ipc/unixsocket/UnixSocket.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/ipc/unixsocket/UnixSocket.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,921 @@
     1.4 +/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
     1.5 +/* vim: set ts=2 et sw=2 tw=80: */
     1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#include "UnixSocket.h"
    1.11 +#include "nsTArray.h"
    1.12 +#include "nsXULAppAPI.h"
    1.13 +#include <fcntl.h>
    1.14 +
    1.15 +#ifdef MOZ_TASK_TRACER
    1.16 +#include "GeckoTaskTracer.h"
    1.17 +using namespace mozilla::tasktracer;
    1.18 +#endif
    1.19 +
    1.20 +static const size_t MAX_READ_SIZE = 1 << 16;
    1.21 +
    1.22 +namespace mozilla {
    1.23 +namespace ipc {
    1.24 +
    1.25 +class UnixSocketImpl : public UnixSocketWatcher
    1.26 +{
    1.27 +public:
    1.28 +  UnixSocketImpl(MessageLoop* mIOLoop,
    1.29 +                 UnixSocketConsumer* aConsumer, UnixSocketConnector* aConnector,
    1.30 +                 const nsACString& aAddress)
    1.31 +    : UnixSocketWatcher(mIOLoop)
    1.32 +    , mConsumer(aConsumer)
    1.33 +    , mConnector(aConnector)
    1.34 +    , mShuttingDownOnIOThread(false)
    1.35 +    , mAddress(aAddress)
    1.36 +    , mDelayedConnectTask(nullptr)
    1.37 +  {
    1.38 +  }
    1.39 +
    1.40 +  ~UnixSocketImpl()
    1.41 +  {
    1.42 +    MOZ_ASSERT(NS_IsMainThread());
    1.43 +    MOZ_ASSERT(IsShutdownOnMainThread());
    1.44 +  }
    1.45 +
    1.46 +  void QueueWriteData(UnixSocketRawData* aData)
    1.47 +  {
    1.48 +    mOutgoingQ.AppendElement(aData);
    1.49 +    AddWatchers(WRITE_WATCHER, false);
    1.50 +  }
    1.51 +
    1.52 +  bool IsShutdownOnMainThread()
    1.53 +  {
    1.54 +    MOZ_ASSERT(NS_IsMainThread());
    1.55 +    return mConsumer == nullptr;
    1.56 +  }
    1.57 +
    1.58 +  void ShutdownOnMainThread()
    1.59 +  {
    1.60 +    MOZ_ASSERT(NS_IsMainThread());
    1.61 +    MOZ_ASSERT(!IsShutdownOnMainThread());
    1.62 +    mConsumer = nullptr;
    1.63 +  }
    1.64 +
    1.65 +  bool IsShutdownOnIOThread()
    1.66 +  {
    1.67 +    return mShuttingDownOnIOThread;
    1.68 +  }
    1.69 +
    1.70 +  void ShutdownOnIOThread()
    1.71 +  {
    1.72 +    MOZ_ASSERT(!NS_IsMainThread());
    1.73 +    MOZ_ASSERT(!mShuttingDownOnIOThread);
    1.74 +
    1.75 +    Close(); // will also remove fd from I/O loop
    1.76 +    mShuttingDownOnIOThread = true;
    1.77 +  }
    1.78 +
    1.79 +  void SetDelayedConnectTask(CancelableTask* aTask)
    1.80 +  {
    1.81 +    MOZ_ASSERT(NS_IsMainThread());
    1.82 +    mDelayedConnectTask = aTask;
    1.83 +  }
    1.84 +
    1.85 +  void ClearDelayedConnectTask()
    1.86 +  {
    1.87 +    MOZ_ASSERT(NS_IsMainThread());
    1.88 +    mDelayedConnectTask = nullptr;
    1.89 +  }
    1.90 +
    1.91 +  void CancelDelayedConnectTask()
    1.92 +  {
    1.93 +    MOZ_ASSERT(NS_IsMainThread());
    1.94 +    if (!mDelayedConnectTask) {
    1.95 +      return;
    1.96 +    }
    1.97 +    mDelayedConnectTask->Cancel();
    1.98 +    ClearDelayedConnectTask();
    1.99 +  }
   1.100 +
   1.101 +  /**
   1.102 +   * Connect to a socket
   1.103 +   */
   1.104 +  void Connect();
   1.105 +
   1.106 +  /**
   1.107 +   * Run bind/listen to prepare for further runs of accept()
   1.108 +   */
   1.109 +  void Listen();
   1.110 +
   1.111 +  void GetSocketAddr(nsAString& aAddrStr)
   1.112 +  {
   1.113 +    if (!mConnector) {
   1.114 +      NS_WARNING("No connector to get socket address from!");
   1.115 +      aAddrStr.Truncate();
   1.116 +      return;
   1.117 +    }
   1.118 +    mConnector->GetSocketAddr(mAddr, aAddrStr);
   1.119 +  }
   1.120 +
   1.121 +  /**
   1.122 +   * Consumer pointer. Non-thread safe RefPtr, so should only be manipulated
   1.123 +   * directly from main thread. All non-main-thread accesses should happen with
   1.124 +   * mImpl as container.
   1.125 +   */
   1.126 +  RefPtr<UnixSocketConsumer> mConsumer;
   1.127 +
   1.128 +  void OnAccepted(int aFd, const sockaddr_any* aAddr,
   1.129 +                  socklen_t aAddrLen) MOZ_OVERRIDE;
   1.130 +  void OnConnected() MOZ_OVERRIDE;
   1.131 +  void OnError(const char* aFunction, int aErrno) MOZ_OVERRIDE;
   1.132 +  void OnListening() MOZ_OVERRIDE;
   1.133 +  void OnSocketCanReceiveWithoutBlocking() MOZ_OVERRIDE;
   1.134 +  void OnSocketCanSendWithoutBlocking() MOZ_OVERRIDE;
   1.135 +
   1.136 +private:
   1.137 +  // Set up flags on whatever our current file descriptor is.
   1.138 +  static bool SetSocketFlags(int aFd);
   1.139 +
   1.140 +  void FireSocketError();
   1.141 +
   1.142 +  /**
   1.143 +   * Raw data queue. Must be pushed/popped from IO thread only.
   1.144 +   */
   1.145 +  typedef nsTArray<UnixSocketRawData* > UnixSocketRawDataQueue;
   1.146 +  UnixSocketRawDataQueue mOutgoingQ;
   1.147 +
   1.148 +  /**
   1.149 +   * Connector object used to create the connection we are currently using.
   1.150 +   */
   1.151 +  nsAutoPtr<UnixSocketConnector> mConnector;
   1.152 +
   1.153 +  /**
   1.154 +   * If true, do not requeue whatever task we're running
   1.155 +   */
   1.156 +  bool mShuttingDownOnIOThread;
   1.157 +
   1.158 +  /**
   1.159 +   * Address we are connecting to, assuming we are creating a client connection.
   1.160 +   */
   1.161 +  nsCString mAddress;
   1.162 +
   1.163 +  /**
   1.164 +   * Size of the socket address struct
   1.165 +   */
   1.166 +  socklen_t mAddrSize;
   1.167 +
   1.168 +  /**
   1.169 +   * Address struct of the socket currently in use
   1.170 +   */
   1.171 +  sockaddr_any mAddr;
   1.172 +
   1.173 +  /**
   1.174 +   * Task member for delayed connect task. Should only be access on main thread.
   1.175 +   */
   1.176 +  CancelableTask* mDelayedConnectTask;
   1.177 +};
   1.178 +
   1.179 +template<class T>
   1.180 +class DeleteInstanceRunnable : public nsRunnable
   1.181 +{
   1.182 +public:
   1.183 +  DeleteInstanceRunnable(T* aInstance)
   1.184 +  : mInstance(aInstance)
   1.185 +  { }
   1.186 +
   1.187 +  NS_IMETHOD Run()
   1.188 +  {
   1.189 +    delete mInstance;
   1.190 +
   1.191 +    return NS_OK;
   1.192 +  }
   1.193 +
   1.194 +private:
   1.195 +  T* mInstance;
   1.196 +};
   1.197 +
   1.198 +class UnixSocketImplRunnable : public nsRunnable
   1.199 +{
   1.200 +public:
   1.201 +  UnixSocketImpl* GetImpl() const
   1.202 +  {
   1.203 +    return mImpl;
   1.204 +  }
   1.205 +protected:
   1.206 +  UnixSocketImplRunnable(UnixSocketImpl* aImpl)
   1.207 +  : mImpl(aImpl)
   1.208 +  {
   1.209 +    MOZ_ASSERT(aImpl);
   1.210 +  }
   1.211 +  virtual ~UnixSocketImplRunnable()
   1.212 +  { }
   1.213 +private:
   1.214 +  UnixSocketImpl* mImpl;
   1.215 +};
   1.216 +
   1.217 +class OnSocketEventRunnable : public UnixSocketImplRunnable
   1.218 +{
   1.219 +public:
   1.220 +  enum SocketEvent {
   1.221 +    CONNECT_SUCCESS,
   1.222 +    CONNECT_ERROR,
   1.223 +    DISCONNECT
   1.224 +  };
   1.225 +
   1.226 +  OnSocketEventRunnable(UnixSocketImpl* aImpl, SocketEvent e)
   1.227 +  : UnixSocketImplRunnable(aImpl)
   1.228 +  , mEvent(e)
   1.229 +  {
   1.230 +    MOZ_ASSERT(!NS_IsMainThread());
   1.231 +  }
   1.232 +
   1.233 +  NS_IMETHOD Run() MOZ_OVERRIDE
   1.234 +  {
   1.235 +    MOZ_ASSERT(NS_IsMainThread());
   1.236 +
   1.237 +    UnixSocketImpl* impl = GetImpl();
   1.238 +
   1.239 +    if (impl->IsShutdownOnMainThread()) {
   1.240 +      NS_WARNING("CloseSocket has already been called!");
   1.241 +      // Since we've already explicitly closed and the close happened before
   1.242 +      // this, this isn't really an error. Since we've warned, return OK.
   1.243 +      return NS_OK;
   1.244 +    }
   1.245 +    if (mEvent == CONNECT_SUCCESS) {
   1.246 +      impl->mConsumer->NotifySuccess();
   1.247 +    } else if (mEvent == CONNECT_ERROR) {
   1.248 +      impl->mConsumer->NotifyError();
   1.249 +    } else if (mEvent == DISCONNECT) {
   1.250 +      impl->mConsumer->NotifyDisconnect();
   1.251 +    }
   1.252 +    return NS_OK;
   1.253 +  }
   1.254 +private:
   1.255 +  SocketEvent mEvent;
   1.256 +};
   1.257 +
   1.258 +class SocketReceiveRunnable : public UnixSocketImplRunnable
   1.259 +{
   1.260 +public:
   1.261 +  SocketReceiveRunnable(UnixSocketImpl* aImpl, UnixSocketRawData* aData)
   1.262 +  : UnixSocketImplRunnable(aImpl)
   1.263 +  , mRawData(aData)
   1.264 +  {
   1.265 +    MOZ_ASSERT(aData);
   1.266 +  }
   1.267 +
   1.268 +  NS_IMETHOD Run() MOZ_OVERRIDE
   1.269 +  {
   1.270 +    MOZ_ASSERT(NS_IsMainThread());
   1.271 +
   1.272 +    UnixSocketImpl* impl = GetImpl();
   1.273 +
   1.274 +    if (impl->IsShutdownOnMainThread()) {
   1.275 +      NS_WARNING("mConsumer is null, aborting receive!");
   1.276 +      // Since we've already explicitly closed and the close happened before
   1.277 +      // this, this isn't really an error. Since we've warned, return OK.
   1.278 +      return NS_OK;
   1.279 +    }
   1.280 +
   1.281 +    MOZ_ASSERT(impl->mConsumer);
   1.282 +    impl->mConsumer->ReceiveSocketData(mRawData);
   1.283 +    return NS_OK;
   1.284 +  }
   1.285 +private:
   1.286 +  nsAutoPtr<UnixSocketRawData> mRawData;
   1.287 +};
   1.288 +
   1.289 +class RequestClosingSocketRunnable : public UnixSocketImplRunnable
   1.290 +{
   1.291 +public:
   1.292 +  RequestClosingSocketRunnable(UnixSocketImpl* aImpl)
   1.293 +  : UnixSocketImplRunnable(aImpl)
   1.294 +  { }
   1.295 +
   1.296 +  NS_IMETHOD Run() MOZ_OVERRIDE
   1.297 +  {
   1.298 +    MOZ_ASSERT(NS_IsMainThread());
   1.299 +
   1.300 +    UnixSocketImpl* impl = GetImpl();
   1.301 +    if (impl->IsShutdownOnMainThread()) {
   1.302 +      NS_WARNING("CloseSocket has already been called!");
   1.303 +      // Since we've already explicitly closed and the close happened before
   1.304 +      // this, this isn't really an error. Since we've warned, return OK.
   1.305 +      return NS_OK;
   1.306 +    }
   1.307 +
   1.308 +    // Start from here, same handling flow as calling CloseSocket() from
   1.309 +    // upper layer
   1.310 +    impl->mConsumer->CloseSocket();
   1.311 +    return NS_OK;
   1.312 +  }
   1.313 +};
   1.314 +
   1.315 +class UnixSocketImplTask : public CancelableTask
   1.316 +{
   1.317 +public:
   1.318 +  UnixSocketImpl* GetImpl() const
   1.319 +  {
   1.320 +    return mImpl;
   1.321 +  }
   1.322 +  void Cancel() MOZ_OVERRIDE
   1.323 +  {
   1.324 +    mImpl = nullptr;
   1.325 +  }
   1.326 +  bool IsCanceled() const
   1.327 +  {
   1.328 +    return !mImpl;
   1.329 +  }
   1.330 +protected:
   1.331 +  UnixSocketImplTask(UnixSocketImpl* aImpl)
   1.332 +  : mImpl(aImpl)
   1.333 +  {
   1.334 +    MOZ_ASSERT(mImpl);
   1.335 +  }
   1.336 +private:
   1.337 +  UnixSocketImpl* mImpl;
   1.338 +};
   1.339 +
   1.340 +class SocketSendTask : public UnixSocketImplTask
   1.341 +{
   1.342 +public:
   1.343 +  SocketSendTask(UnixSocketImpl* aImpl,
   1.344 +                 UnixSocketConsumer* aConsumer,
   1.345 +                 UnixSocketRawData* aData)
   1.346 +  : UnixSocketImplTask(aImpl)
   1.347 +  , mConsumer(aConsumer)
   1.348 +  , mData(aData)
   1.349 +  {
   1.350 +    MOZ_ASSERT(aConsumer);
   1.351 +    MOZ_ASSERT(aData);
   1.352 +  }
   1.353 +  void Run() MOZ_OVERRIDE
   1.354 +  {
   1.355 +    MOZ_ASSERT(!NS_IsMainThread());
   1.356 +    MOZ_ASSERT(!IsCanceled());
   1.357 +
   1.358 +    UnixSocketImpl* impl = GetImpl();
   1.359 +    MOZ_ASSERT(!impl->IsShutdownOnIOThread());
   1.360 +
   1.361 +    impl->QueueWriteData(mData);
   1.362 +  }
   1.363 +private:
   1.364 +  nsRefPtr<UnixSocketConsumer> mConsumer;
   1.365 +  UnixSocketRawData* mData;
   1.366 +};
   1.367 +
   1.368 +class SocketListenTask : public UnixSocketImplTask
   1.369 +{
   1.370 +public:
   1.371 +  SocketListenTask(UnixSocketImpl* aImpl)
   1.372 +  : UnixSocketImplTask(aImpl)
   1.373 +  { }
   1.374 +
   1.375 +  void Run() MOZ_OVERRIDE
   1.376 +  {
   1.377 +    MOZ_ASSERT(!NS_IsMainThread());
   1.378 +    if (!IsCanceled()) {
   1.379 +      GetImpl()->Listen();
   1.380 +    }
   1.381 +  }
   1.382 +};
   1.383 +
   1.384 +class SocketConnectTask : public UnixSocketImplTask
   1.385 +{
   1.386 +public:
   1.387 +  SocketConnectTask(UnixSocketImpl* aImpl)
   1.388 +  : UnixSocketImplTask(aImpl)
   1.389 +  { }
   1.390 +
   1.391 +  void Run() MOZ_OVERRIDE
   1.392 +  {
   1.393 +    MOZ_ASSERT(!NS_IsMainThread());
   1.394 +    MOZ_ASSERT(!IsCanceled());
   1.395 +    GetImpl()->Connect();
   1.396 +  }
   1.397 +};
   1.398 +
   1.399 +class SocketDelayedConnectTask : public UnixSocketImplTask
   1.400 +{
   1.401 +public:
   1.402 +  SocketDelayedConnectTask(UnixSocketImpl* aImpl)
   1.403 +  : UnixSocketImplTask(aImpl)
   1.404 +  { }
   1.405 +
   1.406 +  void Run() MOZ_OVERRIDE
   1.407 +  {
   1.408 +    MOZ_ASSERT(NS_IsMainThread());
   1.409 +    if (IsCanceled()) {
   1.410 +      return;
   1.411 +    }
   1.412 +    UnixSocketImpl* impl = GetImpl();
   1.413 +    if (impl->IsShutdownOnMainThread()) {
   1.414 +      return;
   1.415 +    }
   1.416 +    impl->ClearDelayedConnectTask();
   1.417 +    XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketConnectTask(impl));
   1.418 +  }
   1.419 +};
   1.420 +
   1.421 +class ShutdownSocketTask : public UnixSocketImplTask
   1.422 +{
   1.423 +public:
   1.424 +  ShutdownSocketTask(UnixSocketImpl* aImpl)
   1.425 +  : UnixSocketImplTask(aImpl)
   1.426 +  { }
   1.427 +
   1.428 +  void Run() MOZ_OVERRIDE
   1.429 +  {
   1.430 +    MOZ_ASSERT(!NS_IsMainThread());
   1.431 +    MOZ_ASSERT(!IsCanceled());
   1.432 +
   1.433 +    UnixSocketImpl* impl = GetImpl();
   1.434 +
   1.435 +    // At this point, there should be no new events on the IO thread after this
   1.436 +    // one with the possible exception of a SocketListenTask that
   1.437 +    // ShutdownOnIOThread will cancel for us. We are now fully shut down, so we
   1.438 +    // can send a message to the main thread that will delete impl safely knowing
   1.439 +    // that no more tasks reference it.
   1.440 +    impl->ShutdownOnIOThread();
   1.441 +
   1.442 +    nsRefPtr<nsIRunnable> r(new DeleteInstanceRunnable<UnixSocketImpl>(impl));
   1.443 +    nsresult rv = NS_DispatchToMainThread(r);
   1.444 +    NS_ENSURE_SUCCESS_VOID(rv);
   1.445 +  }
   1.446 +};
   1.447 +
   1.448 +void
   1.449 +UnixSocketImpl::FireSocketError()
   1.450 +{
   1.451 +  MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
   1.452 +
   1.453 +  // Clean up watchers, statuses, fds
   1.454 +  Close();
   1.455 +
   1.456 +  // Tell the main thread we've errored
   1.457 +  nsRefPtr<OnSocketEventRunnable> r =
   1.458 +    new OnSocketEventRunnable(this, OnSocketEventRunnable::CONNECT_ERROR);
   1.459 +  NS_DispatchToMainThread(r);
   1.460 +}
   1.461 +
   1.462 +void
   1.463 +UnixSocketImpl::Listen()
   1.464 +{
   1.465 +  MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
   1.466 +  MOZ_ASSERT(mConnector);
   1.467 +
   1.468 +  // This will set things we don't particularly care about, but it will hand
   1.469 +  // back the correct structure size which is what we do care about.
   1.470 +  if (!mConnector->CreateAddr(true, mAddrSize, mAddr, nullptr)) {
   1.471 +    NS_WARNING("Cannot create socket address!");
   1.472 +    FireSocketError();
   1.473 +    return;
   1.474 +  }
   1.475 +
   1.476 +  if (!IsOpen()) {
   1.477 +    int fd = mConnector->Create();
   1.478 +    if (fd < 0) {
   1.479 +      NS_WARNING("Cannot create socket fd!");
   1.480 +      FireSocketError();
   1.481 +      return;
   1.482 +    }
   1.483 +    if (!SetSocketFlags(fd)) {
   1.484 +      NS_WARNING("Cannot set socket flags!");
   1.485 +      FireSocketError();
   1.486 +      return;
   1.487 +    }
   1.488 +    SetFd(fd);
   1.489 +
   1.490 +    // calls OnListening on success, or OnError otherwise
   1.491 +    nsresult rv = UnixSocketWatcher::Listen(
   1.492 +      reinterpret_cast<struct sockaddr*>(&mAddr), mAddrSize);
   1.493 +    NS_WARN_IF(NS_FAILED(rv));
   1.494 +  }
   1.495 +}
   1.496 +
   1.497 +void
   1.498 +UnixSocketImpl::Connect()
   1.499 +{
   1.500 +  MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
   1.501 +  MOZ_ASSERT(mConnector);
   1.502 +
   1.503 +  if (!IsOpen()) {
   1.504 +    int fd = mConnector->Create();
   1.505 +    if (fd < 0) {
   1.506 +      NS_WARNING("Cannot create socket fd!");
   1.507 +      FireSocketError();
   1.508 +      return;
   1.509 +    }
   1.510 +    if (!SetSocketFlags(fd)) {
   1.511 +      NS_WARNING("Cannot set socket flags!");
   1.512 +      FireSocketError();
   1.513 +      return;
   1.514 +    }
   1.515 +    SetFd(fd);
   1.516 +  }
   1.517 +
   1.518 +  if (!mConnector->CreateAddr(false, mAddrSize, mAddr, mAddress.get())) {
   1.519 +    NS_WARNING("Cannot create socket address!");
   1.520 +    FireSocketError();
   1.521 +    return;
   1.522 +  }
   1.523 +
   1.524 +  // calls OnConnected() on success, or OnError() otherwise
   1.525 +  nsresult rv = UnixSocketWatcher::Connect(
   1.526 +    reinterpret_cast<struct sockaddr*>(&mAddr), mAddrSize);
   1.527 +  NS_WARN_IF(NS_FAILED(rv));
   1.528 +}
   1.529 +
   1.530 +bool
   1.531 +UnixSocketImpl::SetSocketFlags(int aFd)
   1.532 +{
   1.533 +  // Set socket addr to be reused even if kernel is still waiting to close
   1.534 +  int n = 1;
   1.535 +  if (setsockopt(aFd, SOL_SOCKET, SO_REUSEADDR, &n, sizeof(n)) < 0) {
   1.536 +    return false;
   1.537 +  }
   1.538 +
   1.539 +  // Set close-on-exec bit.
   1.540 +  int flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFD));
   1.541 +  if (-1 == flags) {
   1.542 +    return false;
   1.543 +  }
   1.544 +  flags |= FD_CLOEXEC;
   1.545 +  if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFD, flags))) {
   1.546 +    return false;
   1.547 +  }
   1.548 +
   1.549 +  // Set non-blocking status flag.
   1.550 +  flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFL));
   1.551 +  if (-1 == flags) {
   1.552 +    return false;
   1.553 +  }
   1.554 +  flags |= O_NONBLOCK;
   1.555 +  if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFL, flags))) {
   1.556 +    return false;
   1.557 +  }
   1.558 +
   1.559 +  return true;
   1.560 +}
   1.561 +
   1.562 +void
   1.563 +UnixSocketImpl::OnAccepted(int aFd,
   1.564 +                           const sockaddr_any* aAddr,
   1.565 +                           socklen_t aAddrLen)
   1.566 +{
   1.567 +  MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
   1.568 +  MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
   1.569 +  MOZ_ASSERT(aAddr);
   1.570 +  MOZ_ASSERT(aAddrLen <= sizeof(mAddr));
   1.571 +
   1.572 +  memcpy (&mAddr, aAddr, aAddrLen);
   1.573 +  mAddrSize = aAddrLen;
   1.574 +
   1.575 +  if (!mConnector->SetUp(aFd)) {
   1.576 +    NS_WARNING("Could not set up socket!");
   1.577 +    return;
   1.578 +  }
   1.579 +
   1.580 +  RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
   1.581 +  Close();
   1.582 +  if (!SetSocketFlags(aFd)) {
   1.583 +    return;
   1.584 +  }
   1.585 +  SetSocket(aFd, SOCKET_IS_CONNECTED);
   1.586 +
   1.587 +  nsRefPtr<OnSocketEventRunnable> r =
   1.588 +    new OnSocketEventRunnable(this, OnSocketEventRunnable::CONNECT_SUCCESS);
   1.589 +  NS_DispatchToMainThread(r);
   1.590 +
   1.591 +  AddWatchers(READ_WATCHER, true);
   1.592 +  if (!mOutgoingQ.IsEmpty()) {
   1.593 +    AddWatchers(WRITE_WATCHER, false);
   1.594 +  }
   1.595 +}
   1.596 +
   1.597 +void
   1.598 +UnixSocketImpl::OnConnected()
   1.599 +{
   1.600 +  MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
   1.601 +  MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED);
   1.602 +
   1.603 +  if (!SetSocketFlags(GetFd())) {
   1.604 +    NS_WARNING("Cannot set socket flags!");
   1.605 +    FireSocketError();
   1.606 +    return;
   1.607 +  }
   1.608 +
   1.609 +  if (!mConnector->SetUp(GetFd())) {
   1.610 +    NS_WARNING("Could not set up socket!");
   1.611 +    FireSocketError();
   1.612 +    return;
   1.613 +  }
   1.614 +
   1.615 +  nsRefPtr<OnSocketEventRunnable> r =
   1.616 +    new OnSocketEventRunnable(this, OnSocketEventRunnable::CONNECT_SUCCESS);
   1.617 +  NS_DispatchToMainThread(r);
   1.618 +
   1.619 +  AddWatchers(READ_WATCHER, true);
   1.620 +  if (!mOutgoingQ.IsEmpty()) {
   1.621 +    AddWatchers(WRITE_WATCHER, false);
   1.622 +  }
   1.623 +}
   1.624 +
   1.625 +void
   1.626 +UnixSocketImpl::OnListening()
   1.627 +{
   1.628 +  MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
   1.629 +  MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
   1.630 +
   1.631 +  if (!mConnector->SetUpListenSocket(GetFd())) {
   1.632 +    NS_WARNING("Could not set up listen socket!");
   1.633 +    FireSocketError();
   1.634 +    return;
   1.635 +  }
   1.636 +
   1.637 +  AddWatchers(READ_WATCHER, true);
   1.638 +}
   1.639 +
   1.640 +void
   1.641 +UnixSocketImpl::OnError(const char* aFunction, int aErrno)
   1.642 +{
   1.643 +  MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
   1.644 +
   1.645 +  UnixFdWatcher::OnError(aFunction, aErrno);
   1.646 +  FireSocketError();
   1.647 +}
   1.648 +
   1.649 +void
   1.650 +UnixSocketImpl::OnSocketCanReceiveWithoutBlocking()
   1.651 +{
   1.652 +  MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
   1.653 +  MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
   1.654 +
   1.655 +  // Read all of the incoming data.
   1.656 +  while (true) {
   1.657 +    nsAutoPtr<UnixSocketRawData> incoming(new UnixSocketRawData(MAX_READ_SIZE));
   1.658 +
   1.659 +    ssize_t ret = read(GetFd(), incoming->mData, incoming->mSize);
   1.660 +    if (ret <= 0) {
   1.661 +      if (ret == -1) {
   1.662 +        if (errno == EINTR) {
   1.663 +          continue; // retry system call when interrupted
   1.664 +        }
   1.665 +        if (errno == EAGAIN || errno == EWOULDBLOCK) {
   1.666 +          return; // no data available: return and re-poll
   1.667 +        }
   1.668 +
   1.669 +#ifdef DEBUG
   1.670 +        NS_WARNING("Cannot read from network");
   1.671 +#endif
   1.672 +        // else fall through to error handling on other errno's
   1.673 +      }
   1.674 +
   1.675 +      // We're done with our descriptors. Ensure that spurious events don't
   1.676 +      // cause us to end up back here.
   1.677 +      RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
   1.678 +      nsRefPtr<RequestClosingSocketRunnable> r =
   1.679 +        new RequestClosingSocketRunnable(this);
   1.680 +      NS_DispatchToMainThread(r);
   1.681 +      return;
   1.682 +    }
   1.683 +
   1.684 +#ifdef MOZ_TASK_TRACER
   1.685 +    // Make unix socket creation events to be the source events of TaskTracer,
   1.686 +    // and originate the rest correlation tasks from here.
   1.687 +    AutoSourceEvent taskTracerEvent(SourceEventType::UNIXSOCKET);
   1.688 +#endif
   1.689 +
   1.690 +    incoming->mSize = ret;
   1.691 +    nsRefPtr<SocketReceiveRunnable> r =
   1.692 +      new SocketReceiveRunnable(this, incoming.forget());
   1.693 +    NS_DispatchToMainThread(r);
   1.694 +
   1.695 +    // If ret is less than MAX_READ_SIZE, there's no
   1.696 +    // more data in the socket for us to read now.
   1.697 +    if (ret < ssize_t(MAX_READ_SIZE)) {
   1.698 +      return;
   1.699 +    }
   1.700 +  }
   1.701 +}
   1.702 +
   1.703 +void
   1.704 +UnixSocketImpl::OnSocketCanSendWithoutBlocking()
   1.705 +{
   1.706 +  MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
   1.707 +  MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
   1.708 +
   1.709 +  // Try to write the bytes of mCurrentRilRawData.  If all were written, continue.
   1.710 +  //
   1.711 +  // Otherwise, save the byte position of the next byte to write
   1.712 +  // within mCurrentWriteOffset, and request another write when the
   1.713 +  // system won't block.
   1.714 +  //
   1.715 +  while (true) {
   1.716 +    UnixSocketRawData* data;
   1.717 +    if (mOutgoingQ.IsEmpty()) {
   1.718 +      return;
   1.719 +    }
   1.720 +    data = mOutgoingQ.ElementAt(0);
   1.721 +    const uint8_t *toWrite;
   1.722 +    toWrite = data->mData;
   1.723 +
   1.724 +    while (data->mCurrentWriteOffset < data->mSize) {
   1.725 +      ssize_t write_amount = data->mSize - data->mCurrentWriteOffset;
   1.726 +      ssize_t written;
   1.727 +      written = write (GetFd(), toWrite + data->mCurrentWriteOffset,
   1.728 +                         write_amount);
   1.729 +      if (written > 0) {
   1.730 +        data->mCurrentWriteOffset += written;
   1.731 +      }
   1.732 +      if (written != write_amount) {
   1.733 +        break;
   1.734 +      }
   1.735 +    }
   1.736 +
   1.737 +    if (data->mCurrentWriteOffset != data->mSize) {
   1.738 +      AddWatchers(WRITE_WATCHER, false);
   1.739 +      return;
   1.740 +    }
   1.741 +    mOutgoingQ.RemoveElementAt(0);
   1.742 +    delete data;
   1.743 +  }
   1.744 +}
   1.745 +
   1.746 +UnixSocketConsumer::UnixSocketConsumer() : mImpl(nullptr)
   1.747 +                                         , mConnectionStatus(SOCKET_DISCONNECTED)
   1.748 +                                         , mConnectTimestamp(0)
   1.749 +                                         , mConnectDelayMs(0)
   1.750 +{
   1.751 +}
   1.752 +
   1.753 +UnixSocketConsumer::~UnixSocketConsumer()
   1.754 +{
   1.755 +  MOZ_ASSERT(mConnectionStatus == SOCKET_DISCONNECTED);
   1.756 +  MOZ_ASSERT(!mImpl);
   1.757 +}
   1.758 +
   1.759 +bool
   1.760 +UnixSocketConsumer::SendSocketData(UnixSocketRawData* aData)
   1.761 +{
   1.762 +  MOZ_ASSERT(NS_IsMainThread());
   1.763 +  if (!mImpl) {
   1.764 +    return false;
   1.765 +  }
   1.766 +
   1.767 +  MOZ_ASSERT(!mImpl->IsShutdownOnMainThread());
   1.768 +  XRE_GetIOMessageLoop()->PostTask(FROM_HERE,
   1.769 +                                   new SocketSendTask(mImpl, this, aData));
   1.770 +  return true;
   1.771 +}
   1.772 +
   1.773 +bool
   1.774 +UnixSocketConsumer::SendSocketData(const nsACString& aStr)
   1.775 +{
   1.776 +  MOZ_ASSERT(NS_IsMainThread());
   1.777 +  if (!mImpl) {
   1.778 +    return false;
   1.779 +  }
   1.780 +  if (aStr.Length() > MAX_READ_SIZE) {
   1.781 +    return false;
   1.782 +  }
   1.783 +
   1.784 +  MOZ_ASSERT(!mImpl->IsShutdownOnMainThread());
   1.785 +  UnixSocketRawData* d = new UnixSocketRawData(aStr.BeginReading(),
   1.786 +                                               aStr.Length());
   1.787 +  XRE_GetIOMessageLoop()->PostTask(FROM_HERE,
   1.788 +                                   new SocketSendTask(mImpl, this, d));
   1.789 +  return true;
   1.790 +}
   1.791 +
   1.792 +void
   1.793 +UnixSocketConsumer::CloseSocket()
   1.794 +{
   1.795 +  MOZ_ASSERT(NS_IsMainThread());
   1.796 +  if (!mImpl) {
   1.797 +    return;
   1.798 +  }
   1.799 +
   1.800 +  mImpl->CancelDelayedConnectTask();
   1.801 +
   1.802 +  // From this point on, we consider mImpl as being deleted.
   1.803 +  // We sever the relationship here so any future calls to listen or connect
   1.804 +  // will create a new implementation.
   1.805 +  mImpl->ShutdownOnMainThread();
   1.806 +
   1.807 +  XRE_GetIOMessageLoop()->PostTask(FROM_HERE,
   1.808 +                                   new ShutdownSocketTask(mImpl));
   1.809 +
   1.810 +  mImpl = nullptr;
   1.811 +
   1.812 +  NotifyDisconnect();
   1.813 +}
   1.814 +
   1.815 +void
   1.816 +UnixSocketConsumer::GetSocketAddr(nsAString& aAddrStr)
   1.817 +{
   1.818 +  aAddrStr.Truncate();
   1.819 +  if (!mImpl || mConnectionStatus != SOCKET_CONNECTED) {
   1.820 +    NS_WARNING("No socket currently open!");
   1.821 +    return;
   1.822 +  }
   1.823 +  mImpl->GetSocketAddr(aAddrStr);
   1.824 +}
   1.825 +
   1.826 +void
   1.827 +UnixSocketConsumer::NotifySuccess()
   1.828 +{
   1.829 +  MOZ_ASSERT(NS_IsMainThread());
   1.830 +  mConnectionStatus = SOCKET_CONNECTED;
   1.831 +  mConnectTimestamp = PR_IntervalNow();
   1.832 +  OnConnectSuccess();
   1.833 +}
   1.834 +
   1.835 +void
   1.836 +UnixSocketConsumer::NotifyError()
   1.837 +{
   1.838 +  MOZ_ASSERT(NS_IsMainThread());
   1.839 +  mConnectionStatus = SOCKET_DISCONNECTED;
   1.840 +  mConnectDelayMs = CalculateConnectDelayMs();
   1.841 +  OnConnectError();
   1.842 +}
   1.843 +
   1.844 +void
   1.845 +UnixSocketConsumer::NotifyDisconnect()
   1.846 +{
   1.847 +  MOZ_ASSERT(NS_IsMainThread());
   1.848 +  mConnectionStatus = SOCKET_DISCONNECTED;
   1.849 +  mConnectDelayMs = CalculateConnectDelayMs();
   1.850 +  OnDisconnect();
   1.851 +}
   1.852 +
   1.853 +bool
   1.854 +UnixSocketConsumer::ConnectSocket(UnixSocketConnector* aConnector,
   1.855 +                                  const char* aAddress,
   1.856 +                                  int aDelayMs)
   1.857 +{
   1.858 +  MOZ_ASSERT(aConnector);
   1.859 +  MOZ_ASSERT(NS_IsMainThread());
   1.860 +
   1.861 +  nsAutoPtr<UnixSocketConnector> connector(aConnector);
   1.862 +
   1.863 +  if (mImpl) {
   1.864 +    NS_WARNING("Socket already connecting/connected!");
   1.865 +    return false;
   1.866 +  }
   1.867 +
   1.868 +  nsCString addr(aAddress);
   1.869 +  MessageLoop* ioLoop = XRE_GetIOMessageLoop();
   1.870 +  mImpl = new UnixSocketImpl(ioLoop, this, connector.forget(), addr);
   1.871 +  mConnectionStatus = SOCKET_CONNECTING;
   1.872 +  if (aDelayMs > 0) {
   1.873 +    SocketDelayedConnectTask* connectTask = new SocketDelayedConnectTask(mImpl);
   1.874 +    mImpl->SetDelayedConnectTask(connectTask);
   1.875 +    MessageLoop::current()->PostDelayedTask(FROM_HERE, connectTask, aDelayMs);
   1.876 +  } else {
   1.877 +    ioLoop->PostTask(FROM_HERE, new SocketConnectTask(mImpl));
   1.878 +  }
   1.879 +  return true;
   1.880 +}
   1.881 +
   1.882 +bool
   1.883 +UnixSocketConsumer::ListenSocket(UnixSocketConnector* aConnector)
   1.884 +{
   1.885 +  MOZ_ASSERT(aConnector);
   1.886 +  MOZ_ASSERT(NS_IsMainThread());
   1.887 +
   1.888 +  nsAutoPtr<UnixSocketConnector> connector(aConnector);
   1.889 +
   1.890 +  if (mImpl) {
   1.891 +    NS_WARNING("Socket already connecting/connected!");
   1.892 +    return false;
   1.893 +  }
   1.894 +
   1.895 +  mImpl = new UnixSocketImpl(XRE_GetIOMessageLoop(), this, connector.forget(),
   1.896 +                             EmptyCString());
   1.897 +  mConnectionStatus = SOCKET_LISTENING;
   1.898 +  XRE_GetIOMessageLoop()->PostTask(FROM_HERE,
   1.899 +                                   new SocketListenTask(mImpl));
   1.900 +  return true;
   1.901 +}
   1.902 +
   1.903 +uint32_t
   1.904 +UnixSocketConsumer::CalculateConnectDelayMs() const
   1.905 +{
   1.906 +  MOZ_ASSERT(NS_IsMainThread());
   1.907 +
   1.908 +  uint32_t connectDelayMs = mConnectDelayMs;
   1.909 +
   1.910 +  if ((PR_IntervalNow()-mConnectTimestamp) > connectDelayMs) {
   1.911 +    // reset delay if connection has been opened for a while, or...
   1.912 +    connectDelayMs = 0;
   1.913 +  } else if (!connectDelayMs) {
   1.914 +    // ...start with a delay of ~1 sec, or...
   1.915 +    connectDelayMs = 1<<10;
   1.916 +  } else if (connectDelayMs < (1<<16)) {
   1.917 +    // ...otherwise increase delay by a factor of 2
   1.918 +    connectDelayMs <<= 1;
   1.919 +  }
   1.920 +  return connectDelayMs;
   1.921 +}
   1.922 +
   1.923 +} // namespace ipc
   1.924 +} // namespace mozilla

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