js/src/jit/BaselineFrame.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/js/src/jit/BaselineFrame.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,415 @@
     1.4 +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     1.5 + * vim: set ts=8 sts=4 et sw=4 tw=99:
     1.6 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#ifndef jit_BaselineFrame_h
    1.11 +#define jit_BaselineFrame_h
    1.12 +
    1.13 +#ifdef JS_ION
    1.14 +
    1.15 +#include "jit/IonFrames.h"
    1.16 +#include "vm/Stack.h"
    1.17 +
    1.18 +namespace js {
    1.19 +namespace jit {
    1.20 +
    1.21 +struct BaselineDebugModeOSRInfo;
    1.22 +
    1.23 +// The stack looks like this, fp is the frame pointer:
    1.24 +//
    1.25 +// fp+y   arguments
    1.26 +// fp+x   IonJSFrameLayout (frame header)
    1.27 +// fp  => saved frame pointer
    1.28 +// fp-x   BaselineFrame
    1.29 +//        locals
    1.30 +//        stack values
    1.31 +
    1.32 +// Eval frames
    1.33 +//
    1.34 +// Like js::InterpreterFrame, every BaselineFrame is either a global frame
    1.35 +// or a function frame. Both global and function frames can optionally
    1.36 +// be "eval frames". The callee token for eval function frames is the
    1.37 +// enclosing function. BaselineFrame::evalScript_ stores the eval script
    1.38 +// itself.
    1.39 +class BaselineFrame
    1.40 +{
    1.41 +  public:
    1.42 +    enum Flags {
    1.43 +        // The frame has a valid return value. See also InterpreterFrame::HAS_RVAL.
    1.44 +        HAS_RVAL         = 1 << 0,
    1.45 +
    1.46 +        // A call object has been pushed on the scope chain.
    1.47 +        HAS_CALL_OBJ     = 1 << 2,
    1.48 +
    1.49 +        // Frame has an arguments object, argsObj_.
    1.50 +        HAS_ARGS_OBJ     = 1 << 4,
    1.51 +
    1.52 +        // See InterpreterFrame::PREV_UP_TO_DATE.
    1.53 +        PREV_UP_TO_DATE  = 1 << 5,
    1.54 +
    1.55 +        // Eval frame, see the "eval frames" comment.
    1.56 +        EVAL             = 1 << 6,
    1.57 +
    1.58 +        // Frame has hookData_ set.
    1.59 +        HAS_HOOK_DATA    = 1 << 7,
    1.60 +
    1.61 +        // Frame has profiler entry pushed.
    1.62 +        HAS_PUSHED_SPS_FRAME = 1 << 8,
    1.63 +
    1.64 +        // Frame has over-recursed on an early check.
    1.65 +        OVER_RECURSED    = 1 << 9,
    1.66 +
    1.67 +        // Frame has a BaselineRecompileInfo stashed in the scratch value
    1.68 +        // slot. See PatchBaselineFramesForDebugMOde.
    1.69 +        HAS_DEBUG_MODE_OSR_INFO = 1 << 10
    1.70 +    };
    1.71 +
    1.72 +  protected: // Silence Clang warning about unused private fields.
    1.73 +    // We need to split the Value into 2 fields of 32 bits, otherwise the C++
    1.74 +    // compiler may add some padding between the fields.
    1.75 +    uint32_t loScratchValue_;
    1.76 +    uint32_t hiScratchValue_;
    1.77 +    uint32_t loReturnValue_;        // If HAS_RVAL, the frame's return value.
    1.78 +    uint32_t hiReturnValue_;
    1.79 +    uint32_t frameSize_;
    1.80 +    JSObject *scopeChain_;          // Scope chain (always initialized).
    1.81 +    JSScript *evalScript_;          // If isEvalFrame(), the current eval script.
    1.82 +    ArgumentsObject *argsObj_;      // If HAS_ARGS_OBJ, the arguments object.
    1.83 +    void *hookData_;                // If HAS_HOOK_DATA, debugger call hook data.
    1.84 +    uint32_t flags_;
    1.85 +#if JS_BITS_PER_WORD == 32
    1.86 +    uint32_t padding_;              // Pad to 8-byte alignment.
    1.87 +#endif
    1.88 +
    1.89 +  public:
    1.90 +    // Distance between the frame pointer and the frame header (return address).
    1.91 +    // This is the old frame pointer saved in the prologue.
    1.92 +    static const uint32_t FramePointerOffset = sizeof(void *);
    1.93 +
    1.94 +    bool initForOsr(InterpreterFrame *fp, uint32_t numStackValues);
    1.95 +
    1.96 +    uint32_t frameSize() const {
    1.97 +        return frameSize_;
    1.98 +    }
    1.99 +    void setFrameSize(uint32_t frameSize) {
   1.100 +        frameSize_ = frameSize;
   1.101 +    }
   1.102 +    inline uint32_t *addressOfFrameSize() {
   1.103 +        return &frameSize_;
   1.104 +    }
   1.105 +    JSObject *scopeChain() const {
   1.106 +        return scopeChain_;
   1.107 +    }
   1.108 +    void setScopeChain(JSObject *scopeChain) {
   1.109 +        scopeChain_ = scopeChain;
   1.110 +    }
   1.111 +    inline JSObject **addressOfScopeChain() {
   1.112 +        return &scopeChain_;
   1.113 +    }
   1.114 +
   1.115 +    inline Value *addressOfScratchValue() {
   1.116 +        return reinterpret_cast<Value *>(&loScratchValue_);
   1.117 +    }
   1.118 +
   1.119 +    inline void pushOnScopeChain(ScopeObject &scope);
   1.120 +    inline void popOffScopeChain();
   1.121 +
   1.122 +    inline void popWith(JSContext *cx);
   1.123 +
   1.124 +    CalleeToken calleeToken() const {
   1.125 +        uint8_t *pointer = (uint8_t *)this + Size() + offsetOfCalleeToken();
   1.126 +        return *(CalleeToken *)pointer;
   1.127 +    }
   1.128 +    void replaceCalleeToken(CalleeToken token) {
   1.129 +        uint8_t *pointer = (uint8_t *)this + Size() + offsetOfCalleeToken();
   1.130 +        *(CalleeToken *)pointer = token;
   1.131 +    }
   1.132 +    JSScript *script() const {
   1.133 +        if (isEvalFrame())
   1.134 +            return evalScript();
   1.135 +        return ScriptFromCalleeToken(calleeToken());
   1.136 +    }
   1.137 +    JSFunction *fun() const {
   1.138 +        return CalleeTokenToFunction(calleeToken());
   1.139 +    }
   1.140 +    JSFunction *maybeFun() const {
   1.141 +        return isFunctionFrame() ? fun() : nullptr;
   1.142 +    }
   1.143 +    JSFunction *callee() const {
   1.144 +        return CalleeTokenToFunction(calleeToken());
   1.145 +    }
   1.146 +    Value calleev() const {
   1.147 +        return ObjectValue(*callee());
   1.148 +    }
   1.149 +    size_t numValueSlots() const {
   1.150 +        size_t size = frameSize();
   1.151 +
   1.152 +        JS_ASSERT(size >= BaselineFrame::FramePointerOffset + BaselineFrame::Size());
   1.153 +        size -= BaselineFrame::FramePointerOffset + BaselineFrame::Size();
   1.154 +
   1.155 +        JS_ASSERT((size % sizeof(Value)) == 0);
   1.156 +        return size / sizeof(Value);
   1.157 +    }
   1.158 +    Value *valueSlot(size_t slot) const {
   1.159 +        JS_ASSERT(slot < numValueSlots());
   1.160 +        return (Value *)this - (slot + 1);
   1.161 +    }
   1.162 +
   1.163 +    Value &unaliasedVar(uint32_t i, MaybeCheckAliasing checkAliasing = CHECK_ALIASING) const {
   1.164 +        JS_ASSERT(i < script()->nfixedvars());
   1.165 +        JS_ASSERT_IF(checkAliasing, !script()->varIsAliased(i));
   1.166 +        return *valueSlot(i);
   1.167 +    }
   1.168 +
   1.169 +    Value &unaliasedFormal(unsigned i, MaybeCheckAliasing checkAliasing = CHECK_ALIASING) const {
   1.170 +        JS_ASSERT(i < numFormalArgs());
   1.171 +        JS_ASSERT_IF(checkAliasing, !script()->argsObjAliasesFormals() &&
   1.172 +                                    !script()->formalIsAliased(i));
   1.173 +        return argv()[i];
   1.174 +    }
   1.175 +
   1.176 +    Value &unaliasedActual(unsigned i, MaybeCheckAliasing checkAliasing = CHECK_ALIASING) const {
   1.177 +        JS_ASSERT(i < numActualArgs());
   1.178 +        JS_ASSERT_IF(checkAliasing, !script()->argsObjAliasesFormals());
   1.179 +        JS_ASSERT_IF(checkAliasing && i < numFormalArgs(), !script()->formalIsAliased(i));
   1.180 +        return argv()[i];
   1.181 +    }
   1.182 +
   1.183 +    Value &unaliasedLocal(uint32_t i, MaybeCheckAliasing checkAliasing = CHECK_ALIASING) const {
   1.184 +        JS_ASSERT(i < script()->nfixed());
   1.185 +#ifdef DEBUG
   1.186 +        CheckLocalUnaliased(checkAliasing, script(), i);
   1.187 +#endif
   1.188 +        return *valueSlot(i);
   1.189 +    }
   1.190 +
   1.191 +    unsigned numActualArgs() const {
   1.192 +        return *(size_t *)(reinterpret_cast<const uint8_t *>(this) +
   1.193 +                             BaselineFrame::Size() +
   1.194 +                             offsetOfNumActualArgs());
   1.195 +    }
   1.196 +    unsigned numFormalArgs() const {
   1.197 +        return script()->functionNonDelazifying()->nargs();
   1.198 +    }
   1.199 +    Value &thisValue() const {
   1.200 +        return *(Value *)(reinterpret_cast<const uint8_t *>(this) +
   1.201 +                         BaselineFrame::Size() +
   1.202 +                         offsetOfThis());
   1.203 +    }
   1.204 +    Value *argv() const {
   1.205 +        return (Value *)(reinterpret_cast<const uint8_t *>(this) +
   1.206 +                         BaselineFrame::Size() +
   1.207 +                         offsetOfArg(0));
   1.208 +    }
   1.209 +
   1.210 +    bool copyRawFrameSlots(AutoValueVector *vec) const;
   1.211 +
   1.212 +    bool hasReturnValue() const {
   1.213 +        return flags_ & HAS_RVAL;
   1.214 +    }
   1.215 +    MutableHandleValue returnValue() {
   1.216 +        return MutableHandleValue::fromMarkedLocation(reinterpret_cast<Value *>(&loReturnValue_));
   1.217 +    }
   1.218 +    void setReturnValue(const Value &v) {
   1.219 +        flags_ |= HAS_RVAL;
   1.220 +        returnValue().set(v);
   1.221 +    }
   1.222 +    inline Value *addressOfReturnValue() {
   1.223 +        return reinterpret_cast<Value *>(&loReturnValue_);
   1.224 +    }
   1.225 +
   1.226 +    bool hasCallObj() const {
   1.227 +        return flags_ & HAS_CALL_OBJ;
   1.228 +    }
   1.229 +
   1.230 +    inline CallObject &callObj() const;
   1.231 +
   1.232 +    void setFlags(uint32_t flags) {
   1.233 +        flags_ = flags;
   1.234 +    }
   1.235 +    uint32_t *addressOfFlags() {
   1.236 +        return &flags_;
   1.237 +    }
   1.238 +
   1.239 +    inline bool pushBlock(JSContext *cx, Handle<StaticBlockObject *> block);
   1.240 +    inline void popBlock(JSContext *cx);
   1.241 +
   1.242 +    bool strictEvalPrologue(JSContext *cx);
   1.243 +    bool heavyweightFunPrologue(JSContext *cx);
   1.244 +    bool initFunctionScopeObjects(JSContext *cx);
   1.245 +
   1.246 +    void initArgsObjUnchecked(ArgumentsObject &argsobj) {
   1.247 +        flags_ |= HAS_ARGS_OBJ;
   1.248 +        argsObj_ = &argsobj;
   1.249 +    }
   1.250 +    void initArgsObj(ArgumentsObject &argsobj) {
   1.251 +        JS_ASSERT(script()->needsArgsObj());
   1.252 +        initArgsObjUnchecked(argsobj);
   1.253 +    }
   1.254 +    bool hasArgsObj() const {
   1.255 +        return flags_ & HAS_ARGS_OBJ;
   1.256 +    }
   1.257 +    ArgumentsObject &argsObj() const {
   1.258 +        JS_ASSERT(hasArgsObj());
   1.259 +        JS_ASSERT(script()->needsArgsObj());
   1.260 +        return *argsObj_;
   1.261 +    }
   1.262 +
   1.263 +    bool prevUpToDate() const {
   1.264 +        return flags_ & PREV_UP_TO_DATE;
   1.265 +    }
   1.266 +    void setPrevUpToDate() {
   1.267 +        flags_ |= PREV_UP_TO_DATE;
   1.268 +    }
   1.269 +
   1.270 +    JSScript *evalScript() const {
   1.271 +        JS_ASSERT(isEvalFrame());
   1.272 +        return evalScript_;
   1.273 +    }
   1.274 +
   1.275 +    bool hasHookData() const {
   1.276 +        return flags_ & HAS_HOOK_DATA;
   1.277 +    }
   1.278 +
   1.279 +    void *maybeHookData() const {
   1.280 +        return hasHookData() ? hookData_ : nullptr;
   1.281 +    }
   1.282 +
   1.283 +    void setHookData(void *v) {
   1.284 +        hookData_ = v;
   1.285 +        flags_ |= HAS_HOOK_DATA;
   1.286 +    }
   1.287 +
   1.288 +    bool hasPushedSPSFrame() const {
   1.289 +        return flags_ & HAS_PUSHED_SPS_FRAME;
   1.290 +    }
   1.291 +
   1.292 +    void setPushedSPSFrame() {
   1.293 +        flags_ |= HAS_PUSHED_SPS_FRAME;
   1.294 +    }
   1.295 +
   1.296 +    void unsetPushedSPSFrame() {
   1.297 +        flags_ &= ~HAS_PUSHED_SPS_FRAME;
   1.298 +    }
   1.299 +
   1.300 +    bool overRecursed() const {
   1.301 +        return flags_ & OVER_RECURSED;
   1.302 +    }
   1.303 +
   1.304 +    void setOverRecursed() {
   1.305 +        flags_ |= OVER_RECURSED;
   1.306 +    }
   1.307 +
   1.308 +    BaselineDebugModeOSRInfo *debugModeOSRInfo() {
   1.309 +        MOZ_ASSERT(flags_ & HAS_DEBUG_MODE_OSR_INFO);
   1.310 +        return *reinterpret_cast<BaselineDebugModeOSRInfo **>(&loScratchValue_);
   1.311 +    }
   1.312 +
   1.313 +    BaselineDebugModeOSRInfo *getDebugModeOSRInfo() {
   1.314 +        if (flags_ & HAS_DEBUG_MODE_OSR_INFO)
   1.315 +            return debugModeOSRInfo();
   1.316 +        return nullptr;
   1.317 +    }
   1.318 +
   1.319 +    void setDebugModeOSRInfo(BaselineDebugModeOSRInfo *info) {
   1.320 +        flags_ |= HAS_DEBUG_MODE_OSR_INFO;
   1.321 +        *reinterpret_cast<BaselineDebugModeOSRInfo **>(&loScratchValue_) = info;
   1.322 +    }
   1.323 +
   1.324 +    void deleteDebugModeOSRInfo();
   1.325 +
   1.326 +    void trace(JSTracer *trc, JitFrameIterator &frame);
   1.327 +
   1.328 +    bool isFunctionFrame() const {
   1.329 +        return CalleeTokenIsFunction(calleeToken());
   1.330 +    }
   1.331 +    bool isGlobalFrame() const {
   1.332 +        return !CalleeTokenIsFunction(calleeToken());
   1.333 +    }
   1.334 +     bool isEvalFrame() const {
   1.335 +        return flags_ & EVAL;
   1.336 +    }
   1.337 +    bool isStrictEvalFrame() const {
   1.338 +        return isEvalFrame() && script()->strict();
   1.339 +    }
   1.340 +    bool isNonStrictEvalFrame() const {
   1.341 +        return isEvalFrame() && !script()->strict();
   1.342 +    }
   1.343 +    bool isDirectEvalFrame() const {
   1.344 +        return isEvalFrame() && script()->staticLevel() > 0;
   1.345 +    }
   1.346 +    bool isNonStrictDirectEvalFrame() const {
   1.347 +        return isNonStrictEvalFrame() && isDirectEvalFrame();
   1.348 +    }
   1.349 +    bool isNonEvalFunctionFrame() const {
   1.350 +        return isFunctionFrame() && !isEvalFrame();
   1.351 +    }
   1.352 +    bool isDebuggerFrame() const {
   1.353 +        return false;
   1.354 +    }
   1.355 +    bool isGeneratorFrame() const {
   1.356 +        return false;
   1.357 +    }
   1.358 +
   1.359 +    IonJSFrameLayout *framePrefix() const {
   1.360 +        uint8_t *fp = (uint8_t *)this + Size() + FramePointerOffset;
   1.361 +        return (IonJSFrameLayout *)fp;
   1.362 +    }
   1.363 +
   1.364 +    // Methods below are used by the compiler.
   1.365 +    static size_t offsetOfCalleeToken() {
   1.366 +        return FramePointerOffset + js::jit::IonJSFrameLayout::offsetOfCalleeToken();
   1.367 +    }
   1.368 +    static size_t offsetOfThis() {
   1.369 +        return FramePointerOffset + js::jit::IonJSFrameLayout::offsetOfThis();
   1.370 +    }
   1.371 +    static size_t offsetOfArg(size_t index) {
   1.372 +        return FramePointerOffset + js::jit::IonJSFrameLayout::offsetOfActualArg(index);
   1.373 +    }
   1.374 +    static size_t offsetOfNumActualArgs() {
   1.375 +        return FramePointerOffset + js::jit::IonJSFrameLayout::offsetOfNumActualArgs();
   1.376 +    }
   1.377 +    static size_t Size() {
   1.378 +        return sizeof(BaselineFrame);
   1.379 +    }
   1.380 +
   1.381 +    // The reverseOffsetOf methods below compute the offset relative to the
   1.382 +    // frame's base pointer. Since the stack grows down, these offsets are
   1.383 +    // negative.
   1.384 +    static int reverseOffsetOfFrameSize() {
   1.385 +        return -int(Size()) + offsetof(BaselineFrame, frameSize_);
   1.386 +    }
   1.387 +    static int reverseOffsetOfScratchValue() {
   1.388 +        return -int(Size()) + offsetof(BaselineFrame, loScratchValue_);
   1.389 +    }
   1.390 +    static int reverseOffsetOfScopeChain() {
   1.391 +        return -int(Size()) + offsetof(BaselineFrame, scopeChain_);
   1.392 +    }
   1.393 +    static int reverseOffsetOfArgsObj() {
   1.394 +        return -int(Size()) + offsetof(BaselineFrame, argsObj_);
   1.395 +    }
   1.396 +    static int reverseOffsetOfFlags() {
   1.397 +        return -int(Size()) + offsetof(BaselineFrame, flags_);
   1.398 +    }
   1.399 +    static int reverseOffsetOfEvalScript() {
   1.400 +        return -int(Size()) + offsetof(BaselineFrame, evalScript_);
   1.401 +    }
   1.402 +    static int reverseOffsetOfReturnValue() {
   1.403 +        return -int(Size()) + offsetof(BaselineFrame, loReturnValue_);
   1.404 +    }
   1.405 +    static int reverseOffsetOfLocal(size_t index) {
   1.406 +        return -int(Size()) - (index + 1) * sizeof(Value);
   1.407 +    }
   1.408 +};
   1.409 +
   1.410 +// Ensure the frame is 8-byte aligned (required on ARM).
   1.411 +JS_STATIC_ASSERT(((sizeof(BaselineFrame) + BaselineFrame::FramePointerOffset) % 8) == 0);
   1.412 +
   1.413 +} // namespace jit
   1.414 +} // namespace js
   1.415 +
   1.416 +#endif // JS_ION
   1.417 +
   1.418 +#endif /* jit_BaselineFrame_h */

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