1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/js/src/jit-test/tests/baseline/funcall-array.js Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,70 @@ 1.4 + 1.5 +var emptyArray = []; 1.6 +var denseArray = [1, 2, 3, 4]; 1.7 +var sparseArray = [1,,2,,3,,4]; 1.8 +var bigArray = new Array(); 1.9 +for (var i = 0; i < 128; i++) { 1.10 + bigArray.push(i); 1.11 +} 1.12 +var nonArray = {0:1, 1:2, 2:3, 3:4, length:2}; 1.13 +var indexedGetterArray = new Array(); 1.14 +Object.defineProperty(indexedGetterArray, '2', {get:function () { return 51; }}); 1.15 + 1.16 +var ARRAYS = [emptyArray, denseArray, sparseArray, bigArray, nonArray, indexedGetterArray]; 1.17 + 1.18 +var targetFun = function (a, b, c, d) { 1.19 + if (a === undefined) 1.20 + a = 0; 1.21 + if (b === undefined) 1.22 + b = 0; 1.23 + if (c === undefined) 1.24 + c = 0; 1.25 + if (d === undefined) 1.26 + d = 0; 1.27 + this.count += arguments.length + a + b + c + d; 1.28 +} 1.29 + 1.30 +var PERMUTATIONS = ARRAYS.length * ARRAYS.length; 1.31 +function arrayPermutation(num) { 1.32 + var idx1 = num % ARRAYS.length; 1.33 + var idx2 = ((num / ARRAYS.length)|0) % ARRAYS.length; 1.34 + var resultArray = []; 1.35 + resultArray.push(ARRAYS[idx1]); 1.36 + resultArray.push(ARRAYS[idx2]); 1.37 + return resultArray; 1.38 +} 1.39 +var EXPECTED_RESULTS = { 1.40 + 0:0, 1:280, 2:200, 3:2680, 4:100, 5:1080, 6:280, 7:560, 8:480, 9:2960, 1.41 + 10:380, 11:1360, 12:200, 13:480, 14:400, 15:2880, 16:300, 17:1280, 18:2680, 1.42 + 19:2960, 20:2880, 21:5360, 22:2780, 23:3760, 24:100, 25:380, 26:300, 27:2780, 1.43 + 28:200, 29:1180, 30:1080, 31:1360, 32:1280, 33:3760, 34:1180, 35:2160 1.44 +}; 1.45 + 1.46 +var callerNo = 0; 1.47 +function generateCaller() { 1.48 + var fn; 1.49 + 1.50 + // Salt eval-string with callerNo to make sure eval caching doesn't take effect. 1.51 + var s = "function caller" + callerNo + "(fn, thisObj, arrays) {" + 1.52 + " for (var i = 0; i < arrays.length; i++) {" + 1.53 + " fn.apply(thisObj, arrays[i]);" + 1.54 + " }" + 1.55 + "}" + 1.56 + "fn = caller" + callerNo + ";"; 1.57 + eval(s); 1.58 + return fn; 1.59 +}; 1.60 + 1.61 +function main() { 1.62 + for (var i = 0; i < PERMUTATIONS; i++) { 1.63 + var obj = {count:0}; 1.64 + var arrs = arrayPermutation(i); 1.65 + var fn = generateCaller(arrs.length); 1.66 + // Loop 20 times so baseline compiler has chance to kick in and compile the scripts. 1.67 + for (var j = 0; j < 20; j++) 1.68 + fn(targetFun, obj, arrs); 1.69 + assertEq(obj.count, EXPECTED_RESULTS[i]); 1.70 + } 1.71 +} 1.72 + 1.73 +main();