gfx/thebes/gfxSkipChars.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/thebes/gfxSkipChars.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,302 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef GFX_SKIP_CHARS_H
    1.10 +#define GFX_SKIP_CHARS_H
    1.11 +
    1.12 +#include "nsTArray.h"
    1.13 +
    1.14 +/*
    1.15 + * gfxSkipChars is a data structure representing a list of characters that
    1.16 + * have been skipped. The initial string is called the "original string"
    1.17 + * and after skipping some characters, the result is called the "skipped string".
    1.18 + * gfxSkipChars provides efficient ways to translate between offsets in the
    1.19 + * original string and the skipped string. It is used by textrun code to keep
    1.20 + * track of offsets before and after text transformations such as whitespace
    1.21 + * compression and control code deletion.
    1.22 + */
    1.23 +
    1.24 +/**
    1.25 + * The gfxSkipChars is represented as a sorted array of skipped ranges.
    1.26 + *
    1.27 + * A freshly-created gfxSkipChars means "all chars kept".
    1.28 + */
    1.29 +class gfxSkipChars
    1.30 +{
    1.31 +private:
    1.32 +    class SkippedRange
    1.33 +    {
    1.34 +    public:
    1.35 +        SkippedRange(uint32_t aOffset, uint32_t aLength, uint32_t aDelta)
    1.36 +            : mOffset(aOffset), mLength(aLength), mDelta(aDelta)
    1.37 +        { }
    1.38 +
    1.39 +        uint32_t Start() const
    1.40 +        {
    1.41 +            return mOffset;
    1.42 +        }
    1.43 +
    1.44 +        uint32_t End() const
    1.45 +        {
    1.46 +            return mOffset + mLength;
    1.47 +        }
    1.48 +
    1.49 +        uint32_t Length() const
    1.50 +        {
    1.51 +            return mLength;
    1.52 +        }
    1.53 +
    1.54 +        uint32_t SkippedOffset() const
    1.55 +        {
    1.56 +            return mOffset - mDelta;
    1.57 +        }
    1.58 +
    1.59 +        uint32_t Delta() const
    1.60 +        {
    1.61 +            return mDelta;
    1.62 +        }
    1.63 +
    1.64 +        uint32_t NextDelta() const
    1.65 +        {
    1.66 +            return mDelta + mLength;
    1.67 +        }
    1.68 +
    1.69 +        void Extend(uint32_t aChars)
    1.70 +        {
    1.71 +            mLength += aChars;
    1.72 +        }
    1.73 +
    1.74 +    private:
    1.75 +        uint32_t mOffset; // original-string offset at which we want to skip
    1.76 +        uint32_t mLength; // number of skipped chars at this offset
    1.77 +        uint32_t mDelta;  // sum of lengths of preceding skipped-ranges
    1.78 +    };
    1.79 +
    1.80 +public:
    1.81 +    gfxSkipChars()
    1.82 +        : mCharCount(0)
    1.83 +    { }
    1.84 +
    1.85 +    void SkipChars(uint32_t aChars)
    1.86 +    {
    1.87 +        NS_ASSERTION(mCharCount + aChars > mCharCount,
    1.88 +                     "Character count overflow");
    1.89 +        uint32_t rangeCount = mRanges.Length();
    1.90 +        uint32_t delta = 0;
    1.91 +        if (rangeCount > 0) {
    1.92 +            SkippedRange& lastRange = mRanges[rangeCount - 1];
    1.93 +            if (lastRange.End() == mCharCount) {
    1.94 +                lastRange.Extend(aChars);
    1.95 +                mCharCount += aChars;
    1.96 +                return;
    1.97 +            }
    1.98 +            delta = lastRange.NextDelta();
    1.99 +        }
   1.100 +        mRanges.AppendElement(SkippedRange(mCharCount, aChars, delta));
   1.101 +        mCharCount += aChars;
   1.102 +    }
   1.103 +
   1.104 +    void KeepChars(uint32_t aChars)
   1.105 +    {
   1.106 +        NS_ASSERTION(mCharCount + aChars > mCharCount,
   1.107 +                     "Character count overflow");
   1.108 +        mCharCount += aChars;
   1.109 +    }
   1.110 +
   1.111 +    void SkipChar()
   1.112 +    {
   1.113 +        SkipChars(1);
   1.114 +    }
   1.115 +
   1.116 +    void KeepChar()
   1.117 +    {
   1.118 +        KeepChars(1);
   1.119 +    }
   1.120 +
   1.121 +    void TakeFrom(gfxSkipChars* aSkipChars)
   1.122 +    {
   1.123 +        mRanges.SwapElements(aSkipChars->mRanges);
   1.124 +        mCharCount = aSkipChars->mCharCount;
   1.125 +        aSkipChars->mCharCount = 0;
   1.126 +    }
   1.127 +
   1.128 +    int32_t GetOriginalCharCount() const
   1.129 +    {
   1.130 +        return mCharCount;
   1.131 +    }
   1.132 +
   1.133 +    const SkippedRange& LastRange() const
   1.134 +    {
   1.135 +        // this is only valid if mRanges is non-empty; no assertion here
   1.136 +        // because nsTArray will already assert if we abuse it
   1.137 +        return mRanges[mRanges.Length() - 1];
   1.138 +    }
   1.139 +
   1.140 +    friend class gfxSkipCharsIterator;
   1.141 +
   1.142 +private:
   1.143 +    nsTArray<SkippedRange> mRanges;
   1.144 +    uint32_t               mCharCount;
   1.145 +};
   1.146 +
   1.147 +/**
   1.148 + * A gfxSkipCharsIterator represents a position in the original string. It lets you
   1.149 + * map efficiently to and from positions in the string after skipped characters
   1.150 + * have been removed. You can also specify an offset that is added to all
   1.151 + * incoming original string offsets and subtracted from all outgoing original
   1.152 + * string offsets --- useful when the gfxSkipChars corresponds to something
   1.153 + * offset from the original DOM coordinates, which it often does for gfxTextRuns.
   1.154 + *
   1.155 + * The current positions (in both the original and skipped strings) are
   1.156 + * always constrained to be >= 0 and <= the string length. When the position
   1.157 + * is equal to the string length, it is at the end of the string. The current
   1.158 + * positions do not include any aOriginalStringToSkipCharsOffset.
   1.159 + *
   1.160 + * When the position in the original string corresponds to a skipped character,
   1.161 + * the skipped-characters offset is the offset of the next unskipped character,
   1.162 + * or the skipped-characters string length if there is no next unskipped character.
   1.163 + */
   1.164 +class gfxSkipCharsIterator
   1.165 +{
   1.166 +public:
   1.167 +    /**
   1.168 +     * @param aOriginalStringToSkipCharsOffset add this to all incoming and
   1.169 +     * outgoing original string offsets
   1.170 +     */
   1.171 +    gfxSkipCharsIterator(const gfxSkipChars& aSkipChars,
   1.172 +                         int32_t aOriginalStringToSkipCharsOffset,
   1.173 +                         int32_t aOriginalStringOffset)
   1.174 +        : mSkipChars(&aSkipChars),
   1.175 +          mOriginalStringOffset(0),
   1.176 +          mSkippedStringOffset(0),
   1.177 +          mCurrentRangeIndex(-1),
   1.178 +          mOriginalStringToSkipCharsOffset(aOriginalStringToSkipCharsOffset)
   1.179 +    {
   1.180 +          SetOriginalOffset(aOriginalStringOffset);
   1.181 +    }
   1.182 +
   1.183 +    gfxSkipCharsIterator(const gfxSkipChars& aSkipChars,
   1.184 +                         int32_t aOriginalStringToSkipCharsOffset = 0)
   1.185 +        : mSkipChars(&aSkipChars),
   1.186 +          mOriginalStringOffset(0),
   1.187 +          mSkippedStringOffset(0),
   1.188 +          mCurrentRangeIndex(-1),
   1.189 +          mOriginalStringToSkipCharsOffset(aOriginalStringToSkipCharsOffset)
   1.190 +    { }
   1.191 +
   1.192 +    gfxSkipCharsIterator(const gfxSkipCharsIterator& aIterator)
   1.193 +        : mSkipChars(aIterator.mSkipChars),
   1.194 +          mOriginalStringOffset(aIterator.mOriginalStringOffset),
   1.195 +          mSkippedStringOffset(aIterator.mSkippedStringOffset),
   1.196 +          mCurrentRangeIndex(aIterator.mCurrentRangeIndex),
   1.197 +          mOriginalStringToSkipCharsOffset(aIterator.mOriginalStringToSkipCharsOffset)
   1.198 +    { }
   1.199 +
   1.200 +    /**
   1.201 +     * The empty constructor creates an object that is useless until it is assigned.
   1.202 +     */
   1.203 +    gfxSkipCharsIterator()
   1.204 +        : mSkipChars(nullptr)
   1.205 +    { }
   1.206 +
   1.207 +    /**
   1.208 +     * Return true if this iterator is properly initialized and usable.
   1.209 +     */
   1.210 +    bool IsInitialized()
   1.211 +    {
   1.212 +        return mSkipChars != nullptr;
   1.213 +    }
   1.214 +
   1.215 +    /**
   1.216 +     * Set the iterator to aOriginalStringOffset in the original string.
   1.217 +     * This can efficiently move forward or backward from the current position.
   1.218 +     * aOriginalStringOffset is clamped to [0,originalStringLength].
   1.219 +     */
   1.220 +    void SetOriginalOffset(int32_t aOriginalStringOffset);
   1.221 +
   1.222 +    /**
   1.223 +     * Set the iterator to aSkippedStringOffset in the skipped string.
   1.224 +     * This can efficiently move forward or backward from the current position.
   1.225 +     * aSkippedStringOffset is clamped to [0,skippedStringLength].
   1.226 +     */
   1.227 +    void SetSkippedOffset(uint32_t aSkippedStringOffset);
   1.228 +
   1.229 +    uint32_t ConvertOriginalToSkipped(int32_t aOriginalStringOffset)
   1.230 +    {
   1.231 +        SetOriginalOffset(aOriginalStringOffset);
   1.232 +        return GetSkippedOffset();
   1.233 +    }
   1.234 +
   1.235 +    uint32_t ConvertSkippedToOriginal(int32_t aSkippedStringOffset)
   1.236 +    {
   1.237 +        SetSkippedOffset(aSkippedStringOffset);
   1.238 +        return GetOriginalOffset();
   1.239 +    }
   1.240 +
   1.241 +    /**
   1.242 +     * Test if the character at the current position in the original string
   1.243 +     * is skipped or not. If aRunLength is non-null, then *aRunLength is set
   1.244 +     * to a number of characters all of which are either skipped or not, starting
   1.245 +     * at this character. When the current position is at the end of the original
   1.246 +     * string, we return true and *aRunLength is set to zero.
   1.247 +     */
   1.248 +    bool IsOriginalCharSkipped(int32_t* aRunLength = nullptr) const;
   1.249 +
   1.250 +    void AdvanceOriginal(int32_t aDelta)
   1.251 +    {
   1.252 +        SetOriginalOffset(GetOriginalOffset() + aDelta);
   1.253 +    }
   1.254 +
   1.255 +    void AdvanceSkipped(int32_t aDelta)
   1.256 +    {
   1.257 +        SetSkippedOffset(GetSkippedOffset() + aDelta);
   1.258 +    }
   1.259 +
   1.260 +    /**
   1.261 +     * @return the offset within the original string
   1.262 +     */
   1.263 +    int32_t GetOriginalOffset() const
   1.264 +    {
   1.265 +        return mOriginalStringOffset - mOriginalStringToSkipCharsOffset;
   1.266 +    }
   1.267 +
   1.268 +    /**
   1.269 +     * @return the offset within the skipped string corresponding to the
   1.270 +     * current position in the original string. If the current position
   1.271 +     * in the original string is a character that is skipped, then we return
   1.272 +     * the position corresponding to the first non-skipped character in the
   1.273 +     * original string after the current position, or the length of the skipped
   1.274 +     * string if there is no such character.
   1.275 +     */
   1.276 +    uint32_t GetSkippedOffset() const
   1.277 +    {
   1.278 +        return mSkippedStringOffset;
   1.279 +    }
   1.280 +
   1.281 +    int32_t GetOriginalEnd() const
   1.282 +    {
   1.283 +        return mSkipChars->GetOriginalCharCount() -
   1.284 +            mOriginalStringToSkipCharsOffset;
   1.285 +    }
   1.286 +
   1.287 +private:
   1.288 +    const gfxSkipChars* mSkipChars;
   1.289 +
   1.290 +    // Current position
   1.291 +    int32_t mOriginalStringOffset;
   1.292 +    uint32_t mSkippedStringOffset;
   1.293 +
   1.294 +    // Index of the last skippedRange that precedes or contains the current
   1.295 +    // position in the original string.
   1.296 +    // If index == -1 then we are before the first skipped char.
   1.297 +    int32_t mCurrentRangeIndex;
   1.298 +
   1.299 +    // This offset is added to map from "skipped+unskipped characters in
   1.300 +    // the original DOM string" character space to "skipped+unskipped
   1.301 +    // characters in the textrun's gfxSkipChars" character space
   1.302 +    int32_t mOriginalStringToSkipCharsOffset;
   1.303 +};
   1.304 +
   1.305 +#endif /*GFX_SKIP_CHARS_H*/

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