1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/thebes/gfxWindowsNativeDrawing.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,119 @@ 1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- 1.5 + * This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#ifndef _GFXWINDOWSNATIVEDRAWING_H_ 1.10 +#define _GFXWINDOWSNATIVEDRAWING_H_ 1.11 + 1.12 +#include <windows.h> 1.13 + 1.14 +#include "gfxContext.h" 1.15 +#include "gfxWindowsSurface.h" 1.16 + 1.17 +class gfxWindowsNativeDrawing { 1.18 +public: 1.19 + 1.20 + /* Flags for notifying this class what kind of operations the native 1.21 + * drawing supports 1.22 + */ 1.23 + 1.24 + enum { 1.25 + /* Whether the native drawing can draw to a surface of content COLOR_ALPHA */ 1.26 + CAN_DRAW_TO_COLOR_ALPHA = 1 << 0, 1.27 + CANNOT_DRAW_TO_COLOR_ALPHA = 0 << 0, 1.28 + 1.29 + /* Whether the native drawing can be scaled using SetWorldTransform */ 1.30 + CAN_AXIS_ALIGNED_SCALE = 1 << 1, 1.31 + CANNOT_AXIS_ALIGNED_SCALE = 0 << 1, 1.32 + 1.33 + /* Whether the native drawing can be both scaled and rotated arbitrarily using SetWorldTransform */ 1.34 + CAN_COMPLEX_TRANSFORM = 1 << 2, 1.35 + CANNOT_COMPLEX_TRANSFORM = 0 << 2, 1.36 + 1.37 + /* If we have to do transforms with cairo, should we use nearest-neighbour filtering? */ 1.38 + DO_NEAREST_NEIGHBOR_FILTERING = 1 << 3, 1.39 + DO_BILINEAR_FILTERING = 0 << 3 1.40 + }; 1.41 + 1.42 + /* Create native win32 drawing for a rectangle bounded by 1.43 + * nativeRect. 1.44 + * 1.45 + * Typical usage looks like: 1.46 + * 1.47 + * gfxWindowsNativeDrawing nativeDraw(ctx, destGfxRect, capabilities); 1.48 + * do { 1.49 + * HDC dc = nativeDraw.BeginNativeDrawing(); 1.50 + * if (!dc) 1.51 + * return NS_ERROR_FAILURE; 1.52 + * 1.53 + * RECT winRect; 1.54 + * nativeDraw.TransformToNativeRect(rect, winRect); 1.55 + * 1.56 + * ... call win32 operations on HDC to draw to winRect ... 1.57 + * 1.58 + * nativeDraw.EndNativeDrawing(); 1.59 + * } while (nativeDraw.ShouldRenderAgain()); 1.60 + * nativeDraw.PaintToContext(); 1.61 + */ 1.62 + gfxWindowsNativeDrawing(gfxContext *ctx, 1.63 + const gfxRect& nativeRect, 1.64 + uint32_t nativeDrawFlags = CANNOT_DRAW_TO_COLOR_ALPHA | 1.65 + CANNOT_AXIS_ALIGNED_SCALE | 1.66 + CANNOT_COMPLEX_TRANSFORM | 1.67 + DO_BILINEAR_FILTERING); 1.68 + 1.69 + /* Returns a HDC which may be used for native drawing. This HDC is valid 1.70 + * until EndNativeDrawing is called; if it is used for drawing after that time, 1.71 + * the result is undefined. */ 1.72 + HDC BeginNativeDrawing(); 1.73 + 1.74 + /* Transform the native rect into something valid for rendering 1.75 + * to the HDC. This may or may not change RECT, depending on 1.76 + * whether SetWorldTransform is used or not. */ 1.77 + void TransformToNativeRect(const gfxRect& r, RECT& rout); 1.78 + 1.79 + /* Marks the end of native drawing */ 1.80 + void EndNativeDrawing(); 1.81 + 1.82 + /* Returns true if the native drawing should be executed again */ 1.83 + bool ShouldRenderAgain(); 1.84 + 1.85 + /* Returns true if double pass alpha extraction is taking place. */ 1.86 + bool IsDoublePass(); 1.87 + 1.88 + /* Places the result to the context, if necessary */ 1.89 + void PaintToContext(); 1.90 + 1.91 +private: 1.92 + 1.93 + nsRefPtr<gfxContext> mContext; 1.94 + gfxRect mNativeRect; 1.95 + uint32_t mNativeDrawFlags; 1.96 + 1.97 + // what state the rendering is in 1.98 + uint8_t mRenderState; 1.99 + 1.100 + gfxPoint mDeviceOffset; 1.101 + nsRefPtr<gfxPattern> mBlackPattern, mWhitePattern; 1.102 + 1.103 + enum TransformType { 1.104 + TRANSLATION_ONLY, 1.105 + AXIS_ALIGNED_SCALE, 1.106 + COMPLEX 1.107 + }; 1.108 + 1.109 + TransformType mTransformType; 1.110 + gfxPoint mTranslation; 1.111 + gfxSize mScale; 1.112 + XFORM mWorldTransform; 1.113 + 1.114 + // saved state 1.115 + nsRefPtr<gfxWindowsSurface> mWinSurface, mBlackSurface, mWhiteSurface; 1.116 + HDC mDC; 1.117 + XFORM mOldWorldTransform; 1.118 + POINT mOrigViewportOrigin; 1.119 + gfxIntSize mTempSurfaceSize; 1.120 +}; 1.121 + 1.122 +#endif