js/src/jit/BaselineJIT.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/js/src/jit/BaselineJIT.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,430 @@
     1.4 +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     1.5 + * vim: set ts=8 sts=4 et sw=4 tw=99:
     1.6 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#ifndef jit_BaselineJIT_h
    1.11 +#define jit_BaselineJIT_h
    1.12 +
    1.13 +#ifdef JS_ION
    1.14 +
    1.15 +#include "mozilla/MemoryReporting.h"
    1.16 +
    1.17 +#include "jscntxt.h"
    1.18 +#include "jscompartment.h"
    1.19 +
    1.20 +#include "ds/LifoAlloc.h"
    1.21 +#include "jit/Bailouts.h"
    1.22 +#include "jit/IonCode.h"
    1.23 +#include "jit/IonMacroAssembler.h"
    1.24 +
    1.25 +namespace js {
    1.26 +namespace jit {
    1.27 +
    1.28 +class StackValue;
    1.29 +class ICEntry;
    1.30 +class ICStub;
    1.31 +
    1.32 +class PCMappingSlotInfo
    1.33 +{
    1.34 +    uint8_t slotInfo_;
    1.35 +
    1.36 +  public:
    1.37 +    // SlotInfo encoding:
    1.38 +    //  Bits 0 & 1: number of slots at top of stack which are unsynced.
    1.39 +    //  Bits 2 & 3: SlotLocation of top slot value (only relevant if numUnsynced > 0).
    1.40 +    //  Bits 3 & 4: SlotLocation of next slot value (only relevant if numUnsynced > 1).
    1.41 +    enum SlotLocation { SlotInR0 = 0, SlotInR1 = 1, SlotIgnore = 3 };
    1.42 +
    1.43 +    PCMappingSlotInfo()
    1.44 +      : slotInfo_(0)
    1.45 +    { }
    1.46 +
    1.47 +    explicit PCMappingSlotInfo(uint8_t slotInfo)
    1.48 +      : slotInfo_(slotInfo)
    1.49 +    { }
    1.50 +
    1.51 +    static inline bool ValidSlotLocation(SlotLocation loc) {
    1.52 +        return (loc == SlotInR0) || (loc == SlotInR1) || (loc == SlotIgnore);
    1.53 +    }
    1.54 +
    1.55 +    static SlotLocation ToSlotLocation(const StackValue *stackVal);
    1.56 +
    1.57 +    inline static PCMappingSlotInfo MakeSlotInfo() { return PCMappingSlotInfo(0); }
    1.58 +
    1.59 +    inline static PCMappingSlotInfo MakeSlotInfo(SlotLocation topSlotLoc) {
    1.60 +        JS_ASSERT(ValidSlotLocation(topSlotLoc));
    1.61 +        return PCMappingSlotInfo(1 | (topSlotLoc << 2));
    1.62 +    }
    1.63 +
    1.64 +    inline static PCMappingSlotInfo MakeSlotInfo(SlotLocation topSlotLoc, SlotLocation nextSlotLoc) {
    1.65 +        JS_ASSERT(ValidSlotLocation(topSlotLoc));
    1.66 +        JS_ASSERT(ValidSlotLocation(nextSlotLoc));
    1.67 +        return PCMappingSlotInfo(2 | (topSlotLoc << 2) | (nextSlotLoc) << 4);
    1.68 +    }
    1.69 +
    1.70 +    inline unsigned numUnsynced() const {
    1.71 +        return slotInfo_ & 0x3;
    1.72 +    }
    1.73 +    inline SlotLocation topSlotLocation() const {
    1.74 +        return static_cast<SlotLocation>((slotInfo_ >> 2) & 0x3);
    1.75 +    }
    1.76 +    inline SlotLocation nextSlotLocation() const {
    1.77 +        return static_cast<SlotLocation>((slotInfo_ >> 4) & 0x3);
    1.78 +    }
    1.79 +    inline uint8_t toByte() const {
    1.80 +        return slotInfo_;
    1.81 +    }
    1.82 +};
    1.83 +
    1.84 +// A CompactBuffer is used to store native code offsets (relative to the
    1.85 +// previous pc) and PCMappingSlotInfo bytes. To allow binary search into this
    1.86 +// table, we maintain a second table of "index" entries. Every X ops, the
    1.87 +// compiler will add an index entry, so that from the index entry to the
    1.88 +// actual native code offset, we have to iterate at most X times.
    1.89 +struct PCMappingIndexEntry
    1.90 +{
    1.91 +    // jsbytecode offset.
    1.92 +    uint32_t pcOffset;
    1.93 +
    1.94 +    // Native code offset.
    1.95 +    uint32_t nativeOffset;
    1.96 +
    1.97 +    // Offset in the CompactBuffer where data for pcOffset starts.
    1.98 +    uint32_t bufferOffset;
    1.99 +};
   1.100 +
   1.101 +struct BaselineScript
   1.102 +{
   1.103 +  public:
   1.104 +    static const uint32_t MAX_JSSCRIPT_LENGTH = 0x0fffffffu;
   1.105 +
   1.106 +    // Limit the locals on a given script so that stack check on baseline frames
   1.107 +    // doesn't overflow a uint32_t value.
   1.108 +    // (MAX_JSSCRIPT_SLOTS * sizeof(Value)) must fit within a uint32_t.
   1.109 +    static const uint32_t MAX_JSSCRIPT_SLOTS = 0xffffu;
   1.110 +
   1.111 +  private:
   1.112 +    // Code pointer containing the actual method.
   1.113 +    HeapPtr<JitCode> method_;
   1.114 +
   1.115 +    // For heavyweight scripts, template objects to use for the call object and
   1.116 +    // decl env object (linked via the call object's enclosing scope).
   1.117 +    HeapPtrObject templateScope_;
   1.118 +
   1.119 +    // Allocated space for fallback stubs.
   1.120 +    FallbackICStubSpace fallbackStubSpace_;
   1.121 +
   1.122 +    // Native code offset right before the scope chain is initialized.
   1.123 +    uint32_t prologueOffset_;
   1.124 +
   1.125 +    // Native code offset right before the frame is popped and the method
   1.126 +    // returned from.
   1.127 +    uint32_t epilogueOffset_;
   1.128 +
   1.129 +    // The offsets for the toggledJump instructions for SPS update ICs.
   1.130 +#ifdef DEBUG
   1.131 +    mozilla::DebugOnly<bool> spsOn_;
   1.132 +#endif
   1.133 +    uint32_t spsPushToggleOffset_;
   1.134 +
   1.135 +    // Native code offsets right after the debug prologue VM call returns, or
   1.136 +    // would have returned. This offset is recorded even when debug mode is
   1.137 +    // off to aid on-stack debug mode recompilation.
   1.138 +    //
   1.139 +    // We don't need one for the debug epilogue because that always happens
   1.140 +    // right before the epilogue, so we just use the epilogue offset.
   1.141 +    uint32_t postDebugPrologueOffset_;
   1.142 +
   1.143 +  public:
   1.144 +    enum Flag {
   1.145 +        // Flag set by JSScript::argumentsOptimizationFailed. Similar to
   1.146 +        // JSScript::needsArgsObj_, but can be read from JIT code.
   1.147 +        NEEDS_ARGS_OBJ = 1 << 0,
   1.148 +
   1.149 +        // Flag set when discarding JIT code, to indicate this script is
   1.150 +        // on the stack and should not be discarded.
   1.151 +        ACTIVE = 1 << 1,
   1.152 +
   1.153 +        // Flag set when the script contains any writes to its on-stack
   1.154 +        // (rather than call object stored) arguments.
   1.155 +        MODIFIES_ARGUMENTS = 1 << 2,
   1.156 +
   1.157 +        // Flag set when compiled for use for debug mode. Handles various
   1.158 +        // Debugger hooks and compiles toggled calls for traps.
   1.159 +        DEBUG_MODE = 1 << 3
   1.160 +    };
   1.161 +
   1.162 +  private:
   1.163 +    uint32_t flags_;
   1.164 +
   1.165 +  private:
   1.166 +    void trace(JSTracer *trc);
   1.167 +
   1.168 +    uint32_t icEntriesOffset_;
   1.169 +    uint32_t icEntries_;
   1.170 +
   1.171 +    uint32_t pcMappingIndexOffset_;
   1.172 +    uint32_t pcMappingIndexEntries_;
   1.173 +
   1.174 +    uint32_t pcMappingOffset_;
   1.175 +    uint32_t pcMappingSize_;
   1.176 +
   1.177 +    // List mapping indexes of bytecode type sets to the offset of the opcode
   1.178 +    // they correspond to, for use by TypeScript::BytecodeTypes.
   1.179 +    uint32_t bytecodeTypeMapOffset_;
   1.180 +
   1.181 +  public:
   1.182 +    // Do not call directly, use BaselineScript::New. This is public for cx->new_.
   1.183 +    BaselineScript(uint32_t prologueOffset, uint32_t epilogueOffset,
   1.184 +                   uint32_t spsPushToggleOffset, uint32_t postDebugPrologueOffset);
   1.185 +
   1.186 +    static BaselineScript *New(JSContext *cx, uint32_t prologueOffset,
   1.187 +                               uint32_t epilogueOffset, uint32_t postDebugPrologueOffset,
   1.188 +                               uint32_t spsPushToggleOffset, size_t icEntries,
   1.189 +                               size_t pcMappingIndexEntries, size_t pcMappingSize,
   1.190 +                               size_t bytecodeTypeMapEntries);
   1.191 +    static void Trace(JSTracer *trc, BaselineScript *script);
   1.192 +    static void Destroy(FreeOp *fop, BaselineScript *script);
   1.193 +
   1.194 +    void purgeOptimizedStubs(Zone *zone);
   1.195 +
   1.196 +    static inline size_t offsetOfMethod() {
   1.197 +        return offsetof(BaselineScript, method_);
   1.198 +    }
   1.199 +
   1.200 +    void addSizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf, size_t *data,
   1.201 +                                size_t *fallbackStubs) const {
   1.202 +        *data += mallocSizeOf(this);
   1.203 +
   1.204 +        // |data| already includes the ICStubSpace itself, so use
   1.205 +        // sizeOfExcludingThis.
   1.206 +        *fallbackStubs += fallbackStubSpace_.sizeOfExcludingThis(mallocSizeOf);
   1.207 +    }
   1.208 +
   1.209 +    bool active() const {
   1.210 +        return flags_ & ACTIVE;
   1.211 +    }
   1.212 +    void setActive() {
   1.213 +        flags_ |= ACTIVE;
   1.214 +    }
   1.215 +    void resetActive() {
   1.216 +        flags_ &= ~ACTIVE;
   1.217 +    }
   1.218 +
   1.219 +    void setNeedsArgsObj() {
   1.220 +        flags_ |= NEEDS_ARGS_OBJ;
   1.221 +    }
   1.222 +
   1.223 +    void setModifiesArguments() {
   1.224 +        flags_ |= MODIFIES_ARGUMENTS;
   1.225 +    }
   1.226 +    bool modifiesArguments() {
   1.227 +        return flags_ & MODIFIES_ARGUMENTS;
   1.228 +    }
   1.229 +
   1.230 +    void setDebugMode() {
   1.231 +        flags_ |= DEBUG_MODE;
   1.232 +    }
   1.233 +    bool debugMode() const {
   1.234 +        return flags_ & DEBUG_MODE;
   1.235 +    }
   1.236 +
   1.237 +    uint32_t prologueOffset() const {
   1.238 +        return prologueOffset_;
   1.239 +    }
   1.240 +    uint8_t *prologueEntryAddr() const {
   1.241 +        return method_->raw() + prologueOffset_;
   1.242 +    }
   1.243 +
   1.244 +    uint32_t epilogueOffset() const {
   1.245 +        return epilogueOffset_;
   1.246 +    }
   1.247 +    uint8_t *epilogueEntryAddr() const {
   1.248 +        return method_->raw() + epilogueOffset_;
   1.249 +    }
   1.250 +
   1.251 +    uint32_t postDebugPrologueOffset() const {
   1.252 +        return postDebugPrologueOffset_;
   1.253 +    }
   1.254 +    uint8_t *postDebugPrologueAddr() const {
   1.255 +        return method_->raw() + postDebugPrologueOffset_;
   1.256 +    }
   1.257 +
   1.258 +    ICEntry *icEntryList() {
   1.259 +        return (ICEntry *)(reinterpret_cast<uint8_t *>(this) + icEntriesOffset_);
   1.260 +    }
   1.261 +    PCMappingIndexEntry *pcMappingIndexEntryList() {
   1.262 +        return (PCMappingIndexEntry *)(reinterpret_cast<uint8_t *>(this) + pcMappingIndexOffset_);
   1.263 +    }
   1.264 +    uint8_t *pcMappingData() {
   1.265 +        return reinterpret_cast<uint8_t *>(this) + pcMappingOffset_;
   1.266 +    }
   1.267 +    FallbackICStubSpace *fallbackStubSpace() {
   1.268 +        return &fallbackStubSpace_;
   1.269 +    }
   1.270 +
   1.271 +    JitCode *method() const {
   1.272 +        return method_;
   1.273 +    }
   1.274 +    void setMethod(JitCode *code) {
   1.275 +        JS_ASSERT(!method_);
   1.276 +        method_ = code;
   1.277 +    }
   1.278 +
   1.279 +    JSObject *templateScope() const {
   1.280 +        return templateScope_;
   1.281 +    }
   1.282 +    void setTemplateScope(JSObject *templateScope) {
   1.283 +        JS_ASSERT(!templateScope_);
   1.284 +        templateScope_ = templateScope;
   1.285 +    }
   1.286 +
   1.287 +    void toggleBarriers(bool enabled) {
   1.288 +        method()->togglePreBarriers(enabled);
   1.289 +    }
   1.290 +
   1.291 +    bool containsCodeAddress(uint8_t *addr) const {
   1.292 +        return method()->raw() <= addr && addr <= method()->raw() + method()->instructionsSize();
   1.293 +    }
   1.294 +
   1.295 +    ICEntry &icEntry(size_t index);
   1.296 +    ICEntry *maybeICEntryFromReturnOffset(CodeOffsetLabel returnOffset);
   1.297 +    ICEntry &icEntryFromReturnOffset(CodeOffsetLabel returnOffset);
   1.298 +    ICEntry &icEntryFromPCOffset(uint32_t pcOffset);
   1.299 +    ICEntry &icEntryForDebugModeRecompileFromPCOffset(uint32_t pcOffset);
   1.300 +    ICEntry &icEntryFromPCOffset(uint32_t pcOffset, ICEntry *prevLookedUpEntry);
   1.301 +    ICEntry *maybeICEntryFromReturnAddress(uint8_t *returnAddr);
   1.302 +    ICEntry &icEntryFromReturnAddress(uint8_t *returnAddr);
   1.303 +    uint8_t *returnAddressForIC(const ICEntry &ent);
   1.304 +
   1.305 +    size_t numICEntries() const {
   1.306 +        return icEntries_;
   1.307 +    }
   1.308 +
   1.309 +    void copyICEntries(JSScript *script, const ICEntry *entries, MacroAssembler &masm);
   1.310 +    void adoptFallbackStubs(FallbackICStubSpace *stubSpace);
   1.311 +
   1.312 +    PCMappingIndexEntry &pcMappingIndexEntry(size_t index);
   1.313 +    CompactBufferReader pcMappingReader(size_t indexEntry);
   1.314 +
   1.315 +    size_t numPCMappingIndexEntries() const {
   1.316 +        return pcMappingIndexEntries_;
   1.317 +    }
   1.318 +
   1.319 +    void copyPCMappingIndexEntries(const PCMappingIndexEntry *entries);
   1.320 +
   1.321 +    void copyPCMappingEntries(const CompactBufferWriter &entries);
   1.322 +    uint8_t *nativeCodeForPC(JSScript *script, jsbytecode *pc, PCMappingSlotInfo *slotInfo = nullptr);
   1.323 +    jsbytecode *pcForReturnOffset(JSScript *script, uint32_t nativeOffset);
   1.324 +    jsbytecode *pcForReturnAddress(JSScript *script, uint8_t *nativeAddress);
   1.325 +
   1.326 +    // Toggle debug traps (used for breakpoints and step mode) in the script.
   1.327 +    // If |pc| is nullptr, toggle traps for all ops in the script. Else, only
   1.328 +    // toggle traps at |pc|.
   1.329 +    void toggleDebugTraps(JSScript *script, jsbytecode *pc);
   1.330 +
   1.331 +    void toggleSPS(bool enable);
   1.332 +
   1.333 +    void noteAccessedGetter(uint32_t pcOffset);
   1.334 +    void noteArrayWriteHole(uint32_t pcOffset);
   1.335 +
   1.336 +    static size_t offsetOfFlags() {
   1.337 +        return offsetof(BaselineScript, flags_);
   1.338 +    }
   1.339 +
   1.340 +    static void writeBarrierPre(Zone *zone, BaselineScript *script);
   1.341 +
   1.342 +    uint32_t *bytecodeTypeMap() {
   1.343 +        JS_ASSERT(bytecodeTypeMapOffset_);
   1.344 +        return reinterpret_cast<uint32_t *>(reinterpret_cast<uint8_t *>(this) + bytecodeTypeMapOffset_);
   1.345 +    }
   1.346 +};
   1.347 +
   1.348 +inline bool
   1.349 +IsBaselineEnabled(JSContext *cx)
   1.350 +{
   1.351 +    return cx->runtime()->options().baseline();
   1.352 +}
   1.353 +
   1.354 +MethodStatus
   1.355 +CanEnterBaselineMethod(JSContext *cx, RunState &state);
   1.356 +
   1.357 +MethodStatus
   1.358 +CanEnterBaselineAtBranch(JSContext *cx, InterpreterFrame *fp, bool newType);
   1.359 +
   1.360 +IonExecStatus
   1.361 +EnterBaselineMethod(JSContext *cx, RunState &state);
   1.362 +
   1.363 +IonExecStatus
   1.364 +EnterBaselineAtBranch(JSContext *cx, InterpreterFrame *fp, jsbytecode *pc);
   1.365 +
   1.366 +void
   1.367 +FinishDiscardBaselineScript(FreeOp *fop, JSScript *script);
   1.368 +
   1.369 +void
   1.370 +AddSizeOfBaselineData(JSScript *script, mozilla::MallocSizeOf mallocSizeOf, size_t *data,
   1.371 +                      size_t *fallbackStubs);
   1.372 +
   1.373 +void
   1.374 +ToggleBaselineSPS(JSRuntime *runtime, bool enable);
   1.375 +
   1.376 +struct BaselineBailoutInfo
   1.377 +{
   1.378 +    // Pointer into the current C stack, where overwriting will start.
   1.379 +    uint8_t *incomingStack;
   1.380 +
   1.381 +    // The top and bottom heapspace addresses of the reconstructed stack
   1.382 +    // which will be copied to the bottom.
   1.383 +    uint8_t *copyStackTop;
   1.384 +    uint8_t *copyStackBottom;
   1.385 +
   1.386 +    // Fields to store the top-of-stack baseline values that are held
   1.387 +    // in registers.  The setR0 and setR1 fields are flags indicating
   1.388 +    // whether each one is initialized.
   1.389 +    uint32_t setR0;
   1.390 +    Value valueR0;
   1.391 +    uint32_t setR1;
   1.392 +    Value valueR1;
   1.393 +
   1.394 +    // The value of the frame pointer register on resume.
   1.395 +    void *resumeFramePtr;
   1.396 +
   1.397 +    // The native code address to resume into.
   1.398 +    void *resumeAddr;
   1.399 +
   1.400 +    // If resuming into a TypeMonitor IC chain, this field holds the
   1.401 +    // address of the first stub in that chain.  If this field is
   1.402 +    // set, then the actual jitcode resumed into is the jitcode for
   1.403 +    // the first stub, not the resumeAddr above.  The resumeAddr
   1.404 +    // above, in this case, is pushed onto the stack so that the
   1.405 +    // TypeMonitor chain can tail-return into the main jitcode when done.
   1.406 +    ICStub *monitorStub;
   1.407 +
   1.408 +    // Number of baseline frames to push on the stack.
   1.409 +    uint32_t numFrames;
   1.410 +
   1.411 +    // The bailout kind.
   1.412 +    BailoutKind bailoutKind;
   1.413 +};
   1.414 +
   1.415 +uint32_t
   1.416 +BailoutIonToBaseline(JSContext *cx, JitActivation *activation, IonBailoutIterator &iter,
   1.417 +                     bool invalidate, BaselineBailoutInfo **bailoutInfo,
   1.418 +                     const ExceptionBailoutInfo *exceptionInfo = nullptr);
   1.419 +
   1.420 +// Mark baseline scripts on the stack as active, so that they are not discarded
   1.421 +// during GC.
   1.422 +void
   1.423 +MarkActiveBaselineScripts(Zone *zone);
   1.424 +
   1.425 +MethodStatus
   1.426 +BaselineCompile(JSContext *cx, JSScript *script);
   1.427 +
   1.428 +} // namespace jit
   1.429 +} // namespace js
   1.430 +
   1.431 +#endif // JS_ION
   1.432 +
   1.433 +#endif /* jit_BaselineJIT_h */

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