveSubregion; }
   1.305 +  bool IsTainted() const { return mIsTainted; }
   1.306 +
   1.307 +  size_t NumberOfInputs() const { return mInputPrimitives.Length(); }
   1.308 +  int32_t InputPrimitiveIndex(size_t aInputIndex) const
   1.309 +  {
   1.310 +    return aInputIndex < mInputPrimitives.Length() ?
   1.311 +      mInputPrimitives[aInputIndex] : 0;
   1.312 +  }
   1.313 +
   1.314 +  ColorSpace InputColorSpace(size_t aInputIndex) const
   1.315 +  {
   1.316 +    return aInputIndex < mInputColorSpaces.Length() ?
   1.317 +      mInputColorSpaces[aInputIndex] : ColorSpace();
   1.318 +  }
   1.319 +
   1.320 +  ColorSpace OutputColorSpace() const { return mOutputColorSpace; }
   1.321 +
   1.322 +  void SetPrimitiveSubregion(const IntRect& aRect)
   1.323 +  {
   1.324 +    mFilterPrimitiveSubregion = aRect;
   1.325 +  }
   1.326 +
   1.327 +  void SetIsTainted(bool aIsTainted)
   1.328 +  {
   1.329 +    mIsTainted = aIsTainted;
   1.330 +  }
   1.331 +
   1.332 +  void SetInputPrimitive(size_t aInputIndex, int32_t aInputPrimitiveIndex)
   1.333 +  {
   1.334 +    mInputPrimitives.EnsureLengthAtLeast(aInputIndex + 1);
   1.335 +    mInputPrimitives[aInputIndex] = aInputPrimitiveIndex;
   1.336 +  }
   1.337 +
   1.338 +  void SetInputColorSpace(size_t aInputIndex, ColorSpace aColorSpace)
   1.339 +  {
   1.340 +    mInputColorSpaces.EnsureLengthAtLeast(aInputIndex + 1);
   1.341 +    mInputColorSpaces[aInputIndex] = aColorSpace;
   1.342 +  }
   1.343 +
   1.344 +  void SetOutputColorSpace(const ColorSpace& aColorSpace)
   1.345 +  {
   1.346 +    mOutputColorSpace = aColorSpace;
   1.347 +  }
   1.348 +
   1.349 +  bool operator==(const FilterPrimitiveDescription& aOther) const;
   1.350 +  bool operator!=(const FilterPrimitiveDescription& aOther) const
   1.351 +  {
   1.352 +    return !(*this == aOther);
   1.353 +  }
   1.354 +
   1.355 +private:
   1.356 +  PrimitiveType mType;
   1.357 +  AttributeMap mAttributes;
   1.358 +  nsTArray<int32_t> mInputPrimitives;
   1.359 +  IntRect mFilterPrimitiveSubregion;
   1.360 +  nsTArray<ColorSpace> mInputColorSpaces;
   1.361 +  ColorSpace mOutputColorSpace;
   1.362 +  bool mIsTainted;
   1.363 +};
   1.364 +
   1.365 +/**
   1.366 + * A data structure that contains one or more FilterPrimitiveDescriptions.
   1.367 + * Designed to be serializable via IPDL, so it must not contain complex
   1.368 + * functionality.
   1.369 + */
   1.370 +struct FilterDescription MOZ_FINAL {
   1.371 +  FilterDescription() {}
   1.372 +  FilterDescription(const nsTArray<FilterPrimitiveDescription>& aPrimitives,
   1.373 +                    const IntRect& aFilterSpaceBounds)
   1.374 +   : mPrimitives(aPrimitives)
   1.375 +   , mFilterSpaceBounds(aFilterSpaceBounds)
   1.376 +  {}
   1.377 +
   1.378 +  bool operator==(const FilterDescription& aOther) const;
   1.379 +  bool operator!=(const FilterDescription& aOther) const
   1.380 +  {
   1.381 +    return !(*this == aOther);
   1.382 +  }
   1.383 +
   1.384 +  nsTArray<FilterPrimitiveDescription> mPrimitives;
   1.385 +  IntRect mFilterSpaceBounds;
   1.386 +};
   1.387 +
   1.388 +/**
   1.389 + * The methods of this class are not on FilterDescription because
   1.390 + * FilterDescription is designed as a simple value holder that can be used
   1.391 + * on any thread.
   1.392 + */
   1.393 +class FilterSupport {
   1.394 +public:
   1.395 +
   1.396 +  /**
   1.397 +   * Draw the filter described by aFilter. All rect parameters are in filter
   1.398 +   * space coordinates. aRenderRect specifies the part of the filter output
   1.399 +   * that will be drawn at (0, 0) into the draw target aDT, subject to the
   1.400 +   * current transform on aDT but with no additional scaling.
   1.401 +   * The source surfaces must match their corresponding rect in size.
   1.402 +   * aAdditionalImages carries the images that are referenced by the
   1.403 +   * eImageInputIndex attribute on any image primitives in the filter.
   1.404 +   */
   1.405 +  static void
   1.406 +  RenderFilterDescription(DrawTarget* aDT,
   1.407 +                          const FilterDescription& aFilter,
   1.408 +                          const Rect& aRenderRect,
   1.409 +                          SourceSurface* aSourceGraphic,
   1.410 +                          const IntRect& aSourceGraphicRect,
   1.411 +                          SourceSurface* aFillPaint,
   1.412 +                          const IntRect& aFillPaintRect,
   1.413 +                          SourceSurface* aStrokePaint,
   1.414 +                          const IntRect& aStrokePaintRect,
   1.415 +                          nsTArray<RefPtr<SourceSurface>>& aAdditionalImages);
   1.416 +
   1.417 +  /**
   1.418 +   * Computes the region that changes in the filter output due to a change in
   1.419 +   * input.
   1.420 +   */
   1.421 +  static nsIntRegion
   1.422 +  ComputeResultChangeRegion(const FilterDescription& aFilter,
   1.423 +                            const nsIntRegion& aSourceGraphicChange,
   1.424 +                            const nsIntRegion& aFillPaintChange,
   1.425 +                            const nsIntRegion& aStrokePaintChange);
   1.426 +
   1.427 +  /**
   1.428 +   * Computes the regions that need to be supplied in the filter inputs when
   1.429 +   * painting aResultNeededRegion of the filter output.
   1.430 +   */
   1.431 +  static void
   1.432 +  ComputeSourceNeededRegions(const FilterDescription& aFilter,
   1.433 +                             const nsIntRegion& aResultNeededRegion,
   1.434 +                             nsIntRegion& aSourceGraphicNeededRegion,
   1.435 +                             nsIntRegion& aFillPaintNeededRegion,
   1.436 +                             nsIntRegion& aStrokePaintNeededRegion);
   1.437 +
   1.438 +  /**
   1.439 +   * Computes the size of the filter output.
   1.440 +   */
   1.441 +  static nsIntRegion
   1.442 +  ComputePostFilterExtents(const FilterDescription& aFilter,
   1.443 +                           const nsIntRegion& aSourceGraphicExtents);
   1.444 +
   1.445 +};
   1.446 +
   1.447 +}
   1.448 +}
   1.449 +
   1.450 +#endif // __FilterSupport_h

mercurial