gfx/tests/gtest/TestRect.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/tests/gtest/TestRect.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,429 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#include "gtest/gtest.h"
    1.10 +
    1.11 +#include "nsRect.h"
    1.12 +#include "gfxRect.h"
    1.13 +#ifdef XP_WIN
    1.14 +#include <windows.h>
    1.15 +#endif
    1.16 +
    1.17 +template <class RectType>
    1.18 +static bool
    1.19 +TestConstructors()
    1.20 +{
    1.21 +  // Create a rectangle
    1.22 +  RectType  rect1(10, 20, 30, 40);
    1.23 +
    1.24 +  // Make sure the rectangle was properly initialized
    1.25 +  EXPECT_TRUE(rect1.x == 10 && rect1.y == 20 &&
    1.26 +      rect1.width == 30 && rect1.height == 40) <<
    1.27 +    "[1] Make sure the rectangle was properly initialized with constructor";
    1.28 +
    1.29 +  // Create a second rect using the copy constructor
    1.30 +  RectType  rect2(rect1);
    1.31 +
    1.32 +  // Make sure the rectangle was properly initialized
    1.33 +  EXPECT_TRUE(rect2.x == rect1.x && rect2.y == rect2.y &&
    1.34 +      rect2.width == rect2.width && rect2.height == rect2.height) <<
    1.35 +    "[2] Make sure the rectangle was properly initialized with copy constructor";
    1.36 +
    1.37 +
    1.38 +  EXPECT_TRUE(!rect1.IsEmpty() && rect1.IsFinite() &&
    1.39 +      !rect2.IsEmpty() && rect2.IsFinite()) <<
    1.40 +    "[3] These rectangles are not empty and are finite";
    1.41 +
    1.42 +  return true;
    1.43 +}
    1.44 +
    1.45 +template <class RectType>
    1.46 +static bool
    1.47 +TestEqualityOperator()
    1.48 +{
    1.49 +  RectType  rect1(10, 20, 30, 40);
    1.50 +  RectType  rect2(rect1);
    1.51 +
    1.52 +  // Test the equality operator
    1.53 +  EXPECT_TRUE(rect1 == rect2) <<
    1.54 +    "[1] Test the equality operator";
    1.55 +
    1.56 +  EXPECT_FALSE(!rect1.IsEqualInterior(rect2)) <<
    1.57 +    "[2] Test the inequality operator";
    1.58 +
    1.59 +  // Make sure that two empty rects are equal
    1.60 +  rect1.SetEmpty();
    1.61 +  rect2.SetEmpty();
    1.62 +  EXPECT_TRUE(rect1 == rect2) <<
    1.63 +    "[3] Make sure that two empty rects are equal";
    1.64 +
    1.65 +  return true;
    1.66 +}
    1.67 +
    1.68 +template <class RectType>
    1.69 +static bool
    1.70 +TestContainment()
    1.71 +{
    1.72 +  RectType  rect1(10, 10, 50, 50);
    1.73 +
    1.74 +  // Test the point containment methods
    1.75 +  //
    1.76 +
    1.77 +  // Basic test of a point in the middle of the rect
    1.78 +  EXPECT_FALSE(!rect1.Contains(rect1.x + rect1.width/2, rect1.y + rect1.height/2)) <<
    1.79 +    "[1] Basic test of a point in the middle of the rect";
    1.80 +
    1.81 +  // Test against a point at the left/top edges
    1.82 +  EXPECT_FALSE(!rect1.Contains(rect1.x, rect1.y)) <<
    1.83 +    "[2] Test against a point at the left/top edges";
    1.84 +
    1.85 +  // Test against a point at the right/bottom extents
    1.86 +  EXPECT_FALSE(rect1.Contains(rect1.XMost(), rect1.YMost())) <<
    1.87 +    "[3] Test against a point at the right/bottom extents";
    1.88 +
    1.89 +  // Test the rect containment methods
    1.90 +  //
    1.91 +  RectType  rect2(rect1);
    1.92 +
    1.93 +  // Test against a rect that's the same as rect1
    1.94 +  EXPECT_FALSE(!rect1.Contains(rect2)) <<
    1.95 +    "[4] Test against a rect that's the same as rect1";
    1.96 +
    1.97 +  // Test against a rect whose left edge (only) is outside of rect1
    1.98 +  rect2.x--;
    1.99 +  EXPECT_FALSE(rect1.Contains(rect2)) <<
   1.100 +    "[5] Test against a rect whose left edge (only) is outside of rect1";
   1.101 +  rect2.x++;
   1.102 +
   1.103 +  // Test against a rect whose top edge (only) is outside of rect1
   1.104 +  rect2.y--;
   1.105 +  EXPECT_FALSE(rect1.Contains(rect2)) <<
   1.106 +    "[6] Test against a rect whose top edge (only) is outside of rect1";
   1.107 +  rect2.y++;
   1.108 +
   1.109 +  // Test against a rect whose right edge (only) is outside of rect1
   1.110 +  rect2.x++;
   1.111 +  EXPECT_FALSE(rect1.Contains(rect2)) <<
   1.112 +    "[7] Test against a rect whose right edge (only) is outside of rect1";
   1.113 +  rect2.x--;
   1.114 +
   1.115 +  // Test against a rect whose bottom edge (only) is outside of rect1
   1.116 +  rect2.y++;
   1.117 +  EXPECT_FALSE(rect1.Contains(rect2)) <<
   1.118 +    "[8] Test against a rect whose bottom edge (only) is outside of rect1";
   1.119 +  rect2.y--;
   1.120 +
   1.121 +  return true;
   1.122 +}
   1.123 +
   1.124 +// Test the method that returns a boolean result but doesn't return a
   1.125 +// a rectangle
   1.126 +template <class RectType>
   1.127 +static bool
   1.128 +TestIntersects()
   1.129 +{
   1.130 +  RectType  rect1(10, 10, 50, 50);
   1.131 +  RectType  rect2(rect1);
   1.132 +
   1.133 +  // Test against a rect that's the same as rect1
   1.134 +  EXPECT_FALSE(!rect1.Intersects(rect2)) <<
   1.135 +    "[1] Test against a rect that's the same as rect1";
   1.136 +
   1.137 +  // Test against a rect that's enclosed by rect1
   1.138 +  rect2.Inflate(-1, -1);
   1.139 +  EXPECT_FALSE(!rect1.Contains(rect2) || !rect1.Intersects(rect2)) <<
   1.140 +    "[2] Test against a rect that's enclosed by rect1";
   1.141 +  rect2.Inflate(1, 1);
   1.142 +
   1.143 +  // Make sure inflate and deflate worked correctly
   1.144 +  EXPECT_TRUE(rect1.IsEqualInterior(rect2)) <<
   1.145 +    "[3] Make sure inflate and deflate worked correctly";
   1.146 +
   1.147 +  // Test against a rect that overlaps the left edge of rect1
   1.148 +  rect2.x--;
   1.149 +  EXPECT_FALSE(!rect1.Intersects(rect2)) <<
   1.150 +    "[4] Test against a rect that overlaps the left edge of rect1";
   1.151 +  rect2.x++;
   1.152 +
   1.153 +  // Test against a rect that's outside of rect1 on the left
   1.154 +  rect2.x -= rect2.width;
   1.155 +  EXPECT_FALSE(rect1.Intersects(rect2)) <<
   1.156 +    "[5] Test against a rect that's outside of rect1 on the left";
   1.157 +  rect2.x += rect2.width;
   1.158 +
   1.159 +  // Test against a rect that overlaps the top edge of rect1
   1.160 +  rect2.y--;
   1.161 +  EXPECT_FALSE(!rect1.Intersects(rect2)) <<
   1.162 +    "[6] Test against a rect that overlaps the top edge of rect1";
   1.163 +  rect2.y++;
   1.164 +
   1.165 +  // Test against a rect that's outside of rect1 on the top
   1.166 +  rect2.y -= rect2.height;
   1.167 +  EXPECT_FALSE(rect1.Intersects(rect2)) <<
   1.168 +    "[7] Test against a rect that's outside of rect1 on the top";
   1.169 +  rect2.y += rect2.height;
   1.170 +
   1.171 +  // Test against a rect that overlaps the right edge of rect1
   1.172 +  rect2.x++;
   1.173 +  EXPECT_FALSE(!rect1.Intersects(rect2)) <<
   1.174 +    "[8] Test against a rect that overlaps the right edge of rect1";
   1.175 +  rect2.x--;
   1.176 +
   1.177 +  // Test against a rect that's outside of rect1 on the right
   1.178 +  rect2.x += rect2.width;
   1.179 +  EXPECT_FALSE(rect1.Intersects(rect2)) <<
   1.180 +    "[9] Test against a rect that's outside of rect1 on the right";
   1.181 +  rect2.x -= rect2.width;
   1.182 +
   1.183 +  // Test against a rect that overlaps the bottom edge of rect1
   1.184 +  rect2.y++;
   1.185 +  EXPECT_FALSE(!rect1.Intersects(rect2)) <<
   1.186 +    "[10] Test against a rect that overlaps the bottom edge of rect1";
   1.187 +  rect2.y--;
   1.188 +
   1.189 +  // Test against a rect that's outside of rect1 on the bottom
   1.190 +  rect2.y += rect2.height;
   1.191 +  EXPECT_FALSE(rect1.Intersects(rect2)) <<
   1.192 +    "[11] Test against a rect that's outside of rect1 on the bottom";
   1.193 +  rect2.y -= rect2.height;
   1.194 +
   1.195 +  return true;
   1.196 +}
   1.197 +
   1.198 +// Test the method that returns a boolean result and an intersection rect
   1.199 +template <class RectType>
   1.200 +static bool
   1.201 +TestIntersection()
   1.202 +{
   1.203 +  RectType  rect1(10, 10, 50, 50);
   1.204 +  RectType  rect2(rect1);
   1.205 +  RectType  dest;
   1.206 +
   1.207 +  // Test against a rect that's the same as rect1
   1.208 +  EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) || !(dest.IsEqualInterior(rect1))) <<
   1.209 +    "[1] Test against a rect that's the same as rect1";
   1.210 +
   1.211 +  // Test against a rect that's enclosed by rect1
   1.212 +  rect2.Inflate(-1, -1);
   1.213 +  EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) || !(dest.IsEqualInterior(rect2))) <<
   1.214 +    "[2] Test against a rect that's enclosed by rect1";
   1.215 +  rect2.Inflate(1, 1);
   1.216 +
   1.217 +  // Test against a rect that overlaps the left edge of rect1
   1.218 +  rect2.x--;
   1.219 +  EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
   1.220 +     !(dest.IsEqualInterior(RectType(rect1.x, rect1.y, rect1.width - 1, rect1.height)))) <<
   1.221 +    "[3] Test against a rect that overlaps the left edge of rect1";
   1.222 +  rect2.x++;
   1.223 +
   1.224 +  // Test against a rect that's outside of rect1 on the left
   1.225 +  rect2.x -= rect2.width;
   1.226 +  EXPECT_FALSE(dest.IntersectRect(rect1, rect2)) <<
   1.227 +    "[4] Test against a rect that's outside of rect1 on the left";
   1.228 +  // Make sure an empty rect is returned
   1.229 +  EXPECT_FALSE(!dest.IsEmpty()) <<
   1.230 +    "[4] Make sure an empty rect is returned";
   1.231 +  EXPECT_TRUE(dest.IsFinite()) << "[4b] Should be finite";
   1.232 +  rect2.x += rect2.width;
   1.233 +
   1.234 +  // Test against a rect that overlaps the top edge of rect1
   1.235 +  rect2.y--;
   1.236 +  EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
   1.237 +     !(dest.IsEqualInterior(RectType(rect1.x, rect1.y, rect1.width, rect1.height - 1)))) <<
   1.238 +    "[5] Test against a rect that overlaps the top edge of rect1";
   1.239 +  EXPECT_TRUE(dest.IsFinite()) << "[5b] Should be finite";
   1.240 +  rect2.y++;
   1.241 +
   1.242 +  // Test against a rect that's outside of rect1 on the top
   1.243 +  rect2.y -= rect2.height;
   1.244 +  EXPECT_FALSE(dest.IntersectRect(rect1, rect2)) <<
   1.245 +    "[6] Test against a rect that's outside of rect1 on the top";
   1.246 +  // Make sure an empty rect is returned
   1.247 +  EXPECT_FALSE(!dest.IsEmpty()) <<
   1.248 +    "[6] Make sure an empty rect is returned";
   1.249 +  EXPECT_TRUE(dest.IsFinite()) << "[6b] Should be finite";
   1.250 +  rect2.y += rect2.height;
   1.251 +
   1.252 +  // Test against a rect that overlaps the right edge of rect1
   1.253 +  rect2.x++;
   1.254 +  EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
   1.255 +     !(dest.IsEqualInterior(RectType(rect1.x + 1, rect1.y, rect1.width - 1, rect1.height)))) <<
   1.256 +    "[7] Test against a rect that overlaps the right edge of rect1";
   1.257 +  rect2.x--;
   1.258 +
   1.259 +  // Test against a rect that's outside of rect1 on the right
   1.260 +  rect2.x += rect2.width;
   1.261 +  EXPECT_FALSE(dest.IntersectRect(rect1, rect2)) <<
   1.262 +    "[8] Test against a rect that's outside of rect1 on the right";
   1.263 +  // Make sure an empty rect is returned
   1.264 +  EXPECT_FALSE(!dest.IsEmpty()) <<
   1.265 +    "[8] Make sure an empty rect is returned";
   1.266 +  EXPECT_TRUE(dest.IsFinite()) << "[8b] Should be finite";
   1.267 +  rect2.x -= rect2.width;
   1.268 +
   1.269 +  // Test against a rect that overlaps the bottom edge of rect1
   1.270 +  rect2.y++;
   1.271 +  EXPECT_FALSE(!dest.IntersectRect(rect1, rect2) ||
   1.272 +     !(dest.IsEqualInterior(RectType(rect1.x, rect1.y + 1, rect1.width, rect1.height - 1)))) <<
   1.273 +    "[9] Test against a rect that overlaps the bottom edge of rect1";
   1.274 +  EXPECT_TRUE(dest.IsFinite()) << "[9b] Should be finite";
   1.275 +  rect2.y--;
   1.276 +
   1.277 +  // Test against a rect that's outside of rect1 on the bottom
   1.278 +  rect2.y += rect2.height;
   1.279 +  EXPECT_FALSE(dest.IntersectRect(rect1, rect2)) <<
   1.280 +    "[10] Test against a rect that's outside of rect1 on the bottom";
   1.281 +  // Make sure an empty rect is returned
   1.282 +  EXPECT_FALSE(!dest.IsEmpty()) <<
   1.283 +    "[10] Make sure an empty rect is returned";
   1.284 +  EXPECT_TRUE(dest.IsFinite()) << "[10b] Should be finite";
   1.285 +  rect2.y -= rect2.height;
   1.286 +
   1.287 +  // Test against a rect with zero width or height
   1.288 +  rect1.SetRect(100, 100, 100, 100);
   1.289 +  rect2.SetRect(150, 100, 0, 100);
   1.290 +  EXPECT_FALSE(dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) <<
   1.291 +    "[11] Intersection of rects with zero width or height should be empty";
   1.292 +  EXPECT_TRUE(dest.IsFinite()) << "[11b] Should be finite";
   1.293 +
   1.294 +  // Tests against a rect with negative width or height
   1.295 +  //
   1.296 +
   1.297 +  // Test against a rect with negative width
   1.298 +  rect1.SetRect(100, 100, 100, 100);
   1.299 +  rect2.SetRect(100, 100, -100, 100);
   1.300 +  EXPECT_FALSE(dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) <<
   1.301 +    "[12] Intersection of rects with negative width or height should be empty";
   1.302 +  EXPECT_TRUE(dest.IsFinite()) << "[12b] Should be finite";
   1.303 +
   1.304 +  // Those two rects exactly overlap in some way...
   1.305 +  // but we still want to return an empty rect
   1.306 +  rect1.SetRect(100, 100, 100, 100);
   1.307 +  rect2.SetRect(200, 200, -100, -100);
   1.308 +  EXPECT_FALSE(dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) <<
   1.309 +    "[13] Intersection of rects with negative width or height should be empty";
   1.310 +  EXPECT_TRUE(dest.IsFinite()) << "[13b] Should be finite";
   1.311 +
   1.312 +  // Test against two identical rects with negative height
   1.313 +  rect1.SetRect(100, 100, 100, -100);
   1.314 +  rect2.SetRect(100, 100, 100, -100);
   1.315 +  EXPECT_FALSE(dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) <<
   1.316 +    "[14] Intersection of rects with negative width or height should be empty";
   1.317 +  EXPECT_TRUE(dest.IsFinite()) << "[14b] Should be finite";
   1.318 +
   1.319 +  return true;
   1.320 +}
   1.321 +
   1.322 +template <class RectType>
   1.323 +static bool
   1.324 +TestUnion()
   1.325 +{
   1.326 +  RectType  rect1;
   1.327 +  RectType  rect2(10, 10, 50, 50);
   1.328 +  RectType  dest;
   1.329 +
   1.330 +  // Check the case where the receiver is an empty rect
   1.331 +  rect1.SetEmpty();
   1.332 +  dest.UnionRect(rect1, rect2);
   1.333 +  EXPECT_FALSE(dest.IsEmpty() || !dest.IsEqualInterior(rect2)) <<
   1.334 +    "[1] Check the case where the receiver is an empty rect";
   1.335 +  EXPECT_TRUE(dest.IsFinite()) << "[1b] Should be finite";
   1.336 +
   1.337 +  // Check the case where the source rect is an empty rect
   1.338 +  rect1 = rect2;
   1.339 +  rect2.SetEmpty();
   1.340 +  dest.UnionRect(rect1, rect2);
   1.341 +  EXPECT_FALSE(dest.IsEmpty() || !dest.IsEqualInterior(rect1)) <<
   1.342 +    "[2] Check the case where the source rect is an empty rect";
   1.343 +  EXPECT_TRUE(dest.IsFinite()) << "[2b] Should be finite";
   1.344 +
   1.345 +  // Test the case where both rects are empty
   1.346 +  rect1.SetEmpty();
   1.347 +  rect2.SetEmpty();
   1.348 +  dest.UnionRect(rect1, rect2);
   1.349 +  EXPECT_FALSE(!dest.IsEmpty()) <<
   1.350 +    "[3] Test the case where both rects are empty";
   1.351 +  EXPECT_TRUE(dest.IsFinite()) << "[3b] Should be finite";
   1.352 +
   1.353 +  // Test union case where the two rects don't overlap at all
   1.354 +  rect1.SetRect(10, 10, 50, 50);
   1.355 +  rect2.SetRect(100, 100, 50, 50);
   1.356 +  dest.UnionRect(rect1, rect2);
   1.357 +  EXPECT_FALSE(dest.IsEmpty() ||
   1.358 +     !(dest.IsEqualInterior(RectType(rect1.x, rect1.y, rect2.XMost() - rect1.x, rect2.YMost() - rect1.y)))) <<
   1.359 +    "[4] Test union case where the two rects don't overlap at all";
   1.360 +  EXPECT_TRUE(dest.IsFinite()) << "[4b] Should be finite";
   1.361 +
   1.362 +  // Test union case where the two rects overlap
   1.363 +  rect1.SetRect(30, 30, 50, 50);
   1.364 +  rect2.SetRect(10, 10, 50, 50);
   1.365 +  dest.UnionRect(rect1, rect2);
   1.366 +  EXPECT_FALSE(dest.IsEmpty() ||
   1.367 +      !(dest.IsEqualInterior(RectType(rect2.x, rect2.y, rect1.XMost() - rect2.x, rect1.YMost() - rect2.y)))) <<
   1.368 +    "[5] Test union case where the two rects overlap";
   1.369 +  EXPECT_TRUE(dest.IsFinite()) << "[5b] Should be finite";
   1.370 +
   1.371 +  return true;
   1.372 +}
   1.373 +
   1.374 +static bool
   1.375 +TestFiniteGfx()
   1.376 +{
   1.377 +  // Doesn't appear that __builtin_inf() and __builtin_nan() are available on
   1.378 +  // all compilers, so go the old fashioned way for inf and nan.
   1.379 +  float posInf = 1.0/0.0;
   1.380 +  float negInf = -1.0/0.0;
   1.381 +  float justNaN = 0.0/0.0;
   1.382 +
   1.383 +  gfxFloat values[4] = {5.0, 10.0, 15.0, 20.0};
   1.384 +
   1.385 +  // Try the "non-finite" values for x, y, width, height, one at a time
   1.386 +  for (int i=0; i<4; i+=1) {
   1.387 +    values[i] = posInf;
   1.388 +    gfxRect rectPosInf(values[0], values[1], values[2], values[3]);
   1.389 +    EXPECT_FALSE(rectPosInf.IsFinite()) << "For +inf (" << values[0] << "," << values[1] << "," << values[2] << "," << values[3] << ")";
   1.390 +
   1.391 +    values[i] = negInf;
   1.392 +    gfxRect rectNegInf(values[0], values[1], values[2], values[3]);
   1.393 +    EXPECT_FALSE(rectNegInf.IsFinite()) << "For -inf (" << values[0] << "," << values[1] << "," << values[2] << "," << values[3] << ")";
   1.394 +
   1.395 +    values[i] = justNaN;
   1.396 +    gfxRect rectNaN(values[0], values[1], values[2], values[3]);
   1.397 +    EXPECT_FALSE(rectNaN.IsFinite()) << "For NaN (" << values[0] << "," << values[1] << "," << values[2] << "," << values[3] << ")";
   1.398 +
   1.399 +    // Reset to a finite value...
   1.400 +    values[i] = 5.0*i;
   1.401 +  }
   1.402 +
   1.403 +  return true;
   1.404 +}
   1.405 +
   1.406 +TEST(Gfx, nsRect) {
   1.407 +  TestConstructors<nsRect>();
   1.408 +  TestEqualityOperator<nsRect>();
   1.409 +  TestContainment<nsRect>();
   1.410 +  TestIntersects<nsRect>();
   1.411 +  TestIntersection<nsRect>();
   1.412 +  TestUnion<nsRect>();
   1.413 +}
   1.414 +
   1.415 +TEST(Gfx, nsIntRect) {
   1.416 +  TestConstructors<nsIntRect>();
   1.417 +  TestEqualityOperator<nsIntRect>();
   1.418 +  TestContainment<nsIntRect>();
   1.419 +  TestIntersects<nsIntRect>();
   1.420 +  TestIntersection<nsIntRect>();
   1.421 +  TestUnion<nsIntRect>();
   1.422 +}
   1.423 +
   1.424 +TEST(Gfx, gfxRect) {
   1.425 +  TestConstructors<gfxRect>();
   1.426 +  // Skip TestEqualityOperator<gfxRect>(); as gfxRect::operator== is private
   1.427 +  TestContainment<gfxRect>();
   1.428 +  TestIntersects<gfxRect>();
   1.429 +  TestIntersection<gfxRect>();
   1.430 +  TestUnion<gfxRect>();
   1.431 +  TestFiniteGfx();
   1.432 +}

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