1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/src/nsColor.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,86 @@ 1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#ifndef nsColor_h___ 1.10 +#define nsColor_h___ 1.11 + 1.12 +#include <stddef.h> // for size_t 1.13 +#include <stdint.h> // for uint8_t, uint32_t 1.14 +#include "gfxCore.h" // for NS_GFX_ 1.15 +#include "nscore.h" // for nsAString 1.16 + 1.17 +class nsAString; 1.18 +class nsString; 1.19 +class nsCString; 1.20 + 1.21 +// A color is a 32 bit unsigned integer with four components: R, G, B 1.22 +// and A. 1.23 +typedef uint32_t nscolor; 1.24 + 1.25 +// Make a color out of r,g,b values. This assumes that the r,g,b values are 1.26 +// properly constrained to 0-255. This also assumes that a is 255. 1.27 +#define NS_RGB(_r,_g,_b) \ 1.28 + ((nscolor) ((255 << 24) | ((_b)<<16) | ((_g)<<8) | (_r))) 1.29 + 1.30 +// Make a color out of r,g,b,a values. This assumes that the r,g,b,a 1.31 +// values are properly constrained to 0-255. 1.32 +#define NS_RGBA(_r,_g,_b,_a) \ 1.33 + ((nscolor) (((_a) << 24) | ((_b)<<16) | ((_g)<<8) | (_r))) 1.34 + 1.35 +// Extract color components from nscolor 1.36 +#define NS_GET_R(_rgba) ((uint8_t) ((_rgba) & 0xff)) 1.37 +#define NS_GET_G(_rgba) ((uint8_t) (((_rgba) >> 8) & 0xff)) 1.38 +#define NS_GET_B(_rgba) ((uint8_t) (((_rgba) >> 16) & 0xff)) 1.39 +#define NS_GET_A(_rgba) ((uint8_t) (((_rgba) >> 24) & 0xff)) 1.40 + 1.41 +// Fast approximate division by 255. It has the property that 1.42 +// for all 0 <= n <= 255*255, FAST_DIVIDE_BY_255(n) == n/255. 1.43 +// But it only uses two adds and two shifts instead of an 1.44 +// integer division (which is expensive on many processors). 1.45 +// 1.46 +// equivalent to target=v/255 1.47 +#define FAST_DIVIDE_BY_255(target,v) \ 1.48 + PR_BEGIN_MACRO \ 1.49 + unsigned tmp_ = v; \ 1.50 + target = ((tmp_ << 8) + tmp_ + 255) >> 16; \ 1.51 + PR_END_MACRO 1.52 + 1.53 +// Translate a hex string to a color. Return true if it parses ok, 1.54 +// otherwise return false. 1.55 +// This accepts only 3 or 6 digits 1.56 +NS_GFX_(bool) NS_HexToRGB(const nsAString& aBuf, nscolor* aResult); 1.57 + 1.58 +// Compose one NS_RGB color onto another. The result is what 1.59 +// you get if you draw aFG on top of aBG with operator OVER. 1.60 +NS_GFX_(nscolor) NS_ComposeColors(nscolor aBG, nscolor aFG); 1.61 + 1.62 +// Translate a hex string to a color. Return true if it parses ok, 1.63 +// otherwise return false. 1.64 +// This version accepts 1 to 9 digits (missing digits are 0) 1.65 +NS_GFX_(bool) NS_LooseHexToRGB(const nsString& aBuf, nscolor* aResult); 1.66 + 1.67 +// There is no function to translate a color to a hex string, because 1.68 +// the hex-string syntax does not support transparency. 1.69 + 1.70 +// Translate a color name to a color. Return true if it parses ok, 1.71 +// otherwise return false. 1.72 +NS_GFX_(bool) NS_ColorNameToRGB(const nsAString& aBuf, nscolor* aResult); 1.73 + 1.74 +// Returns an array of all possible color names, and sets 1.75 +// *aSizeArray to the size of that array. Do NOT call |free()| on this array. 1.76 +NS_GFX_(const char * const *) NS_AllColorNames(size_t *aSizeArray); 1.77 + 1.78 +// function to convert from HSL color space to RGB color space 1.79 +// the float parameters are all expected to be in the range 0-1 1.80 +NS_GFX_(nscolor) NS_HSL2RGB(float h, float s, float l); 1.81 + 1.82 +// Return a color name for the given nscolor. If there is no color 1.83 +// name for it, returns null. If there are multiple possible color 1.84 +// names for the given color, the first one in nsColorNameList.h 1.85 +// (which is generally the first one in alphabetical order) will be 1.86 +// returned. 1.87 +NS_GFX_(const char*) NS_RGBToColorName(nscolor aColor); 1.88 + 1.89 +#endif /* nsColor_h___ */