hal/gonk/GonkSwitch.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/hal/gonk/GonkSwitch.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,462 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* Copyright 2012 Mozilla Foundation and Mozilla contributors
     1.6 + *
     1.7 + * Licensed under the Apache License, Version 2.0 (the "License");
     1.8 + * you may not use this file except in compliance with the License.
     1.9 + * You may obtain a copy of the License at
    1.10 + *
    1.11 + *     http://www.apache.org/licenses/LICENSE-2.0
    1.12 + *
    1.13 + * Unless required by applicable law or agreed to in writing, software
    1.14 + * distributed under the License is distributed on an "AS IS" BASIS,
    1.15 + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    1.16 + * See the License for the specific language governing permissions and
    1.17 + * limitations under the License.
    1.18 + */
    1.19 +
    1.20 +#include <android/log.h>
    1.21 +#include <fcntl.h>
    1.22 +#include <sysutils/NetlinkEvent.h>
    1.23 +#include <cutils/properties.h>
    1.24 +
    1.25 +#include "base/message_loop.h"
    1.26 +
    1.27 +#include "Hal.h"
    1.28 +#include "mozilla/FileUtils.h"
    1.29 +#include "mozilla/RefPtr.h"
    1.30 +#include "mozilla/Monitor.h"
    1.31 +#include "nsPrintfCString.h"
    1.32 +#include "nsXULAppAPI.h"
    1.33 +#include "nsThreadUtils.h"
    1.34 +#include "UeventPoller.h"
    1.35 +
    1.36 +using namespace mozilla::hal;
    1.37 +
    1.38 +#define LOG(args...)  __android_log_print(ANDROID_LOG_INFO, "GonkSwitch" , ## args) 
    1.39 +
    1.40 +#define SWITCH_HEADSET_DEVPATH "/devices/virtual/switch/h2w"
    1.41 +#define SWITCH_USB_DEVPATH_GB  "/devices/virtual/switch/usb_configuration"
    1.42 +#define SWITCH_USB_DEVPATH_ICS "/devices/virtual/android_usb/android0"
    1.43 +
    1.44 +namespace mozilla {
    1.45 +namespace hal_impl {
    1.46 +/**
    1.47 + * The uevent for a usb on GB insertion looks like:
    1.48 + *
    1.49 + *  change@/devices/virtual/switch/usb_configuration
    1.50 + *    ACTION=change
    1.51 + *    DEVPATH=/devices/virtual/switch/usb_configuration
    1.52 + *    SUBSYSTEM=switch
    1.53 + *    SWITCH_NAME=usb_configuration
    1.54 + *    SWITCH_STATE=0
    1.55 + *    SEQNUM=5038
    1.56 + */
    1.57 +class SwitchHandler
    1.58 +{
    1.59 +public:
    1.60 +  NS_INLINE_DECL_REFCOUNTING(SwitchHandler)
    1.61 +
    1.62 +  SwitchHandler(const char* aDevPath, SwitchDevice aDevice)
    1.63 +    : mDevPath(aDevPath),
    1.64 +      mState(SWITCH_STATE_UNKNOWN),
    1.65 +      mDevice(aDevice)
    1.66 +  {
    1.67 +    GetInitialState();
    1.68 +  }
    1.69 +
    1.70 +  virtual ~SwitchHandler()
    1.71 +  {
    1.72 +  }
    1.73 +
    1.74 +  bool CheckEvent(NetlinkEvent* aEvent)
    1.75 +  {
    1.76 +    if (strcmp(GetSubsystem(), aEvent->getSubsystem()) ||
    1.77 +        strcmp(mDevPath, aEvent->findParam("DEVPATH"))) {
    1.78 +        return false;
    1.79 +    }
    1.80 +    
    1.81 +    mState = ConvertState(GetStateString(aEvent));
    1.82 +    return mState != SWITCH_STATE_UNKNOWN;
    1.83 +  }
    1.84 +
    1.85 +  SwitchState GetState()
    1.86 +  { 
    1.87 +    return mState;
    1.88 +  }
    1.89 +
    1.90 +  SwitchDevice GetType()
    1.91 +  {
    1.92 +    return mDevice;
    1.93 +  }
    1.94 +protected:
    1.95 +  virtual const char* GetSubsystem()
    1.96 +  {
    1.97 +    return "switch";
    1.98 +  }
    1.99 +
   1.100 +  virtual const char* GetStateString(NetlinkEvent* aEvent)
   1.101 +  {
   1.102 +    return aEvent->findParam("SWITCH_STATE");
   1.103 +  }
   1.104 +
   1.105 +  void GetInitialState()
   1.106 +  {
   1.107 +    nsPrintfCString statePath("/sys%s/state", mDevPath);
   1.108 +    int fd = open(statePath.get(), O_RDONLY);
   1.109 +    if (fd <= 0) {
   1.110 +      return;
   1.111 +    }
   1.112 +
   1.113 +    ScopedClose autoClose(fd);
   1.114 +    char state[16];
   1.115 +    ssize_t bytesRead = read(fd, state, sizeof(state));
   1.116 +    if (bytesRead < 0) {
   1.117 +      LOG("Read data from %s fails", statePath.get());
   1.118 +      return;
   1.119 +    }
   1.120 +
   1.121 +    if (state[bytesRead - 1] == '\n') {
   1.122 +      bytesRead--;
   1.123 +    }
   1.124 +    
   1.125 +    state[bytesRead] = '\0';
   1.126 +    mState = ConvertState(state);
   1.127 +  }
   1.128 +
   1.129 +  virtual SwitchState ConvertState(const char* aState)
   1.130 +  {
   1.131 +    MOZ_ASSERT(aState);
   1.132 +    return aState[0] == '0' ? SWITCH_STATE_OFF : SWITCH_STATE_ON;
   1.133 +  }
   1.134 +
   1.135 +  const char* mDevPath;
   1.136 +  SwitchState mState;
   1.137 +  SwitchDevice mDevice;
   1.138 +};
   1.139 +
   1.140 +/**
   1.141 + * The uevent delivered for the USB configuration under ICS looks like,
   1.142 + *
   1.143 + *  change@/devices/virtual/android_usb/android0
   1.144 + *    ACTION=change
   1.145 + *    DEVPATH=/devices/virtual/android_usb/android0
   1.146 + *    SUBSYSTEM=android_usb
   1.147 + *    USB_STATE=CONFIGURED
   1.148 + *    SEQNUM=1802
   1.149 + */
   1.150 +class SwitchHandlerUsbIcs: public SwitchHandler
   1.151 +{
   1.152 +public:
   1.153 +  SwitchHandlerUsbIcs(const char* aDevPath) : SwitchHandler(aDevPath, SWITCH_USB)
   1.154 +  {
   1.155 +    SwitchHandler::GetInitialState();
   1.156 +  }
   1.157 +
   1.158 +  virtual ~SwitchHandlerUsbIcs() { }
   1.159 +
   1.160 +protected:
   1.161 +  virtual const char* GetSubsystem()
   1.162 +  {
   1.163 +    return "android_usb";
   1.164 +  }
   1.165 +
   1.166 +  virtual const char* GetStateString(NetlinkEvent* aEvent)
   1.167 +  {
   1.168 +    return aEvent->findParam("USB_STATE");
   1.169 +  }
   1.170 +
   1.171 +  SwitchState ConvertState(const char* aState)
   1.172 +  {
   1.173 +    MOZ_ASSERT(aState);
   1.174 +    return strcmp(aState, "CONFIGURED") == 0 ? SWITCH_STATE_ON : SWITCH_STATE_OFF;
   1.175 +  }
   1.176 +};
   1.177 +
   1.178 +/**
   1.179 + * The uevent delivered for the headset under ICS looks like,
   1.180 + *
   1.181 + * change@/devices/virtual/switch/h2w
   1.182 + *   ACTION=change
   1.183 + *   DEVPATH=/devices/virtual/switch/h2w
   1.184 + *   SUBSYSTEM=switch
   1.185 + *   SWITCH_NAME=h2w
   1.186 + *   SWITCH_STATE=2 // Headset with no mic
   1.187 + *   SEQNUM=2581
   1.188 + * On Otoro, SWITCH_NAME could be Headset/No Device when plug/unplug.
   1.189 + * change@/devices/virtual/switch/h2w
   1.190 + *   ACTION=change
   1.191 + *   DEVPATH=/devices/virtual/switch/h2w
   1.192 + *   SUBSYSTEM=switch
   1.193 + *   SWITCH_NAME=Headset
   1.194 + *   SWITCH_STATE=1 // Headset with mic
   1.195 + *   SEQNUM=1602
   1.196 + */
   1.197 +class SwitchHandlerHeadphone: public SwitchHandler
   1.198 +{
   1.199 +public:
   1.200 +  SwitchHandlerHeadphone(const char* aDevPath) :
   1.201 +    SwitchHandler(aDevPath, SWITCH_HEADPHONES)
   1.202 +  {
   1.203 +    SwitchHandler::GetInitialState();
   1.204 +  }
   1.205 +
   1.206 +  virtual ~SwitchHandlerHeadphone() { }
   1.207 +
   1.208 +protected:
   1.209 +  SwitchState ConvertState(const char* aState)
   1.210 +  {
   1.211 +    MOZ_ASSERT(aState);
   1.212 +
   1.213 +    return aState[0] == '0' ? SWITCH_STATE_OFF :
   1.214 +      (aState[0] == '1' ? SWITCH_STATE_HEADSET : SWITCH_STATE_HEADPHONE);
   1.215 +  }
   1.216 +};
   1.217 +
   1.218 +
   1.219 +typedef nsTArray<RefPtr<SwitchHandler> > SwitchHandlerArray;
   1.220 +
   1.221 +class SwitchEventRunnable : public nsRunnable
   1.222 +{
   1.223 +public:
   1.224 +  SwitchEventRunnable(SwitchEvent& aEvent) : mEvent(aEvent)
   1.225 +  {
   1.226 +  }
   1.227 +
   1.228 +  NS_IMETHOD Run()
   1.229 +  {
   1.230 +    NotifySwitchChange(mEvent);
   1.231 +    return NS_OK;
   1.232 +  }
   1.233 +private:
   1.234 +  SwitchEvent mEvent;
   1.235 +};
   1.236 +
   1.237 +class SwitchEventObserver MOZ_FINAL : public IUeventObserver
   1.238 +{
   1.239 +  ~SwitchEventObserver()
   1.240 +  {
   1.241 +    mHandler.Clear();
   1.242 +  }
   1.243 +
   1.244 +public:
   1.245 +  NS_INLINE_DECL_REFCOUNTING(SwitchEventObserver)
   1.246 +  SwitchEventObserver() : mEnableCount(0)
   1.247 +  {
   1.248 +    Init();
   1.249 +  }
   1.250 +
   1.251 +  int GetEnableCount()
   1.252 +  {
   1.253 +    return mEnableCount;
   1.254 +  }
   1.255 +
   1.256 +  void EnableSwitch(SwitchDevice aDevice)
   1.257 +  {
   1.258 +    mEventInfo[aDevice].mEnabled = true;
   1.259 +    mEnableCount++;
   1.260 +  }
   1.261 +
   1.262 +  void DisableSwitch(SwitchDevice aDevice)
   1.263 +  {
   1.264 +    mEventInfo[aDevice].mEnabled = false;
   1.265 +    mEnableCount--;
   1.266 +  }
   1.267 +
   1.268 +  void Notify(const NetlinkEvent& aEvent)
   1.269 +  {
   1.270 +    SwitchState currState;
   1.271 +    
   1.272 +    SwitchDevice device = GetEventInfo(aEvent, currState);
   1.273 +    if (device == SWITCH_DEVICE_UNKNOWN) {
   1.274 +      return; 
   1.275 +    }
   1.276 +
   1.277 +    EventInfo& info = mEventInfo[device];
   1.278 +    if (currState == info.mEvent.status()) {
   1.279 +      return;
   1.280 +    }
   1.281 +
   1.282 +    info.mEvent.status() = currState;
   1.283 +
   1.284 +    if (info.mEnabled) {
   1.285 +      NS_DispatchToMainThread(new SwitchEventRunnable(info.mEvent));
   1.286 +    }
   1.287 +  }
   1.288 +
   1.289 +  void Notify(SwitchDevice aDevice, SwitchState aState)
   1.290 +  {
   1.291 +    EventInfo& info = mEventInfo[aDevice];
   1.292 +    if (aState == info.mEvent.status()) {
   1.293 +      return;
   1.294 +    }
   1.295 +
   1.296 +    info.mEvent.status() = aState;
   1.297 +
   1.298 +    if (info.mEnabled) {
   1.299 +      NS_DispatchToMainThread(new SwitchEventRunnable(info.mEvent));
   1.300 +    }
   1.301 +  }
   1.302 +
   1.303 +  SwitchState GetCurrentInformation(SwitchDevice aDevice)
   1.304 +  {
   1.305 +    return mEventInfo[aDevice].mEvent.status();
   1.306 +  }
   1.307 +
   1.308 +  void NotifyAnEvent(SwitchDevice aDevice)
   1.309 +  {
   1.310 +    EventInfo& info = mEventInfo[aDevice];
   1.311 +    if (info.mEvent.status() != SWITCH_STATE_UNKNOWN) {
   1.312 +      NS_DispatchToMainThread(new SwitchEventRunnable(info.mEvent));
   1.313 +    }
   1.314 +  }
   1.315 +private:
   1.316 +  class EventInfo
   1.317 +  {
   1.318 +  public:
   1.319 +    EventInfo() : mEnabled(false)
   1.320 +    {
   1.321 +      mEvent.status() = SWITCH_STATE_UNKNOWN;
   1.322 +      mEvent.device() = SWITCH_DEVICE_UNKNOWN;
   1.323 +    }
   1.324 +    SwitchEvent mEvent;
   1.325 +    bool mEnabled;
   1.326 +  };
   1.327 +
   1.328 +  EventInfo mEventInfo[NUM_SWITCH_DEVICE];
   1.329 +  size_t mEnableCount;
   1.330 +  SwitchHandlerArray mHandler;
   1.331 +
   1.332 +  void Init()
   1.333 +  {
   1.334 +    char value[PROPERTY_VALUE_MAX];
   1.335 +    property_get("ro.moz.devinputjack", value, "0");
   1.336 +    bool headphonesFromInputDev = !strcmp(value, "1");
   1.337 +
   1.338 +    if (!headphonesFromInputDev) {
   1.339 +      mHandler.AppendElement(new SwitchHandlerHeadphone(SWITCH_HEADSET_DEVPATH));
   1.340 +    } else {
   1.341 +      // If headphone status will be notified from input dev then initialize
   1.342 +      // status to "off" and wait for event notification.
   1.343 +      mEventInfo[SWITCH_HEADPHONES].mEvent.device() = SWITCH_HEADPHONES;
   1.344 +      mEventInfo[SWITCH_HEADPHONES].mEvent.status() = SWITCH_STATE_OFF;
   1.345 +    }
   1.346 +    mHandler.AppendElement(new SwitchHandler(SWITCH_USB_DEVPATH_GB, SWITCH_USB));
   1.347 +    mHandler.AppendElement(new SwitchHandlerUsbIcs(SWITCH_USB_DEVPATH_ICS));
   1.348 +
   1.349 +    SwitchHandlerArray::index_type handlerIndex;
   1.350 +    SwitchHandlerArray::size_type numHandlers = mHandler.Length();
   1.351 +
   1.352 +    for (handlerIndex = 0; handlerIndex < numHandlers; handlerIndex++) {
   1.353 +      SwitchState state = mHandler[handlerIndex]->GetState();
   1.354 +      if (state == SWITCH_STATE_UNKNOWN) {
   1.355 +        continue;
   1.356 +      }
   1.357 +
   1.358 +      SwitchDevice device = mHandler[handlerIndex]->GetType();
   1.359 +      mEventInfo[device].mEvent.device() = device;
   1.360 +      mEventInfo[device].mEvent.status() = state;
   1.361 +    }
   1.362 +  }
   1.363 +
   1.364 +  SwitchDevice GetEventInfo(const NetlinkEvent& aEvent, SwitchState& aState)
   1.365 +  {
   1.366 +    //working around the android code not being const-correct
   1.367 +    NetlinkEvent *e = const_cast<NetlinkEvent*>(&aEvent);
   1.368 +    
   1.369 +    for (size_t i = 0; i < mHandler.Length(); i++) {
   1.370 +      if (mHandler[i]->CheckEvent(e)) {
   1.371 +        aState = mHandler[i]->GetState();
   1.372 +        return mHandler[i]->GetType();
   1.373 +      }
   1.374 +    }
   1.375 +    return SWITCH_DEVICE_UNKNOWN;
   1.376 +  }
   1.377 +};
   1.378 +
   1.379 +static RefPtr<SwitchEventObserver> sSwitchObserver;
   1.380 +
   1.381 +static void
   1.382 +InitializeResourceIfNeed()
   1.383 +{
   1.384 +  if (!sSwitchObserver) {
   1.385 +    sSwitchObserver = new SwitchEventObserver();
   1.386 +    RegisterUeventListener(sSwitchObserver);
   1.387 +  }
   1.388 +}
   1.389 +
   1.390 +static void
   1.391 +ReleaseResourceIfNeed()
   1.392 +{
   1.393 +  if (sSwitchObserver->GetEnableCount() == 0) {
   1.394 +    UnregisterUeventListener(sSwitchObserver);
   1.395 +    sSwitchObserver = nullptr;
   1.396 +  }
   1.397 +}
   1.398 +
   1.399 +static void
   1.400 +EnableSwitchNotificationsIOThread(SwitchDevice aDevice, Monitor *aMonitor)
   1.401 +{
   1.402 +  InitializeResourceIfNeed();
   1.403 +  sSwitchObserver->EnableSwitch(aDevice);
   1.404 +  {
   1.405 +    MonitorAutoLock lock(*aMonitor);
   1.406 +    lock.Notify();
   1.407 +  }
   1.408 +
   1.409 +  // Notify the latest state if IO thread has the information. 
   1.410 +  if (sSwitchObserver->GetEnableCount() > 1) {
   1.411 +    sSwitchObserver->NotifyAnEvent(aDevice);
   1.412 +  }
   1.413 +}
   1.414 +
   1.415 +void
   1.416 +EnableSwitchNotifications(SwitchDevice aDevice)
   1.417 +{
   1.418 +  Monitor monitor("EnableSwitch.monitor");
   1.419 +  {
   1.420 +    MonitorAutoLock lock(monitor);
   1.421 +    XRE_GetIOMessageLoop()->PostTask(
   1.422 +        FROM_HERE,
   1.423 +        NewRunnableFunction(EnableSwitchNotificationsIOThread, aDevice, &monitor));
   1.424 +    lock.Wait();
   1.425 +  }
   1.426 +}
   1.427 +
   1.428 +static void
   1.429 +DisableSwitchNotificationsIOThread(SwitchDevice aDevice)
   1.430 +{
   1.431 +  MOZ_ASSERT(sSwitchObserver->GetEnableCount());
   1.432 +  sSwitchObserver->DisableSwitch(aDevice);
   1.433 +  ReleaseResourceIfNeed();
   1.434 +}
   1.435 +
   1.436 +void
   1.437 +DisableSwitchNotifications(SwitchDevice aDevice)
   1.438 +{
   1.439 +  XRE_GetIOMessageLoop()->PostTask(
   1.440 +      FROM_HERE,
   1.441 +      NewRunnableFunction(DisableSwitchNotificationsIOThread, aDevice));
   1.442 +}
   1.443 +
   1.444 +SwitchState
   1.445 +GetCurrentSwitchState(SwitchDevice aDevice)
   1.446 +{
   1.447 +  MOZ_ASSERT(sSwitchObserver && sSwitchObserver->GetEnableCount());
   1.448 +  return sSwitchObserver->GetCurrentInformation(aDevice);
   1.449 +}
   1.450 +
   1.451 +static void
   1.452 +NotifySwitchStateIOThread(SwitchDevice aDevice, SwitchState aState)
   1.453 +{
   1.454 +  sSwitchObserver->Notify(aDevice, aState);
   1.455 +}
   1.456 +
   1.457 +void NotifySwitchStateFromInputDevice(SwitchDevice aDevice, SwitchState aState)
   1.458 +{
   1.459 +  InitializeResourceIfNeed();
   1.460 +  XRE_GetIOMessageLoop()->PostTask(
   1.461 +      FROM_HERE,
   1.462 +      NewRunnableFunction(NotifySwitchStateIOThread, aDevice, aState));
   1.463 +}
   1.464 +} // hal_impl
   1.465 +} //mozilla

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