js/src/builtin/Eval.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/js/src/builtin/Eval.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,46 @@
     1.4 +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     1.5 + * vim: set ts=8 sts=4 et sw=4 tw=99:
     1.6 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#ifndef builtin_Eval_h
    1.11 +#define builtin_Eval_h
    1.12 +
    1.13 +#include "jsbytecode.h"
    1.14 +#include "NamespaceImports.h"
    1.15 +
    1.16 +namespace js {
    1.17 +
    1.18 +// The C++ native for 'eval' (ES5 15.1.2.1). The function is named "indirect
    1.19 +// eval" because "direct eval" calls (as defined by the spec) will emit
    1.20 +// JSOP_EVAL which in turn calls DirectEval. Thus, even though IndirectEval is
    1.21 +// the callee function object for *all* calls to eval, it is by construction
    1.22 +// only ever called in the case indirect eval.
    1.23 +extern bool
    1.24 +IndirectEval(JSContext *cx, unsigned argc, Value *vp);
    1.25 +
    1.26 +// Performs a direct eval for the given arguments, which must correspond to the
    1.27 +// currently-executing stack frame, which must be a script frame. On completion
    1.28 +// the result is returned in args.rval.
    1.29 +extern bool
    1.30 +DirectEval(JSContext *cx, const CallArgs &args);
    1.31 +
    1.32 +// Performs a direct eval called from Ion code.
    1.33 +extern bool
    1.34 +DirectEvalStringFromIon(JSContext *cx,
    1.35 +                        HandleObject scopeObj, HandleScript callerScript,
    1.36 +                        HandleValue thisValue, HandleString str,
    1.37 +                        jsbytecode * pc, MutableHandleValue vp);
    1.38 +extern bool
    1.39 +DirectEvalValueFromIon(JSContext *cx,
    1.40 +                       HandleObject scopeObj, HandleScript callerScript,
    1.41 +                       HandleValue thisValue, HandleValue evalArg,
    1.42 +                       jsbytecode * pc, MutableHandleValue vp);
    1.43 +
    1.44 +// True iff fun is a built-in eval function.
    1.45 +extern bool
    1.46 +IsAnyBuiltinEval(JSFunction *fun);
    1.47 +
    1.48 +}  // namespace js
    1.49 +#endif /* builtin_Eval_h */

mercurial